Nyx (Warframe)

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Base Statistics
Health 100.0 (300.0 at rank 30)
Power 150.0 (225.0 at rank 30)
Armor 15.0
Shield Capacity 100.0 (300.0 at rank 30)
Sprint Speed 1.1
Stamina 100
Polarities 4x Ability 1x V 1x Bar
Aura Polarity Bar
Mind control and psychic attacks make Nyx a very dangerous foe. Her ability to reach into enemy consciousness and manipulate their behavior can turn the tide of the battle.

Nyx is a psychic-themed Warframe released in Update 6. Her abilities allow her to disrupt movement and coordination within enemy ranks, making her a formidable ally in battle.

Component blueprints drop from Phorid (Infested Invasion).

Manufacturing Requirements
Time: 72 hrs
Rush: Platinum64 50
Market Price: Platinum64 225 Blueprint Price: Credits64 25,000
Time: 12 hrs
Rush: Platinum64 25

Time: 12 hrs
Rush: Platinum64 25
Time: 12 hrs
Rush: Platinum64 25


  • Nyx is the name of the Greek goddess of the night.
    • During development, Nyx originally went by the name of "Jade"
  • Apart from the helmet and gender, Nyx's overall design is almost identical to Excalibur. This was the result of a scrapped attempt to create alternative genders to the Warframes during the pre-alpha stages of the game.
    • This prototype Nyx was practically identical to Excalibur, with the only major difference being body shape. Prototype-Nyx's base helmet (which was no different from Excalibur's base helmet design-wise) would ocassionally reveal itself in earlier builds of the game, replacing the icon of the Menticide Helmet blueprint during extraction.

      Screenshot of the Prototype/Menticide icon bug.

    • For a long time, the silhouette Chaos projected in front of affected enemies also used Nyx's prototype helmet, rather than her current base helmet. This was eventually corrected in Update 12.4.
  • Nyx is similar in design to Nadia Sudek's Nemesis armor from Dark Sector.
  • If you use Absorb right before the extraction cutscene plays you will be meditating during extraction.

Warframe Prime Access Teaser-200:21

Warframe Prime Access Teaser-2

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Nyx Mind Control2 Mind Control Energy: 25Energy small Power #: 1 MindControlModU145
Nyx invades the psyche of a target, confusing enemies and making them fight for the Tenno cause.
Equip Cost:
0 / 1 / 2 / 3
Power Strength:
Power Range:
20 / 40 / 50 / 60 m
Power Duration:
15 / 20 / 25 / 30 s

  • Nyx fully inhabits the mind of an enemy within a range of 20 / 40 / 50 / 60 meters, forcing them to fight for her team over a duration of 15 / 20 / 25 / 30 seconds.
    • Duration is affected by Power Duration.
    • Cast range is affected by Power Range.
    • Target is initially stunned for a brief duration.
    • Only one target may be controlled at a time.
  • Mind controlled targets are not immune to damage from players.
  • Mind controlled targets use their abilities to the benefit of the Tenno and to the detriment of their former allies. For example:
    • The mines dropped by Mine Ospreys (including mines placed before the ability was used) will not hurt Nyx and her allies, but will hurt the Osprey's former allies.
    • The heal pulse of Ancient Healers restores 100 health to Nyx and her allies within range. It also restores the health of the Cryopod. Healing pulses can resurrect downed players, restoring them to 100 health, although this may be an old recurring bug that may become patched.
    • Security Cameras will ignore everything and never go into the alerted state. Turrets can behave unpredictably (mind controlling them will make them fight for you, but only when a camera activates them; in other words, Turrets can deactivate if the camera is destroyed or goes into the unalerted state.)
    • Shield Ospreys will project shields on allies and defense objectives, although it is usually destroyed rather quickly. 200 shields are added to an ally's or objective's maximum shield capacity, and shields will be instantly recharged on contact.
    • Mind controlled Capture targets will stop running from Nyx's allies.
  • Mind Control will not work on bosses. However, the ability still applies a short duration stun.
  • Mind Control overrides the effect of Chaos on the selected target but will not be overridden by Chaos.
  • If the mind controlled enemy is killed by Nyx, she will not receive any affinity.
  • Occasionally, a mind controlled enemy with armor may appear as though they have no armor (yellow health bar is replaced by red health bar), the effect is purely visual, incoming damage is still reduced by armor.
  • Eximus enemies under Mind Control will focus their attacks on enemies instead. They will still project their damaging special auras (such as a large fire wave) but these will not damage allies over the ability's duration. It is unknown if allies will gain additional elemental damage from elemental Eximus or if other enemies will have negative elemental effects.
  • Cannot be recast while active. Mind Control becomes available for use if the controlled target is killed or the ability duration expires.
  • Conclave rating: 10 / 10 / 35 / 60.

