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Jat Kittag
File:GrnJetPwrPolearm.png
Statistics
Weapon Slot Melee
Weapon Type Hammer
Utility
Normal Attacks
Impact wImpact 64.0
Puncture wPuncture 12.0
Slash wSlash 4.0
Slam Attacks
Slide Attacks
Miscellaneous
Polarities Script error: The function "Pol" does not exist. Script error: The function "Pol" does not exist.
Stance Polarity Script error: The function "Pol" does not exist.
Introduced Update 12.0
Deliver crushing blows with this Grineer built, jet powered mace.

The Jat Kittag is a Grineer heavy melee weapon consisting of a hammer with a built-in jet engine. It deals a very high amount of damage per swing but also suffers from a very slow swing speed. It is primarily an anti-shield weapon, offering mostly impact damage.

Manufacturing Requirements
Credits64
30,000
DetoniteInjector
5
Salvage
5,000
Rubedo
600
Forma
1
Time: 24 hrs
Rush: Platinum64 30
MarketIcon Market Price: PlatinumLarge125 Blueprint2 Blueprints Price: Credits 15,000
Chem Lab Research
Credits64
9,000
DetoniteAmpule
15
Salvage
500
Ferrite
350
AlloyPlate
200
Time: 96 hrs
Prereq: Detonite Injector
Ghost Clan x1   Shadow Clan x3   Storm Clan x10   Mountain Clan x30   Moon Clan x100

Characteristics

Advantages:

  • Highest base Status chance of two-handed weapons alongside the Serro and the Bo Prime.
  • Second highest base damage of all melee weapons.
  • Staggers all enemies on normal attacks.
  • Possesses two polarities, Script error: The function "Pol" does not exist. and Script error: The function "Pol" does not exist..
  • Slide and Jump attacks can also knock-down enemies.
  • Very large Jump Attack radius.
  • Jump attacks can fling ragdolls very far.
  • Stance slot has Script error: The function "Pol" does not exist. polarity, matches Crushing Ruin stance.

Disadvantages:

  • First strike is somewhat delayed.
  • Slow attack speed, making it cumbersome to use against fast targets such as Infested without mods.
  • Lotusiconsmall
    This template is archived. The content was relevant to a previous formatting of WARFRAME Wiki. Please do not use or delete this template. It is being saved for later potential use.
    Impact b Impact damage makes it ill-suited for non-shielded enemies.
  • Low critical chance.

Weapon Loadouts

Main article: Category:Jat Kittag Build

See the user build section for builds using this weapon.

Notes

  • Sliding and slam attacks can ragdoll enemies.
  • The Jat Kittag can reach ranges of as much as 4-5m with a fully ranked Reach mod.
  • Enormous slam attack radius.
    • When channeled, the jump attack is likely to fling all unfortunate targets several meters high, sufficient to fling them off platforms. In some cases, it can even send them outside of the map.
  • With maxed rank dual-stat event mods Vicious Frost, Virulent Scourge, Voltaic Strike, and Volcanic Edge, the Jat Kittag can achieve a status chance of 85%. Adding Melee Prowess increases this to 88.75%.
    • Combining the above with Enduring Strike will result in a 100% status chance during channeling.

Trivia

  • It is the first melee weapon ever released as a Chem Lab melee weapon.
  • Up until update 12.3.0, the Jat Kittag used polearm animations as a placeholder.
  • The Jat Kittag's slam and charge attacks result in a copious spray of PhysX particles (if enabled). These sparks are colored by the Jat Kittag's energy.
    • Prior to Update 12.3.0, the sparks were affected by the wielding Warframe's energy color, not the Jat Kittag's.
  • The exhaust of the Jat Kittag flares up during attacks, and cools down shortly afterwards. This is particularly noticeable during Jump attacks.
  • When performing the Shattered Village combo using the Crushing Ruin stance, the Jat Kittag's spins results in bright trails of light streaming behind the weapon along with its engines flaring up. The Jat Kittag is thus the only weapon that has a unique attack animation when using a stance combo.
    • This animation was once used as the Jat Kittag's charged attack animation, before the removal of charged attacks in Update 13.
  • The Jat Kittag resembles the Gravity Hammer from the Halo franchise in both design and function. Both have glowing faces and thrusters at the rear to increase the impact and both are capable of launching enemies quite a ways.

Media

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