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Deliver crushing blows with this Grineer built, jet powered mace.

The Jat Kittag is a Grineer heavy melee weapon consisting of a hammer with a built-in jet engine. It deals a high amount of damage per swing with a decent attack speed.

This weapon can be sold for Credits64‍ 5,000.

Manufacturing Requirements
Credits64
30,000
DetoniteInjector64
5
Salvage64
5,000
Rubedo64
600
Forma64
1
Time: 24 hrs
Rush: Platinum64 30
MarketIcon Market Price: Platinum64125 Blueprint2 Blueprints Price: Credits6415,000
Chem Lab Research •ClanAffinity643,000
Credits64
9,000
DetoniteAmpule64
15
Salvage64
500
Ferrite64
350
AlloyPlate64
200
Time: 96 hrs
Prereq: Detonite Injector
LeaderBadgeGhostHolo x1   LeaderBadgeShadowHolo x3   LeaderBadgeStormHolo x10   LeaderBadgeMountainHolo x30   LeaderBadgeMoonHolo x100

CharacteristicsEdit

This weapon deals primarily Impact b Impact damage.

Advantages:

  • Fourth highest base damage of all melee weapons, tied with Scindo Prime, Fragor Prime, and Sibear.
  • Possesses momentum during regular swings, which resists interruption such as stagger or knockdown.
  • Staggers all enemies on normal attacks.
  • Second highest status chance on two-handed melee weapons, tied with Bo Prime, Serro, Sydon and Tonbo. Highest being Lesion as of Update 18.5.
  • Possesses two polarities, Naramon Pol and Madurai Pol.
  • Slide attacks and jump attacks can also knock-down enemies.
  • Very large jump attack radius.
  • Jump attacks can ragdoll enemies very far.
    • Jump attacks inflict Blast b Blast procs, allowing more enemies to be knocked down.
  • Stance slot has Madurai Pol polarity, matches Crushing Ruin stance.
  • Can use the Jat Kittag-exclusive Vulcan Blitz mod.

Disadvantages:

  • First strike is somewhat delayed.
  • High Impact b Impact damage with low Slash b Slash and Puncture b Puncture makes it ill-suited for non-shielded enemies.

Weapon LoadoutsEdit

NotesEdit

  • Sliding and slam attacks can ragdoll enemies.
  • The Jat Kittag can reach ranges of as much as 4-5m with a fully ranked Reach mod.
  • Enormous slam attack radius.
    • When channeled, the jump attack is likely to fling all unfortunate targets several meters high, sufficient to fling them off platforms. In some cases, it can even send them outside of the map, instantly killing them.
  • With maxed rank dual-stat event mods Vicious Frost, Virulent Scourge, Voltaic Strike, and Volcanic Edge, the Jat Kittag can achieve a status chance of 85%. Adding Melee Prowess increases this to 88.75%.
    • Combining the above with Enduring Strike will result in a total of 103.75% status chance during channeling.
    • Alternatively, one may use Drifting Contact instead of Enduring strike which will result in a 98.75% status chance.

TipsEdit

  • When built for Blast b Blast and Impact b Impact, the Jat Kittag is more than capable of sending enemies into or through the ceiling with a well placed slam attack, or to the map boundaries if there is no ceiling present.
  • If enemies become too powerful, its slam attack can still kill enemies as long as it knocks them off bounds.
  • Reach or Primed Reach can be used for very long melee range.

TriviaEdit

  • It is the first melee weapon ever released in the Chem Lab.
  • Up until Update 12.3, the Jat Kittag used polearm animations as a placeholder.
  • The Jat Kittag's slam and charge attacks result in a copious spray of PhysX particles (if enabled). These sparks are colored by the Jat Kittag's energy.
    • Prior to Update 12.3.0, the sparks were affected by the wielding Warframe's energy color, not the Jat Kittag's.
  • The exhaust of the Jat Kittag flares up during attacks, and cools down shortly afterwards. This is particularly noticeable during Jump attacks.
  • When performing the Shattered Village combo of the Crushing Ruin stance, the Jat Kittag's spins result in bright trails of light streaming behind the weapon along with its engines flaring up. The Jat Kittag is thus the only weapon that has a unique attack animation when using a stance combo.
    • This animation was once used as the Jat Kittag's charged attack animation, before the removal of charged attacks in Update 13.0.

MediaEdit

  • Jat Kittag on a Rhino
  • Jat Kittag jump attack explosion prior to Update 12.3, with the side of the hammer hitting the ground instead of the face.
  • Jat Kittag's PhysX spray
  • Jat Kittag in the Arsenal
  • Jat Kittag on Ash
  • Jat Kittag with Channeling
  • Jat Kittag idle stance after U15

 

Jat Kittag Skins

WeaponsDamageCompare AllCosmetics
WeaponsDamageCompare AllCosmetics

Start a Discussion Discussions about Jat Kittag

  • Hate VS Jat Kittag

    37 messages
    • I stilllove my Galatine 60k-100k depending on frame vs faction + auto death.A rhino stomp and a good charged attack from behind most bosses ...
    • Charge Attacks...Reminds Me With Minecraft

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