Nearly impossible to hit erratically moving targets at long or even medium range due to long projectile travel time. This doesn't apply to targets which move in line, which are easy to hit with some practice.
Has to be charged before it can fire, slowing fire rate and reaction times.
Adding a rank 2 Wildfire will give you two extra bullets, a rank 4 Magazine Warp will give you three. Combine both for a total of 15 bullets in the magazine.
Equipping elemental mods such as Piercing Hit or Hellfire scale extremely well with this weapons base damage (250) and can quickly make up for this guns weaknesses.
It works well with a Loki or Nova on the edge of an open air map.
All 'charge weapons' (guns) are now capable of holding their charge during a sprint, and as long as the user starts the charge, they are able to finish charging while they are still sprinting. This is a useful trait for the mobility of the user.
Using elevators and opening coop doors also does not cancel the charge, however hacking consoles and opening lockers will.
Sliding when you are about to hit the ground (from any height) is very useful for keeping your charge instead of losing it by rolling.
Lanka is the name of an island fortress in Hindu mythology. This fortress is said to surpass even modern-day structures.
The Lanka closely resembles a Railgun, in it's charge mechanic and high damage, and is similar to a Railgun Moa's weapon, where it too must charge before firing. However, from the description it would seem to function more like a Coilgun.