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As an alternative to Kunai, these Tenno throwing stars do less damage but they come with expanded ammo capacity and a higher rate of fire.
Yurr had answered Nova's unspoken question.

He had jettisoned the antimatter core. Without that it was impossible for the reactor to function, and the Theodolite would smash into the planetoid in a matter of minutes. Yurr had been paid, by persons unknown, to neutralize Nova completely. Yurr, a man who prided himself upon an ignorance of the impossible, had agreed. And devised this trap. Nova was a being created to contain and harness antimatter. The antimatter drive no longer had a fuel core. His proposition was simple: Nova would enter the reactor chamber, crack her own containment and kickstart a new reaction using her own body as fuel.

She could save 10,800 lives, but only at the cost of her own.

She had minutes to decide. With a flick of her wrist Nova's Hikou throwing stars took out every camera in eyeshot, killing Yurr's surveillance of them. This done, she turned to the technicians she had just saved.

She would need their help.

The Hikou are a set of shurikens released in Update 9.0 (2013-07-13). It has a lower base damage than the Kunai Kunai and Despair Despair, but a higher fire rate and base magazine size. Like its counterparts, it can also be hard to aim with because of its arrow-like arc projection.

This weapon can be sold for Credits64 5,000; it is also a requisite ingredient for the Panthera Panthera.

Characteristics[]

  • This weapon deals primarily DmgPunctureSmall64 Puncture damage.
  • Works well with Mod TT 20px Concealed Explosives, considering its high fire rate and ammo capacity.
  • Two Madurai Pol polarity slots.

Advantages over other Secondary weapons (excluding modular weapons):

  • Silent.
  • Highest fire rate of all throwing-type secondaries.
  • Normal Attack (wiki attack index 1)
    • Very high reload speed (0.75 s)
    • Above average ammo max (210)
    • Above average fire rate (6.670 attacks/sec)
    • Above average disposition (●●●●○ (1.30x))

Disadvantages over other Secondary weapons (excluding modular weapons):

  • Lowest base damage of all throwing-type secondaries.
  • Projectiles have travel time.
  • Projectiles travel in an arc, making it hard to hit at longer ranges and achieve headshots.
  • Very low ammo efficiency.
  • Normal Attack (wiki attack index 1)
    • Very low crit chance (4.00%)
    • Low total damage (26)
    • Low status chance (10.00%)
    • Low crit multiplier (1.60x)

Comparisons:

Acquisition[]

The Hikou's blueprint can be purchased from the Market.


Manufacturing Requirements
📝 Edit blueprint requirements
Credits
15,000
Morphics
5
Plastids
500
Rubedo
600
Salvage
4,000
Time: 12 Hour(s)
Rush: PlatinumLarge 50
MarketIcon Market Price: PlatinumLarge 225 Blueprint2 Blueprints Price:Credits15,000

Notes[]

  • The Hikou are quite similar to the Kunai Kunai, the main difference being about half the damage for twice the fire rate. Regarding this, Hikou are slightly superior, dealing 5 more damage per two thrown, which would equal 1 Kunai in terms for rate of fire. In other words, the Hikou trades a slight DPS upgrade for ammo economy when compared to the Kunai. Note that they both share a 210 size spare ammo capacity, so the Hikou is slightly worse for wear.

Tips[]

  • Make sure to adjust your aim for moving targets.
  • When using at a distance aim above the enemy to adjust for Hikou's arc.
  • Using the Mod TT 20px Pistol Ammo Mutation mod can help regain lost ammo when needed.

Trivia[]

  • Hikou (Hikō or 飛行 ) in Japanese means "flight."
  • The Hikou are based off the Japanese throwing stars from ninjutsu tradition. Throwing stars were primarily used as distractions, and were often called the "invisible blades" due to a thrown star being able to cut enemies unseen from any direction.
  • The Hikou are the first throwing weapon secondary to receive a prime variant.
  • The Hikou share at least two common traits with the Kunai Kunai and Despair Despair, all three are secondary throwing type weapons, and all weapons have a damage focus mainly on DmgPunctureSmall64 Puncture Puncture damage.

Media[]

Hikou Skins

Edit

Patch History[]

Update 32.0 (2022-09-07)

  • Updated thrown weapons to now only show a single projectile in hand when only one 1 projectile is remaining before reloading. This affects the following weapons:
    • Hikou

Update 22.12 (2018-02-09)

  • Status chance increased from 2.5% to 12%.
  • Critical chance increased from 2.5% to 4%.
  • Critical damage increased from 1.5x to 1.6x.

Update 20.0 (2017-03-24)

  • The Hikou has received PBR treatment.

Hotfix 19.11.5 (2017-02-28)

  • Fixed the Hikou holsters clipping through Nidus' legs.

Hotfix 19.9.1 (2017-02-02)

  • Increased the flight speed of the Hikou in Quick Steel Conclave Variant.

Hotfix 18.1.3.1 (2015-12-18)

  • Fixed Hikou not being available for use in Conclaves.

Update 18.1 (2015-12-16)

  • Hikou series is now available for use in Conclave.

Update 16.8 (2015-06-10)

  • Fixed thrown weapons not showing the proper energy trails.

Update 13.5 (2014-05-28)

  • Fixed an issue with the Hikou Holster not properly utilizing custom Energy colors.

Update 12.4 (2014-03-05)

  • Fixed Hikou in hand models disappearing forever after emptying one clip.
  • Fixed Hikou not matching energy color choice.

Update 10.3 (2013-10-09)

  • Fixed throwing animation (Hikou) becoming jittery with fire rate increase.

Update 9.5 (2013-08-09)

  • Hikou fx trail now uses energy color.
  • Fixed the Hikou throwings stars so that they only have 1 flashlight beam pointing in the correct direction.

Update 9.0 (2013-07-13)

  • Introduced.

Last updated: Hotfix 22.20.9 (2018-06-07)

See Also[]

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