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With her quiver of tactical arrows, this huntress prowls unseen and strikes without warning.

This is Ivara, the huntress, the thief.

Don't roam around the forest looking for a fight, Tenno. Ivara is always on guard.

Release Date: December 3rd, 2015

Equipped with a diverse selection of arrows, deft hands, shroud of stealth and an exalted bow, the crafty Ivara infiltrates hostile territory with deception and diversion, and eliminates threats with a shot from beyond. Ivara emerged in Update 18.0.

Manufacturing Requirements
Credits64
25,000
Helmet
1
Chassis
1
Systems
1
OrokinCell64
1
Time: 72 hrs
Rush: Platinum64 50
Market Price: Platinum64 325 Blueprint Price: N/A
Neuroptics
Credits64
15,000
Neurode64
5
Plastids64
800
PolymerBundle64
2,600
ArgonCrystal64
2
Time: 12 hrs
Rush: Platinum64 25
Chassis
Credits64
15,000
Morphics64
5
Cryotic
2,000
Rubedo64
700
DENitainExtract
4
Time: 12 hrs
Rush: Platinum64 25
Systems
Credits64
15,000
ControlModule64
5
Rubedo64
1,000
DENitainExtract
5
ArgonCrystal64
1
Time: 12 hrs
Rush: Platinum64 25

Acquisition

Ivara's main and component blueprints are acquired from Spy missions (including Nightmare Mode) depending on mission level. Alerts and sorties do not reward identified caches therefore are exempt. All parts are in Rotation C of their respective reward tables, meaning they require three successful data extractions to be an eligible reward for the mission.
Drop Chance Expected Nearly Guaranteed
Chassis Blueprint
(lvl 16-25)
5.64% 17 – 18 119 ± 40
Chassis Blueprint
(Pavlov, Lua)
7.37% 13 – 14 90 ± 30
Neuroptics Blueprint
(lvl 26+)
7.52% 19 – 20 97 ± 29
Main Blueprint (lvl 26+) 7.52%
Systems Blueprint
(lvl 1-15)
9.09% 11 – 12 72 ± 24

Expected refers to number of runs a player can expect to receive at least one of each drop associated with the respective values.

Nearly Guaranteed refers to the number of runs a player needs to obtain a 99%, 99.9%, and 99.99% probability to receive at least one of each drop associated with the respective values.

For more detailed definitions and information on how these number were obtained visit here.

View Drop Locations

Last updated: Hotfix 22.8.2
Difficulty Component Planet Node Level Faction Tileset
Easy
Levels 1-15
Systems
Systems (9.09%)
Earth Cambria 2-4 IconGrineerB Grineer Forest
Venus Unda 4-6 IconCorpusB Corpus Outpost
Mercury Suisei 8-10 IconGrineerB Grineer Galleon
Mars Arval 9-11 IconGrineerB Grineer Settlement
Phobos Shklovsky 11-13 IconCorpusB Corpus Ship
Medium
Levels 16-25
Chassis
Chassis (5.64%)
Ceres Bode 12-14 IconGrineerB Grineer Shipyard
Jupiter Amalthea 17-19 IconCorpusB Corpus Gas City
Europa Valac 18-20 IconCorpusB Corpus Ship
Saturn Dione 21-23 IconGrineerB Grineer Asteroid
Lua (7.37%) Pavlov 25-30 IconGrineerB+IconCorpusB Orokin Moon
Hard
Levels 26+
Helmet
Neuroptics (7.52%)
+
Blueprint2
Blueprint (7.52%)
Uranus Rosalind 27-29 IconGrineerB Grineer Sealab
Neptune Laomedeia 30-32 IconCorpusB Corpus Ice Planet
Pluto Oceanum 32-36 IconCorpusB Corpus Outpost
Sedna Kappa 34-38 IconGrineerB Grineer Galleon

Last updated: Hotfix 22.5.1
Difficulty Component Planet Node Level Faction Tileset
Easy
Levels 1-15
Systems
Systems (9.09%)
Earth Cambria 2-4 IconGrineerB Grineer Forest
Venus Unda 4-6 IconCorpusB Corpus Outpost
Mercury Suisei 8-10 IconGrineerB Grineer Galleon
Mars Arval 9-11 IconGrineerB Grineer Settlement
Phobos Shklovsky 11-13 IconCorpusB Corpus Ship
Medium
Levels 16-25
Chassis
Chassis (5.64%)
Ceres Bode 12-14 IconGrineerB Grineer Shipyard
Jupiter Amalthea 17-19 IconCorpusB Corpus Gas City
Europa Valac 18-20 IconCorpusB Corpus Ship
Saturn Dione 21-23 IconGrineerB Grineer Asteroid
Lua (7.37%) Pavlov 25-30 IconGrineerB+IconCorpusB Orokin Moon
Hard
Levels 26+
Helmet
Neuroptics (7.52%)
+
Blueprint2
Blueprint (7.52%)
Uranus Rosalind 27-29 IconGrineerB Grineer Sealab
Neptune Laomedeia 30-32 IconCorpusB Corpus Ice Planet
Pluto Oceanum 32-36 IconCorpusB Corpus Outpost
Sedna Kappa 34-38 IconGrineerB Grineer Galleon

Last updated: Hotfix 22.5.1
Difficulty Component Planet Node Level Faction Tileset
Easy
Levels 1-15
Systems
Systems (9.09%)
Earth Cambria 2-4 IconGrineerB Grineer Forest
Venus Unda 4-6 IconCorpusB Corpus Outpost
Mercury Suisei 8-10 IconGrineerB Grineer Galleon
Mars Arval 9-11 IconGrineerB Grineer Settlement
Phobos Shklovsky 11-13 IconCorpusB Corpus Ship
Medium
Levels 16-25
Chassis
Chassis (5.64%)
Ceres Bode 12-14 IconGrineerB Grineer Shipyard
Jupiter Amalthea 17-19 IconCorpusB Corpus Gas City
Europa Valac 18-20 IconCorpusB Corpus Ship
Saturn Dione 21-23 IconGrineerB Grineer Asteroid
Lua (7.37%) Pavlov 25-30 IconGrineerB+IconCorpusB Orokin Moon
Hard
Levels 26+
Helmet
Neuroptics (7.52%)
+
Blueprint2
Blueprint (7.52%)
Uranus Rosalind 27-29 IconGrineerB Grineer Sealab
Neptune Laomedeia 30-32 IconCorpusB Corpus Ice Planet
Pluto Oceanum 32-36 IconCorpusB Corpus Outpost
Sedna Kappa 34-38 IconGrineerB Grineer Galleon

TriviaEdit

  • Ivara is a name derived from the Old Norse word Ívarr, which means "tree warrior".
    • In Norse legend, the similarly named Ivar the Boneless was a legendary warrior heralded as a deadly archer.
  • The line in Lotus' summary, "Don't roam around the forest looking for a fight," is a direct reference to a musical number in the film Robin Hood: Men in Tights.
  • As mentioned in Devstream 64, Ivara's visual design was influenced by tree frogs, with her default color scheme sharing their bright coloration.
    • Her original gameplay design similarly included Toxin b Toxin damage, though this was ultimately abandoned sometime during development.
  • Ivara's base energy capacity of 175 is the highest of all non-Prime Warframes and the second highest overall.
  • Ivara's Artemis Bow is affected by the Eros Arrow Skin if used while Artemis Bow is active. (The arrow skin is removed once Artemis Bow is deactivated). In contrast, using Eros Arrows before casting Artemis Bow will not trigger this effect.