Gram is a heavy blade weapon, while lacking in damage when compared to its peers, has a critical multiplier on the higher end of melee weapons. Unfortunately, in comparison to others of its class, the Gram does not have many redeeming factors, and can be considered the baseline of heavy blade weapons.
This weapon can be sold for
This weapon deals primarily
Ground finisher can connect with multiple enemies.
Fast attack speed for a heavy weapon.
Swings in very wide arcs (like Scindo).
Ground slam attack knocks enemies down in a relatively large area.
Possesses momentum during regular swings, which resists interruption such as stagger or knockdown.
Long range in second and third normal attacks, making it possible to attack through walls.
Stance slot has polarity, matches Rending Crane stance.
When swinging you will be reduced to a walking pace (like all heavy melee weapons).
Very slow and awkward aerial attack with the hitbox starting in the later half of the animation. In addition, it is very hard to transition the air attack into a jump attack as the jump attack will start during the first part of the animation where the sword has yet to be swung.
Weapon Loadouts Edit
With maximum Reach, normal attacks can have a range of 3.2 meters. When striking horizontally reach mod won't apply. (It could be intended since it hasn't been fixed for a long time).
Uses Rending Crane, Cleaving Whirlwind, and Tempo Royale Stances.
This sword was named after the sword of Sigurd (sometimes known as Siegfried) from Norse Mythology.
Gram is a word in the old Germanic language, which roughly translates to depression.
The wheel by the Gram's guard spins during attacks, making the Gram one of the few non-static melee weapon models in-game.
Prior to , the Gram was visually an enlarged Update 11.0 Plasma Sword.
The old appearance of the Gram is still used for the "Heavy Weapon Proficiency" challenge icons.
The Gram's appearance prior to Update 11. The Pre-Update 11 Gram brandished by Excalibur Prime. The Gram's current model. Gram Sk ns i
Patch History Edit
The Gram has had its damage and Stance damage increased in Conclave.
Fixed a number of issues with melee items/weapons that result in radial damage. Radial damage values have been significantly lowered on melee ground attacks – Gram from 5 meters to 4 meters.
Increase Stamina drain when blocking with the Gram in Conclave.
Increased the damage of the Gram in Conclave.
Base damage increased to 100 (up from 45)
Status chance increased to 15% (up from 10%)
Critical Chance increased to 15% (up from 7.5%)
Edge lights on Gram now respect the chosen color for Energy.
Updated Gram skin to match faction style better.
Refined the tint options on the Gram.
Remove hum sound from Gram.
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