FANDOM


--GOOD NEWS EVERYBODY!
--DE is now making drop tables publicly available
--See Module:DropTables to see what various things this is being used for right now
 
--Sourced from DE at... https://n8k6e2y6.ssl.hwcdn.net/repos/hnfvc0o3jnfvc873njb03enrf56.html
--Last updated june 21, 2018 (H23.0.4)
--REMINDER: Also update "Last Updated" on Template:Rewards
 
--NOTE: I'm currently in the process of copying over a new data format
-- It should be easier to keep up to date, but things may be a bit screwy over the next hour or two
-- Please do not revert this update without checking with me.
-- (For the fastest response, ping me on the Wiki discord)
-- User:Falterfire, 1/6/18
 
local DropData = {
    ["Missions"] = {
        { Type = "Capture",
          Tier = "All",
          Alias = "Capture",
          Rewards = {
            ["A"] = {
                {"Vitality","Mod",10.84},
                {"Fast Deflection","Mod",10.84},
                {"Rush","Mod",11.06},
                {"Magazine Warp","Mod",10.84},
                {"Trick Mag","Mod",10.84},
                {"Pressure Point","Mod",0.34},
                {"Ammo Drum","Mod",11.06},
                {"Fast Hands","Mod",10.84},
                {"Quickdraw","Mod",10.84},
                {"Health Restore","Item",10.84},
                {"Omni Ammo Box","Item",0.34},
                {"North Wind","Mod",0.34},
                {"Shocking Touch","Mod",0.34},
                {"Molten Impact","Mod",0.34},
                {"Stretch","Mod",0.34},
            },
          },
        },
        { Type = "Defection",
          Tier = "Phobos",
          Name = "Tier 1",
          Alias = "Defection1",
          ShortName = "[[Mission Rewards#Mission Tier|T1]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",14.29,500},
                {"Credits Cache","Credits",14.29,1000},
                {"Credits Cache","Credits",14.29,1500},
                {"Credits Cache","Credits",14.29,2000},
                {"Endo","Endo",14.29,15},
                {"Endo","Endo",14.29,50},
                {"Endo","Endo",14.29,80},
            },
            ["B"] = {
                {"Lith Z1","Relic",11.06},
                {"Lith C2","Relic",11.06},
                {"Lith H2","Relic",11.06},
                {"Expel Corrupted","Mod",4.51},
                {"Smite Corrupted","Mod",4.51},
                {"Cleanse Corrupted","Mod",4.51},
                {"Bane of Corrupted","Mod",4.51},
                {"Intensify","Mod",4.51},
                {"Lith B3","Relic",11.06},
                {"Lith V5","Relic",11.06},
                {"Lith T2","Relic",11.06},
                {"Lith P1","Relic",11.06},
            },
            ["C"] = {
                {"Lith Z1","Relic",11.06},
                {"Lith C2","Relic",11.06},
                {"Lith H2","Relic",11.06},
                {"Quickening","Mod",7.52},
                {"Enduring Strike","Mod",7.52},
                {"Harrow Systems Blueprint","Blueprint",7.52},
                {"Lith B3","Relic",11.06},
                {"Lith V5","Relic",11.06},
                {"Lith T2","Relic",11.06},
                {"Lith P1","Relic",11.06},
            },
          },
        },
        { Type = "Defection",
          Tier = "Saturn",
          Name = "Tier 2",
          Alias = "Defection2",
          ShortName = "[[Mission Rewards#Mission Tier|T2]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",16.67,1500},
                {"Credits Cache","Credits",16.67,2000},
                {"Credits Cache","Credits",16.67,2500},
                {"Endo","Endo",16.67,15},
                {"Endo","Endo",16.67,50},
                {"Endo","Endo",16.67,80},
            },
            ["B"] = {
                {"Meso O2","Relic",12.91},
                {"Meso T1","Relic",12.91},
                {"Expel Corrupted","Mod",5.64},
                {"Smite Corrupted","Mod",5.64},
                {"Cleanse Corrupted","Mod",5.64},
                {"Bane of Corrupted","Mod",5.64},
                {"Meso D2","Relic",12.91},
                {"Meso Z1","Relic",12.91},
                {"Meso B2","Relic",12.91},
                {"Meso S7","Relic",12.91},
            },
            ["C"] = {
                {"Neo K1","Relic",11.06},
                {"Neo S7","Relic",11.06},
                {"Neo M1","Relic",11.06},
                {"Enduring Strike","Mod",11.28},
                {"Harrow Systems Blueprint","Blueprint",11.28},
                {"Neo L1","Relic",11.06},
                {"Neo N8","Relic",11.06},
                {"Neo V7","Relic",11.06},
                {"Neo B5","Relic",11.06},
            },
          },
        },
        { Type = "Defection",
          Tier = "Neptune",
          Name = "Tier 3",
          Alias = "Defection3",
          ShortName = "[[Mission Rewards#Mission Tier|T3]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",25,2000},
                {"Credits Cache","Credits",25,2500},
                {"Credits Cache","Credits",25,3000},
                {"Endo","Endo",25,240},
            },
            ["B"] = {
                {"Neo K1","Relic",11.06},
                {"Neo S7","Relic",11.06},
                {"Neo M1","Relic",11.06},
                {"Neo L1","Relic",11.06},
                {"Neo N8","Relic",11.06},
                {"Neo V7","Relic",11.06},
                {"Expel Corrupted","Mod",5.64},
                {"Smite Corrupted","Mod",5.64},
                {"Cleanse Corrupted","Mod",5.64},
                {"Bane of Corrupted","Mod",5.64},
                {"Neo B5","Relic",11.06},
            },
            ["C"] = {
                {"Axi V7","Relic",9.68},
                {"Axi A3","Relic",9.68},
                {"Axi E2","Relic",9.68},
                {"Life Strike","Mod",11.28},
                {"Harrow Systems Blueprint","Blueprint",11.28},
                {"Axi H3","Relic",9.68},
                {"Axi K3","Relic",9.68},
                {"Axi O3","Relic",9.68},
                {"Axi L2","Relic",9.68},
                {"Axi A4","Relic",9.68},
            },
          },
        },
        { Type = "Defense",
          Tier = "Easy",
          Name = "Tier 1",
          Alias = "Defense1",
          ShortName = "[[Mission Rewards#Mission Tier|T1]]",
          Rewards = {
            ["A"] = {
                {"Synthula","Resource",8.33},
                {"Magazine Warp","Mod",8.33},
                {"Trick Mag","Mod",8.33},
                {"Pressure Point","Mod",8.33},
                {"Ammo Drum","Mod",8.33},
                {"Lith Z1","Relic",8.33},
                {"Lith C2","Relic",8.33},
                {"Lith H2","Relic",8.33},
                {"Lith B3","Relic",8.33},
                {"Lith V5","Relic",8.33},
                {"Lith T2","Relic",8.33},
                {"Lith P1","Relic",8.33},
            },
            ["B"] = {
                {"Meso O2","Relic",9.09},
                {"Reflex Coil","Mod",9.09},
                {"Cryo Rounds","Mod",9.09},
                {"Hell's Chamber","Mod",9.09},
                {"Shocking Touch","Mod",9.09},
                {"Endo","Endo",9.09,50},
                {"Meso T1","Relic",9.09},
                {"Meso S7","Relic",9.09},
                {"Meso D2","Relic",9.09},
                {"Meso Z1","Relic",9.09},
                {"Meso B2","Relic",9.09},
            },
            ["C"] = {
                {"Metal Auger","Mod",9.09},
                {"Ravage","Mod",9.09},
                {"Continuity","Mod",9.09},
                {"Master Thief","Mod",9.09},
                {"Endo","Endo",9.09,80},
                {"Meso O2","Relic",9.09},
                {"Meso T1","Relic",9.09},
                {"Meso D2","Relic",9.09},
                {"Meso Z1","Relic",9.09},
                {"Meso B2","Relic",9.09},
                {"Meso S7","Relic",9.09},
            },
          },
        },
        { Type = "Defense",
          Tier = "Medium",
          Name = "Tier 2",
          Alias = "Defense2",
          ShortName = "[[Mission Rewards#Mission Tier|T2]]",
          Rewards = {
            ["A"] = {
                {"Meso O2","Relic",14.29},
                {"Endo","Endo",14.29,15},
                {"Meso T1","Relic",14.29},
                {"Meso D2","Relic",14.29},
                {"Meso Z1","Relic",14.29},
                {"Meso B2","Relic",14.29},
                {"Meso S7","Relic",14.29},
            },
            ["B"] = {
                {"Neo K1","Relic",6.25},
                {"Neo S7","Relic",6.25},
                {"Neo M1","Relic",6.25},
                {"Reflex Coil","Mod",6.25},
                {"Deep Freeze","Mod",6.25},
                {"North Wind","Mod",6.25},
                {"Cryo Rounds","Mod",6.25},
                {"Hell's Chamber","Mod",6.25},
                {"Stormbringer","Mod",6.25},
                {"Point Blank","Mod",6.25},
                {"Fury","Mod",6.25},
                {"Endo","Endo",6.25,50},
                {"Neo L1","Relic",6.25},
                {"Neo N8","Relic",6.25},
                {"Neo V7","Relic",6.25},
                {"Neo B5","Relic",6.25},
            },
            ["C"] = {
                {"Vital Sense","Mod",4.51},
                {"Metal Auger","Mod",4.51},
                {"Ravage","Mod",4.51},
                {"Stretch","Mod",4.51},
                {"Endo","Endo",4.51,80},
                {"Neo K1","Relic",11.06},
                {"Neo S7","Relic",11.06},
                {"Neo M1","Relic",11.06},
                {"Neo L1","Relic",11.06},
                {"Neo N8","Relic",11.06},
                {"Neo V7","Relic",11.06},
                {"Neo B5","Relic",11.06},
            },
          },
        },
        { Type = "Defense",
          Tier = "Hard",
          Name = "Tier 3",
          Alias = "Defense3",
          ShortName = "[[Mission Rewards#Mission Tier|T3]]",
          Rewards = {
            ["A"] = {
                {"Vitality","Mod",10},
                {"Magazine Warp","Mod",10},
                {"Trick Mag","Mod",10},
                {"Neo K1","Relic",10},
                {"Neo S7","Relic",10},
                {"Neo M1","Relic",10},
                {"Neo L1","Relic",10},
                {"Neo N8","Relic",10},
                {"Neo V7","Relic",10},
                {"Neo B5","Relic",10},
            },
            ["B"] = {
                {"Axi V7","Relic",6.25},
                {"Axi A3","Relic",6.25},
                {"Axi E2","Relic",6.25},
                {"Hornet Strike","Mod",6.25},
                {"Reflex Coil","Mod",6.25},
                {"Deep Freeze","Mod",6.25},
                {"North Wind","Mod",6.25},
                {"Hell's Chamber","Mod",6.25},
                {"Streamline","Mod",6.25},
                {"Shocking Touch","Mod",6.25},
                {"Endo","Endo",6.25,50},
                {"Axi H3","Relic",6.25},
                {"Axi K3","Relic",6.25},
                {"Axi O3","Relic",6.25},
                {"Axi L2","Relic",6.25},
                {"Axi A4","Relic",6.25},
            },
            ["C"] = {
                {"Vital Sense","Mod",2.26},
                {"Metal Auger","Mod",2.26},
                {"Ravage","Mod",2.26},
                {"Stretch","Mod",2.26},
                {"Handspring","Mod",2.26},
                {"Convulsion","Mod",2.26},
                {"Split Chamber","Mod",2.26},
                {"Continuity","Mod",2.26},
                {"Master Thief","Mod",2.26},
                {"Endo","Endo",2.26,80},
                {"Axi V7","Relic",9.68},
                {"Axi A3","Relic",9.68},
                {"Axi E2","Relic",9.68},
                {"Axi H3","Relic",9.68},
                {"Axi K3","Relic",9.68},
                {"Axi O3","Relic",9.68},
                {"Axi L2","Relic",9.68},
                {"Axi A4","Relic",9.68},
            },
          },
        },
        { Type = "Defense",
          Tier = "Easy2",
          Name = "Dark Sector",
          Alias = "DSDefense",
          ShortName = "[[Dark Sector|DS]]",
          Rewards = {
            ["A"] = {
                {"Vitality","Mod",6.9},
                {"Fast Deflection","Mod",6.9},
                {"Fast Deflection","Mod",6.9},
                {"Rush","Mod",5.53},
                {"Magazine Warp","Mod",6.9},
                {"Trick Mag","Mod",6.9},
                {"Pressure Point","Mod",1.01},
                {"Ammo Drum","Mod",5.53},
                {"Fast Hands","Mod",5.53},
                {"Lith Z1","Relic",5.53},
                {"True Punishment","Mod",1.01},
                {"Lith C2","Relic",6.9},
                {"Lith H2","Relic",6.9},
                {"Lith B3","Relic",6.9},
                {"Lith V5","Relic",6.9},
                {"Lith T2","Relic",6.9},
                {"Lith P1","Relic",6.9},
            },
            ["B"] = {
                {"Speed Trigger","Mod",8.43},
                {"Fast Hands","Mod",1.7},
                {"Point Strike","Mod",8.43},
                {"Vital Sense","Mod",8.43},
                {"Piercing Hit","Mod",1.7},
                {"Metal Auger","Mod",1.7},
                {"Pistol Gambit","Mod",8.43},
                {"Target Cracker","Mod",8.43},
                {"No Return","Mod",8.43},
                {"Ravage","Mod",8.43},
                {"Blunderbuss","Mod",8.43},
                {"Point Blank","Mod",1.7},
                {"Serration","Mod",1.7},
                {"Hornet Strike","Mod",1.7},
                {"Fury","Mod",0.67},
                {"Reflex Coil","Mod",1.7},
                {"Pressure Point","Mod",8.43},
                {"Meso O2","Relic",1.7},
                {"True Punishment","Mod",0.67},
                {"Quickening","Mod",0.67},
                {"Meso T1","Relic",1.7},
                {"Meso D2","Relic",1.7},
                {"Meso Z1","Relic",1.7},
                {"Meso B2","Relic",1.7},
                {"Meso S7","Relic",1.7},
            },
            ["C"] = {
                {"Hellfire","Mod",8.43},
                {"Heated Charge","Mod",8.43},
                {"Molten Impact","Mod",1.84},
                {"Barrel Diffusion","Mod",1.84},
                {"Streamline","Mod",1.84},
                {"Intensify","Mod",1.84},
                {"Neo S7","Relic",1.84},
                {"Thunderbolt","Mod",0.4},
                {"Endo","Endo",8.43,50},
                {"Endo","Endo",1.84,80},
                {"Neo K1","Relic",1.84},
                {"Neo M1","Relic",1.84},
                {"True Punishment","Mod",0.4},
                {"Quickening","Mod",0.4},
                {"Enduring Strike","Mod",0.4},
                {"Life Strike","Mod",0.4},
                {"Meso O2","Relic",8.43},
                {"Meso T1","Relic",8.43},
                {"Meso D2","Relic",8.43},
                {"Meso Z1","Relic",8.43},
                {"Meso B2","Relic",8.43},
                {"Meso S7","Relic",8.43},
                {"Neo L1","Relic",1.84},
                {"Neo N8","Relic",1.84},
                {"Neo V7","Relic",1.84},
                {"Neo B5","Relic",1.84},
            },
          },
        },
        { Type = "Defense",
          Tier = "Derelict",
          Alias = "DerelictDefense",
          ShortName = "[[Orokin Derelict|Derelict]]",
          Rewards = {
            ["A"] = {
                {"Endo","Endo",11.11,240},
                {"Endo","Endo",11.11,150},
                {"Lith Z1","Relic",11.11},
                {"Lith C2","Relic",11.11},
                {"Lith H2","Relic",11.11},
                {"Lith B3","Relic",11.11},
                {"Lith V5","Relic",11.11},
                {"Lith T2","Relic",11.11},
                {"Lith P1","Relic",11.11},
            },
            ["B"] = {
                {"Endo","Endo",38.72,240},
                {"Endo","Endo",38.72,150},
                {"Mutalist Alad V Nav Coordinate","Resource",22.56},
            },
            ["C"] = {
                {"Meso O2","Relic",12.91},
                {"Forma Blueprint","Blueprint",22.56},
                {"Meso T1","Relic",12.91},
                {"Meso D2","Relic",12.91},
                {"Meso Z1","Relic",12.91},
                {"Meso B2","Relic",12.91},
                {"Meso S7","Relic",12.91},
            },
          },
        },
        { Type = "Excavation",
          Tier = "Easy",
          Name = "Tier 1",
          Alias = "Excavation1",
          ShortName = "[[Mission Rewards#Mission Tier|T1]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",14.29,500},
                {"Credits Cache","Credits",14.29,1000},
                {"Credits Cache","Credits",14.29,1500},
                {"Credits Cache","Credits",14.29,2000},
                {"Endo","Endo",14.29,15},
                {"Endo","Endo",14.29,50},
                {"Endo","Endo",14.29,80},
            },
            ["B"] = {
                {"Lith Z1","Relic",7.69},
                {"Parry","Mod",7.69},
                {"Steel Fiber","Mod",7.69},
                {"Serration","Mod",7.69},
                {"Incendiary Coat","Mod",7.69},
                {"Hornet Strike","Mod",7.69},
                {"Intensify","Mod",7.69},
                {"Lith C2","Relic",7.69},
                {"Lith H2","Relic",7.69},
                {"Lith B3","Relic",7.69},
                {"Lith V5","Relic",7.69},
                {"Lith T2","Relic",7.69},
                {"Lith P1","Relic",7.69},
            },
            ["C"] = {
                {"Lith Z1","Relic",11.06},
                {"Lith C2","Relic",11.06},
                {"Lith H2","Relic",11.06},
                {"Arrow Mutation","Mod",3.76},
                {"Rifle Ammo Mutation","Mod",3.76},
                {"Sniper Ammo Mutation","Mod",3.76},
                {"Shotgun Ammo Mutation","Mod",3.76},
                {"Pistol Ammo Mutation","Mod",3.76},
                {"Cleanse Grineer","Mod",3.76},
                {"Lith B3","Relic",11.06},
                {"Lith V5","Relic",11.06},
                {"Lith T2","Relic",11.06},
                {"Lith P1","Relic",11.06},
            },
          },
        },
        { Type = "Excavation",
          Tier = "Medium",
          Name = "Tier 2",
          Alias = "Excavation2",
          ShortName = "[[Mission Rewards#Mission Tier|T2]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",16.67,1500},
                {"Credits Cache","Credits",16.67,2000},
                {"Credits Cache","Credits",16.67,2500},
                {"Endo","Endo",16.67,15},
                {"Endo","Endo",16.67,50},
                {"Endo","Endo",16.67,80},
            },
            ["B"] = {
                {"Meso O2","Relic",7.69},
                {"Provoked","Mod",7.69},
                {"Steel Fiber","Mod",7.69},
                {"Serration","Mod",7.69},
                {"Hornet Strike","Mod",7.69},
                {"Fast Deflection","Mod",7.69},
                {"Charged Shell","Mod",7.69},
                {"Vital Sense","Mod",7.69},
                {"Meso T1","Relic",7.69},
                {"Meso D2","Relic",7.69},
                {"Meso Z1","Relic",7.69},
                {"Meso B2","Relic",7.69},
                {"Meso S7","Relic",7.69},
            },
            ["C"] = {
                {"Neo K1","Relic",11.06},
                {"Neo S7","Relic",11.06},
                {"Neo M1","Relic",11.06},
                {"Cleanse Corpus","Mod",3.76},
                {"Pistol Ammo Mutation","Mod",3.76},
                {"Arrow Mutation","Mod",3.76},
                {"Rifle Ammo Mutation","Mod",3.76},
                {"Sniper Ammo Mutation","Mod",3.76},
                {"Shotgun Ammo Mutation","Mod",3.76},
