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The MK1-Braton is the standard issue rifle for all Tenno. A versatile weapon that can be customized to support a wide variety of play styles.

The MK1-Braton is the MK1 variant of the Braton Braton and is the standard issue rifle for new Tenno recruits. The damage is sub-optimal, but the strongest point lies in the accuracy and stability, allowing easy handling of the weapon.

Characteristics[]

  • This weapon deals primarily DmgSlashSmall64 Slash damage.

Advantages over other Primary weapons (excluding modular weapons):

  • Low recoil.
  • Normal Attack (wiki attack index 1)
    • Above average magazine (60)
    • Above average ammo max (540)
    • Above average fire rate (7.500 attacks/sec)
    • High disposition (●●●●● (1.35x))
  • Incarnon Form (wiki attack index 2)
    • Above average ammo max (540)
    • High fire rate (5.000 attacks/sec)
    • High disposition (●●●●● (1.35x))
    • Above average crit multiplier (2.40x)
  • Incarnon From AoE (wiki attack index 3)
    • Above average magazine (60)
    • Above average fire rate (5.000 attacks/sec)
    • High ammo max (540)
    • Above average disposition (●●●●● (1.35x))

Disadvantages over other Primary weapons (excluding modular weapons):

  • Normal Attack (wiki attack index 1)
    • Very low crit chance (8.00%)
    • Very low total damage (18)
    • Very low status chance (5.00%)
    • Very low crit multiplier (1.50x)
  • Incarnon Form (wiki attack index 2)
    • Below average crit chance (20.00%)
    • Low total damage (50)
    • Very low status chance (10.00%)
  • Incarnon From AoE (wiki attack index 3)
    • Below average crit chance (20.00%)
    • Very low maximum falloff distance (3.0 m)
    • Low total damage (50)
    • Very low status chance (10.00%)

Comparisons:

Acquisition[]

MK1-Braton be purchased from the Market for Credits64 15,000.

It can be sold for Credits64 2,500.

Notes[]

Incarnon Genesis[]

Evolution[]

  • Installing the Braton Incarnon Genesis requires 20 PathosClamp Pathos Clamps, 60 RuneMarrow Rune Marrow, and 60 TasomaExtract Tasoma Extract.
  • When installed, the first Evolution tier is unlocked. The following Evolution tiers, their requirements for unlocking them, and their related perks, are shown below;

Evolution I[]

  • Headshots charge Incarnon Transmutation; Alt Fire transmutes. Switching back will expend any remaining charge.
  • Gain Radial Heat damage.
  • Mode switching is not instantaneous and has an animation equal to the weapon's reload speed.
  • Incarnon Form is activated by filling the Incarnon Transmutation gauge that appears under the reticle by achieving headshots and then pressing the Alternate Fire button. 20 headshots will completely fill the gauge. A full gauge is not required to activate Incarnon Form.
    • Charges generate only on headshots, and not other weakspots, such as the backpacks of most MOA variants. Similarly, shooting weakspots generated by either Sonar130xWhite Sonar or Mod TT 20px Detect Vulnerability in places other than heads will have no effect either.
    • Headshots on corpses do not build charges.
    • Individual Multishot bullets can build charges.
  • Instead of drawing ammunition from its reserves, the Braton's Incarnon Form uses a separate "magazine" with each charge producing 10 rounds to a maximum of 200. Once all ammunition is expended, the Braton reverts to its normal form.
    • Incarnon Form's magazine is not affected by mods.
    • Incarnon Form is not affected by Ammo Efficiency (such as EnergizedMunitions130xWhite Energized Munitions).
    • Charges and Incarnon Form persists through all activities, such as holstering, bleedout, or being disarmed. However, charges and Incarnon Form are removed upon death.
  • Swapping to and from Incarnon Form will fully reload the normal form's magazine.

Evolution II[]

  • Unlock Challenge: Complete a solo mission with this weapon equipped.
  • Perk 1: Daring Reverie
    • Increase Damage by +24 (Braton) / +28 (MK1) / +4 (Prime) / +12 (Vandal).
    • With Channeled Ability active: Increase Damage by +30 (Braton) / +22 (MK1) / +38 (Prime) / +34 (Vandal). +50% Ammo Efficiency.
  • Perk 2: Munitions Grit
    • Increase Damage by +14 (Braton) / +20 (MK1) / +2 (Prime) / +8 (Vandal).
    • Multishot consumes ammo directly from Capacity and increases Damage by +60% (Braton) / +48% (MK1) / +54% (Prime) / +58% (Vandal). +20% Multishot.
      • Affects both modes. In the case of Incarnon Form, it pulls directly from its magazine.
      • The multishot bonus stacks additively with multishot mods such as Mod TT 20px Split Chamber.

Evolution III[]

  • Unlock Challenge: Kill 100 enemies with this weapon's Incarnon Form.
  • Perk 1: Mercenary Chamber
    • Increase ammo capacity to 675 (Braton) / 600 (MK1) / 1125 (Prime) / 755 (Vandal).
      • The bonus does not apply to the Incarnon form.
  • Perk 2: Void's Guidance
    • Increase Accuracy and reduce Recoil by 60%.
  • Perk 3: Gunsmoke Pick Up
    • On Punch Through Hit: 20% chance for 10% Ammo restored.
      • The bonus does not apply to the Incarnon form.

Evolution IV[]

  • Unlock Challenge: Kill 30 enemies without reloading.
  • Perk 1: Critical Parallel
    • Increase Critical Chance by +16% (Braton) / +18% (MK1) / +18% (Prime) / +16% (Vandal).
    • Increase Critical Damage Multiplier by +0.4x (Braton) / +0.5x (MK1) / +0.2x (Prime) / +0.4x (Vandal).
  • Perk 2: Prelude of Might
    • With Critical Chance Below 50%: Increase Critical Damage Multiplier by +3.4x (Braton) / +3.3x (MK1) / +3x (Prime) / +3 (Vandal).
  • Perk 3: Survivor's Edge
    • Increase Critical Chance by +12% (Braton) / +10% (MK1) / +10% (Prime) / +10% (Vandal).
    • Increase Status Chance by +12% (Braton) / +12% (MK1) / +14% (Prime) / +12% (Vandal).

Tips[]

  • Sell the weapon after acquiring around Credits64 25,000 and reaching rank 30, as the Braton Braton is much more useful for missions after Mercury.

Trivia[]

  • Update 14.0 (2014-07-18) buffed the MK1-Braton's damage and rate of fire to make it closer to the Braton in terms of performance.
  • Originally, the MK1-Braton was unable to equip skins. This was eventually fixed in Hotfix 16.3.3.1 (2015-04-15)

Media[]

MK1-Braton Skins

Edit

Patch History[]

Update 34.0 (2023-10-18) MK1 Weapons
Along the lines of Flawed Mods, the less powerful MK1 variants of the Braton, Paris, Kunai, and Bo have been removed from the Vor’s Prize Quest. Now, new players will be presented with the normal variants of these weapons.

Rest assured that all MK1 weapons still remain available for purchase with Credits in the Market!

Update 19.10 (2017-02-09)

  • Braton model reworked.

Update 7.7 (2013-04-03)

  • Reduced fire rate to 5.9 from 8.3.

Update 7.x Weapon Balance (2013-03-22)

  • Decreased damage from 20 to 18.
  • Decreased reload time from 2.37 to 2.2.

Vanilla (2012-10-25)

  • Introduced with game release.

See Also[]

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