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Update 21.4.0
  • Hydroid’s base Shield and Armor has received a buff!
    • Shield is now 375 from 345.
    • Armor is now 200 from 65.
  • Tempest Barrage:
    • Tempest Barrage can be cast while in Undertow and will now hit enemies submerged in Undertow.
    • Tempest Barrage can now be charged for longer Duration (more explosions) and more Damage for more Energy.
  • Tidal Surge:
    • Tidal Surge can be used to move around without cancelling Undertow (note that Tidal Surge speed - and hence distance - is halved when used in Undertow).
    • Tidal Surge will now pull enemies along for the ride.
    • Tidal Surge can be interrupted at any point by casting Undertow to go into your puddle, sinking enemies being pulled along.
  • Undertow:
    • Hydroid can pull enemies into Undertow by aiming and clicking on them.
    • Undertow can be cast while in air.
    • Jump and roll will break Hydroid out of Undertow.
    • Hydroid can now move while in Undertow at the expense of Energy.
    • Submerged enemies in Undertow receive Damage Per Second, increasing every second they are submerged.
    • Enemies that die will be released from Undertow instead of dragging their dead bodies along for the ride.
    • (Undocumented) puddle size decreased from 18m to 4m.
  • Tentacle Swarm:
    • Hold onto your ships, Tentacle Swarm has received a new look straight from the depths of the sea! Can you summon the Kraken?
    • Tentacle Swarm can be charged to get more tentacles over a larger area for more Energy.
    • Hydroid tentacles will now seek out nearby enemies and attempt to slam on top of them rather than just always flailing randomly and hoping they hit something.
    • Tentacle Swarm will protrude from Hydroid’s Undertow if active when cast.
    • (Undocumented) spawn radius decreased from 20m to 5-10m.

Update: The Silver Grove

  • Conclave: Reduced range and increased duration of Tempest Barrage.
  • Conclave: Increased speed of Tidal Surge.


Hotfix: Specters of the Rail 13

  • Optimized Hydroid Tentacle Swarm ability to improve performance issues.


Hotfix: Specters of the Rail 4

  • Fixed melee holstering issues on Hydroid.


Update: Specters of the Rail

  • Conclave: Adjusted the melee impact sounds for Hydroid Kraken tentacles.


Update: Lunaro

  • Fixed Hydroid’s abilities causing a delay when attempting to melee or cast another power.


Hotfix 18.13.2

  • Passive: Fixed Hydroid’s passive activating when punching with a fist weapon.


Update 18.13

  • Passive: Every Melee Ground-Slam has a 50% chance to lure a Tentacle that will last 15 seconds.
  • Visually tweaked Tempest Barrage targeting effect.


Hotfix 18.10.6

  • Fixed enemies dying in Undertow not counting towards your kills.


Update 18.10

  • Fixed Undertow resulting in enemies striking a T-pose after death.


Hotfix 18.6.3

  • Conclave: Fixed Undertow sometimes displaying a miniature Hydroid.
  • Conclave: Fixed Undertow leaving a hitbox in the center of the puddle.


Update 18.6

  • Conclave: Fixed a script error when casting Undertow.
  • Conclave: Fixed Undertow not properly applying to players that walk into the puddle.


Update 18.5

  • Conclave: Hydroid is now playable in Conclave.
  • Tidal Wave will no longer ragdoll boss-type enemies.
  • Undertow will no longer pull in boss-type enemies.
  • Tempest Barrage will now display a preview of its AoE zone before being cast.


Hotfix 18.0.4

  • Augment: Fixed an issue causing Pilfering Swarm to prevent Defense or Excavation Waves from ending.


Hotfix 17.10.2

  • Fixed an issue that would shrink Hydroid after using Undertow.


Update 17.5

  • Tempest Barrage and Tentacle Swarm can be now recasted with no cooldown.


Update 17.1

  • Fixed Undertow being unaffected by range Mods.


Update 17.0

  • Fixed Undertow not being affected by duration or range Mods.


Update 16.5.6

  • Fixed Tempest Barrage not properly scaling in damage with rank.


Update 15.16.2

  • Augment: Pilfering Swarm no longer applies to bosses.


Update 15.16


Update 15.13

  • Fixed an exploit in Interception Missions that allowed players to use Tentacle Swarm to put Interception points into an uncapturable state.


Update 15.6


Update 15.5

  • Augment: Healing speed from Curative Undertow Mod slowed. Also increased energy consumption from 2 to 5
  • Fixed enemy bodies becoming invisible after dying inside of Undertow.


Update 15.2.1

  • Adjusted holster position for staff weapons on Hydroid.


Update 15.0


Update 14.0

  • Tweaked the Bow Idle animations on Hydroid.
  • Tweaked the duration and fade on multiple Hydroid ability sound effects.


Hotfix 13.6.1

  • Fixed an issue with Hydroid Swarm Tentacles spawning on Drones which would subsequently result in floating tentacles.


Update 13.3

  • Undertow is now toggable.
  • Tweaked the sound effects for many of Hydroid's abilities.


Update 13.1

  • Fixed Hydroid's default helmet option being set as "None".
  • Fixed an issue with Hydroid Undertow remaining in game for other players if a client disconnects while the ability is in use.


Hotfix 13.0.6

  • Altered the mod costs for Hydroid's abilities to bring them in line with all the other Warframes.


Hotfix 13.0.4

  • Tweaked the sound radius of Hydroid's abilities.
  • Fixed issue with Hydroid’s Kraken spawning in random spawn positions on clients.


Hotfix 13.0.2

  • Fixed Jackal being dragged around by Undertow.


Update 13.0

  • Hydroid added into the game.

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