                {"Neo L1","Relic",11.06},
                {"Neo L1","Relic",11.06},
                {"Neo N8","Relic",11.06},
                {"Neo V7","Relic",11.06},
            },
          },
        },
        { Type = "Excavation",
          Tier = "Hard",
          Name = "Tier 3",
          Alias = "Excavation3",
          ShortName = "[[Mission Rewards#Mission Tier|T3]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",25,2000},
                {"Credits Cache","Credits",25,2500},
                {"Credits Cache","Credits",25,3000},
                {"Endo","Endo",25,400},
            },
            ["B"] = {
                {"Neo K1","Relic",6.67},
                {"Neo S7","Relic",6.67},
                {"Neo M1","Relic",6.67},
                {"Neo L1","Relic",6.67},
                {"Neo N8","Relic",6.67},
                {"Neo V7","Relic",6.67},
                {"Steel Fiber","Mod",6.67},
                {"Stretch","Mod",6.67},
                {"Serration","Mod",6.67},
                {"Hell's Chamber","Mod",6.67},
                {"Hornet Strike","Mod",6.67},
                {"Flow","Mod",6.67},
                {"Split Chamber","Mod",6.67},
                {"Stabilizer","Mod",6.67},
                {"Neo B5","Relic",6.67},
            },
            ["C"] = {
                {"Axi V7","Relic",9.68},
                {"Axi A3","Relic",9.68},
                {"Axi E2","Relic",9.68},
                {"Cleanse Infested","Mod",3.76},
                {"Pistol Ammo Mutation","Mod",3.76},
                {"Arrow Mutation","Mod",3.76},
                {"Rifle Ammo Mutation","Mod",3.76},
                {"Sniper Ammo Mutation","Mod",3.76},
                {"Shotgun Ammo Mutation","Mod",3.76},
                {"Axi H3","Relic",9.68},
                {"Axi K3","Relic",9.68},
                {"Axi O3","Relic",9.68},
                {"Axi L2","Relic",9.68},
                {"Axi A4","Relic",9.68},
            },
          },
        },
        { Type = "Exterminate",
          Tier = "Archwing",
          Alias = "AWExterminate",
          ShortName = "[[Archwing|AW]]",
          Rewards = {
            ["A"] = {
              {"Morphic Transformer","Mod",5.64},
              {"Automatic Trigger","Mod",38.72},
              {"Phaedra Receiver","Blueprint",5.64},
              {"Extend","Mod",38.72},
              {"Shell Rush","Mod",5.64},
              {"Shell Rush","Mod",5.64},
            },
          },
        },
        { Type = "Exterminate",
          Tier = "Kuva Fortress",
          Name = "Kuva",
          Alias = "KuvaCaches",
          ShortName = "[[Kuva Fortress|Kuva]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",38.72,4000},
                {"Credits Cache","Credits",38.72,5000},
                {"5000 Credits Cache","Credits",22.56,2},
            },
            ["B"] = {
                {"Endo","Endo",12.65,75},
                {"Endo","Endo",12.65,150},
                {"Endo","Endo",12.65,80},
                {"Circuits","Resource",12.65,400},
                {"Rubedo","Resource",12.65,400},
                {"Plastids","Resource",12.65,300},
                {"Endo","Endo",11.06,240},
                {"Endo","Endo",11.06,400},
                {"Endo","Endo",2.01,640},
            },
            ["C"] = {
                {"Endo","Endo",10.79,80},
                {"Endo","Endo",10.79,150},
                {"Orokin Cell","Resource",10.79},
                {"Gallium","Resource",10.79},
                {"Neurodes","Resource",10.79},
                {"Endo","Endo",10.79,240},
                {"Cyclone Kraken","Mod",10.79},
                {"Endo","Endo",3.67,400},
                {"Orokin Cell","Resource",3.67,2},
                {"Gallium","Resource",3.67,2},
                {"Neural Sensors","Resource",3.67,2},
                {"Argon Crystal","Resource",3.67},
                {"Tellurium","Resource",3.67},
                {"Nitain Extract","Resource",2},
                {"Xiphos Avionics Blueprint","Blueprint",0.5},
            },
          },
        },
        { Type = "Exterminate",
          Tier = "Lua",
          Alias = "LuaCaches",
          ShortName = "[[Lua]]",
          Rewards = {
            ["A"] = {
                {"Endo","Endo",12.91,150},
                {"Endo","Endo",12.91,80},
                {"Polymer Bundle","Resource",12.91,300},
                {"Rubedo","Resource",12.91,350},
                {"Plastids","Resource",12.91,300},
                {"Endo","Endo",12.91,240},
                {"Octavia Systems Blueprint","Blueprint",22.56},
            },
            ["B"] = {
                {"Credits Cache","Credits",25.29,2500},
                {"Credits Cache","Credits",25.29,3000},
                {"Credits Cache","Credits",25.29,4000},
                {"Endo","Endo",22.11,240},
                {"Endo","Endo",1.01,400},
                {"Endo","Endo",1.01,640},
            },
            ["C"] = {
                {"Orokin Cell","Resource",10.82},
                {"Gallium","Resource",10.82},
                {"Neurodes","Resource",10.82},
                {"Endo","Endo",10.82,240},
                {"Gallium","Resource",10.82,2},
                {"Orokin Cell","Resource",10.82,2},
                {"Neurodes","Resource",10.82,2},
                {"Tellurium","Resource",10.82},
                {"Argon Crystal","Resource",10.82},
                {"Nitain Extract","Resource",1.29},
                {"Xiphos Engines Blueprint","Blueprint",1.29},
            },
          },
        },
        { Type = "Interception",
          Tier = "Archwing",
          Alias = "AWInterception",
          ShortName = "[[Archwing|AW]]",
          Rewards = {
            ["A"] = {
                {"Automatic Trigger","Mod",2.51},
                {"Combustion Rounds","Mod",2.51},
                {"Dual Rounds","Mod",2.51},
                {"Hollowed Bullets","Mod",2.51},
                {"Magazine Extension","Mod",2.51},
                {"Modified Munitions","Mod",2.51},
                {"Parallax Scope","Mod",2.51},
                {"Rubedo-Lined Barrel","Mod",2.51},
                {"Venomous Clip","Mod",2.51},
                {"Endo","Endo",38.72,150},
                {"Endo","Endo",38.72,250},
            },
            ["B"] = {
                {"Superior Defenses","Mod",10},
                {"Bleeding Edge","Mod",10},
                {"Superior Defenses","Mod",10},
                {"Argon Plating","Mod",10},
                {"Furor","Mod",10},
                {"Endo","Endo",10,250},
                {"Glacial Edge","Mod",10},
                {"Electrified Barrel","Mod",10},
                {"Energy Inversion","Mod",10},
                {"Endo","Endo",10,50},
            },
            ["C"] = {
                {"Endo","Endo",22.56,400},
                {"Endo","Endo",8.6,250},
                {"Axi V7","Relic",8.6},
                {"Axi A3","Relic",8.6},
                {"Axi E2","Relic",8.6},
                {"Axi A4","Relic",8.6},
                {"Axi H3","Relic",8.6},
                {"Axi K3","Relic",8.6},
                {"Axi O3","Relic",8.6},
                {"Axi L2","Relic",8.6},
            },
          },
        },
        { Type = "Interception",
          Tier = "Easy",
          Name = "Tier 1",
          Alias = "Interception1",
          ShortName = "[[Mission Rewards#Mission Tier|T1]]",
          Rewards = {
            ["A"] = {
                {"Vitality","Mod",9.09},
                {"Magazine Warp","Mod",9.09},
                {"Trick Mag","Mod",9.09},
                {"Synthula","Resource",9.09},
                {"Lith C2","Relic",9.09},
                {"Lith Z1","Relic",9.09},
                {"Lith H2","Relic",9.09},
                {"Lith B3","Relic",9.09},
                {"Lith V5","Relic",9.09},
                {"Lith T2","Relic",9.09},
                {"Lith P1","Relic",9.09},
            },
            ["B"] = {
                {"Speed Trigger","Mod",6.25},
                {"Fast Deflection","Mod",6.25},
                {"Rush","Mod",6.25},
                {"Target Cracker","Mod",6.25},
                {"No Return","Mod",6.25},
                {"Serration","Mod",6.25},
                {"Hornet Strike","Mod",6.25},
                {"Reflex Coil","Mod",6.25},
                {"Deep Freeze","Mod",6.25},
                {"North Wind","Mod",6.25},
                {"Meso O2","Relic",6.25},
                {"Meso T1","Relic",6.25},
                {"Meso D2","Relic",6.25},
                {"Meso Z1","Relic",6.25},
                {"Meso B2","Relic",6.25},
                {"Meso S7","Relic",6.25},
            },
            ["C"] = {
                {"Meso O2","Relic",16.24},
                {"Natural Talent","Mod",2.58},
                {"Meso T1","Relic",16.24},
                {"Meso D2","Relic",16.24},
                {"Meso Z1","Relic",16.24},
                {"Meso B2","Relic",16.24},
                {"Meso S7","Relic",16.24},
            },
          },
        },
        { Type = "Interception",
          Tier = "Medium",
          Name = "Tier 2",
          Alias = "Interception2",
          ShortName = "[[Mission Rewards#Mission Tier|T2]]",
          Rewards = {
            ["A"] = {
                {"Vitality","Mod",10},
                {"Magazine Warp","Mod",10},
                {"Trick Mag","Mod",10},
                {"Meso O2","Relic",10},
                {"Endo","Endo",10,15},
                {"Meso T1","Relic",10},
                {"Meso D2","Relic",10},
                {"Meso Z1","Relic",10},
                {"Meso B2","Relic",10},
                {"Meso S7","Relic",10},
            },
            ["B"] = {
                {"Target Cracker","Mod",6.67},
                {"No Return","Mod",6.67},
                {"Serration","Mod",6.67},
                {"Hornet Strike","Mod",6.67},
                {"Reflex Coil","Mod",6.67},
                {"North Wind","Mod",6.67},
                {"Hell's Chamber","Mod",6.67},
                {"Neo K1","Relic",6.67},
                {"Neo S7","Relic",6.67},
                {"Neo M1","Relic",6.67},
                {"Endo","Endo",6.67,50},
                {"Neo L1","Relic",6.67},
                {"Neo N8","Relic",6.67},
                {"Neo V7","Relic",6.67},
                {"Neo B5","Relic",6.67},
            },
            ["C"] = {
                {"Neo K1","Relic",14.29},
                {"Neo S7","Relic",14.29},
                {"Neo M1","Relic",14.29},
                {"Neo L1","Relic",14.29},
                {"Neo N8","Relic",14.29},
                {"Neo V7","Relic",14.29},
                {"Neo B5","Relic",14.29},
            },
          },
        },
        { Type = "Interception",
          Tier = "Hard",
          Name = "Tier 3",
          Alias = "Interception3",
          ShortName = "[[Mission Rewards#Mission Tier|T3]]",
          Rewards = {
            ["A"] = {
                {"Vitality","Mod",10},
                {"Magazine Warp","Mod",10},
                {"Trick Mag","Mod",10},
                {"Neo K1","Relic",10},
                {"Neo S7","Relic",10},
                {"Neo M1","Relic",10},
                {"Neo L1","Relic",10},
                {"Neo N8","Relic",10},
                {"Neo V7","Relic",10},
                {"Neo B5","Relic",10},
            },
            ["B"] = {
                {"Axi V7","Relic",12.5},
                {"Axi A3","Relic",12.5},
                {"Axi E2","Relic",12.5},
                {"Axi H3","Relic",12.5},
                {"Axi K3","Relic",12.5},
                {"Axi O3","Relic",12.5},
                {"Axi L2","Relic",12.5},
                {"Axi A4","Relic",12.5},
            },
            ["C"] = {
                {"Axi V7","Relic",12.5},
                {"Axi A3","Relic",12.5},
                {"Axi E2","Relic",12.5},
                {"Axi H3","Relic",12.5},
                {"Axi K3","Relic",12.5},
                {"Axi O3","Relic",12.5},
                {"Axi L2","Relic",12.5},
                {"Axi A4","Relic",12.5},
            },
          },
        },
        { Type = "Mobile Defense",
          Tier = "Archwing",
          Alias = "AWMobileDefense",
          ShortName = "[[Archwing|AW]]",
          Rewards = {
            ["A"] = {
                {"Polar Magazine","Mod",38.72},
                {"Superior Defenses","Mod",38.72},
                {"Meteor Crash","Mod",3.76},
                {"Nebula Bore","Mod",3.76},
                {"Astral Slash","Mod",3.76},
                {"Comet Blast","Mod",3.76},
                {"Quasar Drill","Mod",3.76},
                {"Zodiac Shred","Mod",3.76},
            },
          },
        },
        { Type = "Orokin Vault",
          Tier = "Derelict",
          Alias = "DerelictVault",
          Rewards = {
            ["A"] = {
                {"Corrupt Charge","Mod",4.17},
                {"Hollow Point","Mod",4.17},
                {"Spoiled Strike","Mod",4.17},
                {"Magnum Force","Mod",4.17},
                {"Tainted Clip","Mod",4.17},
                {"Critical Delay","Mod",4.17},
                {"Heavy Caliber","Mod",4.17},
                {"Tainted Mag","Mod",4.17},
                {"Vile Precision","Mod",4.17},
                {"Narrow Minded","Mod",4.17},
                {"Fleeting Expertise","Mod",4.17},
                {"Blind Rage","Mod",4.17},
                {"Overextended","Mod",4.17},
                {"Tainted Shell","Mod",4.17},
                {"Vicious Spread","Mod",4.17},
                {"Burdened Magazine","Mod",4.17},
                {"Anemic Agility","Mod",4.17},
                {"Vile Acceleration","Mod",4.17},
                {"Frail Momentum","Mod",4.17},
                {"Critical Deceleration","Mod",4.17},
                {"Creeping Bullseye","Mod",4.17},
                {"Transient Fortitude","Mod",4.17},
                {"Depleted Reload","Mod",4.17},
            },
          },
        },
        { Type = "Pursuit",
          Tier = "Archwing",
          Alias = "AWPursuit",
          ShortName = "[[Archwing|AW]]",
          Rewards = {
            ["A"] = {
                {"Tempered Blade","Mod",5.06},
                {"Sudden Impact","Mod",5.06},
                {"Poisonous Sting","Mod",5.06},
                {"Glacial Edge","Mod",5.06},
                {"Galvanized Blade","Mod",5.06},
                {"Endo","Endo",5.06,150},
                {"Furor","Mod",5.06},
                {"Endo","Endo",3.16,50},
                {"Endo","Endo",2.01,80},
                {"Extend","Mod",3.16},
                {"Superior Defenses","Mod",3.16},
                {"Cutting Edge","Mod",3.16},
                {"System Reroute","Mod",3.16},
                {"Efficient Transferral","Mod",3.16},
                {"Blazing Steel","Mod",3.16},
                {"Endo","Endo",5.06,150},
                {"Endo","Endo",5.06,400},
                {"Meso O2","Relic",5.06},
                {"Meso T1","Relic",5.06},
                {"Meso D2","Relic",5.06},
                {"Meso Z1","Relic",5.06},
                {"Meso B2","Relic",5.06},
                {"Meso S7","Relic",5.06},
            },
          },
        },
        { Type = "Rathuum",
          Tier = "Easy",
          Alias = "Rathuum1",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",75.88,4000},
                {"Endo","Endo",22.11,250},
                {"Forma Blueprint","Blueprint",0.34},
                {"Crushing Ruin","Mod",0.34},
                {"Final Harbinger","Mod",0.34},
                {"Vermillion Storm","Resource",0.34},
                {"Stalking Fan","Mod",0.34},
                {"Decisive Judgement","Mod",0.34},
            },
          },
        },
        { Type = "Rathuum",
          Tier = "Hard",
          Alias = "Rathuum2",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",75.5,5000},
                {"Endo","Endo",22,240},
                {"Forma Blueprint","Blueprint",0.5},
                {"Crimson Dervish","Mod",0.5},
                {"Astral Twilight","Mod",0.5},
                {"Blind Justice","Mod",0.5},
                {"Tempo Royale","Mod",0.25},
                {"Vengeful Revenant","Mod",0.25},
            },
          },
        },
        { Type = "Rescue",
          Tier = "Easy",
          Name = "Tier 1",
          Alias = "Rescue1",
          ShortName = "[[Mission Rewards#Mission Tier|T1]]",
          Rewards = {
            ["B"] = {
              {"Vapor Specter Blueprint","Blueprint",100},
            },
            ["C"] = {
              {"Phase Specter Blueprint","Blueprint",100},
            },
          },
        },
        { Type = "Rescue",
          Tier = "Medium",
          Name = "Tier 2",
          Alias = "Rescue2",
          ShortName = "[[Mission Rewards#Mission Tier|T2]]",
          Rewards = {
            ["A"] = {
              {"Vapor Specter Blueprint","Blueprint",100},
            },
            ["B"] = {
              {"Phase Specter Blueprint","Blueprint",100},
            },
            ["C"] = {
              {"Force Specter Blueprint","Blueprint",100},
            },
          },
        },
        { Type = "Rescue",
          Tier = "Hard",
          Name = "Tier 3",
          Alias = "Rescue3",
          ShortName = "[[Mission Rewards#Mission Tier|T3]]",
          Rewards = {
            ["A"] = {
              {"Phase Specter Blueprint","Blueprint",100},
            },
            ["B"] = {
              {"Force Specter Blueprint","Blueprint",100},
            },
            ["C"] = {
              {"Cosmic Specter Blueprint","Blueprint",100},
            },
          },
        },
        { Type = "Rush",
          Tier = "Archwing",
          Alias = "AWRush",
          ShortName = "[[Archwing|AW]]",
          Rewards = {
            ["A"] = {
                {"Tempered Blade","Mod",14.29},
                {"Sudden Impact","Mod",14.29},
                {"Poisonous Sting","Mod",14.29},
                {"Glacial Edge","Mod",14.29},
                {"Galvanized Blade","Mod",14.29},
                {"Endo","Endo",14.29,150},
                {"Furor","Mod",14.29},
            },
            ["B"] = {
                {"Extend","Mod",3.76},
                {"Superior Defenses","Mod",3.76},
                {"Cutting Edge","Mod",3.76},
                {"System Reroute","Mod",3.76},
                {"Efficient Transferral","Mod",3.76},
                {"Blazing Steel","Mod",3.76},
                {"Endo","Endo",77.44,150},
            },
            ["C"] = {
                {"Meteor Crash","Mod",7.52},
                {"Nebula Bore","Mod",7.52},
                {"Astral Slash","Mod",7.52},
                {"Endo","Endo",9.68,400},
                {"Lith Z1","Relic",9.68},
                {"Lith C2","Relic",9.68},
                {"Lith H2","Relic",9.68},
                {"Lith B3","Relic",9.68},
                {"Lith V5","Relic",9.68},
                {"Lith T2","Relic",9.68},
                {"Lith P1","Relic",9.68},
            },
          },
        },
        { Type = "Sabotage",
          Tier = "Archwing",
          Alias = "AWSabotage",
          ShortName = "[[Archwing|AW]]",
          Rewards = {
            ["A"] = {
                {"Glacial Edge","Mod",25.81},
                {"Galvanized Blade","Mod",25.81},
                {"Tempered Blade","Mod",25.81},
                {"Meteor Crash","Mod",3.76},
                {"Nebula Bore","Mod",3.76},
                {"Astral Slash","Mod",3.76},
                {"Comet Blast","Mod",3.76},
                {"Quasar Drill","Mod",3.76},
                {"Zodiac Shred","Mod",3.76},
            },
          },
