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The Miter launches high velocity saw blades, tearing apart anyone unfortunate enough to be in their path.

The Miter is a saw blade launcher used by Grineer Eviscerators. The disc must be charged in order to deal maximum damage. However, weaker uncharged shots can be fired in rapid succession as well.

This weapon can be sold for Credits64‍ 7,500, it is also a requisite ingredient for Panthera.

Manufacturing Requirements
Credits64
15,000
GenericGunBarrel
1
GenericWeaponBlade
1
GenericGunReceiver
1
GenericGunStock
1
Time: 12 hrs
Rush: Platinum64 50
MarketIcon Market Price: Platinum64225 Blueprint2 Blueprints Price: N/A

Acquisition Edit

All parts and the blueprint drop only on Ceres, Exta from the dual boss team Lech Kril and Captain Vor.

CharacteristicsEdit

This weapon deals primarily Slash b Slash damage.

Advantages:

  • High damage.
  • Charged projectiles penetrate multiple enemies, hitting many in a line.
  • When used on a target affected by Magnetize, the blade will strike multiple times.
  • Fast reload speed.
  • No recoil and perfect accuracy.
  • Shots ricochet off surfaces, allowing them to hit multiple targets or hit the same target.
  • Highest base status chance of all primary weapons, tied with the Daikyu.
    • Charge attacks can easily reach 100% status with modding, making the Miter deal deadly Slash b Slash procs.
  • Can equip the Miter-exclusive Neutralizing Justice mod.
  • Projectiles are wide, allowing them to hit multiple targets standing next to each-other.

Disadvantages:

  • Requires a full charge to deal maximum damage.
  • Ammo management can be troublesome if fired mostly uncharged.
  • Uses sniper ammunition, which is the rarest of the ammo drops.
  • Projectiles have slow flight time.
  • Slow charge time.

Weapon LoadoutsEdit

NotesEdit

  • Normal attacks cannot be modded to have 100% status, although charge attacks can reach this easily.

TipsEdit

  • The Miter has a high chance of cutting corpses into pieces, similar to Slash b Slash-focused melee weapons. This makes the Miter a prime candidate for a Desecrating Nekros to bring along, as the game considers the cut corpses as separate entities, essentially giving multiple corpses to desecrate from a single enemy and thus yielding more chances to create more drops.
  • A fully charged round gains incredibly high Punch Through, making it effective against large groups, particularly Infested due to the high slashing damage.
    • This also makes it possible to hit a single enemy twice with one shot: shooting a charged round directly at an enemy in front of a wall will make the rebounded blade hit the enemy a second time.
  • Mods that affect fire rate also affect the charging time.
  • The Sniper Ammo Mutation mod is highly recommended as ammo can drain fast with normal attacks.
  • With Split Chamber and any two of the four rifle + status chance mods equipped, 100% status chance can be attained. This will guarantee a proc occurs when the weapon is fired on a full charge.
    • Unlike some projectiles such as the Quanta's explosive cubes, the Miter's blades will not collide and ricochet if two are generated in one shot by Split Chamber.
    • This status chance and guaranteed proc, however, can only be obtained if the weapon is fully charged when shooting.
  • As the weapon's projectiles start their flight at the rear of the weapon (compared to the edge of the barrel for most weapons) and fly in straight lines, it is not recommended to use Heavy Caliber as the mod will cause the blades to be fired at wide angles from the aiming reticle at high ranks.
  • While having a crit chance of only 5% on uncharged shots, fully charged shots have a base crit chance of 10% which is enough to bring it up to 25% with Point Strike, enough to take advantage of heavy critical headshot slash procs that are very common with the miter due to having mostly slash damage.
    • With the addition of the crits on charged shots, it's possible to deal procs of 4,000 or more per tick when getting a crit and a slash proc on a headshot on a grineer enemy, regardless of their level (without any slash damage mods). This allows the weapon to perform surprisingly well on higher levels, similar to how the Dread can cause heavy slash procs even through heavy grineer armor.
    • It can be useful to add Continuous Misery to the weapon to extend the slash procs as a result.
  • Due to the slow projectile speed, it can be difficult to aim at targets even approaching you from a distance. If you instead aim at the ground a distance ahead of them, the blade will ricochet off of the ground and almost invariably hit your target.

BugsEdit

  • When fired from a clone via Hall Of Mirrors, the projectile will be the users color palette, however the destroyed sawblade will be the default palette upon contact with a second bounce.
  • When firing the projectiles at a Button on certain Orokin missions, the blades will hit the button and spin in place. At the end of their flight time, they will fall to the ground.
  • Needs verification: Miter seems incredibly bad at hitting Lephantis' weak spots, despite heavy punch through. 9/10 shots seem to do 0 damage, despite hitting the weak spots when they open.

