Deliver crushing blows with this Grineer built, jet powered mace.

The Jat Kittag is a Grineer heavy melee weapon consisting of a hammer with a built-in jet engine. It deals a high amount of damage per swing with a decent attack speed.

This weapon can be sold for Credits645,000.

Manufacturing Requirements
Time: 24 hrs
Rush: Platinum64 30
MarketIcon Market Price: Platinum64 125 Blueprint2 Blueprints Price:Credits6415,000
Chem Lab Research ClanAffinity64 3,000
Time: 96 hrs
Prereq: Detonite Injector
LeaderBadgeGhostHolo x1   LeaderBadgeShadowHolo x3   LeaderBadgeStormHolo x10   LeaderBadgeMountainHolo x30   LeaderBadgeMoonHolo x100


This weapon deals primarily Impact b Impact damage.


  • High base damage.
  • Third highest status chance on two-handed melee weapons after the Arca Titron and Lesion.
  • Good critical chance.
  • Possesses momentum during regular swings, which resists interruption such as stagger or knockdown.
  • Staggers all enemies on normal attacks.
  • Slam attacks have a large radius, inflict Blast b Blast procs and can ragdoll enemies.
  • Stance slot has Madurai Pol polarity, matches Crushing Ruin stance.
  • Has a Naramon Pol and Madurai Pol polarity.
  • Can use the Jat Kittag-exclusive Vulcan Blitz mod.


Weapon LoadoutsEdit


  • When built for Blast b Blast and Impact b Impact, the Jat Kittag is more than capable of sending enemies into or through the ceiling with a well placed slam attack, or to the map boundaries if there is no ceiling present.
  • The Jat Kittag's slam attack can knock enemies off map boundaries, killing them instantly.
  • Condition Overload can be effectively used on the Jat Kittag due to its high status chance and innate Blast b Blast procs on slam attacks.
  • The Jat Kittag's innate long range stacks well with range mods and ranges of ~7 meters can be reached with a fully ranked Primed Reach mod.


  • It is the first melee weapon ever released in the Chem Lab.
  • Up until Update 12.3, the Jat Kittag used polearm animations as a placeholder.
  • The Jat Kittag's slam and charge attacks result in a copious spray of PhysX particles (if enabled). These sparks are colored by the Jat Kittag's energy.
    • Prior to Update 12.3.0, the sparks were affected by the wielding Warframe's energy color, not the Jat Kittag's.
  • The exhaust of the Jat Kittag flares up during attacks and cools down shortly afterwards. This is particularly noticeable during Jump attacks.
  • When performing the Shattered Village combo of the Crushing Ruin stance, the Jat Kittag's spins result in bright trails of light streaming behind the weapon along with its engines flaring up. The Jat Kittag is thus the only weapon that has a unique attack animation when using a stance combo.
    • This animation was once used as the Jat Kittag's charged attack animation, before the removal of charged attacks in Update 13.0.


  • Jat Kittag in Codex.
  • Jat Kittag on a Rhino
  • Jat Kittag jump attack explosion prior to Update 12.3, with the side of the hammer hitting the ground instead of the face.
  • Jat Kittag's PhysX spray
  • Jat Kittag in the Arsenal
  • Jat Kittag on Ash
  • Jat Kittag with Channeling
  • Jat Kittag idle stance after U15


Jat Kittag Skins

WeaponsDamageCompare AllCosmetics

WeaponsDamageCompare AllCosmetics

Start a Discussion Discussions about Jat Kittag

  • Hate VS Jat Kittag

    37 messages
    • I stilllove my Galatine 60k-100k depending on frame vs faction + auto death.A rhino stomp and a good charged attack from behind most bosses ...
    • Charge Attacks...Reminds Me With Minecraft