        },
        { Type = "Sabotage",
          Tier = "Derelict",
          Alias = "DerelictCaches",
          ShortName = "[[Orokin Derelict|Derelict]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",14.29,2500},
                {"Credits Cache","Credits",14.29,3000},
                {"Nano Spores","Resource",14.29,1000},
                {"Endo","Endo",14.29,80},
                {"Endo","Endo",14.29,150},
                {"Thief's Wit","Mod",14.29},
                {"Mutagen Sample","Resource",14.29,3},
            },
            ["B"] = {
                {"Credits Cache","Credits",15.18,4000},
                {"Credits Cache","Credits",15.18,5000},
                {"Endo","Endo",15.18,150},
                {"Neurodes","Resource",15.18},
                {"Neurodes","Resource",4.42,2},
                {"Endo","Endo",15.18,80},
                {"Mutalist Alad V Nav Coordinate","Resource",2.01},
                {"Cleanse Infested","Mod",4.42},
                {"Bane of Infested","Mod",4.42},
                {"Smite Infested","Mod",4.42},
                {"Expel Infested","Mod",4.42},
            },
            ["C"] = {
                {"Argon Crystal","Resource",19.36},
                {"Argon Crystal","Resource",3.76,2},
                {"Orokin Cell","Resource",19.36},
                {"Orokin Cell","Resource",3.76,2},
                {"Neural Sensors","Resource",19.36},
                {"Neural Sensors","Resource",3.76,2},
                {"Endo","Endo",19.36,240},
                {"Endo","Endo",3.76,400},
                {"Enemy Sense","Mod",3.76},
                {"Master Thief","Mod",3.76},
            },
          },
        },
        { Type = "Sabotage",
          Tier = "Earth",
          Alias = "EarthCaches",
          ShortName = "[[Sabotage#Grineer Forest|Earth]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",25,1000},
                {"Credits Cache","Credits",25,1500},
                {"Credits Cache","Credits",25,2000},
                {"Credits Cache","Credits",25,2500},
            },
            ["B"] = {
                {"Ferrite","Resource",12.18,300},
                {"Rubedo","Resource",12.18,150},
                {"Detonite Ampule","Resource",12.18},
                {"Endo","Endo",12.18,45},
                {"Endo","Endo",12.18,75},
                {"Credits Cache","Credits",12.18,2500},
                {"Credits Cache","Credits",12.18,3000},
                {"Neurodes","Resource",12.18},
                {"Kubrow Egg","Resource",2.58},
            },
            ["C"] = {
                {"Health Restore","Item",15.1},
                {"Health Restore","Item",15.1},
                {"Endo","Endo",15.1,80},
                {"Endo","Endo",15.1,100},
                {"Neurodes","Resource",15.1},
                {"Bite","Mod",3.67},
                {"Link Armor","Mod",3.67},
                {"Link Health","Mod",3.67},
                {"Link Shields","Mod",3.67},
                {"Maul","Mod",3.67},
                {"Hastened Deflection","Mod",3.67},
                {"Forma Blueprint","Blueprint",2},
                {"Forma","Resource",0.5},
            },
          },
        },
        { Type = "Sabotage",
          Tier = "Easy",
          Name = "Tier 1",
          Alias = "Reactor1",
          ShortName = "[[Mission Rewards#Mission Tier|T1]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",25,1000},
                {"Credits Cache","Credits",25,1500},
                {"Credits Cache","Credits",25,2000},
                {"Credits Cache","Credits",25,2500},
            },
            ["B"] = {
                {"Endo","Endo",12.65,45},
                {"Endo","Endo",12.65,75},
                {"Endo","Endo",12.65,150},
                {"Polymer Bundle","Resource",12.65,240},
                {"Circuits","Resource",12.65,750},
                {"Alloy Plate","Resource",12.65,750},
                {"Endo","Endo",22.11,250},
                {"Endo","Endo",1.01,240},
                {"Endo","Endo",1.01,400},
            },
            ["C"] = {
                {"Endo","Endo",15.1,80},
                {"Endo","Endo",15.1,150},
                {"Morphics","Resource",15.1},
                {"Gallium","Resource",15.1},
                {"Neurodes","Resource",15.1},
                {"Morphics","Resource",5.5,2},
                {"Gallium","Resource",5.5,2},
                {"Neurodes","Resource",5.5,2},
                {"Endo","Endo",5.5,160},
                {"Argon Crystal","Resource",0.67},
                {"Tellurium","Resource",0.67},
                {"Nitain Extract","Resource",0.67},
                {"Xiphos Fuselage Blueprint","Blueprint",0.5},
            },
          },
        },
        { Type = "Sabotage",
          Tier = "Medium",
          Name = "Tier 2",
          Alias = "Reactor2",
          ShortName = "[[Mission Rewards#Mission Tier|T2]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",33.33,2500},
                {"Credits Cache","Credits",33.33,3000},
                {"Credits Cache","Credits",33.33,4000},
            },
            ["B"] = {
                {"Endo","Endo",12.65,75},
                {"Endo","Endo",12.65,150},
                {"Endo","Endo",12.65,80},
                {"Polymer Bundle","Resource",12.65,300},
                {"Rubedo","Resource",12.65,350},
                {"Plastids","Resource",12.65,300},
                {"Endo","Endo",11.06,250},
                {"Endo","Endo",11.06,240},
                {"Endo","Endo",1.01,400},
                {"Endo","Endo",1.01,640},
            },
            ["C"] = {
                {"Endo","Endo",15.1,80},
                {"Endo","Endo",15.1,150},
                {"Orokin Cell","Resource",15.1},
                {"Gallium","Resource",15.1},
                {"Neurodes","Resource",15.1},
                {"Endo","Endo",4.4,240},
                {"Orokin Cell","Resource",4.4,2},
                {"Gallium","Resource",4.4,2},
                {"Neurodes","Resource",4.4,2},
                {"Tellurium","Resource",4.4},
                {"Argon Crystal","Resource",1},
                {"Nitain Extract","Resource",1},
                {"Xiphos Engines Blueprint","Blueprint",0.5},
            },
          },
        },
        { Type = "Sabotage",
          Tier = "Hard",
          Name = "Tier 3",
          Alias = "Reactor3",
          ShortName = "[[Mission Rewards#Mission Tier|T3]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",38.72,4000},
                {"Credits Cache","Credits",38.72,5000},
                {"5000 Credits Cache","Credits",22.56,2},
            },
            ["B"] = {
                {"Endo","Endo",12.65,75},
                {"Endo","Endo",12.65,150},
                {"Endo","Endo",12.65,80},
                {"Circuits","Resource",12.65,400},
                {"Rubedo","Resource",12.65,400},
                {"Plastids","Resource",12.65,300},
                {"Endo","Endo",11.06,240},
                {"Endo","Endo",11.06,400},
                {"Endo","Endo",2.01,640},
            },
            ["C"] = {
                {"Endo","Endo",12.58,80},
                {"Endo","Endo",12.58,150},
                {"Orokin Cell","Resource",12.58},
                {"Gallium","Resource",12.58},
                {"Neurodes","Resource",12.58},
                {"Endo","Endo",12.58,240},
                {"Endo","Endo",3.67,400},
                {"Orokin Cell","Resource",3.67,2},
                {"Gallium","Resource",3.67,2},
                {"Neurodes","Resource",3.67,2},
                {"Argon Crystal","Resource",3.67},
                {"Tellurium","Resource",3.67},
                {"Nitain Extract","Resource",2},
                {"Xiphos Avionics Blueprint","Blueprint",0.5},
            },
          },
        },
        { Type = "Sabotage",
          Tier = "Hive",
          Name = "Hive Sabotage",
          Alias = "HiveCaches",
          ShortName = "[[Hive Sabotage|Hive]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",16.67,2500},
                {"Credits Cache","Credits",16.67,3000},
                {"Nano Spores","Resource",16.67,1000},
                {"Endo","Endo",16.67,50},
                {"Endo","Endo",16.67,150},
                {"Thief's Wit","Mod",16.67},
            },
            ["B"] = {
                {"Credits Cache","Credits",15.49,4000},
                {"Credits Cache","Credits",15.49,5000},
                {"Plastids","Resource",15.49,350},
                {"Mutagen Sample","Resource",15.49,3},
                {"Endo","Endo",15.49,80},
                {"Contagious Spread","Mod",5.64},
                {"Pathogen Rounds","Mod",5.64},
                {"Infected Clip","Mod",5.64},
                {"Fever Strike","Mod",5.64},
            },
            ["C"] = {
                {"Neurodes","Resource",15.49},
                {"Neurodes","Resource",15.49,2},
                {"Endo","Endo",15.49,80},
                {"Endo","Endo",15.49,240},
                {"Enemy Sense","Mod",15.49},
                {"Endo","Endo",4.51,400},
                {"Mutalist Alad V Nav Coordinate","Resource",4.51},
                {"High Voltage","Mod",4.51},
                {"Shell Shock","Mod",4.51},
                {"Firestorm","Mod",4.51},
            },
          },
        },
        { Type = "Sabotage",
          Tier = "Uranus",
          Name = "Sealab",
          Alias = "SealabCaches",
          ShortName = "[[Sealab Sabotage|Sealab]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",20,2500},
                {"Credits Cache","Credits",20,3000},
                {"Polymer Bundle","Resource",20,300},
                {"Endo","Endo",20,45},
                {"Endo","Endo",20,150},
            },
            ["B"] = {
                {"Credits Cache","Credits",15.49,4000},
                {"Credits Cache","Credits",15.49,5000},
                {"Endo","Endo",15.49,150},
                {"Plastids","Resource",15.49,300},
                {"Endo","Endo",15.49,80},
                {"Battering Maneuver","Mod",4.51},
                {"Mobilize","Mod",4.51},
                {"Piercing Step","Mod",4.51},
                {"Rending Turn","Mod",4.51},
                {"Patagium","Mod",4.51},
            },
            ["C"] = {
                {"Gallium","Resource",15.49,2},
                {"Gallium","Resource",15.49,3},
                {"Endo","Endo",15.49,240},
                {"Oxium","Resource",15.49,250},
                {"Tellurium","Resource",15.49},
                {"Lightning Dash","Mod",4.51},
                {"Firewalker","Mod",4.51},
                {"Ice Spring","Mod",4.51},
                {"Toxic Flight","Mod",4.51},
                {"Endo","Endo",4.51,400},
            },
          },
        },
        { Type = "Sabotage",
          Tier = "VoidEasy",
          Name = "Void 1",
          Alias = "VoidCaches1",
          ShortName = "[[Orokin Sabotage|Void 1]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",33.33,3000},
                {"Credits Cache","Credits",33.33,4000},
                {"Credits Cache","Credits",33.33,5000},
            },
            ["B"] = {
                {"Endo","Endo",12.65,15},
                {"Endo","Endo",12.65,50},
                {"Endo","Endo",12.65,80},
                {"Endo","Endo",11.06,240},
                {"Endo","Endo",11.06,400},
                {"Endo","Endo",2.01,640},
                {"Circuits","Resource",12.65,400},
                {"Rubedo","Resource",12.65,400},
                {"Plastids","Resource",12.65,300},
            },
            ["C"] = {
                {"Endo","Endo",18.88,80},
                {"Endo","Endo",18.88,150},
                {"Neurodes","Resource",18.88},
                {"Endo","Endo",18.88,240},
                {"Endo","Endo",3.67,400},
                {"Orokin Cell","Resource",3.67,2},
                {"Gallium","Resource",3.67,2},
                {"Neurodes","Resource",3.67,2},
                {"Argon Crystal","Resource",3.67},
                {"Bullet Dance","Mod",3.67},
                {"Nitain Extract","Resource",2},
                {"Xiphos Avionics Blueprint","Blueprint",0.5},
            },
          },
        },
        { Type = "Sabotage",
          Tier = "VoidHard",
          Name = "Void 2",
          Alias = "VoidCaches2",
          ShortName = "[[Orokin Sabotage|Void 2]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",38.72,5000},
                {"Credits Cache","Credits",38.72,7500},
                {"Credits Cache","Credits",22.56,10000},
            },
            ["B"] = {
                {"Endo","Endo",15.18,150},
                {"Endo","Endo",15.18,240},
                {"Endo","Endo",11.06,320},
                {"Endo","Endo",11.06,400},
                {"Endo","Endo",2.01,640},
                {"Circuits","Resource",15.18,400},
                {"Rubedo","Resource",15.18,400},
                {"Plastids","Resource",15.18,300},
            },
            ["C"] = {
                {"Endo","Endo",25.29,150},
                {"Endo","Endo",25.29,240},
                {"Endo","Endo",4.42,400},
                {"Neurodes","Resource",25.29},
                {"Orokin Cell","Resource",4.42,2},
                {"Gallium","Resource",4.42,2},
                {"Argon Crystal","Resource",4.42},
                {"Bullet Dance","Mod",4.42},
                {"Nitain Extract","Resource",1.01},
                {"Xiphos Avionics Blueprint","Blueprint",1.01},
            },
          },
        },
        { Type = "Salvage",
          Tier = "All",
          Alias = "Salvage",
          Rewards = {
            ["A"] = {
                {"Vitality","Mod",10},
                {"Magazine Warp","Mod",10},
                {"Trick Mag","Mod",10},
                {"Neo K1","Relic",10},
                {"Neo S7","Relic",10},
                {"Neo M1","Relic",10},
                {"Neo L1","Relic",10},
                {"Neo N8","Relic",10},
                {"Neo V7","Relic",10},
                {"Neo B5","Relic",10},
            },
            ["B"] = {
                {"Axi V7","Relic",6.25},
                {"Axi A3","Relic",6.25},
                {"Axi E2","Relic",6.25},
                {"Hornet Strike","Mod",6.25},
                {"Reflex Coil","Mod",6.25},
                {"Deep Freeze","Mod",6.25},
                {"North Wind","Mod",6.25},
                {"Hell's Chamber","Mod",6.25},
                {"Streamline","Mod",6.25},
                {"Shocking Touch","Mod",6.25},
                {"Endo","Endo",6.25,50},
                {"Axi H3","Relic",6.25},
                {"Axi K3","Relic",6.25},
                {"Axi O3","Relic",6.25},
                {"Axi L2","Relic",6.25},
                {"Axi A4","Relic",6.25},
            },
            ["C"] = {
                {"Nidus Systems Blueprint","Blueprint",14.29},
                {"Nidus Neuroptics Blueprint","Blueprint",14.29},
                {"Nidus Chassis Blueprint","Blueprint",14.29},
                {"Vital Sense","Mod",14.29},
                {"Metal Auger","Mod",14.29},
                {"Stretch","Mod",14.29},
                {"Endo","Endo",14.29,80},
            },
          },
        },
        { Type = "Spy",
          Tier = "Easy",
          Name = "Tier 1",
          Alias = "Spy1",
          ShortName = "[[Mission Rewards#Mission Tier|T1]]",
          Rewards = {
            ["A"] = {
                {"Synthula","Resource",14.29},
                {"Credits Cache","Credits",14.29,1500},
                {"Endo","Endo",14.29,50},
                {"Endo","Endo",14.29,80},
                {"Reflection","Mod",14.29},
                {"Reflex Guard","Mod",14.29},
                {"Parry","Mod",14.29},
            },
            ["B"] = {
                {"Lith Z1","Relic",14.29},
                {"Lith C2","Relic",14.29},
                {"Lith H2","Relic",14.29},
                {"Lith B3","Relic",14.29},
                {"Lith V5","Relic",14.29},
                {"Lith T2","Relic",14.29},
                {"Lith P1","Relic",14.29},
            },
            ["C"] = {
                {"Credits Cache","Credits",9.09,2000},
                {"Credits Cache","Credits",9.09,3000},
                {"Reflection","Mod",9.09},
                {"Parry","Mod",9.09},
                {"Heavy Impact","Mod",9.09},
                {"Serration","Mod",9.09},
                {"Hornet Strike","Mod",9.09},
                {"Metal Auger","Mod",9.09},
                {"Volcanic Edge","Mod",9.09},
                {"Vicious Frost","Mod",9.09},
                {"Ivara Systems Blueprint","Blueprint",9.09},
            },
          },
        },
        { Type = "Spy",
          Tier = "Medium",
          Name = "Tier 2",
          Alias = "Spy2",
          ShortName = "[[Mission Rewards#Mission Tier|T2]]",
          Rewards = {
            ["A"] = {
                {"Vitality","Mod",9.09},
                {"Magazine Warp","Mod",9.09},
                {"Trick Mag","Mod",9.09},
                {"Pressure Point","Mod",9.09},
                {"Ammo Drum","Mod",9.09},
                {"Fast Hands","Mod",9.09},
                {"Point Strike","Mod",9.09},
                {"Piercing Hit","Mod",9.09},
                {"Pistol Gambit","Mod",9.09},
                {"Blunderbuss","Mod",9.09},
                {"Endo","Endo",9.09,15},
            },
            ["B"] = {
                {"Speed Trigger","Mod",5.56},
                {"Fast Deflection","Mod",5.56},
                {"Rush","Mod",5.56},
                {"Target Cracker","Mod",5.56},
                {"No Return","Mod",5.56},
                {"Serration","Mod",5.56},
                {"Hornet Strike","Mod",5.56},
                {"Reflex Coil","Mod",5.56},
                {"Deep Freeze","Mod",5.56},
                {"North Wind","Mod",5.56},
                {"Cryo Rounds","Mod",5.56},
                {"Hell's Chamber","Mod",5.56},
                {"Streamline","Mod",5.56},
                {"Shocking Touch","Mod",5.56},
                {"Stormbringer","Mod",5.56},
                {"Point Blank","Mod",5.56},
                {"Fury","Mod",5.56},
                {"Endo","Endo",5.56,50},
            },
            ["C"] = {
                {"Metal Auger","Mod",5.64},
                {"Rime Rounds","Mod",5.64},
                {"Scattering Inferno","Mod",5.64},
                {"Endo","Endo",11.06,80},
                {"Meso O2","Relic",11.06},
                {"Ivara Chassis Blueprint","Blueprint",5.64},
                {"Meso T1","Relic",11.06},
                {"Meso D2","Relic",11.06},
                {"Meso Z1","Relic",11.06},
                {"Meso B2","Relic",11.06},
                {"Meso S7","Relic",11.06},
            },
          },
        },
        { Type = "Spy",
          Tier = "Hard",
          Name = "Tier 3",
          Alias = "Spy3",
          ShortName = "[[Mission Rewards#Mission Tier|T3]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",14.29,2000},
                {"Credits Cache","Credits",14.29,2500},
                {"Endo","Endo",14.29,50},
                {"Endo","Endo",14.29,80},
                {"Steady Hands","Mod",14.29},
                {"Stabilizer","Mod",14.29},
                {"Power Throw","Mod",14.29},
            },
            ["B"] = {
                {"Meso O2","Relic",12.91},
                {"Neo K1","Relic",3.22},
                {"Neo S7","Relic",3.22},
                {"Neo M1","Relic",3.22},
                {"Meso T1","Relic",12.91},
                {"Meso D2","Relic",12.91},
                {"Meso Z1","Relic",12.91},
                {"Meso B2","Relic",12.91},
