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Update 23.0
  • Fixed Nezha’s Warding Halo damaging ragdolled enemies impaled by Divine Spears at a much higher hit per interval than intended.


Update 22.20

  • Fixed Nezha’s Halo ring not physically being thrown when equipped with a TennoGen Skin.


Update 22.19

  • Fixed Nezha’s Reaping Chakram damage not getting doubled for every enemy hit for Clients.


Hotfix 22.17.4

  • Fixed Nezha getting stuck in ‘Power In Use’ if downed while throwing Blazing Chakram.


Hotfix 22.17.3

  • Augment: Blazing Chakram - Reaping Chakram
  • Increased Nezha’s Blazing Chakram base Damage to 250.
    • Ability Strength Mods now affect both Health restore and Damage (previously was just Health).
  • Fixed Nezha’s Blazing Chakram not displaying a Damage stat in the Arsenal.


Update 21.0

  • Fixed various Syandana clipping issues through Nezha’s back.


Hotfix 20.5.2

  • Fixed Nezha’s Blazing Chakram getting stuck in the terrain resulting in a perpetual ‘Power In Use’.


Update 20.2


Update 20.0

  • Fixed an issue with the flashing reticule hitmaker during Vauban’s Vortex, and Nezha’s Blazing Chakram and Warding Halo.


Update 19.13

  • Fixed being able to use Nezha’s Blazing Chakram to bypass nerves, doors, and barrier in The Jordas Verdict.


Hotfix 19.6.3

  • Fixed a script error with Nezha’s Divine Spears when the initial spear damage kills an enemy which causes an explosion (e.g. Volatile Runner) that kills Nezha.


Hotfix 19.0.4

  • Fixed drifting idles for Frost Noble and Nezha Noble idles.


Update 19.0

  • Nezha Parts have moved to the Tenno Lab in player Dojos.
  • Fixed Nezha’s Blazing Chakram allowing access to unintended areas in The Jordas Verdict.
  • Fixed some enemies being able to apply a Status Effect through invulnerability abilities such as Rhino’s Iron Skin and Nezha’s Warding Halo.


Hotfix: Recurring Dreams 3

  • Fixed a script error when casting Nezha’s Divine Spears ability.


Update: The Silver Grove


Update: Specters of the Rail

  • Fixed certain weapon holsters clipping through Nezha's back.
  • Fixed the FX of Warding Halo applying to nearby allies.


Update 18.13

  • Fixed weapon holsters clipping through Nezha’s back.


Update 18.12

  • Fixed Warding Halo ability appearing while aiming with a Sniper Rifle.


Update 18.8

  • Fixed Blazing Chakram repeatably knocking down Ambulas.


Update 18.5

  • Divine Spears will no longer pin or ragdoll boss-type enemies.
  • Fixed Nezha’s secondary weapon floating out of hand when in his Noble Animation idle.
  • Fixed Atlas’ Landslide not functioning on enemies impaled by Divine Spears.
  • Fixed enemies improperly ragdolling when impaled by Divine Spears.


Hotfix 18.4.7

  • Fixed Excalibur's Radial Javelin not functioning against enemies that have been impaled on Divine Spear.

Update 18.3

  • Fixed Fire walker not properly cleansing debuffs from Clients.


Update 18.2

  • Adjustments were made to Warding Halo FX to help combat some reported cases of motion sickness.


Hotfix 18.1.3

  • Warding Halo will now be more responsive to enemies entering its radius, damaging them immediately.
  • Blazing Chakram teleport now costs no energy.
  • Fixed Divine Spear not properly impaling enemies with Auras that prevent status effects.
  • Fixed an error causing Divine Spears to spawn with improper collision, deflecting bullets.
  • Fixed Nezha's sash visual FX remaining visible when aiming as a Client.


Hotfix 18.1.2

  • Fixed Nezha's Base Blueprint being Tradeable. This can be purchased in the Market for Credits and was not meant to be tradeable.
  • Fixed Clients not seeing the proper energy color on Nezha's Ring.


Update 18.1

  • Nezha added to the game.
Last updated:Hotfix 23.0.1