Hotfix 23.0.5
  • Fixed Nekros Prime having a ‘None’ Skin option.

Hotfix 22.20.8

  • For consistency, damage link abilities (Trinity, Nidus, Nekros) will no longer transmit self-damage, but you will still get the damage reduction. This is particularly relevant for the healer/support class of Trinity who had become the go-to DPS frame in addition to the intended support roles. The re-release of Mods like Aviator added to some clever but ultimately uncharacteristic roles for Trinity.

Update 22.20

  • Fixed Nekros being able to Desecrate already desecrated bodies or invincible bodies.

Hotfix 22.16.4

  • Fixed Nekros’ Soul Punch projectile not affecting nearby enemies.

Hotfix 22.16.2

  • Fixed Nekros’ Shadows of the Dead clones not attacking enemies.

Update 22.16

  • Updated the look of Nekros’ Shadows of the Dead minions to help players better differentiate between them and real enemies.

Hotfix 19.5.7

  • Fixed a script error with Shadows of The Dead.
  • Fixed Sparring weapons appearing as embedded in the back of Nekros Prime.

Hotfix 19.5.4

  • Fixed being able to Desecrate friendly Shadows in The Jordas Verdict.

Hotfix: The Vacuum Within 3

  • Fixed Nekros not being able to Desecrate dead enemies that are playing a death animation.
  • Fixed Nekros desecrating one piece of a corpse causing the Desecrate timer to be reset for other pieces of the same corpse.

Hotfix: The Silver Grove 4.2

  • Fixed the holster position of secondary weapons on Nekros.

Update: The Silver Grove 1.0

  • Fixed a crash that occurred while using Desecrate.

Hotfix: The Silver Grove 5

  • Reverted some cloth changes to Nekros.

Hotfix: The Silver Grove 3

  • Prime: Nekros Prime added to drop tables.

Update: The Silver Grove

  • Conclave: Increased cost of Desecrate.
  • Conclave: Reduced duration, range and added a debuff icon on target of Desecrate debuff.
  • Conclave: Removed Energy drop from Desecrate.
  • Decreased Desecrate delay slightly to make it more popcorny.
  • Fixed Duration Mods reducing energy per enemy for Desecrate.
    • Power Efficiency should only affect energy per enemy for Desecrate.

Hotfix: Specters of the Rail 2.2

  • Changed Shadows of the Dead teleport range to greater than 30 meters from Nekros.
    • If a Shadow is 30 meters away from Nekros on recast, it will teleport to range.
    • If it is less than 30 meters away, it will heal.

Hotfix: Specters of the Rail 2.1

  • The number of Shadows spawned has been reduced to 7 and is no longer affected by Mods.
    • To compensate for this, Nekros now spawns stronger Shadows prioritized by heavy unites killed with Shield multiplier and draw aggro more heavily.
  • Augment: Changed Despoil to reflect his Desecrate changes.
  • Augment: Shadows of the Dead - Shield of Shadows
  • Fixed Desecrate pickups not being shot upwards for Clients.

Update: Specters of the Rail

  • Fixed a case where Soul Punch caused some performance issues.

Update 18.14

Update 18.13

  • Passive: Enemy death within 10 meters of Nekros regenerates 5 Health.

Hotfix 18.6.3

  • Fixed the holster position of the Staticor and thrown sidearms.

Update 18.6

  • Conclave: Reduced the range and damage of Soul Punch.

Update 18.5

  • Conclave: Soul Punch - Discharge Strike
  • Terrify will no longer fear boss-type enemies, but will continue to apply an armor reduction debuff.
  • Shadows of the Dead will no longer be able to summon boss-type enemies.

Hotfix 18.4.1

  • Kills earned by Nekros' summoned Shadows of the Dead allies will now contribute to future casts of the ability.

Update 18.3

  • Conclave: Soul Punch no longer require a target to activate.

Update 18.0

  • Conclave: Nekros is now available for use.
  • Desecrate can now affect enemy Osprey units.

Hotfix 17.8.1

  • Fixed Terrify having no effect on enemies.

Hotfix 17.1.3

  • Augment: Fixed Despoil consuming Energy.