                {"Meso S7","Relic",12.91},
                {"Neo L1","Relic",3.22},
                {"Neo N8","Relic",3.22},
                {"Neo V7","Relic",3.22},
                {"Neo B5","Relic",3.22},
            },
            ["C"] = {
                {"Credits Cache","Credits",6.45,4000},
                {"Credits Cache","Credits",6.45,5000},
                {"Power Throw","Mod",6.45},
                {"Stretch","Mod",6.45},
                {"Hell's Chamber","Mod",6.45},
                {"Scorch","Mod",6.45},
                {"Thermite Rounds","Mod",6.45},
                {"Frostbite","Mod",7.52},
                {"Frigid Blast","Mod",6.45},
                {"Arrow Mutation","Mod",6.45},
                {"Sniper Ammo Mutation","Mod",6.45},
                {"Shotgun Ammo Mutation","Mod",6.45},
                {"Covert Lethality","Mod",6.45},
                {"Ivara Neuroptics Blueprint","Blueprint",7.52},
                {"Ivara Blueprint","Blueprint",7.52},
            },
          },
        },
        { Type = "Spy",
          Tier = "Kuva Fortress",
          Name = "Kuva",
          Alias = "KuvaSpy",
          ShortName = "[[Kuva Fortress|Kuva]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",14.29,2000},
                {"Credits Cache","Credits",14.29,2500},
                {"Endo","Endo",14.29,50},
                {"Endo","Endo",14.29,80},
                {"Steady Hands","Mod",14.29},
                {"Stabilizer","Mod",14.29},
                {"Power Throw","Mod",14.29},
            },
            ["B"] = {
                {"Meso O2","Relic",12.91},
                {"Neo K1","Relic",3.22},
                {"Neo S7","Relic",3.22},
                {"Neo M1","Relic",3.22},
                {"Meso T1","Relic",12.91},
                {"Meso D2","Relic",12.91},
                {"Meso Z1","Relic",12.91},
                {"Meso B2","Relic",12.91},
                {"Meso S7","Relic",12.91},
                {"Neo L1","Relic",3.22},
                {"Neo N8","Relic",3.22},
                {"Neo V7","Relic",3.22},
                {"Neo B5","Relic",3.22},
            },
            ["C"] = {
                {"Credits Cache","Credits",6.45,4000},
                {"Credits Cache","Credits",6.45,5000},
                {"Power Throw","Mod",6.45},
                {"Stretch","Mod",6.45},
                {"Hell's Chamber","Mod",6.45},
                {"Scorch","Mod",6.45},
                {"Thermite Rounds","Mod",6.45},
                {"Frostbite","Mod",11.28},
                {"Frigid Blast","Mod",6.45},
                {"Arrow Mutation","Mod",6.45},
                {"Sniper Ammo Mutation","Mod",6.45},
                {"Shotgun Ammo Mutation","Mod",6.45},
                {"Covert Lethality","Mod",6.45},
                {"Harrow Neuroptics Blueprint","Blueprint",11.28},
            },
          },
        },
        { Type = "Spy",
          Tier = "Lua",
          Alias = "LuaSpy",
          ShortName = "[[Lua]]",
          Rewards = {
            ["A"] = {
                {"Blood Rush","Mod",12.18},
                {"Hydraulic Crosshairs","Mod",12.18},
                {"Shrapnel Shot","Mod",12.18},
                {"Endo","Endo",12.18,100},
                {"Fast Hands","Mod",12.18},
                {"Point Strike","Mod",12.18},
                {"Piercing Hit","Mod",12.18},
                {"Pistol Gambit","Mod",12.18},
                {"Gnashing Payara","Mod",1.29},
                {"Astral Twilight","Mod",1.29},
            },
            ["B"] = {
                {"Focused Defense","Mod",6.49},
                {"Catalyzer Link","Mod",6.49},
                {"Target Cracker","Mod",6.49},
                {"No Return","Mod",6.49},
                {"Serration","Mod",6.49},
                {"Hornet Strike","Mod",6.49},
                {"Reflex Coil","Mod",6.49},
                {"Deep Freeze","Mod",6.49},
                {"North Wind","Mod",6.49},
                {"Cryo Rounds","Mod",6.49},
                {"Hell's Chamber","Mod",6.49},
                {"Streamline","Mod",6.49},
                {"Shocking Touch","Mod",6.49},
                {"Stormbringer","Mod",6.49},
                {"High Noon","Mod",1.29},
                {"Crushing Ruin","Mod",1.29},
                {"Endo","Endo",6.49,150},
            },
            ["C"] = {
                {"Rime Rounds","Mod",7.37},
                {"Scattering Inferno","Mod",7.37},
                {"Endo","Endo",37.94,400},
                {"Coiling Viper","Mod",37.94},
                {"Cleaving Whirlwind","Mod",2.01},
                {"Ivara Chassis Blueprint","Blueprint",7.37},
            },
          },
        },
        { Type = "Survival",
          Tier = "Derelict",
          Alias = "DerelictSurvival",
          ShortName = "[[Orokin Derelict|Derelict]]",
          Rewards = {
            ["A"] = {
                {"Lith Z1","Relic",11.11},
                {"Lith C2","Relic",11.11},
                {"Lith H2","Relic",11.11},
                {"Endo","Endo",11.11,320},
                {"Endo","Endo",11.11,400},
                {"Lith B3","Relic",11.11},
                {"Lith V5","Relic",11.11},
                {"Lith T2","Relic",11.11},
                {"Lith P1","Relic",11.11},
            },
            ["B"] = {
                {"Neo K1","Relic",12.5},
                {"Neo S7","Relic",12.5},
                {"Neo M1","Relic",12.5},
                {"Mutalist Alad V Nav Coordinate","Resource",12.5},
                {"Neo L1","Relic",12.5},
                {"Neo N8","Relic",12.5},
                {"Neo V7","Relic",12.5},
                {"Neo B5","Relic",12.5},
            },
            ["C"] = {
                {"Axi V7","Relic",9.68},
                {"Axi A3","Relic",9.68},
                {"Axi E2","Relic",9.68},
                {"Octavia Neuroptics Blueprint","Blueprint",22.56},
                {"Axi H3","Relic",9.68},
                {"Axi K3","Relic",9.68},
                {"Axi O3","Relic",9.68},
                {"Axi L2","Relic",9.68},
                {"Axi A4","Relic",9.68},
            },
          },
        },
        { Type = "Survival",
          Tier = "Easy",
          Name = "Tier 1",
          Alias = "Survival1",
          ShortName = "[[Mission Rewards#Mission Tier|T1]]",
          Rewards = {
            ["A"] = {
                {"Synthula","Resource",14.29},
                {"Credits Cache","Credits",14.29,1000},
                {"Credits Cache","Credits",14.29,1500},
                {"Credits Cache","Credits",14.29,2000},
                {"Endo","Endo",14.29,15},
                {"Endo","Endo",14.29,50},
                {"Endo","Endo",14.29,80},
            },
            ["B"] = {
                {"Lith Z1","Relic",7.69},
                {"Lith C2","Relic",7.69},
                {"Lith H2","Relic",7.69},
                {"Parry","Mod",7.69},
                {"Steel Fiber","Mod",7.69},
                {"Serration","Mod",7.69},
                {"Incendiary Coat","Mod",7.69},
                {"Hornet Strike","Mod",7.69},
                {"Intensify","Mod",7.69},
                {"Lith B3","Relic",7.69},
                {"Lith V5","Relic",7.69},
                {"Lith T2","Relic",7.69},
                {"Lith P1","Relic",7.69},
            },
            ["C"] = {
                {"Lith Z1","Relic",11.06},
                {"Lith C2","Relic",11.06},
                {"Lith H2","Relic",11.06},
                {"Arrow Mutation","Mod",3.76},
                {"Rifle Ammo Mutation","Mod",3.76},
                {"Sniper Ammo Mutation","Mod",3.76},
                {"Shotgun Ammo Mutation","Mod",3.76},
                {"Pistol Ammo Mutation","Mod",3.76},
                {"Cleanse Grineer","Mod",3.76},
                {"Lith B3","Relic",11.06},
                {"Lith V5","Relic",11.06},
                {"Lith T2","Relic",11.06},
                {"Lith P1","Relic",11.06},
            },
          },
        },
        { Type = "Survival",
          Tier = "Medium",
          Name = "Tier 2",
          Alias = "Survival2",
          ShortName = "[[Mission Rewards#Mission Tier|T2]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",16.67,1500},
                {"Credits Cache","Credits",16.67,2000},
                {"Credits Cache","Credits",16.67,2500},
                {"Endo","Endo",16.67,15},
                {"Endo","Endo",16.67,50},
                {"Endo","Endo",16.67,80},
            },
            ["B"] = {
                {"Meso O2","Relic",7.69},
                {"Provoked","Mod",7.69},
                {"Steel Fiber","Mod",7.69},
                {"Serration","Mod",7.69},
                {"Hornet Strike","Mod",7.69},
                {"Fast Deflection","Mod",7.69},
                {"Charged Shell","Mod",7.69},
                {"Vital Sense","Mod",7.69},
                {"Meso T1","Relic",7.69},
                {"Meso D2","Relic",7.69},
                {"Meso Z1","Relic",7.69},
                {"Meso B2","Relic",7.69},
                {"Meso S7","Relic",7.69},
            },
            ["C"] = {
                {"Neo K1","Relic",11.06},
                {"Neo S7","Relic",11.06},
                {"Neo M1","Relic",11.06},
                {"Neo L1","Relic",11.06},
                {"Neo N8","Relic",11.06},
                {"Neo V7","Relic",11.06},
                {"Cleanse Corpus","Mod",3.76},
                {"Pistol Ammo Mutation","Mod",3.76},
                {"Arrow Mutation","Mod",3.76},
                {"Rifle Ammo Mutation","Mod",3.76},
                {"Sniper Ammo Mutation","Mod",3.76},
                {"Shotgun Ammo Mutation","Mod",3.76},
                {"Neo B5","Relic",11.06},
            },
          },
        },
        { Type = "Survival",
          Tier = "Hard",
          Name = "Tier 3",
          Alias = "Survival3",
          ShortName = "[[Mission Rewards#Mission Tier|T3]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",25,2000},
                {"Credits Cache","Credits",25,2500},
                {"Credits Cache","Credits",25,3000},
                {"Endo","Endo",25,400},
            },
            ["B"] = {
                {"Neo K1","Relic",6.67},
                {"Neo S7","Relic",6.67},
                {"Neo M1","Relic",6.67},
                {"Neo L1","Relic",6.67},
                {"Neo N8","Relic",6.67},
                {"Neo V7","Relic",6.67},
                {"Steel Fiber","Mod",6.67},
                {"Stretch","Mod",6.67},
                {"Serration","Mod",6.67},
                {"Hell's Chamber","Mod",6.67},
                {"Hornet Strike","Mod",6.67},
                {"Flow","Mod",6.67},
                {"Split Chamber","Mod",6.67},
                {"Stabilizer","Mod",6.67},
                {"Neo B5","Relic",6.67},
            },
            ["C"] = {
                {"Axi V7","Relic",9.68},
                {"Axi A3","Relic",9.68},
                {"Axi E2","Relic",9.68},
                {"Cleanse Infested","Mod",3.76},
                {"Pistol Ammo Mutation","Mod",3.76},
                {"Arrow Mutation","Mod",3.76},
                {"Rifle Ammo Mutation","Mod",3.76},
                {"Sniper Ammo Mutation","Mod",3.76},
                {"Shotgun Ammo Mutation","Mod",3.76},
                {"Axi H3","Relic",9.68},
                {"Axi K3","Relic",9.68},
                {"Axi O3","Relic",9.68},
                {"Axi L2","Relic",9.68},
                {"Axi A4","Relic",9.68},
            },
          },
        },
        { Type = "Survival",
          Tier = "Mot",
          Name = "Tier 4",
          Alias = "Survival4",
          ShortName = "[[Mission Rewards#Mission Tier|T4]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",25,2000},
                {"Credits Cache","Credits",25,2500},
                {"Credits Cache","Credits",25,3000},
                {"Endo","Endo",25,400},
            },
            ["B"] = {
                {"Neo K1","Relic",14.29},
                {"Neo S7","Relic",14.29},
                {"Neo M1","Relic",14.29},
                {"Neo L1","Relic",14.29},
                {"Neo N8","Relic",14.29},
                {"Neo V7","Relic",14.29},
                {"Neo B5","Relic",14.29},
            },
            ["C"] = {
                {"Axi V7","Relic",12.5},
                {"Axi A3","Relic",12.5},
                {"Axi E2","Relic",12.5},
                {"Axi H3","Relic",12.5},
                {"Axi K3","Relic",12.5},
                {"Axi O3","Relic",12.5},
                {"Axi L2","Relic",12.5},
                {"Axi K3","Relic",12.5},
            },
          },
        },
        { Type = "Survival",
          Tier = "Easy2",
          Name = "Dark Sector 1",
          Alias = "DSSurvival1",
          ShortName = "[[Dark Sector|DS1]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",14.29,500},
                {"Credits Cache","Credits",14.29,1000},
                {"Credits Cache","Credits",14.29,1500},
                {"Credits Cache","Credits",14.29,2000},
                {"Endo","Endo",14.29,15},
                {"Endo","Endo",14.29,50},
                {"Endo","Endo",14.29,80},
            },
            ["B"] = {
                {"Lith Z1","Relic",7.69},
                {"Lith C2","Relic",7.69},
                {"Lith H2","Relic",7.69},
                {"Parry","Mod",7.69},
                {"Steel Fiber","Mod",7.69},
                {"Serration","Mod",7.69},
                {"Incendiary Coat","Mod",7.69},
                {"Hornet Strike","Mod",7.69},
                {"Intensify","Mod",7.69},
                {"Lith B3","Relic",7.69},
                {"Lith V5","Relic",7.69},
                {"Lith T2","Relic",7.69},
                {"Lith P1","Relic",7.69},
            },
            ["C"] = {
                {"Lith Z1","Relic",11.06},
                {"Lith C2","Relic",11.06},
                {"Lith H2","Relic",11.06},
                {"True Punishment","Mod",11.28},
                {"Quickening","Mod",11.28},
                {"Lith B3","Relic",11.06},
                {"Lith V5","Relic",11.06},
                {"Lith T2","Relic",11.06},
                {"Lith B3","Relic",11.06},
            },
          },
        },
        { Type = "Survival",
          Tier = "Medium2",
          Name = "Dark Sector 2",
          Alias = "DSSurvival2",
          ShortName = "[[Dark Sector|DS2]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",16.67,1500},
                {"Credits Cache","Credits",16.67,2000},
                {"Credits Cache","Credits",16.67,2500},
                {"Endo","Endo",16.67,15},
                {"Endo","Endo",16.67,50},
                {"Endo","Endo",16.67,80},
            },
            ["B"] = {
                {"Meso O2","Relic",7.69},
                {"Provoked","Mod",7.69},
                {"Steel Fiber","Mod",7.69},
                {"Serration","Mod",7.69},
                {"Hornet Strike","Mod",7.69},
                {"Fast Deflection","Mod",7.69},
                {"Charged Shell","Mod",7.69},
                {"Vital Sense","Mod",7.69},
                {"Meso T1","Relic",7.69},
                {"Meso D2","Relic",7.69},
                {"Meso Z1","Relic",7.69},
                {"Meso B2","Relic",7.69},
                {"Meso S7","Relic",7.69},
            },
            ["C"] = {
                {"Neo K1","Relic",11.06},
                {"Neo S7","Relic",11.06},
                {"Neo M1","Relic",11.06},
                {"Quickening","Mod",11.28},
                {"Enduring Strike","Mod",11.28},
                {"Neo L1","Relic",11.06},
                {"Neo N8","Relic",11.06},
                {"Neo V7","Relic",11.06},
                {"Neo B5","Relic",11.06},
            },
          },
        },
        { Type = "Survival",
          Tier = "Hard2",
          Name = "Dark Sector 3",
          Alias = "DSSurvival3",
          ShortName = "[[Dark Sector|DS3]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",25,2000},
                {"Credits Cache","Credits",25,2500},
                {"Credits Cache","Credits",25,3000},
                {"Endo","Endo",25,400},
            },
            ["B"] = {
                {"Neo K1","Relic",6.67},
                {"Neo S7","Relic",6.67},
                {"Neo M1","Relic",6.67},
                {"Neo L1","Relic",6.67},
                {"Neo N8","Relic",6.67},
                {"Neo V7","Relic",6.67},
                {"Steel Fiber","Mod",6.67},
                {"Stretch","Mod",6.67},
                {"Serration","Mod",6.67},
                {"Hell's Chamber","Mod",6.67},
                {"Hornet Strike","Mod",6.67},
                {"Flow","Mod",6.67},
                {"Split Chamber","Mod",6.67},
                {"Stabilizer","Mod",6.67},
                {"Neo B5","Relic",6.67},
            },
            ["C"] = {
                {"Axi V7","Relic",9.68},
                {"Axi A3","Relic",9.68},
                {"Axi E2","Relic",9.68},
                {"Enduring Strike","Mod",11.28},
                {"Life Strike","Mod",11.28},
                {"Axi H3","Relic",9.68},
                {"Axi K3","Relic",9.68},
                {"Axi O3","Relic",9.68},
                {"Axi L2","Relic",9.68},
                {"Axi A4","Relic",9.68},
            },
          },
        },
        { Type = "Survival",
          Tier = "Eris",
          Name = "Dark Sector 4",
          Alias = "DSSurvival4",
          ShortName = "[[Dark Sector|DS4]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",25,2000},
                {"Credits Cache","Credits",25,2500},
                {"Credits Cache","Credits",25,3000},
                {"Endo","Endo",25,400},
            },
            ["B"] = {
                {"Neo K1","Relic",14.29},
                {"Neo S7","Relic",14.29},
                {"Neo M1","Relic",14.29},
                {"Neo L1","Relic",14.29},
                {"Neo N8","Relic",14.29},
                {"Neo V7","Relic",14.29},
                {"Neo B5","Relic",14.29},
            },
            ["C"] = {
                {"Axi V7","Relic",11.11},
                {"Axi A3","Relic",11.11},
                {"Axi E2","Relic",11.11},
                {"Life Strike","Mod",11.11},
                {"Axi H3","Relic",11.11},
                {"Axi K3","Relic",11.11},
                {"Axi O3","Relic",11.11},
                {"Axi L2","Relic",11.11},
                {"Axi A4","Relic",11.11},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Alad V",
          Rewards = {
            ["A"] = {
              {"Valkyr Neuroptics Blueprint","Blueprint",38.72},
              {"Valkyr Chassis Blueprint","Blueprint",38.72},
              {"Valkyr Systems Blueprint","Blueprint",22.56},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Ambulas",
          Rewards = {
            ["A"] = {
              {"Trinity Neuroptics Blueprint","Blueprint",38.72},
              {"Trinity Chassis Blueprint","Blueprint",38.72},
              {"Trinity Systems Blueprint","Blueprint",22.56},
 
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Hyena Pack",
          Rewards = {
            ["A"] = {
              {"Loki Neuroptics Blueprint","Blueprint",38.72},
              {"Loki Chassis Blueprint","Blueprint",38.72},
              {"Loki Systems Blueprint","Blueprint",22.56},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Jackal",
          Rewards = {
            ["A"] = {
              {"Rhino Neuroptics Blueprint","Blueprint",38.72},
              {"Rhino Chassis Blueprint","Blueprint",38.72},
              {"Rhino Systems Blueprint","Blueprint",22.56},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Jordas Golem",
          Rewards = {
