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The smashing is like music.

PFFT, CRACK.

My machine’s striking pin rams the rock in front of me. A rush of bits crumbles from the rock and rolls over my boots. I see glinting in the rubble. I like it when it shines, it means I’m serving well. I thrust my shovel in, its plasma blades slicing clean through the chunks. It vibrates, so I switch on its inducer and the shiny bits clink on. Then I throw them into the sorter and jump out of the way of the next strike.

PFFT, CRACK.

More rumble, more shining. This is a good day. All of us, shovelling to the beat of the machines. Only a fraction of a cycle left on this rock, days really. I keep thinking: What will the next rock be like?

PFFT, CRACK.

The Outer Terminus has many rocks. Good rocks, I like it here. I shovel again and jump out of the way of the next smash.

PFFT…

The machines stop and it goes dark. Why have the machines stopped? Why is it dark? A voice reverberates all around, a thundering whisper:

“MERELY FRAMED”

The rock shakes like never before. Gravel rains in the darkness. I choke on the dust and struggle to find my balance on the shifting ground. The voice booms again. It is in the air. It is in the rock. It is in my head.

“MERELY SHAPED THEY ARE CALLED”

My ears ring like sirens. Then I hear new smashing, it is coming from down the tunnel. Not rhythmic smashing, not the music, something else and I do not like it. There are other voices too, screaming voices. They make me think of the way we scream when there is an accident, when one of us gets caught in a sorter. There is much screaming. The voice grows louder.

“THERE WAS NO THEIR MOTHER”

Out of the darkness a new light rounds the distant corner and shines down the tunnel. Our lights do not look like this. It is apart of something big and it moves wildly. Running? Yes, running through our line. Our machines fly up and then slam back down. Miners are smashed and crushed into tiny pieces. I am scared.

I am angry. Why is this happening? Is that an Orokin? No, we serve the Orokin. The Orokin are golden. This is something else. I pick up my shovel.

“THERE WAS NO THEIR FATHER”

The light is close now. I find my footing and grip my shovel like I do when I chip ore. The light sends a machine flying at me. I jump but I am too slow. It crashes into my chest and pins my legs to the floor. I try to breath but I cannot breathe. I look up and the light charges toward me. I raise my shovel just before it tramples into me. There’s a clink. The light catches itself on my shovel’s blade, forcing the shovel’s butt deep into the hard ground. The light explodes under its own force. All is black.

For a moment there is silence. I pull on the shovel but it is wedged between the ground and that thing. Then, the shovel pulses like it does when I strike a shiny chunk of ore, without thinking, I flick on the shovels inducer. The voice screams. Everything shakes. I like hearing this scream, I do not know why. I use everything I have left to force the shovel in deeper. The thing reels back. I can feel it running. It is running away.

Everything goes quiet again, so I close my eyes.

***

“Over here. I found one,” a wave of pain rushes through my chest, my eyes dart open. There’s a light, I try to get out of the way but I cannot move. The light shouts, “hurry, he’s not going to last very long.”

I try to talk, but a new voice speaks instead, “Doesn’t matter, if he can survive that, then they want his sample for the next batch.”

They are lifting me onto something. I catch glimpses of shimmering gold.

“This is a bad idea. I mean, would you trust a Grineer soldier?” The figure presses something into my arm and I want to sleep again.

The new voice laughs, “Do we have any other choice?”

Lancers are the most basic and prevalent form of Grineer infantry. They wield Grakatas and occasionally throw Plasma Grenades. Although mostly inaccurate with their grenade throws, they can easily down a Warframe caught in the blast. Their armor is blue-green in color.

Behavior

  • Lancers possess the most generic combat tactics performed in the game. Shoot-and-run, Cover-and-Flank and utilizing covers are the basis of these Lancers.
    • They will most often fire their weapon in bursts, unlike their Corpus counterpart Crewman.
  • Lancers will occasionally take cover and blind-fire at their targets, albeit with suffered accuracy; (a) if ever their cover is half of their standing height, almost completely covering most of their weak spots, (b) if standing near a post or an end of a wall, they will rotate their weapons sideways, hiding most of their bodies until moving sideways reveals them.
  • They occasionally throw grenades, and when under cover there is an increased likelihood they will throw one.
  • They are the most likely enemies to carry a Blunt pack, a device that provides the Grineer units additional cover whenever the environment is too open to hide from attacks.
    • The Blunt pack spawning is shared along with the Elite Lancer.

Tips

  • Lancers can be somewhat difficult enemies for new players soloing. They are somewhat resilient due to their Ferrite Armor. Their Grakata fires fast and can easily damage shields. All this put together means that when a squad of several Lancers come from an alarm, they can overwhelm the newest players. To deal more damage, Script error: The function "Proc" does not exist. based weapons and mods can be useful, as can aiming at the head. Playing slower, using cover, learning maneuvers, and interrupting enemies activating alarms can help, as can finding a squad.

Notes

  • These units will be replaced by Elite Lancers once the level has reached 15.

Trivia

  • Before Update 7.8 (2013-04-19) Lancers wielded Bratons.
  • On Halloween, only in Update 10.6 (2013-10-30), their heads were replaced by angry pumpkins with a glowing orange light inside, even though Tyl Regor claims that the Grineer have not celebrated Halloween in millennia.
  • During Winter, in Update 11.5 (2013-12-19), Lancers are donned with antlers as a celebration of the Christmas season.

