Hornet Strike increases the base damage of a secondary.
Stats
Rank | Effect | Cost | Conclave |
---|---|---|---|
0 | 20% | 4 | C10 |
1 | 40% | 5 | C10 |
2 | 60% | 6 | C14 |
3 | 80% | 7 | C17 |
4 | 100% | 8 | C20 |
5 | 120% | 9 | C23 |
6 | 140% | 10 | C27 |
7 | 160% | 11 | C30 |
8 | 180% | 12 | C33 |
9 | 200% | 13 | C37 |
10 | 220% | 14 | C40 |
Notes
- Note that Hornet Strike damage is applied before every other damage type. Therefore every other damage increasing mod is benefiting from Hornet Strike as well.
- A weapon with a base damage of 18 equipped with a rank 9 Hornet Strike mod (200%) would have a new base damage of 54.
- (18 + [18*200%]) = 54
- This new base damage will be what is used to calculate elemental damages.
- Maxing this mod requires approximately 432 Uncommon 5 Fusion Cores and 894k credits.
Gallery
See also
- Mods
- Magnum Force, the Corrupted version.
- Serration, the rifle version.
- Point Blank, the shotgun version.
- Pressure Point, the melee version.