            ["A"] = {
              {"Atlas Neuroptics Blueprint","Blueprint",38.72},
              {"Atlas Chassis Blueprint","Blueprint",38.72},
              {"Atlas Systems Blueprint","Blueprint",22.56},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Kela De Thaym",
          Rewards = {
            ["A"] = {
              {"Saryn Neuroptics Blueprint","Blueprint",38.72},
              {"Saryn Chassis Blueprint","Blueprint",38.72},
              {"Saryn Systems Blueprint","Blueprint",22.56},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Kril and Vor 1",
          Rewards = {
            ["A"] = {
              {"Miter Barrel","Blueprint",16.67},
              {"Miter Blade","Blueprint",16.67},
              {"Miter Handle","Blueprint",16.67},
              {"Miter Chassis","Blueprint",16.67},
              {"Miter Blueprint","Blueprint",16.67},
              {"Twin Gremlins Blueprint","Blueprint",16.67},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Kril and Vor 2",
          Rewards = {
            ["A"] = {
              {"Frost Neuroptics Blueprint","Blueprint",38.72},
              {"Frost Chassis Blueprint","Blueprint",38.72},
              {"Frost Systems Blueprint","Blueprint",22.56},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Lech Kril",
          Rewards = {
            ["A"] = {
              {"Excalibur Neuroptics Blueprint","Blueprint",38.72},
              {"Excalibur Chassis Blueprint","Blueprint",38.72},
              {"Excalibur Systems Blueprint","Blueprint",22.56},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Lephantis",
          Rewards = {
            ["A"] = {
              {"Nekros Chassis Blueprint","Blueprint",33.33},
              {"Nekros Neuroptics Blueprint","Blueprint",33.33},
              {"Nekros Systems Blueprint","Blueprint",33.33},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Mutalist Alad V",
          Rewards = {
            ["A"] = {
              {"Mesa Chassis Blueprint","Blueprint",38.72},
              {"Mesa Neuroptics Blueprint","Blueprint",38.72},
              {"Mesa Systems Blueprint","Blueprint",22.56},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Phorid",
          Rewards = {
            ["A"] = {
              {"Nyx Neuroptics Blueprint","Blueprint",38.72},
              {"Nyx Chassis Blueprint","Blueprint",38.72},
              {"Nyx Systems Blueprint","Blueprint",22.56},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Raptor",
          Rewards = {
            ["A"] = {
              {"Nova Neuroptics Blueprint","Blueprint",38.72},
              {"Nova Chassis Blueprint","Blueprint",38.72},
              {"Nova Systems Blueprint","Blueprint",22.56},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Sargas Ruk",
          Rewards = {
            ["A"] = {
              {"Ember Neuroptics Blueprint","Blueprint",38.72},
              {"Ember Chassis Blueprint","Blueprint",38.72},
              {"Ember Systems Blueprint","Blueprint",22.56},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Sergeant",
          Rewards = {
            ["A"] = {
              {"Mag Neuroptics Blueprint","Blueprint",38.72},
              {"Mag Chassis Blueprint","Blueprint",38.72},
              {"Mag Systems Blueprint","Blueprint",22.56},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Tyl Regor",
          Rewards = {
            ["A"] = {
              {"Equinox Night Aspect Blueprint","Blueprint",11.28},
              {"Equinox Night Chassis Blueprint","Blueprint",12.91},
              {"Equinox Night Neuroptics Blueprint","Blueprint",12.91},
              {"Equinox Night Systems Blueprint","Blueprint",12.91},
              {"Equinox Day Aspect Blueprint","Blueprint",11.28},
              {"Equinox Day Chassis Blueprint","Blueprint",12.91},
              {"Equinox Day Neuroptics Blueprint","Blueprint",12.91},
              {"Equinox Day Systems Blueprint","Blueprint",12.91},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Vay Hek",
          Rewards = {
            ["A"] = {
              {"Hydroid Neuroptics Blueprint","Blueprint",38.72},
              {"Hydroid Chassis Blueprint","Blueprint",38.72},
              {"Hydroid Systems Blueprint","Blueprint",22.56},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Vor",
          Rewards = {
            ["A"] = {
              {"Seer Blueprint","Blueprint",38.72},
              {"Seer Barrel","Blueprint",38.72},
              {"Seer Receiver","Blueprint",22.56},
            },
          },
        },
        { Type = "Onslaught",
        Tier = "Easy",
        Name = "Sanctuary Onslaught (Easy)",
        Alias = "Onslaught",
        ShortName = "Onslaught",
        Rewards = {
            ["A"] = {
                {"Khora Chassis Blueprint","Blueprint",8.33},
                {"Endo","Endo",9.17,300},
                {"Lith B3","Relic",9.17},
                {"Lith T2","Relic",9.17},
                {"Lith Z1","Relic",9.17},
                {"Lith V5","Relic",9.17},
                {"Lith C2","Relic",9.17},
                {"Lith H2","Relic",9.17},
                {"Lith P1","Relic",9.17},
                {"Corpus Ship Freight Scene","Scene",9.17},
                {"Grineer Sealab Centrifuge Scene","Scene",9.17},
            },
            ["B"] = {
                {"Synthetic Eidolon Shard","Resource",10},
                {"Khora Neuroptics Blueprint","Blueprint",10},
                {"Endo","Endo",10,300},
                {"Meso D2","Relic",10},
                {"Meso Z1","Relic",10},
                {"Meso T1","Relic",10},
                {"Meso B2","Relic",10},
                {"Meso S7","Relic",10},
                {"Meso O2","Relic",10},
                {"Grineer Settlement Artillery Scene","Scene",10},
            },
            ["C"] = {
                {"Khora Systems Blueprint","Blueprint",5.64},
                {"Khora Blueprint","Blueprint",5.64},
                {"Endo","Endo",15.49,600},
                {"Neo S7","Relic",5.64},
                {"Neo K1","Relic",15.49},
                {"Neo L1","Relic",5.64},
                {"Neo M1","Relic",15.49},
                {"Neo N8","Relic",15.49},
                {"Neo V7","Relic",15.49},
            },
          },
        },
        { Type = "Onslaught",
        Tier = "Hard",
        Name = "Sanctuary Onslaught (Hard)",
        Alias = "Onslaught",
        ShortName = "Elite Onslaught",
        Rewards = {
            ["A"] = {
                {"Endo","Endo",9.48,400},
                {"Lith B3 (Radiant)","Relic",9.48},
                {"Lith V5 (Radiant)","Relic",9.48},
                {"Lith Z1 (Radiant)","Relic",9.48},
                {"Lith T2 (Radiant)","Relic",9.48},
                {"Lith C2 (Radiant)","Relic",9.48},
                {"Lith H2 (Radiant)","Relic",9.48},
                {"Lith P1 (Radiant)","Relic",9.48},
                {"Lato Vandal Receiver","Blueprint",2.01},
                {"Kuva Fortress Crevice Scene","Scene",4.42},
                {"Lua Balcony Scene","Scene",4.42},
                {"Meso D2 (Radiant)","Relic",4.42},
                {"Meso O2 (Radiant)","Relic",4.42},
                {"Meso Z1 (Radiant)","Relic",4.42},
            },
            ["B"] = {
                {"Synthetic Eidolon Shard","Resource",18.97},
                {"Endo","Endo",18.97,400},
                {"Meso T1 (Radiant)","Relic",18.97},
                {"Meso B2 (Radiant)","Relic",18.97},
                {"Braton Vandal Barrel","Blueprint",4.42},
                {"Braton Vandal Receiver","Blueprint",4.42},
                {"Lato Vandal Blueprint","Blueprint",2.01},
                {"Neo S7 (Radiant)","Relic",4.42},
                {"Neo K1 (Radiant)","Relic",4.42},
                {"Neo L1 (Radiant)","Relic",4.42},
            },
            ["C"] = {
                {"Endo","Endo",18.97,750},
                {"Neo M1 (Radiant)","Relic",18.97},
                {"Neo N8 (Radiant)","Relic",18.97},
                {"Neo V7 (Radiant)","Relic",18.97},
                {"Braton Vandal Stock","Blueprint",2.46},
                {"Braton Vandal Blueprint","Blueprint",2.01},
                {"Lato Vandal Barrel","Blueprint",2.46},
                {"Peculiar Bloom","Mod",2.46},
                {"Peculiar Growth","Mod",2.46},
                {"Axi A4 (Radiant)","Relic",2.46},
                {"Axi E2 (Radiant)","Relic",2.46},
                {"Axi H3 (Radiant)","Relic",2.46},
                {"Axi O3 (Radiant)","Relic",2.46},
                {"Axi L2 (Radiant)","Relic",2.46},
            },
          },
        },
        { Type = "Conclave",
            Tier = "All",
            Name = "Mission Reward",
            Alias = "ConclaveMission",
            Rewards = {
                ["A"] = {
                    {"Endo","Endo",8.33,400},
                    {"Blind Shot","Mod",2.48},
                    {"Hydraulic Barrel","Mod",2.48},
                    {"Lucky Shot","Mod",2.48},
                    {"Hydraulic Gauge","Mod",2.48},
                    {"Hydraulic Chamber","Mod",2.48},
                    {"Feathered Arrows","Mod",2.48},
                    {"Heightened Reflexes","Mod",2.48},
                    {"Hastened Steps","Mod",2.48},
                    {"Adrenaline Boost","Mod",2.48},
                    {"Vital Systems Bypass","Mod",2.48},
                    {"Secondary Wind","Mod",2.48},
                    {"Deft Tempo","Mod",2.48},
                    {"Plan B","Mod",2.48},
                    {"Kill Switch","Mod",2.48},
                    {"Gorgon Frenzy","Mod",2.48},
                    {"Grinloked","Mod",2.48},
                    {"Double Tap","Mod",2.48},
                    {"Triple Tap","Mod",2.48},
                    {"Final Tap","Mod",2.48},
                    {"Directed Convergence","Mod",2.48},
                    {"Sudden Justice","Mod",2.48},
                    {"Focused Acceleration","Mod",2.48},
                    {"Measured Burst","Mod",2.48},
                    {"Heavy Warhead","Mod",2.48},
                    {"Final Act","Mod",2.48},
                    {"Tactical Retreat","Mod",2.48},
                    {"Mortal Conduct","Mod",2.48},
                    {"Soaring Strike","Mod",2.48},
                    {"Emergent Aftermath","Mod",2.48},
                    {"Static Alacrity","Mod",2.48},
                    {"Thundermiter","Mod",2.48},
                    {"Shrapnel Rounds","Mod",2.48},
                    {"Ambush Optics","Mod",2.48},
                    {"Skull Shots","Mod",2.48},
                    {"Brain Storm","Mod",2.48},
                    {"Draining Gloom","Mod",2.48},
                    {"Precision Munition","Mod",2.48},
                },
                ["B"] = {
                    {"Alloy Plate","Resource",12.65,400},
                    {"Cryotic","Resource",12.65,600},
                    {"Ferrite","Resource",12.65,400},
                    {"Nano Spores","Resource",12.65,500},
                    {"Polymer Bundle","Resource",12.65,500},
                    {"Salvage","Resource",12.65,600},
                    {"Circuits","Resource",7.37,100},
                    {"Plastids","Resource",7.37,120},
                    {"Rubedo","Resource",7.37,100},
                    {"Argon Crystal","Resource",0.25},
                    {"Control Module","Resource",0.25},
                    {"Gallium","Resource",0.25},
                    {"Morphics","Resource",0.25},
                    {"Neural Sensors","Resource",0.25},
                    {"Neurodes","Resource",0.25},
                    {"Orokin Cell","Resource",0.25},
                    {"Forma Blueprint","Blueprint",0.25},
                },
            },
        },
        { Type = "Nightmare",
          Tier = "Easy",
          Rewards = {
            ["A"] = {
              {"Ice Storm","Mod",18.97},
              {"Stunning Speed","Mod",18.97},
              {"Hammer Shot","Mod",1.01},
              {"Wildfire","Mod",18.97},
              {"Accelerated Blast","Mod",18.97},
              {"Blaze","Mod",1.01},
              {"Chilling Reload","Mod",22.11},
            },
            ["B"] = {},
            ["C"] = {},
          },
        },
        { Type = "Nightmare",
          Tier = "Medium",
          Rewards = {
            ["B"] = {
              {"Drifting Contact","Mod",22.56},
              {"Seeking Fury","Mod",15.49},
              {"Armored Agility","Mod",15.49},
              {"Shred","Mod",15.49},
              {"Rending Strike","Mod",15.49},
              {"Fortitude","Mod",15.49},
            },
            ["A"] = {},
            ["C"] = {},
          },
        },
        { Type = "Nightmare",
          Tier = "Hard",
          Rewards = {
            ["C"] = {
              {"Streamlined Form","Mod",22.56},
              {"Animal Instinct","Mod",15.49},
              {"Vigor","Mod",15.49},
              {"Lethal Torrent","Mod",15.49},
              {"Focus Energy","Mod",15.49},
              {"Constitution","Mod",15.49},
            },
            ["B"] = {},
            ["A"] = {},
          },
        },
        { Type = "Event",
          Tier = "Razorback",
          Name = "[[Razorback Armada]]",
          Alias = "Razorback",
          Rewards = {
            ["A"] = {
              {"Gorgon Wraith Blueprint","Blueprint",18.97},
              {"Gorgon Wraith Barrel","Blueprint",18.97},
              {"Gorgon Wraith Receiver","Blueprint",18.97},
              {"Gorgon Wraith Stock","Blueprint",18.97},
              {"Bore","Mod",5.53},
              {"Piercing Caliber","Mod",5.53},
              {"Breach Loader","Mod",5.53},
              {"Auger Strike","Mod",5.53},
              {"Magma Chamber","Mod",1.01},
              {"Searing Steel","Mod",1.01},
            },
          },
        },
        { Type = "Event",
          Tier = "Fomorian",
          Name = "Fomorian Sabotage",
          Alias = "Fomorian",
          Rewards = {
            ["A"] = {
              {"Endo","Endo",38.72,400},
              {"Imperator Vandal Barrel","Blueprint",11.28},
              {"Imperator Vandal Receiver","Blueprint",11.28},
              {"Imperator Vandal Blueprint","Blueprint",38.72},
            },
          },
        },
        { Type = "Event",
          Tier = "The Cicero Crisis",
          Name = "[[The Cicero Crisis]]",
          Alias = "The Cicero Crisis",
          Rewards = {
            ["A"] = {
              {"Malignant Force","Mod",},
              {"Toxic Barrage","Mod",},
              {"Pistol Pestilence","Mod",},
              {"Virulent Scourge","Mod",},
            },
          },
        },
        { Type = "Event",
          Tier = "Tethra's Doom",
          Name = "[[Tethra's Doom]]",
          Alias = "Tethra's Doom",
          Rewards = {
            ["A"] = {
              {"High Voltage","Mod",},
              {"Shell Shock","Mod",},
              {"Jolt","Mod",},
              {"Voltaic Strike","Mod",},
            },
          },
        },
        { Type = "Event",
          Tier = "Gate Crash",
          Name = "[[Operation: Gate Crash]]",
          Alias = "Gate Crash",
          Rewards = {
            ["A"] = {
              {"Fanged Fusillade","Mod",},
              {"Sweeping Serration","Mod",},
              {"Maim","Mod",},
              {"Buzz Kill","Mod",},
            },
          },
        },
        { Type = "Event",
          Tier = "Mutalist Incursions",
          Name = "[[Operation: Mutalist Incursions]]",
          Alias = "Mutalist Incursions",
          Rewards = {
            ["A"] = {
              {"Piercing Caliber","Mod",},
              {"Breach Loader","Mod",},
              {"Bore","Mod",},
              {"Auger Strike","Mod",},
              {"High Voltage","Mod",},
              {"Shell Shock","Mod",},
              {"Jolt","Mod",},
              {"Voltaic Strike","Mod",},
            },
          },
        },
        { Type = "Event",
          Tier = "Eyes of Blight",
          Name = "[[Operation: Eyes of Blight]]",
          Alias = "Eyes of Blight",
          Rewards = {
            ["A"] = {
              {"Magma Chamber","Mod",},
              {"Searing Steel","Mod",},
            },
          },
        },
        { Type = "Event",
          Tier = "Ambulas Reborn",
          Name = "[[Operation: Ambulas Reborn]]",
          Alias = "Ambulas Reborn",
          Rewards = {
            ["A"] = {
              {"Avenging Truth","Mod",},
              {"Entropy Detonation","Mod",},
              {"Stockpiled Blight","Mod",},
              {"Voltage Sequence","Mod",},
              {"Neutralizing Justice","Mod",},
              {"Disarming Purity","Mod",},
              {"Aviator","Mod",},
              {"Sacrifice","Mod",},
              {"Fulmination","Mod",},
            },
          },
        },
        { Type = "Event",
          Tier = "Plague Star",
          Name = "[[Operation: Plague Star]]",
          Alias = "Plague Star",
          Rewards = {
            ["A"] = {
              {"Sacrifice","Mod",},
              {"Fulmination","Mod",},
            },
          },
        },
       { Type = "Bounty",
        Tier = "5-15-1",
        Name = "5-15, Stage 1",
        Alias = "Bounty1-1",
        ShortName = "5-15",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Redirection","Mod",20},
                {"Oxium","Resource",20,100},
                {"Credits Cache","Credits",20,1500},
                {"Endo","Endo",20,50},
                {"Iradite","Resource",20,15},
            },
            ["B"] = {
                {"Pressure Point","Mod",20},
                {"Cryotic","Resource",20,100},
                {"Credits Cache","Credits",20,1500},
                {"Endo","Endo",20,50},
                {"Grokdrul","Resource",20,15},
            },
            ["C"] = {
                {"Vitality","Mod",20},
                {"Plastids","Resource",20,200},
                {"Credits Cache","Credits",20,1500},
                {"Endo","Endo",20,50},
                {"Nistlepod","Resource",20,15},
            },
          },
        },
        { Type = "Bounty",
        Tier = "5-15-2",
        Name = "5-15, Stage 2, Stage 3 of 4, and Stage 3 of 5",
        Alias = "Bounty1-2",
        ShortName = "5-15",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Redirection","Mod",15.49},
                {"Oxium","Resource",15.49,100},
                {"Credits Cache","Credits",15.49,1500},
                {"Endo","Endo",15.49,50},
                {"Iradite","Resource",15.49,15},
                {"Gara Chassis Blueprint","Blueprint",7.52},
                {"Point Blank","Mod",7.52},
                {"Streamline","Mod",7.52},
            },
            ["B"] = {
                {"Pressure Point","Mod",15.49},
                {"Cryotic","Resource",15.49,100},
                {"Credits Cache","Credits",15.49,1500},
                {"Endo","Endo",15.49,50},
                {"Grokdrul","Resource",15.49,15},
                {"Gara Chassis Blueprint","Blueprint",7.52},
                {"Hornet Strike","Mod",7.52},
                {"Stretch","Mod",7.52},
            },
            ["C"] = {
                {"Vitality","Mod",15.49},
                {"Plastids","Resource",15.49,200},
                {"Credits Cache","Credits",15.49,1500},
                {"Endo","Endo",15.49,50},
                {"Nistlepod","Resource",15.49,15},
                {"Gara Chassis Blueprint","Blueprint",7.52},
                {"Point Blank","Mod",7.52},
                {"Intensify","Mod",7.52},
            },
          },
        },