  • Often mind controlled enemies are quickly killed by allied players, before the controlled enemy can become a useful ally. Consider using Mind Control for other uses, like making an extremely deadly enemy stop attacking you or your allies.

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

Nyx Psychic Bolts2 Psychic Bolts Energy: 50Energy small Power #: 2 PsychicBoltsModU145
Nyx launches a cluster of force bolts at enemies, using telekinesis to adjust flight paths and seek nearby targets.
Equip Cost:
4 / 5 / 6 / 7
Power Strength:
50 / 100 / 150 / 200 (damage)
3 / 4 / 5 / 6 (bolts)
Power Range:
60 m (targeting range)
Power Duration:

  • Nyx launches 3 / 4 / 5 / 6 bolts of telekinetic energy that seek out enemies, each dealing 50 / 100 / 150 / 200 Slash b Slash damage.
    • Damage is affected by Power Strength.
    • Press the zoom key after releasing the bolts to make them all seek the nearest target. Using the skill while holding zoom works just as well.
  • Targeted enemies will be marked with a colored tint similar to the graphical effect of Mind Control. This seems to be nothing more than a visual indicator.
  • Each bolt resembles a pointy stone.
  • Conclave rating: 10 / 10 / 30 / 50.

  • To prevent the bolts hitting obstructions in open-spaced areas, Psychic Bolts can be aimed into the air, where they will seek their own targets.

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.


Nyx Chaos2 Chaos Energy: 75Energy small Power #: 3 ChaosModU145
With a powerful psychic blast, Nyx causes mass hysteria on the battlefield by confusing all enemies to attack random factions.
Equip Cost:
6 / 7 / 8 / 9
Power Strength:
Power Range:
15 / 20 / 22 / 25 m
Power Duration:
10 / 15 / 20 / 25 s

  • Nyx causes enemies within 15 / 20 / 22 / 25 meters to perceive their allies as Tenno for 10 / 15 / 20 / 25 seconds. Affected enemies will indiscriminately attack whoever is closest for the duration.
  • Unlike Mind Control, enemies will target Tenno if they are too close, and their attacks can still harm the team.
  • Affected enemies are given raised threat levels.
  • Will stun Bosses but has no other effect on them.
  • Shield Ospreys will discontinue to project shields and simply close up and fly around until the effect is over, and unaffected Shield Ospreys will not shield affected enemies.
  • Ancient Healers will still emit healing pulses but will not heal anything but themselves.
  • Makes the auras of Eximus units negatively impact everyone within range, ally or enemy (for example, the aura of the Arctic Eximus will slow down anyone in range).
  • Enemies killed by their allies while under Chaos will not yield affinity.
  • A psychic vision of Nyx is visible on affected units, reflecting how enemies perceive each other.
  • Cannot be recast while active. Chaos can be ended prematurely by killing all affected enemies.
  • Conclave rating: 1.

  • This ability will help you a LOT against large numbers of enemies, especially in the Orokin tilesets.

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

Nyx Absorb2 Absorb Energy: 25 + (7 / 6 / 5 / 4 s-1)Energy small Power #: 4 AbsorbModU145
Nyx absorbs all incoming damage and channels that collected energy into an explosive radial discharge.
Equip Cost:
10 / 11 / 12 / 13
Power Strength:
800 / 900 / 1000 / 1500 (minimum damage)
? / ? / ? / 200 (passive damage gain)
Power Range:
5 / 7 / 8 / 10 m
Power Duration:

  • Nyx enters a meditative state, becoming completely immune to all forms of damage and crowd control. Absorb passively produces a damage threshold that increases by ? / ? / ? / 200 every second (e.g., an Absorb lasting 10 seconds will inflict a minimum of 2000 damage at max rank). This threshold cannot be less than 800 / 900 / 1000 / 1500. If the total amount of absorbed damage is greater than the damage threshold when Nyx ends her meditation, all absorbed damage is inflicted as Magnetic b Magnetic damage to every enemy in a 5 / 7 / 8 / 10 meter explosion of psychic energy. Otherwise, the damage threshold is inflicted as Magnetic b Magnetic damage over the same area.
    • Minimum damage and passive damage gain are affected by Power Strength, and damage from the explosion decreases with distance.
    • Only 10% of all incoming Magnetic b Magnetic damage can be absorbed.
    • Explosion hits enemies behind walls or cover, and affected enemies suffer a Knockdown.
    • Explosion radius is affected by Power Range.
  • Absorb drains 7 / 6 / 5 / 4 energy per second, and will remain active so long as Nyx has energy. An additional 8 energy is drained for every 1000 damage that's absorbed. Absorb will end if Nyx runs out of energy, or if deactivated by pressing the ability key again (default 4).
  • Nyx is immune to all effects by enemies. This includes the energy drain from Energy Leech Eximus.
  • Casting Absorb in the air will cause Nyx to stay suspended until the skill is deactivated.
    • Absorb will stop any movement achieved prior to casting the skill when used in the air.
    • Even after deactivation, no momentum will carry over. Instead, you will drop straight down.
  • After not receiving damage for a short amount of time, the damage counter resets. This will not reset your total accumulated damage, however.
  • Raised Threat Level while ability is active.
  • Shields are restored while in the absorb state, whether Nyx is being attacked or not.
  • If cast while falling off a ledge, Nyx will return from her original location and releases the bubble shield immediately.

