The Jat Kittag can reach ranges of as much as 4-5m with a fully ranked Reach mod.
Enormous slam attack radius.
When channeled, the jump attack is likely to fling all unfortunate targets several meters high, sufficient to fling them off platforms. In some cases, it can even send them outside of the map, instantly killing them.
When built for Blast and Impact, the Jat Kittag is more than capable of sending enemies into or through the ceiling with a well placed slam attack, or to the map boundaries if there is no ceiling present.
If enemies become too powerful, its slam attack can still kill enemies as long as it knocks them off bounds.
The Jat Kittag's slam and charge attacks result in a copious spray of PhysX particles (if enabled). These sparks are colored by the Jat Kittag's energy.
Prior to Update 12.3.0, the sparks were affected by the wielding Warframe's energy color, not the Jat Kittag's.
The exhaust of the Jat Kittag flares up during attacks, and cools down shortly afterwards. This is particularly noticeable during Jump attacks.
When performing the Shattered Village combo of the Crushing Ruin stance, the Jat Kittag's spins result in bright trails of light streaming behind the weapon along with its engines flaring up. The Jat Kittag is thus the only weapon that has a unique attack animation when using a stance combo.
This animation was once used as the Jat Kittag's charged attack animation, before the removal of charged attacks in Update 13.0.