        { Type = "Bounty",
        Tier = "5-15-3",
        Name = "5-15, Stage 4 of 5",
        Alias = "Bounty1-3",
        ShortName = "5-15",
        Rewards = {
            ["A"] = {
                {"Redirection","Mod",15.18},
                {"Oxium","Resource",15.18,100},
                {"Credits Cache","Credits",15.18,1500},
                {"Endo","Endo",15.18,50},
                {"Iradite","Resource",15.18,15},
                {"Gara Chassis Blueprint","Blueprint",7.37},
                {"Point Blank","Mod",7.37},
                {"Streamline","Mod",7.37},
                {"Morphics","Resource",2.01,2},
            },
            ["B"] = {
                {"Pressure Point","Mod",15.18},
                {"Cryotic","Resource",15.18,100},
                {"Credits Cache","Credits",15.18,1500},
                {"Endo","Endo",15.18,50},
                {"Grokdrul","Resource",15.18,15},
                {"Gara Chassis Blueprint","Blueprint",7.37},
                {"Hornet Strike","Mod",7.37},
                {"Stretch","Mod",7.37},
                {"Morphics","Resource",2.01,2},
            },
            ["C"] = {
                {"Vitality","Mod",15.18},
                {"Plastids","Resource",15.18,200},
                {"Credits Cache","Credits",15.18,1500},
                {"Endo","Endo",15.18,50},
                {"Nistlepod","Resource",15.18,15},
                {"Gara Chassis Blueprint","Blueprint",7.37},
                {"Point Blank","Mod",7.37},
                {"Intensify","Mod",7.37},
                {"Gallium","Resource",2.01,2},
            },
          },
        },
        { Type = "Bounty",
        Tier = "5-15-F",
        Name = "5-15, Final Stage",
        Alias = "Bounty1-F",
        ShortName = "5-15",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Gara Chassis Blueprint","Blueprint",30.56},
                {"Point Blank","Mod",30.56},
                {"Streamline","Mod",30.56},
                {"Morphics","Resource",8.33,2},
            },
            ["B"] = {
                {"Gara Chassis Blueprint","Blueprint",30.56},
                {"Hornet Strike","Mod",30.56},
                {"Stretch","Mod",30.56},
                {"Morphics","Resource",8.33,2},
            },
            ["C"] = {
                {"Gara Chassis Blueprint","Blueprint",30.56},
                {"Point Blank","Mod",30.56},
                {"Intensify","Mod",30.56},
                {"Gallium","Resource",8.33,2},
            },
          },
        },
        { Type = "Bounty",
        Tier = "10-30-1",
        Name = "10-30, Stage 1",
        Alias = "Bounty2-1",
        ShortName = "10-30",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Steel Fiber","Mod",25},
                {"Oxium","Resource",25,200},
                {"Credits Cache","Credits",25,2500},
                {"Endo","Endo",25,100},
            },
            ["B"] = {
                {"Energy Inversion","Mod",25},
                {"Cryotic","Resource",25,200},
                {"Credits Cache","Credits",25,2500},
                {"Endo","Endo",25,100},
            },
            ["C"] = {
                {"Point Strike","Mod",25},
                {"Circuits","Resource",25,300},
                {"Credits Cache","Credits",25,2500},
                {"Endo","Endo",25,100},
            },
          },
        },
        { Type = "Bounty",
        Tier = "10-30-2",
        Name = "10-30, Stage 2, Stage 3 of 4, and Stage 3 of 5",
        Alias = "Bounty2-2",
        ShortName = "10-30",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Steel Fiber","Mod",15.08},
                {"Oxium","Resource",15.08,200},
                {"Credits Cache","Credits",15.08,2500},
                {"Endo","Endo",15.08,100},
                {"Gara Systems Blueprint","Blueprint",9.52},
                {"Charged Chamber","Mod",9.52},
                {"Burning Wasp","Mod",9.52},
                {"Lith B3","Relic",11.11},
            },
            ["B"] = {
                {"Energy Inversion","Mod",15.08},
                {"Cryotic","Resource",15.08,200},
                {"Credits Cache","Credits",15.08,2500},
                {"Endo","Endo",15.08,100},
                {"Gara Systems Blueprint","Blueprint",9.52},
                {"Speed Trigger","Mod",9.52},
                {"Reaping Spiral","Mod",9.52},
                {"Lith V5","Relic",11.11},
            },
            ["C"] = {
                {"Point Strike","Mod",15.08},
                {"Circuits","Resource",15.08,300},
                {"Credits Cache","Credits",15.08,2500},
                {"Endo","Endo",15.08,100},
                {"Gara Systems Blueprint","Blueprint",9.52},
                {"Enhanced Durability","Mod",9.52},
                {"Grim Fury","Mod",9.52},
                {"Lith T2","Relic",11.11},
            },
          },
        },
        { Type = "Bounty",
        Tier = "10-30-3",
        Name = "10-30, Stage 4 of 5",
        Alias = "Bounty2-3",
        ShortName = "10-30",
        Rewards = {
            ["A"] = {
                {"Steel Fiber","Mod",14.5},
                {"Oxium","Resource",14.5,200},
                {"Credits Cache","Credits",14.5,2500},
                {"Endo","Endo",14.5,100},
                {"Gara Systems Blueprint","Blueprint",9.16},
                {"Charged Chamber","Mod",9.16},
                {"Burning Wasp","Mod",9.16},
                {"Lith B3","Relic",10.69},
                {"Control Module","Resource",3.82,2},
            },
            ["B"] = {
                {"Energy Inversion","Mod",14.5},
                {"Cryotic","Resource",14.5,200},
                {"Credits Cache","Credits",14.5,2500},
                {"Endo","Endo",14.5,100},
                {"Gara Systems Blueprint","Blueprint",9.16},
                {"Speed Trigger","Mod",9.16},
                {"Reaping Spiral","Mod",9.16},
                {"Lith V5","Relic",10.69},
                {"Neural Sensors","Resource",3.82,2},
            },
            ["C"] = {
                {"Point Strike","Mod",14.5},
                {"Circuits","Resource",14.5,300},
                {"Credits Cache","Credits",14.5,2500},
                {"Endo","Endo",14.5,100},
                {"Gara Systems Blueprint","Blueprint",9.16},
                {"Enhanced Durability","Mod",9.16},
                {"Grim Fury","Mod",9.16},
                {"Lith T2","Relic",10.69},
                {"Orokin Cell","Resource",3.82,2},
            },
          },
        },
        { Type = "Bounty",
        Tier = "10-30-F",
        Name = "10-30, Final Stage",
        Alias = "Bounty2-F",
        ShortName = "10-30",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Gara Systems Blueprint","Blueprint",21.82},
                {"Charged Chamber","Mod",21.82},
                {"Burning Wasp","Mod",21.82},
                {"Lith B3","Relic",25.45},
                {"Control Module","Resource",9.09,2},
            },
            ["B"] = {
                {"Gara Systems Blueprint","Blueprint",21.82},
                {"Speed Trigger","Mod",21.82},
                {"Reaping Spiral","Mod",21.82},
                {"Lith V5","Relic",25.45},
                {"Neural Sensors","Resource",9.09,2},
            },
            ["C"] = {
                {"Gara Systems Blueprint","Blueprint",21.82},
                {"Enhanced Durability","Mod",21.82},
                {"Grim Fury","Mod",21.82},
                {"Lith T2","Relic",25.45},
                {"Orokin Cell","Resource",9.09,2},
            },
          },
        },
        { Type = "Bounty",
        Tier = "20-40-1",
        Name = "20-40, Stage 1",
        Alias = "Bounty3-1",
        ShortName = "20-40",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Gladiator Aegis","Mod",27.59},
                {"Madurai Lens","Resource",13.79},
                {"Cetus Wisp","Resource",29.31},
                {"Endo","Endo",29.31,200},
            },
            ["B"] = {
                {"Vigilante Armaments","Mod",35.19},
                {"Vazarin Lens","Resource",14.81},
                {"Unairu Lens","Resource",14.81},
                {"Endo","Endo",35.19,200},
            },
            ["C"] = {
                {"Augur Pact","Mod",35.19},
                {"Naramon Lens","Resource",14.81},
                {"Zenurik Lens","Resource",14.81},
                {"Endo","Endo",35.19,200},
            },
          },
        },
        { Type = "Bounty",
        Tier = "20-40-2",
        Name = "20-40, Stage 2, Stage 3 of 4, and Stage 3 of 5",
        Alias = "Bounty3-2",
        ShortName = "20-40",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Gladiator Aegis","Mod",16.84},
                {"Madurai Lens","Resource",8.42},
                {"Cetus Wisp","Resource",17.89},
                {"Endo","Endo",17.89,200},
                {"Gara Neuroptics Blueprint","Blueprint",8.42},
                {"Augur Accord","Mod",8.42},
                {"Shimmering Blight","Mod",8.42},
                {"Meso D2","Relic",13.68},
            },
            ["B"] = {
                {"Vigilante Armaments","Mod",20.43},
                {"Vazarin Lens","Resource",8.6},
                {"Unairu Lens","Resource",8.6},
                {"Endo","Endo",20.43,200},
                {"Gara Neuroptics Blueprint","Blueprint",8.6},
                {"Gladiator Might","Mod",8.6},
                {"Fracturing Wind","Mod",9.68},
                {"Meso Z1","Relic",15.05},
            },
            ["C"] = {
                {"Augur Pact","Mod",20.21},
                {"Naramon Lens","Resource",8.51},
                {"Zenurik Lens","Resource",8.51},
                {"Endo","Endo",20.21,200},
                {"Gara Neuroptics Blueprint","Blueprint",9.57},
                {"Vigilante Fervor","Mod",8.51},
                {"Swirling Tiger","Mod",8.51},
                {"Meso B2","Relic",15.96},
            },
          },
        },
        { Type = "Bounty",
        Tier = "20-40-3",
        Name = "20-40, Stage 4 of 5",
        Alias = "Bounty3-3",
        ShortName = "20-40",
        Rewards = {
            ["A"] = {
                {"Gladiator Aegis","Mod",16.49},
                {"Madurai Lens","Resource",8.25},
                {"Cetus Wisp","Resource",17.53},
                {"Endo","Endo",17.53,200},
                {"Gara Neuroptics Blueprint","Blueprint",8.25},
                {"Augur Accord","Mod",8.25},
                {"Shimmering Blight","Mod",8.25},
                {"Meso D2","Relic",13.4},
                {"Vigilante Supplies","Mod",2.06},
            },
            ["B"] = {
                {"Vigilante Armaments","Mod",20},
                {"Vazarin Lens","Resource",8.42},
                {"Unairu Lens","Resource",8.42},
                {"Endo","Endo",20,200},
                {"Gara Neuroptics Blueprint","Blueprint",8.42},
                {"Gladiator Might","Mod",8.42},
                {"Fracturing Wind","Mod",9.47},
                {"Meso Z1","Relic",14.74},
                {"Augur Seeker","Mod",2.11},
            },
            ["C"] = {
                {"Augur Pact","Mod",19.79},
                {"Naramon Lens","Resource",8.33},
                {"Zenurik Lens","Resource",8.33},
                {"Endo","Endo",19.79,200},
                {"Gara Neuroptics Blueprint","Blueprint",9.38},
                {"Vigilante Fervor","Mod",8.33},
                {"Swirling Tiger","Mod",8.33},
                {"Meso B2","Relic",15.63},
                {"Gladiator Vice","Mod",2.08},
            },
          },
        },
        { Type = "Bounty",
        Tier = "20-40-F",
        Name = "20-40, Final Stage",
        Alias = "Bounty3-F",
        ShortName = "20-40",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Gara Neuroptics Blueprint","Blueprint",20.51},
                {"Augur Accord","Mod",20.51},
                {"Shimmering Blight","Mod",20.51},
                {"Meso D2","Relic",33.33},
                {"Vigilante Supplies","Mod",5.13},
            },
            ["B"] = {
                {"Gara Neuroptics Blueprint","Blueprint",19.51},
                {"Gladiator Might","Mod",19.51},
                {"Fracturing Wind","Mod",21.95},
                {"Meso Z1","Relic",34.15},
                {"Augur Seeker","Mod",4.88},
            },
            ["C"] = {
                {"Gara Neuroptics Blueprint","Blueprint",21.43},
                {"Vigilante Fervor","Mod",19.05},
                {"Swirling Tiger","Mod",19.05},
                {"Meso B2","Relic",35.71},
                {"Gladiator Vice","Mod",4.76},
            },
          },
        },
        { Type = "Bounty",
        Tier = "30-50-1",
        Name = "30-50, Stage 1",
        Alias = "Bounty4-1",
        ShortName = "30-50",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Gladiator Rush","Mod",35.19},
                {"Unairu Lens","Resource",14.81},
                {"Madurai Lens","Resource",14.81},
                {"Endo","Endo",35.19,300},
            },
            ["B"] = {
                {"Vigilante Vigor","Mod",35.19},
                {"Zenurik Lens","Resource",14.81},
                {"Vazarin Lens","Resource",14.81},
                {"Endo","Endo",35.19,300},
            },
            ["C"] = {
                {"Augur Message","Mod",29.31},
                {"Kuva","Resource",27.59,100},
                {"Naramon Lens","Resource",13.79},
                {"Endo","Endo",29.31,300},
            },
          },
        },
        { Type = "Bounty",
        Tier = "30-50-2",
        Name = "30-50, Stage 2, Stage 3 of 4, and Stage 3 of 5",
        Alias = "Bounty4-2",
        ShortName = "30-50",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Gladiator Rush","Mod",20.21},
                {"Unairu Lens","Resource",8.51},
                {"Madurai Lens","Resource",8.51},
                {"Endo","Endo",20.21,300},
                {"Cetus Wisp","Resource",9.57},
                {"Augur Reach","Mod",8.51},
                {"Eleventh Storm","Mod",8.51},
                {"Neo L1","Relic",15.96},
            },
            ["B"] = {
                {"Vigilante Vigor","Mod",20.21},
                {"Zenurik Lens","Resource",8.51},
                {"Vazarin Lens","Resource",8.51},
                {"Endo","Endo",20.21,300},
                {"Cetus Wisp","Resource",9.57},
                {"Gladiator Resolve","Mod",8.51},
                {"Gemini Cross","Mod",8.51},
                {"Neo N8","Relic",15.96},
            },
            ["C"] = {
                {"Augur Message","Mod",17.71},
                {"Kuva","Resource",16.67,100},
                {"Naramon Lens","Resource",8.33},
                {"Endo","Endo",17.71,300},
                {"Cetus Wisp","Resource",8.33},
                {"Vigilante Pursuit","Mod",8.33},
                {"Sinking Talon","Mod",8.33},
                {"Neo V7","Relic",14.58},
            },
          },
        },
        { Type = "Bounty",
        Tier = "30-50-3",
        Name = "30-50, Stage 4 of 5",
        Alias = "Bounty4-3",
        ShortName = "30-50",
        Rewards = {
            ["A"] = {
                {"Gladiator Rush","Mod",19.79},
                {"Unairu Lens","Resource",8.33},
                {"Madurai Lens","Resource",8.33},
                {"Endo","Endo",19.79,300},
                {"Cetus Wisp","Resource",9.38},
                {"Augur Reach","Mod",8.33},
                {"Eleventh Storm","Mod",8.33},
                {"Neo L1","Relic",15.63},
                {"Vigilante Offense","Mod",2.08},
            },
            ["B"] = {
                {"Vigilante Vigor","Mod",19.79},
                {"Zenurik Lens","Resource",8.33},
                {"Vazarin Lens","Resource",8.33},
                {"Endo","Endo",19.79,300},
                {"Cetus Wisp","Resource",9.38},
                {"Gladiator Resolve","Mod",8.33},
                {"Gemini Cross","Mod",8.33},
                {"Neo N8","Relic",15.63},
                {"Augur Secrets","Mod",2.08},
            },
            ["C"] = {
                {"Augur Message","Mod",17.35},
                {"Kuva","Resource",16.33,100},
                {"Naramon Lens","Resource",8.16},
                {"Endo","Endo",17.35,300},
                {"Cetus Wisp","Resource",8.16},
                {"Vigilante Pursuit","Mod",8.16},
                {"Sinking Talon","Mod",8.16},
                {"Neo V7","Relic",14.29},
                {"Gladiator Finesse","Mod",2.04},
            },
          },
        },
        { Type = "Bounty",
        Tier = "30-50-F",
        Name = "30-50, Final Stage",
        Alias = "Bounty4-F",
        ShortName = "30-50",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Cetus Wisp","Resource",21.43},
                {"Augur Reach","Mod",19.05},
                {"Eleventh Storm","Mod",19.05},
                {"Neo L1","Relic",35.71},
                {"Vigilante Offense","Mod",4.76},
            },
            ["B"] = {
                {"Cetus Wisp","Resource",21.43},
                {"Gladiator Resolve","Mod",19.05},
                {"Gemini Cross","Mod",19.05},
                {"Neo N8","Relic",35.71},
                {"Augur Secrets","Mod",4.76},
            },
            ["C"] = {
                {"Cetus Wisp","Resource",20},
                {"Vigilante Pursuit","Mod",20},
                {"Sinking Talon","Mod",20},
                {"Neo V7","Relic",35},
                {"Gladiator Finesse","Mod",5},
            },
          },
        },
        { Type = "Bounty",
        Tier = "40-60-1",
        Name = "40-60, Stage 1",
        Alias = "Bounty5-1",
        ShortName = "40-60",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Breath Of The Eidolon","Resource",50,5},
                {"Endo","Endo",50,400},
            },
            ["B"] = {
                {"Breath Of The Eidolon","Resource",50,5},
                {"Endo","Endo",50,400},
            },
            ["C"] = {
                {"Breath Of The Eidolon","Resource",50,5},
                {"Endo","Endo",50,400},
            },
          },
        },
        { Type = "Bounty",
        Tier = "40-60-2",
        Name = "40-60, Stage 2, Stage 3 of 4, and Stage 3 of 5",
        Alias = "Bounty5-2",
        ShortName = "40-60",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Breath Of The Eidolon","Resource",21.74,5},
                {"Endo","Endo",21.74,400},
                {"Cetus Wisp","Resource",17.39,2},
                {"Kuva","Resource",6.09,300},
                {"Axi K3","Relic",33.04},
            },
            ["B"] = {
                {"Breath Of The Eidolon","Resource",21.74,5},
                {"Endo","Endo",21.74,400},
                {"Cetus Wisp","Resource",17.39,2},
                {"Kuva","Resource",6.09,300},
                {"Axi O3","Relic",33.04},
            },
            ["C"] = {
                {"Breath Of The Eidolon","Resource",21.74,5},
                {"Endo","Endo",21.74,400},
                {"Cetus Wisp","Resource",17.39,2},
                {"Kuva","Resource",6.09,300},
                {"Axi L2","Relic",33.04},
            },
          },
        },
        { Type = "Bounty",
        Tier = "40-60-3",
        Name = "40-60, Stage 4 of 5",
        Alias = "Bounty5-3",
        ShortName = "40-60",
        Rewards = {
            ["A"] = {
                {"Breath Of The Eidolon","Resource",18.12,5},
                {"Endo","Endo",18.12,400},
                {"Cetus Wisp","Resource",14.49,2},
                {"Kuva","Resource",5.07,300},
                {"Axi K3","Relic",27.54},
                {"Furax Wraith Left Gauntlet","Blueprint",5.8},
                {"Carving Mantis","Mod",5.8},
