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Hikou Prime
PrimeHikou
Statistics
Weapon Slot Secondary
Weapon Type Thrown
Trigger Type Auto
Utility
Flight Speed 70.0 m/s
Noise Level 0.0m (Silent)
Fire Rate 5.8 rounds/sec
Accuracy 100.0
Magazine Size 26 rounds/mag
Max Ammo 210 rounds
Disposition Disposition1Faint
Normal Attacks
Impact wImpact 3.2
Puncture wPuncture 27.2
Slash wSlash 1.6
Miscellaneous
Introduced Update 14.8
As deadly as any bullet without the associated noise or commotion.

The Hikou Prime is the primed version of the Hikou throwing stars, released in Update 14.8.

On August 9th, 2016, it was announced that Hikou Prime would enter the Prime Vault and be retired from the reward tables on August 23rd, 2016. Any preexisting components, relics or fully-built weapons will remain as is.

This weapon can be sold for Credits64‍ 5,000.

Manufacturing Requirements
Credits64
15,000
GenericWeaponPrimeBlade
2
GenericComponentPrimeLatch
2
OrokinCell64
8

Time: 12 hrs
Rush: Platinum64 50
MarketIcon Market Price: N/A Blueprint2 Blueprints Price: N/A
Drop Locations

BlueprintLith S1 Common (V)
Meso N2 Common (V)
GenericWeaponPrimeBladeLith F2 Common (V)
Neo N1 Common (V)
GenericComponentPrimeLatchAxi K1 Common (V)
Axi V2 Common (V)

BlueprintLith S1 Common (V)
Meso N2 Common (V)
GenericWeaponPrimeBladeLith F2 Common (V)
Neo N1 Common (V)
GenericComponentPrimeLatchAxi K1 Common (V)
Axi V2 Common (V)

BlueprintLith S1 Common (V)
Meso N2 Common (V)
GenericWeaponPrimeBladeLith F2 Common (V)
Neo N1 Common (V)
GenericComponentPrimeLatchAxi K1 Common (V)
Axi V2 Common (V)

Lith/Meso/Neo/Axi refer to Void Relics
(V) Denotes Vaulted Void Relics

CharacteristicsEdit

This weapon deals primarily Puncture b Puncture damage.

Advantages:

  • Silent.
  • Very fast fire rate.
    • As a throwing weapon, can use the throwing secondary Mod Concealed Explosives, resulting in a barrage of exploding shots.
  • Good status chance.
  • Fast reload speed.
  • Pinpoint accuracy.
  • Two Madurai Pol polarity slots.
  • The arc of the shots enable headshots over cover.
  • Fully automatic.

Disadvantages:

  • Has travel time, making it difficult to land accurate throws at long distances.
  • Travels in an arc, making it difficult for use at long range.
  • Extremely low critical chance.
  • Poor ammo efficiency.

Comparisons:

  • Hikou Prime, compared to the Hikou:
    • Higher base damage (32.0 vs. 24.0).
      • Slightly higher Impact b Impact damage (3.2 vs. 2.5).
      • Higher Puncture b Puncture damage (27.2 vs. 15.0).
      • Lower Slash b Slash damage (1.6 vs. 7.5).
    • Higher status chance (15.0% vs. 2.5%).
    • Larger magazine capacity (26 vs. 20).
    • Faster reload speed (0.5s vs. 0.8s).
    • Slower rate of fire (5.8/s vs. 6.7/s).

Weapon LoadoutsEdit

NotesEdit

  • The Hikou Prime can ricochet (rarely) off surfaces, as floors and walls. Ricocheted shots can damage and kill whoever gets in the way.
  • The Hikou Prime can pass through Volt's Electric Shield.

TipsEdit

BugsEdit

  • As with all thrown sidearms, when performing a Jump Kick your frame will hold the Hikou Prime as dual pistols. Upon hitting the ground and sliding, this will quickly switch back to as it should be.

TriviaEdit

  • Hikou (Hikō or 飛行 ) in Japanese means "flight."
  • The Hikou are based off the Japanese throwing stars from ninjutsu tradition. Throwing stars were primarily used as distractions, and were often called the "invisible blades" due to a thrown star being able to cut enemies unseen from any direction.

MediaEdit

  • Hikou Prime

Patch HistoryEdit

See AlsoEdit

  • Hikou, the original counterpart of this weapon.
  • Kunai, another thrown secondary.
  • Despair, another thrown secondary, used by the Stalker.
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