Holding the melee key or button while sheathed initiates an attack that makes the warframe dash forward while doing a flurry of attacks (False).
While equipped, the Mios performs a spinning attack combo where it throws its whip end after an initial slashing attack. Enemies caught by the whip will be pulled towards the player in a manner similar to Rip Line, and inflicted a guaranteed Slash proc.
The range of the whip attack is affected by Reach, however the attack will only pull enemies that are within the unmodified attack range of 10 meters.
The whip swings in an arcing motion and can hit multiple enemies, allowing for small-area crowd control.
The Mios' ground attack has an unknown chance of inflicting a Toxin proc on an enemy target, regardless of any elemental damage mods on the weapon.
The Mios was designed and submitted by the player RedSkittlez for the Community Melee Weapon Contest.
The Mios took more than an entire year to be fully developed, being one of the longest weapons in production to be added to the game.
The Blade and Whip weapon type as a whole is somewhat similar to a Kusarigama or its predecessor the Kyoketsu-shoge, both of which were bladed weapons with a chain attached to the other end of the handle. In both cases however the chain was typically used to immobilize or disarm an enemy rather than directly attack the target.
The entire weapon is comprised of 2 different blades. The top has a socket that fits into the main bladed part, which increases the visual reach of the weapon.
The Mios will sometimes do a charge attack animation after a successful stealth attack, which will slow the player down (as they are forced to do the attack animation in full) or hit nearby enemies, alerting them in the process.
The Mios currently uses the Lacera's cord to connect the hook to the blade.