CODEX Entry: Gram
The heavy two-handed sword known as Gram requires great strength to wield, but is notorious for its splitting power. Can hit multiple targets with each strike.
Gram is a heavy melee weapon like the Fragor, Amphis, Orthos, or Scindo, but with less range and normal attack damage.
This weapon can be sold for
Charge Attack has two stages, each of them can be accelerated: The charging part can be accelerated by Reflex Coil and slashing part by Fury.
Each attack (including ground finisher) can connect with multiple enemies (3).
Fast attack speed for a heavy weapon.
Swings attack very wide arcs (like Scindo).
Jump ground-pound attack knocks enemies down in a relatively large area.
High color customization options.
Shakes allies' screens less than other heavy melee weapons.
Has momentum during swings (decreases chance of being interrupted).
Long range in second and third normal attacks, making it possible to attack through walls.
No polarity slots.
Second lowest base melee damage of the heavy melee weapons ( Galatine is lowest).
When swinging you will be reduced to a walking pace (like all heavy melee weapons except for Galatine).
The Gram can be purchased for
150. Its blueprint can be purchased for 15,000. At Rank 30 you can sell it for 5,000.
Alloy Plate 80
See the user build section for builds using this weapon.
Attack rate is roughly 1.25 attacks per second. With a max level Fury mod attached, the attack rate is increased to 1.7 attack per second.
One charge attack takes 1.8 seconds (like Scindo).
Pre-Update 11, Gram was visually an enlarged Plasma Sword.
With maximum Reach normal attacks can have a range of 3.2 meters. When striking horizontally (includes charge attack) reach mod won't apply. (It could be intended since it hasn't been fixed for a long time).
This sword was named after the sword of Sigurd (sometimes known as Siegfried) from Norse Mythology.
New Default Colour New Gram