I want to start off by saying that I'm basically new to the whole wiki editing thing. If I've put this in the wrong place or broken one of the guidelines I want to assure that it's entirely unintentional. If there is a better way I could have gone about bringing this up, please let me know.
The aforementioned issue only affects Ghoul units currently as they're the only units in the game that don't use Ferrite or Alloy armor. Instead, they've got to be all kinds of screwed up and use Cloned Flesh as both an armor type and a health type. The implications of that from an in game perspective is kind of.. disgusting.. but that's a discussion for another time. I didn't even catch how weird that was until I got curious about their health while using that new widget for the synthesis scanner during the last Ghoul Purge.
For example, on the page for the Ghoul Devourer it lists that is has 850 base health as Cloned Flesh, but what is actually has is 600 base health as Cloned Flesh and 250 base armor as Cloned Flesh. That drastically changes the effective health totals overall. As the entry currently reads, you would be under the impression that the Ghoul Devourer has 850 effective health at base but it really has closer to 1100 effective health at base due to having approximately 45.5% damage reduction
I tried editing the individual ghoul unit entries individually, but there isn't any way to get the template to show the proper values. Since I've only just started contributing to the wiki, I'm not entirely sure how the templates are made or who is even allowed to alter them, so it's possible I missed something. I imagine what will have to be done is that a second entry for cloned flesh as armor might need to be added to the enemy template.
(Copy pasted from the wiki Discord chat; please don't read it in an angry voice, wasn't meant that way.)
So, you (Twilight) suggest merging Excal Umbra Prime and Excal Umbra.
Even though functionally, they're different frames that don't exist in the same build?
And even if Excal UP is a reskinned Excal P(argument for merging it w /Prime instead of /Umbra), the fact that it's exclusive to Chinaframe warrants the existence of its own page, no?
Like with the case of Prisma Machete.
It's a reskinned Machete with identical stats, but it has its own page.
(Again, not meant in an angry tone, I swear ('._.))
I understand your reasoning, Apoc, there have often been cases of confusion and whatnot on the wiki, even if the information is on the page.
Eitherway, I believe that it's quite sufficiently marked on Umbra Prime's page that it's exclusive to Chinagrame (the 'Chinaframe exclusive' header and the intro paragraph for example) to prevent any sort of confusion for those with the ability to read which our readers have somewhat occasionally displayed.
Came here to argue against the merging of Umbra and Umbra Prime though, wouldn't be too opposed to keeping Umbra Prime separate from the main page/tab.
Edit: You could also argue that adding Umbra Prime to the tab will clutter it by a bit.
I'd honestly argue for keeping both pages separated mainly for consistency with other Chinese-exclusive content pages.
Not to mention that Umbra Prime resembles both variants in almost 50/50%.
- UP being the origin of Umbra's appearance & name, and being the core reason for Umbra to wield a Nikana with his introduction of Nikana Prime in China.
- UP being generally Excal P reskinned (with 50 armor less), and having the founder title.
There is no point in removing UP from the Excal tabber. It is clearly explained that UP is Chinese exclusive which takes away any confusion in having it. And the removal of Info tabs no longer clutters the tabber when UP's tab is there.
Further more, having UP's page exist with absolutely no reference to it anywhere (especially on Excal's page, where you'd expect it the most) is strange and doesn't help viewers at all.
Also, Apoc why are you not on the Discord? Instead of just assuming nothing was being done, even when I already told I was figuring it out, you could have just been a part of our discussion.
There is no "vitriol" in anything i posted in my blog, and that kind of accusation is rather upsetting considering i am simply defending my blog from people who don't have the issue i mentioned and want it down, purely because they don't think it exists despite photo evidence. If you detect a "tone" in the way i originally wrote it (before someone edited my words, also something i am not pleased with but i will keep it) that is simply because i am not a robot, i am personally frustrated with the issue mentioned in the blog since it's been a thing for me across two computers for 4 years.
I have also posted this on the forums long ago and got several replies of people having this issue and since then, i have talked with others who also have this issue.
If anything, you should have a problem with the people trying to discredit the launcher problem by using subjective experiences and mockery, honestly.
Also if you have an issue with me in any way i would prefer if you simply drop me a message on this wiki, instead of gifting me a throwaway item in game with the message. Thanks.
Hi! I noticed that you removed the Operational Supply from the SyndicatesNavVisual template, due to it being a temporary syndicate. But according to the FAQ in this forum post , it is obvious that DE is planning to carry on this system to future events. Here are the questions about this:
"Is my progress/rank in the Operational Supply Syndicate saved?"
Yes, your rank in the Operational Supply Syndicate will be saved when the event ends and is carried forward.
"Will my earned Standing in the Operational Supply Syndicate carry forward?"
No, your Standing will not carry forward so be sure to spend it all while you can!
So is it too early to say that the Operational Supply is going to become irrelevant after the end of event?
Hello, thanks for coming by. There are two imposing problems here:
It doesn't make any sense if DE wants to carry over Operational Supply ranks to the next event. This would mean that everyplayers will instantly have access to the latest wares when another operation releases. Perhaps DE meant to say that your overall rank will be archived in their database.
It's not a permanent part of the game. After the Plague Star event ends, the syndicate would not be accessible anymore in the game until the next event releases, and events only happens once in a blue moon, sometimes months on end.
Thanks for bringing this up! I hope this clarifies my decision on doing so.
I understand what you said and it makes sense to me. It seems to be a bad idea to put a temprary syndicate in a navbox at the top of every syndicate. Perhaps leaving it only in the bottom navbox is better. Thanks for the reply.