                {"Eidolon Lens Blueprint","Blueprint",5.07},
            },
            ["B"] = {
                {"Breath Of The Eidolon","Resource",18.12,5},
                {"Endo","Endo",18.12,400},
                {"Cetus Wisp","Resource",14.49,2},
                {"Kuva","Resource",5.07,300},
                {"Axi O3","Relic",27.54},
                {"Furax Wraith Right Gauntlet","Blueprint",5.8},
                {"Swooping Falcon","Mod",5.8},
                {"Eidolon Lens Blueprint","Blueprint",5.07},
            },
            ["C"] = {
                {"Breath Of The Eidolon","Resource",18.12,5},
                {"Endo","Endo",18.12,400},
                {"Cetus Wisp","Resource",14.49,2},
                {"Kuva","Resource",5.07,300},
                {"Axi L2","Relic",27.54},
                {"Furax Wraith Blueprint","Blueprint",5.8},
                {"Twirling Spire","Mod",5.8},
                {"Eidolon Lens Blueprint","Blueprint",5.07},
            },
          },
        },
        { Type = "Bounty",
        Tier = "40-60-F",
        Name = "40-60, Final Stage",
        Alias = "Bounty5-F",
        ShortName = "40-60",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Cetus Wisp","Resource",22.73,2},
                {"Kuva","Resource",7.95,300},
                {"Axi K3","Relic",43.18},
                {"Furax Wraith Left Gauntlet","Blueprint",9.09},
                {"Carving Mantis","Mod",9.09},
                {"Eidolon Lens Blueprint","Blueprint",7.95},
            },
            ["B"] = {
                {"Cetus Wisp","Resource",22.73,2},
                {"Kuva","Resource",7.95,300},
                {"Axi O3","Relic",43.18},
                {"Furax Wraith Right Gauntlet","Blueprint",9.09},
                {"Swooping Falcon","Mod",9.09},
                {"Eidolon Lens Blueprint","Blueprint",7.95},
            },
            ["C"] = {
                {"Cetus Wisp","Resource",22.73,2},
                {"Kuva","Resource",7.95,300},
                {"Axi L2","Relic",43.18},
                {"Furax Wraith Blueprint","Blueprint",9.09},
                {"Twirling Spire","Mod",9.09},
                {"Eidolon Lens Blueprint","Blueprint",7.95},
            },
          },
        },
        { Type = "Ghoul Bounty",
        Tier = "15-25-1",
        Name = "15-25, Stage 1",
        Alias = "GhoulBounty1-1",
        ShortName = "15-25",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Endo","Endo",33.33,100},
                {"Lith T2","Relic",33.33},
                {"Hunter Adrenaline","Mod",33.33},
            },
          },
        },
        { Type = "Ghoul Bounty",
        Tier = "15-25-2",
        Name = "15-25, Stage 2, Stage 3 of 4, and Stage 3 of 5",
        Alias = "GhoulBounty1-2",
        ShortName = "15-25",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Endo","Endo",11.74,100},
                {"Lith T2","Relic",11.74},
                {"Hunter Adrenaline","Mod",11.74},
                {"Encrypted Journal Fragment","Fragments",18.78},
                {"Hunter Munitions","Mod",9.39},
                {"Stubba Blueprint","Blueprint",4.69},
                {"Cetus Wisp","Resource",9.39},
                {"Breath Of The Eidolon","Resource",4.69,5},
                {"Lith P1","Relic",17.84},
            },
          },
        },
        { Type = "Ghoul Bounty",
        Tier = "15-25-3",
        Name = "15-25, Stage 4 of 5",
        Alias = "GhoulBounty1-3",
        ShortName = "15-25",
        Rewards = {
            ["A"] = {
                {"Endo","Endo",10.29,100},
                {"Lith T2","Relic",10.29},
                {"Hunter Adrenaline","Mod",10.29},
                {"Encrypted Journal Fragment","Fragments",16.46},
                {"Hunter Munitions","Mod",8.23},
                {"Stubba Blueprint","Blueprint",4.12},
                {"Cetus Wisp","Resource",8.23},
                {"Breath Of The Eidolon","Resource",4.12,5},
                {"Lith P1","Relic",15.64},
                {"Hunter Track","Mod",8.23},
                {"Nitain Extract","Resource",4.12},
            },
          },
        },
        { Type = "Ghoul Bounty",
        Tier = "15-25-F",
        Name = "15-25, Final Stage",
        Alias = "GhoulBounty1-F",
        ShortName = "15-25",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Encrypted Journal Fragment","Fragments",23.81},
                {"Hunter Munitions","Mod",11.9},
                {"Stubba Blueprint","Blueprint",5.95},
                {"Cetus Wisp","Resource",11.9},
                {"Breath Of The Eidolon","Resource",5.95,5},
                {"Lith P1","Relic",22.62},
                {"Hunter Track","Mod",11.9},
                {"Nitain Extract","Resource",5.95},
            },
          },
        },
        { Type = "Ghoul Bounty",
        Tier = "40-50-1",
        Name = "40-50, Stage 1",
        Alias = "GhoulBounty2-1",
        ShortName = "40-50",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Endo","Endo",33.33,300},
                {"Neo V7","Relic",33.33},
                {"Hunter Recovery","Mod",33.33},
            },
          },
        },
        { Type = "Ghoul Bounty",
        Tier = "40-50-2",
        Name = "40-50, Stage 2, Stage 3 of 4, and Stage 3 of 5",
        Alias = "GhoulBounty2-2",
        ShortName = "40-50",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Endo","Endo",11.74,300},
                {"Neo V7","Relic",11.74},
                {"Hunter Recovery","Mod",11.74},
                {"Encrypted Journal Fragment","Fragments",18.78},
                {"Hunter Synergy","Mod",9.39},
                {"Quartakk Blueprint","Blueprint",4.69},
                {"Cetus Wisp","Resource",9.39},
                {"Breath Of The Eidolon","Resource",4.69,5},
                {"Neo B5","Relic",17.84},
            },
          },
        },
        { Type = "Ghoul Bounty",
        Tier = "40-50-3",
        Name = "40-50, Stage 4 of 5",
        Alias = "GhoulBounty2-3",
        ShortName = "40-50",
        Rewards = {
            ["A"] = {
                {"Endo","Endo",10.29,300},
                {"Neo V7","Relic",10.29},
                {"Hunter Recovery","Mod",10.29},
                {"Encrypted Journal Fragment","Fragments",16.46},
                {"Hunter Synergy","Mod",8.23},
                {"Quartakk Blueprint","Blueprint",4.12},
                {"Cetus Wisp","Resource",8.23},
                {"Breath Of The Eidolon","Resource",4.12,5},
                {"Neo B5","Relic",15.64},
                {"Hunter Command","Mod",8.23},
                {"Nitain Extract","Resource",4.12},
            },
          },
        },
        { Type = "Ghoul Bounty",
        Tier = "40-50-F",
        Name = "40-50, Final Stage",
        Alias = "GhoulBounty2-F",
        ShortName = "40-50",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Encrypted Journal Fragment","Fragments",23.81},
                {"Hunter Synergy","Mod",11.9},
                {"Quartakk Blueprint","Blueprint",5.95},
                {"Cetus Wisp","Resource",11.9},
                {"Breath Of The Eidolon","Resource",5.95,5},
                {"Neo B5","Relic",22.62},
                {"Hunter Command","Mod",11.9},
                {"Nitain Extract","Resource",5.95},
            },
          },
        },
        { Type = "Incursions",
          Tier = "PoE",
          Rewards = {
            ["A"] = {
              {"Credits Cache","Credits",12.65,1000},
              {"Credits Cache","Credits",12.65,1500},
              {"Iradite","Resource",12.65,5},
              {"Grokdrul","Resource",12.65,5},
              {"Nistlepod","Resource",12.65,5},
              {"Maprico","Resource",2.01},
              {"Endo","Endo",12.65,15},
              {"Spinning Needle","Mod",2.01},
              {"Eleventh Storm","Mod",2.01},
              {"Tempo Royale","Mod",1.01},
              {"Molten Impact","Mod",2.01},
              {"North Wind","Mod",2.01},
              {"Shocking Touch","Mod",2.01},
              {"Fever Strike","Mod",2.01},
              {"Heated Charge","Mod",2.01},
              {"Deep Freeze","Mod",2.01},
              {"Convulsion","Mod",2.01},
              {"Pathogen Rounds","Mod",2.01},
              {"Target Acquired","Mod",1.01},
            },
            ["B"] = {
              {"Credits Cache","Credits",12.65,2000},
              {"Credits Cache","Credits",12.65,2500},
              {"Endo","Endo",12.65,50},
              {"Iradite","Resource",12.65,10},
              {"Grokdrul","Resource",12.65,10},
              {"Nistlepod","Resource",12.65,10},
              {"Maprico","Resource",1.84,2},
              {"Homing Fang","Mod",1.84},
              {"Sundering Weave","Mod",1.84},
              {"Sovereign Outcast","Mod",1.84},
              {"Bullet Dance","Mod",1.01},
              {"Hellfire","Mod",1.84},
              {"Cryo Rounds","Mod",1.84},
              {"Stormbringer","Mod",1.84},
              {"Infected Clip","Mod",1.84},
              {"Incendiary Coat","Mod",1.84},
              {"Chilling Grasp","Mod",1.84},
              {"Charged Shell","Mod",1.84},
              {"Contagious Spread","Mod",1.84},
              {"Spring-Loaded Blade","Mod",1.01},
            },
            ["C"] = {
              {"Credits Cache","Credits",12.65,3000},
              {"Credits Cache","Credits",12.65,4000},
              {"Endo","Endo",12.65,80},
              {"Blind Justice","Mod",2.76},
              {"Shattering Storm","Mod",2.76},
              {"Atlantis Vulcan","Mod",2.76},
              {"Vulpine Mask","Mod",0.29},
              {"Blazing Steel","Mod",2.76},
              {"Glacial Edge","Mod",2.76},
              {"Galvanized Blade","Mod",2.76},
              {"Poisonous Sting","Mod",2.76},
              {"Combustion Rounds","Mod",2.76},
              {"Polar Magazine","Mod",12.65},
              {"Electrified Barrel","Mod",12.65},
              {"Venomous Clip","Mod",12.65},
              {"Kinetic Diversion","Mod",0.29},
              {"Eidolon Madurai Lens Blueprint","Blueprint",0.29},
              {"Eidolon Vazarin Lens Blueprint","Blueprint",0.29},
              {"Eidolon Zenurik Lens Blueprint","Blueprint",0.29},
              {"Eidolon Naramon Lens Blueprint","Blueprint",0.29},
              {"Eidolon Unairu Lens Blueprint","Blueprint",0.29},
            },
          },
        },
    },
    ["Syndicates"] ={
        { Name = "Arbiters of Hexis",
            Offerings = {
                {"Gilded Truth","Mod",25000},
                {"Blade of Truth","Mod",25000},
                {"Avenging Truth","Mod",25000},
                {"Stinging Truth","Mod",25000},
                {"Seeking Shuriken","Mod",25000},
                {"Smoke Shadow","Mod",25000},
                {"Fatal Teleport","Mod",25000},
                {"Rising Storm","Mod",25000},
                {"Duality","Mod",25000},
                {"Calm & Frenzy","Mod",25000},
                {"Peaceful Provocation","Mod",25000},
                {"Energy Transfer","Mod",25000},
                {"Surging Dash","Mod",25000},
                {"Radiant Finish","Mod",25000},
                {"Furious Javelin","Mod",25000},
                {"Chromatic Blade","Mod",25000},
                {"Warding Thurible","Mod",25000},
                {"Lasting Covenant","Mod",25000},
                {"Elemental Sandstorm","Mod",25000},
                {"Negation Swarm","Mod",25000},
                {"Haven","Mod",25000},
                {"Rift Torrent","Mod",25000},
                {"Cataclysmic Continuum","Mod",25000},
                {"Savior Decoy","Mod",25000},
                {"Hushed Invisibility","Mod",25000},
                {"Safeguard Switch","Mod",25000},
                {"Irradiating Disarm","Mod",25000},
                {"Hall of Malevolence","Mod",25000},
                {"Explosive Legerdemain","Mod",25000},
                {"Total Eclipse","Mod",25000},
                {"Mind Freak","Mod",25000},
                {"Pacifying Bolts","Mod",25000},
                {"Chaos Sphere","Mod",25000},
                {"Assimilate","Mod",25000},
                {"Shock Trooper","Mod",25000},
                {"Shocking Speed","Mod",25000},
                {"Transistor Shield","Mod",25000},
                {"Capacitance","Mod",25000},
                {"Iron Vault","Mod",25000},
                {"Primal Rage","Mod",25000},
            },
        },
        { Name = "Cephalon Suda",
            Offerings = {
                {"Entropy Spike","Mod",25000},
                {"Entropy Flight","Mod",25000},
                {"Entropy Detonation","Mod",25000},
                {"Entropy Burst","Mod",25000},
                {"Sonic Fracture","Mod",25000},
                {"Resonance","Mod",25000},
                {"Savage Silence","Mod",25000},
                {"Resonating Quake","Mod",25000},
                {"Afterburn","Mod",25000},
                {"Everlasting Ward","Mod",25000},
                {"Vexing Retaliation","Mod",25000},
                {"Guided Effigy","Mod",25000},
                {"Freeze Force","Mod",25000},
                {"Ice Wave Impedance","Mod",25000},
                {"Chilling Globe","Mod",25000},
                {"Icy Avalanche","Mod",25000},
                {"Corroding Barrage","Mod",25000},
                {"Tidal Impunity","Mod",25000},
                {"Curative Undertow","Mod",25000},
                {"Pilfering Swarm","Mod",25000},
                {"Empowered Quiver","Mod",25000},
                {"Piercing Navigator","Mod",25000},
                {"Infiltrate","Mod",25000},
                {"Concentrated Arrow","Mod",25000},
                {"Haven","Mod",25000},
                {"Rift Torrent","Mod",25000},
                {"Cataclysmic Continuum","Mod",25000},
                {"Hall of Malevolence","Mod",25000},
                {"Explosive Legerdemain","Mod",25000},
                {"Total Eclipse","Mod",25000},
                {"Pyroclastic Flow","Mod",25000},
                {"Reaping Chakram","Mod",25000},
                {"Safeguard","Mod",25000},
                {"Neutron Star","Mod",25000},
                {"Antimatter Absorb","Mod",25000},
                {"Escape Velocity","Mod",25000},
                {"Partitioned Mallet","Mod",25000},
                {"Tesla Link","Mod",25000},
                {"Repelling Bastille","Mod",25000},
                {"Perpetual Vortex","Mod",25000},
            },
        },
        { Name = "New Loka",
            Offerings = {
                {"Winds of Purity","Mod",25000},
                {"Bright Purity","Mod",25000},
                {"Lasting Purity","Mod",25000},
                {"Disarming Purity","Mod",25000},
                {"Duality","Mod",25000},
                {"Calm & Frenzy","Mod",25000},
                {"Peaceful Provocation","Mod",25000},
                {"Energy Transfer","Mod",25000},
                {"Corroding Barrage","Mod",25000},
                {"Tidal Impunity","Mod",25000},
                {"Curative Undertow","Mod",25000},
                {"Pilfering Swarm","Mod",25000},
                {"Greedy Pull","Mod",25000},
                {"Magnetized Discharge","Mod",25000},
                {"Counter Pulse","Mod",25000},
                {"Fracturing Crush","Mod",25000},
                {"Mind Freak","Mod",25000},
                {"Pacifying Bolts","Mod",25000},
                {"Chaos Sphere","Mod",25000},
                {"Assimilate","Mod",25000},
                {"Smite Infusion","Mod",25000},
                {"Hallowed Eruption","Mod",25000},
                {"Phoenix Renewal","Mod",25000},
                {"Hallowed Reckoning","Mod",25000},
                {"Partitioned Mallet","Mod",25000},
                {"Beguiling Lantern","Mod",25000},
                {"Razorwing Blitz","Mod",25000},
                {"Pool of Life","Mod",25000},
                {"Vampire Leech","Mod",25000},
                {"Abating Link","Mod",25000},
                {"Swing Line","Mod",25000},
                {"Eternal War","Mod",25000},
                {"Prolonged Paralysis","Mod",25000},
                {"Hysterical Assault","Mod",25000},
                {"Target Fixation","Mod",25000},
                {"Jet Stream","Mod",25000},
                {"Funnel Clouds","Mod",25000},
                {"Iron Vault","Mod",25000},
                {"Primal Rage","Mod",25000},
                {"Target Fixation","Mod",25000},
                {"Jet Stream","Mod",25000},
                {"Funnel Clouds","Mod",25000},
            },
        },
        { Name = "The Perrin Sequence",
            Offerings = {
                {"Toxic Sequence","Mod",25000},
                {"Deadly Sequence","Mod",25000},
                {"Voltage Sequence","Mod",25000},
                {"Sequence Burn","Mod",25000},
                {"Sonic Fracture","Mod",25000},
                {"Resonance","Mod",25000},
                {"Savage Silence","Mod",25000},
                {"Resonating Quake","Mod",25000},
                {"Afterburn","Mod",25000},
                {"Everlasting Ward","Mod",25000},
                {"Vexing Retaliation","Mod",25000},
                {"Guided Effigy","Mod",25000},
                {"Elemental Sandstorm","Mod",25000},
                {"Negation Swarm","Mod",25000},
                {"Empowered Quiver","Mod",25000},
                {"Piercing Navigator","Mod",25000},
                {"Infiltrate","Mod",25000},
                {"Concentrated Arrow","Mod",25000},
                {"Greedy Pull","Mod",25000},
                {"Magnetized Discharge","Mod",25000},
                {"Counter Pulse","Mod",25000},
                {"Fracturing Crush","Mod",25000},
                {"Soul Survivor","Mod",25000},
                {"Creeping Terrify","Mod",25000},
                {"Despoil","Mod",25000},
                {"Shield of Shadows","Mod",25000},
                {"Larva Burst","Mod",25000},
                {"Insatiable","Mod",25000},
                {"Ironclad Charge","Mod",25000},
                {"Iron Shrapnel","Mod",25000},
                {"Piercing Roar","Mod",25000},
                {"Reinforcing Stomp","Mod",25000},
                {"Pool of Life","Mod",25000},
                {"Vampire Leech","Mod",25000},
                {"Abating Link","Mod",25000},
                {"Swing Line","Mod",25000},
                {"Eternal War","Mod",25000},
                {"Prolonged Paralysis","Mod",25000},
                {"Hysterical Assault","Mod",25000},
                {"Tesla Link","Mod",25000},
                {"Repelling Bastille","Mod",25000},
                {"Perpetual Vortex","Mod",25000},
            },
        },
        { Name = "Red Veil",
            Offerings = {
                {"Gleaming Blight","Mod",25000},
                {"Eroding Blight","Mod",25000},
                {"Toxic Blight","Mod",25000},
                {"Stockpiled Blight","Mod",25000},
                {"Seeking Shuriken","Mod",25000},
                {"Smoke Shadow","Mod",25000},
                {"Fatal Teleport","Mod",25000},
                {"Rising Storm","Mod",25000},
                {"Path of Statues","Mod",25000},
                {"Tectonic Fracture","Mod",25000},
                {"Ore Gaze","Mod",25000},
                {"Titanic Rumbler","Mod",25000},
                {"Fireball Frenzy","Mod",25000},
                {"Flash Accelerant","Mod",25000},
                {"Fire Fright","Mod",25000},
                {"Firequake","Mod",25000},
                {"Warding Thurible","Mod",25000},
                {"Lasting Covenant","Mod",25000},