Variants

Arid Lancer General Drops
DesertRifleLancerAvatar
Introduced Undetermined Mod Drops:
Mod TT 20px Pressure Point 1.1382%
Mod TT 20px Vitality 1.1382%
Mod TT 20px Diamond Skin 0.3318%
Mod TT 20px Heated Charge 0.3318%
Mod TT 20px Heavy Trauma 0.015%
Mod TT 20px Iron Phoenix 0.015%
Mod TT 20px Streamline 0.015%
Endo Endo 0.015%
Other Drops:
Tree Green Pigment
Tileset Grineer Settlement
Weapon Grakata / Sheev
Codex Scans 20
Statistics
Cloned Flesh 100
DmgSlashSmall64 + DmgFireSmall64 + DmgViralSmall64 +++ DmgImpactSmall64  DmgGasSmall64 ‐‐
Ferrite Armor 100
DmgPunctureSmall64 ++ DmgCorrosiveSmall64 +++ DmgSlashSmall64 - DmgBlastSmall64 -
Affinity 50
Base Level 1

Frontier Lancer General Drops
ForestLancer
Introduced Undetermined Mod Drops:
Mod TT 20px Pressure Point 1.1382%
Mod TT 20px Vitality 1.1382%
Mod TT 20px Diamond Skin 0.3318%
Mod TT 20px Heated Charge 0.3318%
Mod TT 20px Heavy Trauma 0.015%
Mod TT 20px Iron Phoenix 0.015%
Mod TT 20px Streamline 0.015%
Endo Endo 0.015%
Tileset Grineer Forest
Weapon Grakata / Sheev
Codex Scans 20
Statistics
Cloned Flesh 100
DmgSlashSmall64 + DmgFireSmall64 + DmgViralSmall64 +++ DmgImpactSmall64  DmgGasSmall64 ‐‐
Ferrite Armor 100
DmgPunctureSmall64 ++ DmgCorrosiveSmall64 +++ DmgSlashSmall64 - DmgBlastSmall64 -
Affinity 50
Base Level 1

Drekar Lancer General Drops
SeaLabLancer
Introduced Undetermined Mod Drops:
Mod TT 20px Pressure Point 1.1382%
Mod TT 20px Vitality 1.1382%
Mod TT 20px Diamond Skin 0.2211%
Mod TT 20px Heated Charge 0.2211%
Mod TT 20px Mobilize 0.2211%
Mod TT 20px Heavy Trauma 0.0201%
Mod TT 20px Streamline 0.0201%
Endo Endo 0.0201%
Tileset Grineer Sealab
Weapon Grakata / Sheev
Codex Scans 20
Statistics
Cloned Flesh 100
DmgSlashSmall64 + DmgFireSmall64 + DmgViralSmall64 +++ DmgImpactSmall64  DmgGasSmall64 ‐‐
Ferrite Armor 100
DmgPunctureSmall64 ++ DmgCorrosiveSmall64 +++ DmgSlashSmall64 - DmgBlastSmall64 -
Affinity 50

Kuva Lancer General Drops
FortressRifleLancer
Introduced Undetermined Mod Drops:
Mod TT 20px Pressure Point 1.1382%
Mod TT 20px Vitality 1.1382%
Mod TT 20px Diamond Skin 0.3318%
Mod TT 20px Heated Charge 0.3318%
Mod TT 20px Heavy Trauma 0.015%
Mod TT 20px Iron Phoenix 0.015%
Mod TT 20px Streamline 0.015%
Endo Endo 0.015%
Tileset Kuva Fortress
Weapon Kohm / Sheev
Codex Scans 20
Statistics
Cloned Flesh 100
DmgSlashSmall64 + DmgFireSmall64 + DmgViralSmall64 +++ DmgImpactSmall64  DmgGasSmall64 ‐‐
Ferrite Armor 100
DmgPunctureSmall64 ++ DmgCorrosiveSmall64 +++ DmgSlashSmall64 - DmgBlastSmall64 -
Affinity 50

Tusk Lancer General Drops
EidolonRifleLancer
Introduced Undetermined Mod Drops:
Mod TT 20px Pressure Point 1.1382%
Mod TT 20px Vitality 1.1382%
Mod TT 20px Diamond Skin 0.3318%
Mod TT 20px Heated Charge 0.3318%
Mod TT 20px Heavy Trauma 0.015%
Mod TT 20px Iron Phoenix 0.015%
Mod TT 20px Streamline 0.015%
Endo Endo 0.015%
Tileset Plains of Eidolon
Weapon Hind / Sheev
Codex Scans 20
Statistics
Cloned Flesh 100
DmgSlashSmall64 + DmgFireSmall64 + DmgViralSmall64 +++ DmgImpactSmall64  DmgGasSmall64 ‐‐
Ferrite Armor 100
DmgPunctureSmall64 ++ DmgCorrosiveSmall64 +++ DmgSlashSmall64 - DmgBlastSmall64 -
Affinity 50

Nightwatch Lancer General Drops
NightwatchLancer
Introduced Undetermined Mod Drops:

Tileset Tactical Alert
Weapon Grinlok / Sheev
Codex Scans 20
Statistics
Cloned Flesh 100
DmgSlashSmall64 + DmgFireSmall64 + DmgViralSmall64 +++ DmgImpactSmall64  DmgGasSmall64 ‐‐
Ferrite Armor 100
DmgPunctureSmall64 ++ DmgCorrosiveSmall64 +++ DmgSlashSmall64 - DmgBlastSmall64 -
Affinity 50

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