Obtain enlightenment with this massive hammer that performs a Codex scan on each fatal strike. Scans require equipped Codex Scanner and an available charge.

The Heliocor is a Cephalon-designed hammer obtainable from Cephalon Simaris. The immense power of the Heliocor not only lies in its high damage per swing, but its ability to aid the user in transferring slain enemies into their Codex. It does, however, suffer a little in the ways of status and has a reduced swing speed.

Manufacturing Requirements
Time: 12 hrs
Rush: Platinum64 35
MarketIcon Market Price: Platinum64 175 Blueprint2 Blueprints Price:ReputationBlackx6475,000


This weapon deals primarily Impact b Impact damage.


  • Second highest base damage of all hammers, behind Arca Titron.
    • Highest Impact b Impact damage of all melee weapons – effective against shields.
  • Very high critical chance.
  • Stance slot has Madurai Pol polarity, matches Crushing Ruin stance.



  • Heliocor, compared to Synoid Heliocor:
    • Higher base damage (140.0 vs. 120.0)
      • Higher Impact b Impact damage (119.0 vs. 102.0)
      • Higher Puncture b Puncture damage (14.0 vs. 12.0)
      • Higher Slash b Slash damage (7.0 vs. 6.0)
    • Higher critical chance (25% vs. 10%)
    • Lower status chance (2.5% vs. 20%)
    • Lower attack speed (0.83 vs. 1.08)
    • Lower Channeling Multiplier (1.5x vs. 1.8x)

Weapon LoadoutsEdit


  • The Heliocor will not grant Standing for Cephalon Simaris even if players are carrying Synthesis Scanners in their Gear, though the weapon will still perform Codex scans as normal.
  • If the equipped Synthesis Scanner is enhanced with the Sol-Battery Widget, scans through melee kills will not use up scanner charges.
  • The Heliocor can obtain Kavat Genetic Codes if it kills Feral Kavats. This helps greatly with speeding up the genetic material needed to make a Kavat companion as long as the slow swing speed is managed accordingly.


  • Due to its low attack speed, it is recommended to take advantage of its high critical hit chance and use Berserker to compensate.


  • It is the first melee weapon that can be obtained from any Syndicate.
  • Functionally, the Heliocor is the first Cephalon-designed weapon built primarily for combat in mind, as previous Cephalon weapons are essentially repurposed research devices. This is also the first weapon that fulfills a utility function outside of damage-dealing during gameplay.
  • Unlike the Gammacor and the Simulor, the Heliocor does not deal Magnetic b Magnetic damage.


  • Heliocor in Codex.

Heliocor Skins

See AlsoEdit

WeaponsDamageCompare AllCosmetics

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