TriviaEdit

  • The Miter has a non-static model; its discs rotate inside the weapon during charging, although the effect is barely visible to the user due to the position of the gun.
  • The Miter was first seen in the game with the Grineer Eviscerator in the Sling-Stone Event.
  • miter saw is a type of power saw with a circular sawblade.
  • Written on the disc is the word Grineer CGrineer UGrineer TGrineer FGrineer AGrineer CGrineer E which translates to "Cutface" in Grineer.
  • The Miter can be carried by Grineer Targets in a Capture mission.
  • A blade that has been shot can be found on the ground shortly after its third impact. After a few seconds it will disappear.
  • When held using Hall Of Mirrors, the sawblade will not be hidden if the User looks through one of their clones.
  • Grineer Eviscerators seem to be able to fire the weapon faster than a player can without any fire rate Mods (uncharged).
  • The Panthera, a rifle which requires the Miter as a prerequisite to be built, similarly fires sawblades, with an additional ability to fire a levitating saw that deals continuous damage.
    • Slightly contrasting the Miter, however, the Panthera's sawblades are aligned vertically, compared to the Miter, whose sawblades are aligned horizontally.
    • It cannot charge its attacks unlike the Miter.
  • The Miter can be considered one of the toughest weapons to acquire in the game. Due to its high number of parts in addition to the Twin Gremlins Blueprint being on the same drop table, it's highly likely to end up with multiple duplicates before getting the last missing part.

MediaEdit

  • A closeup of the disc, showing the word "Cutface" in Grineer.

Patch HistoryEdit

Hotfix 21.0.2
  • Fixed Miter showing fall off values in the Arsenal (cosmetic only).

Hotfix 20.1.1

  • CONCLAVE: Reduced Miter Clip to 10.

Update 20.1

  • Reduced AOE range of Miter with the Thundermiter Mod from 2.5 to 2m in Conclave.

Hotfix 20.0.6

  • Fixed the Arsenal displaying incorrect stats for the Crit Chance of the Miter's charged projectiles.

Hotfix 20.0.5

  • Fixed Miter charged projectiles not having their proper Punch-Through.

Update: Octavia's Anthem

  • Increased chance of dismemberment on kills.
  • Increased speed of Projectiles.
  • Charge time has been halved.
  • Critical Chance of 5% for a quick shot.
  • Critical Chance of 10% for a charged shot.
  • Hit detection is now based on the size of the Sawblade.
  • Mastery Rank increased to 6.

Update: Specters of the Rail

  • Conclave mod Lucky Shot can no longer be used with the Miter.

Update 18.9

  • Reduced the explosive damage by half of the Thundermiter mod in Conclave.

Update 18.7

  • The Deft Tempo Mod can no longer be used with the Miter.

Update 18.5

  • Thundermiter (Miter) - 100% chance Charged Projectiles explode, -50% fire rate.
  • Removed bounce from Miters charged shot in Conclave.

Hotfix 18.1.3

  • Decreased ammo pool of Miter in Conclave.

Update 18.0

  • The Miter's projectile speed has been increased in PvP.

Update 17.0

  • Now available for use in Conclave. This list includes all weapon variants.

Update 15.10.1

  • Fixed various audio FX inconsistencies that would occur when firing the Panthera or Miter.

Update 15.7.2

  • Fixed Miters charge loop sound continuously playing after charge has been completed.

Update 13.5

  • Miter base damage has been increased along with the flight speed and proc chance of charged shots

Update 13.4

  • Fixed an issue with Miter's projectile FX orientation.

Update 10.3.2

  • Fix for Miter blades firing on wrong axis.

Update 10.1.0

  • Fix for Miter not taking energy color attributes.

Update 10.0

  • Fixed Miter disk projectile to behave like other projectiles that pass through Volts Shield and Frosts Snowglobe.

Update 9.7

  • Miter : increased fire rate, higher charge damage. Charged shots fire through targets.

Update 9.6

  • Tweaks to Grineer Miter sounds.

Update 9.5.3

  • Fix for the Miters holster position.

Update 9.5.2

  • Fixed custom colours not applying to Miter saw blades or boomerang.

Update 9.5

  • Introduced

See AlsoEdit

  • Eviscerator, the Grineer unit that uses the Miter.
  • Punch Through, for details on which parts of the environment can and cannot be pierced by the blade.
  • Panthera, the weapon that is crafted using the Miter.
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