Rhino hardens his skin, insulating himself from all damage.
|Strength:400 / 600 / 800 / 1200 (base health)|
|Duration:1.5 / 2 / 3 / 3 s (invulnerability duration)|
- Rhino hardens his skin to create a reinforcing buffer with 400 / 600 / 800 / 1200 base health. Rhino's total armor multiplied by 250% is also added to the buffer's health. Upon activation, Iron Skin is invulnerable for 1.5 / 2 / 3 / 3 seconds. All incoming damage that is absorbed during the invulnerability period is converted into health and added to the buffer's health. While the Iron Skin is active, Rhino becomes immune to damage and status effects. Iron Skin will expire when the buffer's health is depleted.
- Base health and armor multiplier are affected by Power Strength.
- Iron Skin's health uses the following expression when accounting for Power Strength: Modified Health = (Base Health + 2.5 × Rhino's Base Armor × (1 + Base Armor Bonus)) × (1 + Power Strength) + Absorbed Damage. As an example, with a maxed Steel Fiber and Intensify, a rank-3 Iron Skin will have an initial health of (1200 + 2.5 × 190 × 2.1) × 1.3 = 2856.75 before absorbing damage.
- While active, a health counter becomes visible on the ability icon that tracks Iron Skin's health percentage from 100% to 0%.
- The amount of health gained from absorbed damage is displayed in the HUD beside Rhino's shield and health indicators while Iron Skin is invulnerable.
- Self-damage does not contribute to Iron Skin's health gain during the invulnerability period.
- Invulnerability duration is not affected by Power Duration.
- Status effect immunity includes crowd-controlling effects such as knockdowns and staggers. Energy drains from Ancient Disrupters, including the small amounts of energy they drain with each melee attack, are resisted. However, Eximus energy drains and Nauseous Crawler disables are not resisted by Iron Skin.
- Iron Skin protects Rhino's health from damage that bypasses shields such as Toxin damage.
- Allows Rhino's shields to regenerate while active.
- Can be used to both block and pass through Corpus Laser Barriers and Grineer Sensor Bars.
- Blocking with a melee weapon is disabled while Iron Skin is active; the blocking action itself can be performed, but it will not reduce damage taken.
- Using Iron Skin will not stop the health damage taken in the Vampire Challenge of Nightmare Mode. However, Iron Skin will not be drained.
- When the air runs out in Survival, Iron skin will deplete almost immediately and recasting it will cause it to dissipate near instantly.
- Damage reduction from Trinity's Blessing does not apply to Iron Skin.
- For Rhino Prime, Iron Skin's visual effects will take into account the chosen accent color. It is otherwise functionally identical.
- Can be activated while sliding, jumping, forward flipping, wall running, or wall clinging.
- Main article: Iron Shrapnel
Iron Shrapnel is a Warframe Augment Mod usable in both PvE and PvP for Rhino's Iron Skin that when active allows it to be detonated by pressing the ability key (default ), unleashing a radial AoE attack that deals a portion of its remaining health as Puncture damage.
- With a Streamline or Fleeting Expertise mod, Rhino can cast Iron Skin immediately after the first Energy Drain tick in order to give himself a "shield" of sorts.
- It is possible to gain a significant amount of health for Iron Skin by standing in the path of a Death Orb beam during the invulnerability phase. Be warned however, as the beam can quickly deplete said health if the player does not move out of the way once the invulnerability phase ends.
Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.
- Maximized Power Duration has no positive effect on this ability.
- Has no negative effect on this ability.
- Maximized Power Efficiency reduces cost to 12.5 energy.
- Has no negative effect on this ability.
- Maximized Power Range has no positive effect on this ability.
- Reduces base health to 480 and armor multiplier to 1x.
- Maximized Power Strength increases base health to 3588 and armor multiplier to 7.475x.
- Increases cost to 77.5 energy.
- This gives a hint that falling into a pit does instantly destroy any sort of defense systems in the Warframe (health, shields, armor, etc.), although this applies to almost every beneficial abilities in the entire game.