  • Both the player and his/her allies can contribute to the damage absorbed, dramatically increasing damage output.
    • Explosive weapons (ex: Penta and Ogris) contribute a high amount of damage incredibly quickly. Using these weapons will also drain your energy at a high rate.
  • It is not advisable to use this skill with the sentinel Shade. Shade will cloak Nyx during the Absorb period most of the time, whether the enemy is crowded around Nyx or not. As such, no damage will be absorbed as the enemy cannot see Nyx. During solo, the skill works fine still, as there are no teammates to draw enemy attention away.
  • Using this ability while on an Ice Trap in the void will greatly reduce energy drained.
  • If playing solo, this ability is a good candidate to combine Maximized Power Efficiency and Maximized Power Strength. When combined, the ability will:
    • Cost 12.5 energy to activate, 2 energy per second to channel, and 4 energy will be drained for every 1000 damage absorbed.
    • Deal 3435 damage to targets within 10 meters if active for less than 8 seconds.
    • Ragdoll all enemies, throwing them backwards.
  • Some user functions are still available even after Absorb is cast (thought it's not clear if this is intended functionality):
    • Weapon detonation can still be triggered, enabling Nyx to self-inflict absorb-able damage (ex: Penta).
    • If knocked down or downed while casting, Nyx will be able to move and attack during the duration of the power.
      • This enables Nyx to self-inflict absorb-able damage (ex: Ogris).
  • Allies that stand inside the absorb bubble are shielded from incoming ranged damage.
    • This can be a useful way to assist resurrecting an ally in a party of 3 or more.
  • During this ability, Nyx will be in mid-air suspension, instantly stopping her fall speed. This can be an advantage in correcting improper fall timing or while performing coordinated Maneuvers.
    • If Absorb ends in mid-air, in can often perform headshots on nearby enemies.

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

  • Maximized Power Duration has no positive effect on this ability.
    • Reduces explosion radius to 3.4 meters.
  • Maximized Power Efficiency reduces the activation cost to 6.25 energy, channeling cost to 1 energy per second, and drain cost to 2 energy per 1000 damage.
    • Reduces armor by 5%.
  • Maximized Power Range increases explosion radius to 23.5 meters.
    • Decreases the minimum damage to 600 and passive damage gain to 80 per second,
  • Maximized Power Strength increases the minimum damage to 3435 and passive damage gain to 458 per second.
    • Increases the activation cost to 38.75 energy, channeling cost to 6.2 energy per second, and drain cost to 12.4 energy per 1000 damage.

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Widely regarded as one of the most crowd-controlling Warframes, Nyx excels in a group in modes where many enemies gang up on the Tenno. As a trade off she does not have good survivability due to not having any powers that boost herself.

  • During pre-alpha stages of the game DE tried out alternative genders to Warframes, the Nyx model was originally intended to be the female variant of Excalibur however when the idea was finally scrapped the female Excalibur was given its own powers and thus turned into Nyx. During the time when Nyx was female Excalibur the helmet was not the same, instead it was very similar to the current Excalibur helmet and can be seen when obtaining the Menticide helmet. [citation needed]

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Nyx can be equipped with:

See Also

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Start a Discussion Discussions about Nyx (Warframe)

  • NYX OP Yes/No...

    11 messages
    • Yes, she's usefull, not really op  but more usefull for defense missions.
    • Nyx is a BEAST at end game. Good build for her is Energy Siphon aura, Mind Control, Chaos, Absorb, Natural Talent, Overextended, Stret...
  • Problem after buy Nyx

    19 messages
    • Nyx: Nerfed so hard that all of her abilities went into hiding...
    • [DE]Megan: "I can confirm that a fix for this has been found! It should go live in the next hotfix. I would still make a support ticket so ...

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