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Lanka

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Lanka
Lanka2
Statistics
Weapon Slot Primary
Weapon Type Sniper Rifle
Trigger Type Charge
Utility
Projectile Speed 200.0
Noise Level Silent
Firing Rate 0.6(6) rounds/sec
Accuracy 100.0
Magazine Size 10 rounds/mag
Max Ammo 72 rounds
Reload Time 2.0s
Normal Attacks
Elemental Type
Elemental Dmg 50
Charge Attacks
Elemental Type
Elemental Dmg 250
Charge Time 1.5 sec/charge
Crit Chance 20.0%
Crit Damage 150.0%
Punch Through 5 meters
Miscellaneous
Polarities None


CODEX Entry: LankaCodexbw
The Lanka fires a high velocity projectile through magnetic induction.

The Lanka is a Corpus sniper rifle unlockable through Energy Lab Research in the Dojo. While almost identical in appearance to the 'retired' Snipetron, the Lanka functions very differently.

This weapon can be sold for Credits 32px ‍7,500.

Manufacturing Requirements
Credits 32px
30,000
Fieldron 32px
5
Gallium
20
AlloyPlate
600
Forma 32px
1
Time: 24 hr
Rush: Platinumicon 35
Market Price: N/A Blueprint Price: Credits 32px 15,000
Energy Lab Research Requirements
Credits 32px
10,000
Fieldron Sample
10
Plastids
250
Ferrite 32px
500
Polymer Bundle 32px
500
Time: 72 hrs
Prereq: Dera
Ghost x1   Shadow x3   Storm x10   Mountain x30   Moon x100

Characteristics

Advantages:

  • Extremely high full charge damage (250), scales well with elemental mods.
  • Deals damage, which can be easily Modded to create Combinations for high effectiveness against all Factions.
  • Innate 5m Punch Through distance. 
  • High critical chance.
  • Can be fired prematurely, which allows more flexibility in combat.
  • Good status chance.
  • Quick reload.
  • Decent magazine size.
  • Silent weapon.

Disadvantages:

  • Deals damage, which unlike other damage types is only useful against Robotic, and all robotic enemies except Fusion MOADrones, and bosses have very low hp anyway.
    • Damage cannot be increased with , or mods.
    • When combing elements, damage is added last.
    • Limited variety of advanced damage types combinations.
  • Difficult to hit erratically moving targets at long or even medium range due to projectile travel time. This doesn't apply to targets which move in line, which are easy to hit with some practice.
  • Requires extensive Clan Dojo research.
  • Draws from the sniper ammo pool, which is among the rarest of all ammo drops.
  • No polarities.
  • Low damage when fired prematurely.
  • Requires mastery rank 7.

Weapon Loadouts

Main article: Category:Lanka Build

See the user build section for builds using this weapon.

Notes

  • To have a "pure" element different from , you will have to add Stormbringer as a placeholder.
  • Projectile shoots off in a random direction when the barrel is "in" a nearby enemy due to the length of the weapon's barrel.
  • Uses the same model as the Snipetron.
  • The charge can be released when charged 25% to release a lower damage, but quicker shot, sacrificing damage for speed.
  • As of Update 11.7, the Lanka charge color is using energy color, before the update it was default blue.

Tips

  • Speed Trigger reduces charge time.
    • Pairing it with Shred can reduce the charge time up to ~0.8s.
  • Shooting through Volt's Electric Shield will turn bullets into hitscan.
  • Adding a rank 2 Wildfire will give you two extra bullets, a rank 4 Magazine Warp will give you three. Combine both for a total of 15 bullets in the magazine.
  • It works well with a Loki or Nova on the edge of an open air map.
  • All 'charge weapons' (guns) are now capable of holding their charge during a sprint, and as long as the user starts the charge, they are able to finish charging while they are still sprinting. This is a useful trait for the mobility of the user.
    • Using elevators and opening coop doors also does not cancel the charge, however hacking consoles and opening lockers will. 
    • Sliding when you are about to hit the ground (from any height) is very useful for keeping your charge instead of losing it by rolling
    • Wall running will not cancel the charge, edge grabbing will. 
    • Using a skill will cancel the charge.
  • Use the Sniper Ammo Mutation mod to greatly relieve the low total ammo and ammo drop chance for sniper rifles.
  • As Update 11.3.0, Lanka possess a very high innate punch-through, making Metal Auger unnecessary while Shred becomes less effective.

Trivia

  • The Lanka uses the Snipetron model and skin. 
  • Lanka is the name of an island fortress in Hindu mythology. This fortress is said to surpass even modern-day structures.
  • The Lanka closely resembles a Railgun, by its charge mechanic and high damage, and is similar to a Railgun Moa's weapon, where it too must charge before firing. However, from the description it would seem to function more like a Coilgun.
  • The Lanka is used by Sgt. Nef Anyo - the final boss of Mars.

Media

  • This is what sniping with Lanka looks like.
  • Lanka in the hands of Sgt. Nef Anyo
  • Lanka really needs a re-skin.
  • New Lanka reload animation (Click to watch GIF image)

See also

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