Update 17.1

  • Fixed Desecrate showing as being castable even when players don’t have enough energy.

Hotfix 16.5.1

  • Fixed Nekros's unique attachments not using the player’s custom colors.

Update 16.4

  • Augment: Shadows of the Dead - Shield of Shadows
  • Augment: Fixed Soul Survivor Augment not properly tracking revives or counting towards revive challenges.

Hotfix 16.3.5

  • Fixed kills from Shadows of the Dead not counting towards player stats.

Hotfix 16.3.2

  • Fixed Nullifier Crewmen not nullifying Shadows of the Dead summons.

Hotfix 16.1.3

  • Fixed the timing on Terrify casting animation visual effects.

Hotfix 16.0.4

  • Added casting trails on Nekros’ abilities.

Update 16.0

  • Fixed inappropriate sound replication occurring when Soul Punch hits an enemy.

Update 15.12

  • Terrify Changes:
    • Terrify casting time reduced.
    • Terrify will now affect a greater number of targets from 12 to 20.
    • Terrify can now be recast.
    • Terrify will prioritize unaffected targets on cast.
    • Terrify range has been slightly reduced from 20m to 15m.
  • Shadows of the Dead Changes:
    • Increased the damage output (x2.5 with Maxed SOTD) of summoned shadows created by Shadows of the Dead.
    • Increased the health (x2 with Maxed SOTD) of summoned shadows created by Shadows of the Dead.
    • Players can now walk through shadows created by Shadows of the Dead.
  • Soul Punch Changes:
    • Soul Punch can be cast from any direction/orientation, meaning that Nekros doesn't have to orient himself to cast on a selected target.

Update 15.9

  • Fixed Shadows of the Dead not deactivating properly.

Hotfix 15.7.2

  • Fixed an error caused by Desecrate.
  • Fixed Infested Boiler’s spawned enemies improperly attacking players while under the effect of Shadows of the Dead.
  • Fixed Nullifier Crewman not properly deploying shield when resurrected by Shadows of the Dead.

Update 15.6

Hotfix 15.5.2

  • Fixed Shadows of the Dead when spawning Kubrows.
    • Kubrows spawned now have the correct visual effects and will die once Shadows of the Dead has expired.
  • Fixed energy efficiency Mods not applying to Desecrate.

Update 15.5

  • Augment: Removed the health and shield penalties from Soul Punch.

Update 15.0

Update 14.7

  • PvP: Fixed an issue with Soul Punch not working correctly.

Update 14.6

  • Desecrate now affects frozen corpses.

Update 14.0

  • Revisited Nekros tinting.

Hotfix 13.9.1

  • Fixed an issue with Crawlers spawned by Shadows of the Dead not being ‘auto-killed’ and rendering Exterminate and Defense missions uncompletable.

Hotfix 13.6.1

  • Fixed Shadows of the Dead clones attacking players after host migration occurs.

Update 13.6

  • Tweaked a number of armor offsets on Nekros.

Update 13.4

  • Fixed Terrify having a cool down discrepancy between host and client.

Hotfix 13.2.4

  • Fixed an issue with Shadow of the Dead ability providing extra points for Resurrected Warden.

Hotfix 13.2.3

  • Fixed a visual issue related to the summons from Shadows of the Dead.

Update 13.0

  • Improved the performance of Shadows of the Dead.

Update 12.4

  • Fixed a situation where it was possible for a Nekros summoned ally to squad up with enemy AI and take points.

Update 12.1

  • Fixed a situation where it was possible for a Nekros-Summoned-Ally to squad up with enemy AI and take points in Interception.

Hotfix 11.5.2

  • Fixed Shadows of the Dead clones not attacking unless attacked first.

Update 11.2

  • Armor increased from 50 to 65.

Update 11.0

  • Fixed Nekros Soul Punch ability to ragdoll target NPCs.

Update 10.3

  • Fixed a "power in use" bug that occurred after using Desecrate.
  • Fixed issue where MOAs raised with Shadows of the Dead knocked down friendly players.
  • Fixed issue where enemy Shield Osprey drones would shield friendly enemies controlled by Nekros.

Update 10.0

  • Introduced
Last updated:Hotfix 23.0.5