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Weapon Slot Secondary
Weapon Type Thrown
Trigger Type Auto
Projectile Speed 70m/s
Noise Level 0.0m (Silent)
Firing Rate 6.7 rounds/sec
Accuracy 100.0
Magazine Size 20 rounds/mag
Max Ammo 210 rounds
Reload Time 0.8s
Normal Attacks
Impact wImpact 2.5
Puncture wPuncture 15.0
Slash wSlash 7.5
Crit Damage 150.0%
Introduced Update 9.0
As an alternative to Kunai, these Tenno throwing stars do less damage but they come with expanded ammo capacity and a higher rate of fire.

The Hikou is a throwing weapon for the secondary slot, released in Update 9. It has a lower base damage than the Kunai and Despair, but a higher fire rate and base magazine size. Like its counterparts, it can also be hard to aim with because of its arrow-like arc projection.

This weapon can be sold for Credits64‍5,000.

Manufacturing Requirements
Time: 12 hr
Rush: Platinum64 50
Market Price: Platinum64 225 Blueprint Price: Credits64 15,000



  • Silent.
  • Very fast fire rate.
  • Fast reload speed.
  • Two V polarity slots.
  • The arc of the shots enable headshots over cover.
  • Can pass through enemies' Electric Shield.
  • Infested Volatile Runners do not explode on death when killed by this weapon.
  • Fully automatic.


  • Has travel time, making it difficult to land accurate throws at long distances.
  • Travels in an arc, making it difficult for use at long range.
  • Low base damage.
  • Not as ammo efficient as the Kunai and Despair.


  • Hikou, compared to the Hikou Prime:
    • Lower base damage (24.0 vs. 32.0).
    • Much lower status chance (2.5% vs. 15.0%).
    • Smaller clip capacity (20 vs. 26).
    • Slower reload speed (0.8s vs. 0.5s).
    • Faster rate of fire (6.7/s vs. 5.8/s).

Weapon LoadoutsEdit

Main article: Category:Hikou Build

See the user build section for builds using this weapon.


  • Make sure to adjust your aim for moving targets.
  • When using at a distance aim above the enemy to adjust for Hikou's arc.
  • Especially lethal when paired with Ice mods.
  • Using the Pistol Ammo Mutation mod can help regain lost ammo when needed.


  • The Hikou can ricochet (rarely) off surfaces, as floors and walls. Ricocheted shots can damage and kill, whomever gets in the way.
  • The Hikou are quite similar to the Kunai, the main difference being about half the damage for twice the fire rate. Regarding this, Hikou are slightly superior, dealing 5 more damage per two thrown, which would equal 1 Kunai in terms for rate of fire. In other words, the Hikou trades a slight DPS upgrade for ammo economy when compared to the Kunai.
  • The Hikou can pass through Volt's Shield.


  • As with all thrown sidearms, when performing a Jump Kick your frame will hold the Hikou as dual pistols. Upon hitting the ground and sliding, this will quickly switch back to as it should be.
  • Spin Attack (Slide Melee) does not get a speed boost while equipping this weapon.


  • Hikou (Hikō or 飛行 ) in Japanese means "flight."
  • The Hikou are based off the Japanese throwing stars from ninjutsu tradition. Throwing stars were primarily used as distractions, and were often called the "invisible blades" due to a thrown star being able to cut enemies unseen from any direction.


See alsoEdit

WeaponsWeapon TypesDamageCompare AllCosmetics

Start a Discussion Discussions about Hikou

  • Kunai or Hikou

    31 messages
    • You could say Hikou are more accurate (or have a higher chance to hit) simply because there are 2x as many flying at your enemy. Missing w...
    • everybody only mentions dmg and fire rate, but they are forgetting something very important. Both weapons are the same in all other aspects,...
  • Best Throwing Secondary

    29 messages
    • ... I gave up my kunai for marelok... Never Regretted It
    • Marelok is a great hand cannon. Limited street sweeping but otherwise great. But if you are after a smg... The Tenno seem to have decided t...

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