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Weapon Slot Primary
Weapon Type Assault Rifle
Trigger Type Burst
Flight Speed Hit-Scan
Noise Level ~45.0m
Fire Rate 6.25 rounds/sec
Fire Rate per Burst 5.0 rounds/sec/burst
Accuracy 33.3
Magazine Size 65 rounds/mag
Max Ammo 540 rounds
Disposition Strong
Normal Attacks
Impact wImpact 7.5
Puncture wPuncture 7.5
Slash wSlash 15.0
Secondary Attacks
Impact wImpact 12.0
Puncture wPuncture 12.0
Slash wSlash 30.0
Crit Chance 10.0%
Fire Rate 2.5 rounds/sec
Weapon Users Elite Lancer
Dok Thul
Introduced Update 9.6
A powerful mid-range rifle used by Grineer shock troops, the Hind fires in five round bursts.

The Hind is a Grineer rifle used by their Elite Lancers. It fires five-round bursts while maintaining a low recoil allowing all rounds fired to land very close to one another. Pressing the alt fire button will also fire shots at a slower rate, but with improved stats.

This weapon can be sold for Credits64‍ 7,500.

Manufacturing Requirements
Time: 24 hrs
Rush: Platinum64 25
MarketIcon Market Price: Platinum64225 Blueprint2 Blueprint Price: Credits6440,000


This weapon primarily deals Slash b Slash damage.


  • High damage compared to other rifles.
    • Very high base damage per burst.
    • Even higher damage with its alt-fire.
  • High Slash b Slash damage – effective against Infested, Flesh and Cloned Flesh.
  • Large magazine size; supports 13 bursts per magazine by default.
  • Comes with a Madurai PolPolarity.
  • Highest number of shots per burst out of all burst-fire type weapons.
  • Low recoil.
  • Good accuracy for a burst weapon, even at long range.
  • Good status chance per burst.
    • High status chance with it's alt-fire.


  • Ineffective against armor and shields by default; requires upgrades in modding to be effective.
  • Noticeable muzzle climb per burst, reducing long range performance.
  • Burst-fire can be uncomfortable to use for many players and is less effective against groups or weak enemies without upgrades.
  • Burst-fire punishes missed shots more than fully or semi-automatic fire. See notes below.
  • Linearly less efficient – sometimes a target may only die with six bullets, which requires an entire second burst to be fired.

Weapon LoadoutsEdit


  • New players who prefer burst fire but cannot afford this weapon's heavy building cost should stick with the Burston until they have enough resources.
  • The Hind is made significantly better against enemy groups with the addition of Shred or Metal Auger.
  • Because it does primarily Slash damage, Elemental damage in the form of Corrosive and Magnetic are recommended for fighting the Grineer or the Corpus with this weapon, unless actively going for headshots.
  • Stabilizer effectively reduces the recoil on every burst giving it more pin point precision over long distances or for better headshots.
    • If one does not have Stabilizer or does not wish to install the Mod, a better alternative is moving the mouse down to combat the recoil when firing.
  • Similar to the Miter, the charged shots (or in this case, the alt fire) have a 10% chance to critically hit, which is enough to take advantage of deadly crit+slash headshot procs, which can bleed the enemy well even through heavy armor. While not as damaging as the aforementioned Miter, the alt fire of the hind fires faster, which can allow heavy slash stacking to allow the hind to perform well even against high level enemies.
    • It can be useful to add Continuous Misery to the weapon to extend the slash procs as a result.


  • This weapon was introduced in Update 9.6.
  • Due to burst fire, FPS lag will affect the speed of shooting, if only slightly.
  • Mods that affect fire rate will also affect the burst rate, making the Hind very deadly with mods that increase the firerate, and even more so with the addition of punch through.
  • Elite Lancers have the ability to fire the weapon as fast as players can with near maximum firerate mods on. Coupled with decent slash damage and a 10% status, these Lancers are notorious for constantly inflicting players with slash procs that strip away their health even while their shields are up.


  • The Hind is one of the Grineer weapons to be showcased in the Chemical Lab.
  • The Hind is sometimes jokingly called 'The Baguette' by players due to the distinctive shape and color of the barrel.
  • The Hind's magazine is a small helical magazine that is inserted under the barrel.
  • The Hind probably gets its name from the NATO reporting name for the famous Mil Mi-24 helicopter gunship/troop transport. Other probable sources of the weapon's name include;
  • Prior to its introduction Elite Lancers used Burstons as placeholders.
  • The Hind is one of the few Grineer weapons that are not focused on Impact b Impact damage, and instead focused mostly on Slash b Slash. This makes them the least effective gun unit in the Grineer at taking down shields and punching through armor, while being better equipped against the Infested or Corpus enemies with shields down.
  • For a very long time, the Hind was considered a low end burst fire weapon due to problems with the burst rate; Elite Lancers could fire it extremely quickly while players had to maximize their firerate in order to do so. Update 17.4.3 changed the mechanics of burst fire weapons, allowing firerate to affect the burst rate.


  • Hind is affected only by 2 color settings.

Patch HistoryEdit

See AlsoEdit

WeaponsDamageCompare AllCosmetics

Start a Discussion Discussions about Hind


    45 messages
    • wrote:[SPOILER] the sentients on the moon have dropped quite a few for me recently. might not be the fastest method, but you a...
    • During resource booster weekend, with 4 ivara players who all rob the 5 sentients... easy 50+ neurodes per mission. 5*5 = 25 sentients in 1 ...
  • hind builds

    4 messages
    • Well that helped the poor kid :) So u cant really mod his gun else like the others. So Serration and Split C maxed and heavy calaber? Maybe a ...
    • yeah i guess my advice wasn much of a help :) id go with serration split chamber shred heavy cal (max. rank 8, pref. lower) 4x elemen...

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