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2013-07-13 134723
Weapon Slot Secondary
Weapon Type Thrown
Trigger Type Auto
Projectile Speed 70
Noise Level Silent
Firing Rate 6.7 rounds/sec
Accuracy 100
Magazine Size 20 rounds/mag
Max Ammo 210.0 rounds
Reload Time 0.8s
Normal Attacks
Impact w Impact 2.0
Puncture w Puncture 15.0
Slash w Slash 7.0
Crit Damage 150.0%
Introduced Update 9.0
As an alternative to Kunai, these Tenno throwing stars do less damage but they come with expanded ammo capacity and a higher rate of fire.

The Hikou is a throwing weapon for the secondary slot, released in Update 9. It has a lower base damage than the Kunai and Despair, but a higher fire rate and base magazine size. Like its counterparts, it can also be hard to aim with because of its arrow-like arc projection.

This weapon can be sold for Credits64 ‍5,000.

Manufacturing Requirements
Time: 12 hr
Rush: Platinum64 50
Market Price: Platinum64 225 Blueprint Price: Credits64 15,000



  • Silent.
  • Very fast fire rate.
  • Fast reload speed.
  • Two V polarity slots.
  • The arc of the shots enable headshots over cover.
  • Can pass through enemies' Electric Shield.
  • Fully automatic.


  • Has travel time, making it difficult to land accurate throws at long distances.
  • Travels in an arc, making it difficult for use at long range.
  • Low base damage.
  • Not as ammo efficient as the Kunai and Despair.

Weapon Loadouts

Main article: Category:Hikou Build

See the user build section for builds using this weapon.


  • Make sure to adjust your aim for moving targets.
  • When using at a distance aim above the enemy to adjust for Hikou's arc.
  • Especially lethal when paired with Ice mods.
  • Using the Pistol Ammo Mutation mod can help regain lost ammo when needed.


  • The Hikou can ricochet (rarely) off surfaces, as floors and walls. Ricocheted shots can damage and kill, whomever gets in the way.
  • The Hikou are quite similar to the Kunai, the main difference being about half the damage for twice the fire rate. Regarding this, Hikou are slightly superior, dealing 5 more damage per two thrown, which would equal 1 Kunai in terms for rate of fire. In other words, the Hikou trades a slight DPS upgrade for ammo economy when compared to the Kunai.
  • The Hikou can pass through Volt's Shield. (tested)


  • As with all thrown sidearms, when performing a Jump Kick your frame will hold the Hikou as dual pistols. Upon hitting the ground and sliding, this will quickly switch back to as it should be.
  • Spin Attack (Slide Melee) does not get a speed boost while equipping this weapon.


  • Hikou (Hikō or 飛行 ) in Japanese means "flight."
  • Japanese Throwing Stars are followed by this weapon, as a traditional relation in Ninjutsu. Against humans, it tears the flesh of its targets while leaving a powerful puncture down to the victims' muscle tissue, resulting a painful death if this damage is not treated.


See also

  • Kunai, a similar weapon.
WeaponsWeapon TypesDamageCompare All

Start a Discussion Discussions about Hikou

  • Kunai or Hikou

    30 messages
    • Kunai or Hikou? PFFT. Despair. But if you must choose between those, go for Hikou IMO. Increased fire rate and increased fire power via mods ...
    • You could say Hikou are more accurate (or have a higher chance to hit) simply because there are 2x as many flying at your enemy. Missing w...
  • Best Throwing Secondary

    28 messages
    • castanas nuf said
    • ... I gave up my kunai for marelok... Never Regretted It

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