                {"Savior Decoy","Mod",25000},
                {"Hushed Invisibility","Mod",25000},
                {"Safeguard Switch","Mod",25000},
                {"Irradiating Disarm","Mod",25000},
                {"Ballistic Bullseye","Mod",25000},
                {"Staggering Shield","Mod",25000},
                {"Muzzle Flash","Mod",25000},
                {"Mesa's Waltz","Mod",25000},
                {"Soul Survivor","Mod",25000},
                {"Creeping Terrify","Mod",25000},
                {"Despoil","Mod",25000},
                {"Shield of Shadows","Mod",25000},
                {"Venom Dose","Mod",25000},
                {"Regenerative Molt","Mod",25000},
                {"Contagion Cloud","Mod",25000},
                {"Beguiling Lantern","Mod",25000},
                {"Razorwing Blitz","Mod",25000},
                {"Shock Trooper","Mod",25000},
                {"Shocking Speed","Mod",25000},
                {"Transistor Shield","Mod",25000},
                {"Capacitance","Mod",25000},
                {"Target Fixation","Mod",25000},
                {"Jet Stream","Mod",25000},
                {"Funnel Clouds","Mod",25000},
            },
        },
        { Name = "Steel Meridian",
            Offerings = {
                {"Scattered Justice","Mod",25000},
                {"Justice Blades","Mod",25000},
                {"Neutralizing Justice","Mod",25000},
                {"Shattering Justice","Mod",25000},
                {"Path of Statues","Mod",25000},
                {"Tectonic Fracture","Mod",25000},
                {"Ore Gaze","Mod",25000},
                {"Titanic Rumbler","Mod",25000},
                {"Fireball Frenzy","Mod",25000},
                {"Flash Accelerant","Mod",25000},
                {"Fire Fright","Mod",25000},
                {"Firequake","Mod",25000},
                {"Surging Dash","Mod",25000},
                {"Radiant Finish","Mod",25000},
                {"Furious Javelin","Mod",25000},
                {"Chromatic Blade","Mod",25000},
                {"Freeze Force","Mod",25000},
                {"Ice Wave Impedance","Mod",25000},
                {"Chilling Globe","Mod",25000},
                {"Icy Avalanche","Mod",25000},
                {"Ballistic Bullseye","Mod",25000},
                {"Staggering Shield","Mod",25000},
                {"Muzzle Flash","Mod",25000},
                {"Mesa's Waltz","Mod",25000},
                {"Pyroclastic Flow","Mod",25000},
                {"Reaping Chakram","Mod",25000},
                {"Safeguard","Mod",25000},
                {"Larva Burst","Mod",25000},
                {"Insatiable","Mod",25000},
                {"Neutron Star","Mod",25000},
                {"Antimatter Absorb","Mod",25000},
                {"Escape Velocity","Mod",25000},
                {"Smite Infusion","Mod",25000},
                {"Hallowed Eruption","Mod",25000},
                {"Phoenix Renewal","Mod",25000},
                {"Hallowed Reckoning","Mod",25000},
                {"Ironclad Charge","Mod",25000},
                {"Iron Shrapnel","Mod",25000},
                {"Piercing Roar","Mod",25000},
                {"Reinforcing Stomp","Mod",25000},
                {"Venom Dose","Mod",25000},
                {"Regenerative Molt","Mod",25000},
                {"Contagion Cloud","Mod",25000},
            },
        },
        { Name = "Conclave",
            Offerings = {
                {"Tear Gas","Mod",25000}, --augments (rank 3 Tempest)
                {"Rumbled","Mod",25000},
                {"Afterburn","Mod",25000},
                {"Purifying Flames","Mod",25000},
                {"Push & Pull","Mod",25000},
                {"Purging Slash","Mod",25000},
                {"Signal Flare","Mod",25000},
                {"Ice Wave Impedance","Mod",25000},
                {"Power of Three","Mod",25000},
                {"Deceptive Bond","Mod",25000},
                {"Sapping Reach","Mod",25000},
                {"Shield Overload","Mod",25000},
                {"Mesa's Waltz","Mod",25000},
                {"Prism Guard","Mod",25000},
                {"Discharge Strike","Mod",25000},
                {"Ward Recovery","Mod",25000},
                {"Antimatter Mine","Mod",25000},
                {"Singularity","Mod",25000},
                {"Defiled Reckoning","Mod",25000},
                {"Iron Shrapnel","Mod",25000},
                {"Hysterical Fixation","Mod",25000},
                {"Recharge Barrier","Mod",25000},
                {"Kinetic Collision","Mod",25000},
                {"Loose Magazine","Mod",1000}, --rank 1 Mistral
                {"Full Capacity","Mod",1000},
                {"Loose Hatch","Mod",1000},
                {"Maximum Capacity","Mod",1000},
                {"Loose Chamber","Mod",1000},
                {"Loaded Capacity","Mod",1000},
                {"Air Thrusters","Mod",5.000},
                {"Adept Surge","Mod",5.000},
                {"Rising Skill","Mod",5.000},
                {"Calculated Spring","Mod",5.000},
                {"Tempered Bound","Mod",5.000},
                {"No Current Leap","Mod",5.000},
                {"Anticipation","Mod",10000},
                {"Scarlet Hurricane","Mod",2000},
                {"Piercing Fury","Mod",2000},
                {"Biting Piranha","Mod",2000},
                {"Dividing Blades","Mod",2000},
                {"Quaking Hand","Mod",2000},
                {"Celestial Nightfall","Mod",2000},
                {"Crashing Havoc","Mod",2000},
                {"Noble Cadence","Mod",2000},
                {"Fateful Truth","Mod",2000},
                {"Rending Wind","Mod",2000},
                {"Mafic Rain","Mod",2000},
                {"Argent Scourge","Mod",2000},
                {"Vicious Approach","Mod",2000},
                {"Cunning Aspect","Mod",2000},
                {"Shadow Harvest","Mod",2000},
                {"Crashing Timber","Mod",2000},
                {"Last Herald","Mod",2000},
                {"Rising Steel","Mod",2000},
                {"Tainted Hydra","Mod",2000},
                {"Star Divide","Mod",2000},
                {"Lashing Coil","Mod",2000},
                {"Night Stalker","Mod",10000},
                {"Apex Predator","Mod",10000},
                {"Bounty Hunter","Mod",10000},
                {"Reflex Draw","Mod",10000},
                {"Twitch","Mod",10000},
                {"Soft Hands","Mod",10000},
                {"Overcharge Detectors","Mod",10000},
                {"Meteor Munitions","Mod",10000},
                {"Impaler Munitions","Mod",10000},
                {"Razor Munitions","Mod",10000},
                {"Comet Rounds","Mod",10000},
                {"Ripper Rounds","Mod",10000},
                {"Serrated Rounds","Mod",10000},
                {"Crash Shot","Mod",10000},
                {"Shred Shot","Mod",10000},
                {"Flak Shot","Mod",10000},
                {"Counterweight","Mod",10000},
                {"Serrated Edges","Mod",10000},
                {"Sharpened Blade","Mod",10000},
                {"Spry Sights","Mod",10000},
                {"Agile Aim","Mod",10000},
                {"Snap Shot","Mod",10000},
                {"Air Recon","Mod",10000},
                {"Overview","Mod",10000},
                {"Broad Eye","Mod",10000},
                {"Anti-Flak Plating","Mod",15000}, --rank 2 Whirlwind
                {"Armored Acrobatics","Mod",15000},
                {"Armored Evade","Mod",15000},
                {"Armored Recovery","Mod",15000},
                {"Follow Through","Mod",15000},
                {"Eject Magazine","Mod",15000},
                {"Tactical Reload","Mod",15000},
                {"Lock and Load","Mod",15000},
                {"Explosive Demise","Mod",15000},
                {"Surplus Diverters","Mod",15000},
                {"Gun Glide","Mod",15000},
                {"Double-Barrel Drift","Mod",15000},
                {"Strafing Slide","Mod",15000},
                {"Martial Fury","Mod",15000},
                {"Relentless Assault","Mod",15000},
                {"Heartseeker","Mod",15000},
                {"Impenetrable Offense","Mod",15000},
                {"Sword Alone","Mod",15000},
                {"Lie In Wait","Mod",15000},
                {"Recuperate","Mod",25000}, -- rank 4 Hurricane
                {"Calculated Victory","Mod",25000},
                {"Recover","Mod",30000},
                {"Vanquished Prey","Mod",30000},
                {"Momentary Pause","Mod",30000},
                {"Prize Kill","Mod",30000},
                {"Stand Ground","Mod",25000},
                {"Quick Charge","Mod",25000},
                {"Overcharged","Mod",25000},
                {"Spring-Loaded Broadhead","Mod",30000},
                {"Voltaic Lance","Mod",30000},
                {"Searing Leap","Mod",30000},
                {"Rime Vault","Mod",30000},
                {"Venomous Rise","Mod",30000},
            },
        },
        { Name = "Cephalon Simaris",
            Offerings = {
                {"Madurai Transmute Core","Mod",10000},
                {"Vazarin Transmute Core","Mod",10000},
                {"Naramon Transmute Core","Mod",10000},
                {"Detect Vulnerability","Mod",75000},
                {"Energy Conversion","Mod",100000},
                {"Health Conversion","Mod",100000},
                {"Looter","Mod",75000},
                {"Negate","Mod",75000},
                {"Reawaken","Mod",75000},
                {"Astral Autopsy","Mod",100000},
            },
        },
    },
    ["Enemies"] = {
        { Name = "Kuva Lancer",
          ModChance = 3,
          Mods = {
            {"Pressure Point",37.94},
            {"Heavy Trauma",0.5},
            {"Vitality",37.94},
            {"Heated Charge",11.06},
            {"Diamond Skin",11.06},
            {"Streamline",0.5},
            {"Iron Phoenix",0.5},
            {"Endo",0.5,80},
          },
        },
        { Name = "Ancient Disruptor",
          ModChance = 3,
          Mods = {
            {"Flechette",25.29},
            {"Redirection",25.29},
            {"Expel Infested",11.06},
            {"Lasting Sting",25.29},
            {"Cleaving Whirlwind",1.01},
            {"Relentless Combination",11.06},
            {"Adhesive Blast",1.01},
          },
        },
        { Name = "Lancer",
          ModChance = 3,
          Mods = {
            {"Pressure Point",37.94},
            {"Heavy Trauma",0.5},
            {"Vitality",37.94},
            {"Heated Charge",11.06},
            {"Diamond Skin",11.06},
            {"Streamline",0.5},
            {"Iron Phoenix",0.5},
            {"Endo",0.5,80},
          },
        },
        { Name = "Orokin Spectator",
          ModChance = 3,
          Mods = {
            {"Guardian",25.29},
            {"Coolant Leak",0.67},
            {"Fired Up",0.67},
            {"Hush",25.29},
            {"Endo",25.29,15},
            {"Endo",22.11,50},
          },
        },
        { Name = "Locust Drone",
          ModChance = 20,
          Mods = {
            {"Sudden Impact",37.94},
            {"Rubedo-Lined Barrel",11.06},
            {"Hyperion Thrusters",2.01},
            {"Endo",37.94,15},
            {"Endo",11.06,50},
          },
        },
        { Name = "Regulator",
          ModChance = 3,
          Mods = {
            {"Vitality",25.29},
            {"Hell's Chamber",1.01},
            {"Melee Prowess",25.29},
            {"Fury",7.37},
            {"Convulsion",7.37},
            {"Endo",25.29,15},
            {"Endo",7.37,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Vay Hek Terra Frame",
          ModChance = 100,
          Mods = {
            {"Cryo Rounds",4.42},
            {"Stretch",4.42},
            {"Molten Impact",4.42},
            {"Killing Blow",4.42},
            {"Energy Channel",1.01},
            {"Endo",75.88,15},
            {"Endo",4.42,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Bailiff Defector",
          ModChance = 3,
          Mods = {
            {"North Wind",11.06},
            {"Pressure Point",75.88},
            {"Flow",1.01},
            {"Seismic Wave",11.06},
            {"Endo",1.01,80},
          },
        },
        { Name = "MOA",
          ModChance = 3,
          Mods = {
            {"Smite Grineer",11.06},
            {"North Wind",11.06},
            {"Energy Channel",1.01},
            {"Ammo Drum",25.29},
            {"Revenge",25.29},
            {"Endo",25.29,15},
            {"Endo",1.01,80},
          },
        },
        { Name = "Shield Osprey",
          ModChance = 3,
          Mods = {
            {"Hawk Eye",7.37},
            {"Shotgun Spazz",7.37},
            {"Shock Absorbers",1.01},
            {"Endo",75.88,15},
            {"Endo",7.37,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Feral Kubrow",
          ModChance = 3,
          Mods = {
            {"Hunt",0.22},
            {"Stalk",0.22},
            {"Dig",0.22},
            {"Howl",0.22},
            {"Protect",0.22},
            {"Scavenge",25.29},
            {"Unleashed",0.22},
            {"Ferocity",0.22},
            {"Link Armor",3.69},
            {"Link Health",3.69},
            {"Link Shields",3.69},
            {"Loyal Companion",25.29},
            {"Hastened Deflection",3.69},
            {"Savagery",0.22},
            {"Pack Leader",25.29},
            {"Maul",3.69},
            {"Bite",0.22},
            {"Shelter",3.69},
          },
        },
        { Name = "Tyl Regor",
          ModChance = 100,
          Mods = {
            {"Vitality",25.81},
            {"Cryo Rounds",7.52},
            {"True Steel",25.81},
            {"Shocking Touch",7.52},
            {"Steel Fiber",25.81},
            {"Lethal Momentum",7.52},
          },
        },
        { Name = "Charger",
          ModChance = 3,
          Mods = {
            {"Convulsion",7.37},
            {"Speed Trigger",7.37},
            {"Regen",18.97},
            {"Calculated Redirection",18.97},
            {"Rupture",18.97},
            {"Fracturing Wind",7.37},
            {"Endo",18.97,15},
            {"Endo",2.01,80},
          },
        },
        { Name = "Attack Drone",
          ModChance = 3,
          Mods = {
            {"Vitality",25.29},
            {"Hell's Chamber",1.01},
            {"Melee Prowess",25.29},
            {"Fury",7.37},
            {"Convulsion",7.37},
            {"Endo",25.29,15},
            {"Endo",7.37,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Latcher",
          ModChance = 3,
          Mods = {
            {"True Steel",18.97},
            {"Trick Mag",18.97},
            {"Hellfire",7.37},
            {"Fast Deflection",7.37},
            {"Enhanced Vitality",18.97},
            {"Endo",18.97,15},
            {"Endo",7.37,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Roller",
          ModChance = 3,
          Mods = {
            {"True Steel",18.97},
            {"Trick Mag",18.97},
            {"Hellfire",7.37},
            {"Fast Deflection",7.37},
            {"Enhanced Vitality",18.97},
            {"Endo",18.97,15},
            {"Endo",7.37,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Swarm Mutalist MOA",
          ModChance = 3,
          Mods = {
            {"Lightning Rod",25.29},
            {"Flame Repellent",25.29},
            {"Seeker",1.01},
            {"Endo",25.29,15},
            {"Endo",22.11,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Kuva Jester",
          ModChance = 2.5,
          Mods = {
            {"Lightning Dash",20},
            {"Firewalker",20},
            {"Ice Spring",20},
            {"Toxic Flight",20},
            {"Astral Twilight",20},
          },
        },
        { Name = "Lephantis (Head)",
          ModChance = 100,
          Mods = {
            {"Pressure Point",38.72},
            {"Parry",38.72},
            {"Provoked",7.52},
            {"Equilibrium",7.52},
            {"Eleventh Storm",7.52},
          },
        },
        { Name = "Lephantis (Corpus Head)",
          ModChance = 100,
          Ignore = true,
          Mods = {
            {"Pressure Point",38.72},
            {"Parry",38.72},
            {"Provoked",7.52},
            {"Equilibrium",7.52},
            {"Eleventh Storm",7.52},
          },
        },
        { Name = "Lephantis (Infested Head)",
          ModChance = 100,
          Ignore = true,
          Mods = {
            {"Pressure Point",38.72},
            {"Parry",38.72},
            {"Provoked",7.52},
            {"Equilibrium",7.52},
            {"Eleventh Storm",7.52},
          },
        },
        { Name = "Lephantis (Grineer Head)",
          ModChance = 100,
          Ignore = true,
          Mods = {
            {"Pressure Point",38.72},
            {"Parry",38.72},
            {"Provoked",7.52},
            {"Equilibrium",7.52},
            {"Eleventh Storm",7.52},
          },
        },
        { Name = "Alad V",
          ModChance = 100,
          Mods = {
            {"Vitality",25.29},
            {"Heated Charge",11.06},
            {"Slip Magazine",25.29},
            {"Gunslinger",11.06},
            {"Quickdraw",25.29},
            {"Intensify",2.01},
          },
        },
        { Name = "Vem Tabook",
          ModChance = 50,
          Mods = {
            {"Hell's Chamber",20},
            {"Barrel Diffusion",20},
            {"Split Chamber",20},
            {"Natural Talent",20},
            {"Endo",20,80},
          },
        },
        { Name = "Leekter",
          ModChance = 100,
          Mods = {
            {"Hell's Chamber",20},
            {"Barrel Diffusion",20},
            {"Split Chamber",20},
            {"Natural Talent",20},
            {"Endo",20,80},
          },
        },
        { Name = "Mutalist Alad V",
          ModChance = 100,
          Mods = {
            {"Vitality",25.29},
            {"Heated Charge",11.06},
            {"Slip Magazine",25.29},
            {"Gunslinger",11.06},
            {"Quickdraw",25.29},
            {"Intensify",2.01},
          },
        },
        { Name = "Jackal",
          ModChance = 100,
          Mods = {
            {"Blunderbuss",75.88},
            {"Shell Compression",7.37},
            {"Tactical Pump",7.37},
            {"Shock Absorbers",1.01},
            {"Handspring",1.01},
            {"Ruinous Extension",7.37},
          },
        },
        { Name = "Hyena Pack",
          ModChance = 60,
          Mods = {
            {"Master Thief",2.01},
            {"North Wind",22.11},
            {"True Steel",37.94},
            {"Trick Mag",37.94},
          },
        },
        { Name = "Phorid",
          ModChance = 100,
          Mods = {
            {"Cryo Rounds",22.92},
            {"Stretch",22.92},
            {"Molten Impact",22.92},
            {"Killing Blow",22.92},
            {"Energy Channel",8.33},
          },
        },
        { Name = "J3 Jordas Golem",
          ModChance = 100,
          Mods = {
            {"Pressure Point",37.94},
            {"Streamline",2.01},
            {"Magazine Warp",37.94},
            {"Incendiary Coat",11.06},
            {"Bane of Infested",11.06},
          },
        },
        { Name = "The Sergeant",
          ModChance = 100,
          Mods = {
            {"Reflex Coil",15.04},
            {"Shocking Touch",7.52},
            {"Magazine Warp",38.72},
            {"Thief's Wit",38.72},
          },
        },
        { Name = "Ambulas",
          ModChance = 80,
          Mods = {
            {"Pressure Point",38.72},
            {"Heated Charge",5.64},
            {"Molten Impact",5.64},
            {"Magazi