FANDOM


ArchwingSuitSupport ArchwingSuitDemolition ArchwingSuitStealth ArchwingSuitStandard
Amesha Elytron Itzal Odonata(Prime)

Edit Tab

The systems built into this Archwing balance offensive capabilities with defensive countermeasures.

Odonata is the first Archwing that a Tenno can obtain, which can be acquired via The Archwing Quest on Venus. The Odonata possess both defensive powers that can ward off long-range enemy attack, as well as offensive powers capable of dealing damage against enemies at range.

Manufacturing Requirements
Credits64
7000
GenericArchwingHarness
1
GenericArchwingWings
1
GenericArchwingSystems
1
Circuits64
300
Time: 1 hrs
Rush: Platinum64 50
Market Price: N/A Blueprint Price: N/A
Harness
Credits64
7000
Morphics64
1
Ferrite64
1000
Rubedo64
300

Time: 30 min
Rush: Platinum64 10
Wings
Credits64
7000
AlloyPlate64
150
Neurode64
1
PolymerBundle64
150
Rubedo64
500
Time: 30 min
Rush: Platinum64 10
Systems
Credits64
7000
Neurode64
1
Morphics64
1
Salvage64
500
Circuits64
300
Time: 30 min
Rush: Platinum64 10

SkinsEdit

TriviaEdit

  • Odonata is an order of carnivorous insects that encompasses dragonflies and damselflies.

Edit Tab

This enhanced version of the first Archwing prototype takes the design to its theoretical limits.

Release Date: March 24th, 2015.

The Odonata Prime is the prime version of the Odonata Archwing, featuring enhanced characteristics.

On February 22nd, 2017, it was announced that Odonata Prime would enter the Prime Vault and be retired from the reward tables on February 28th, 2017. Any preexisting components or fully-built archwings will remain as is.

Manufacturing Requirements
Credits64
25000
GenericArchwingHarness
1
GenericArchwingWings
1
GenericArchwingSystems
1
OrokinCell64
1
Time: 36 hrs
Rush: Platinum64 50
Market Price: N/A Blueprint Price: N/A
Harness
Credits64
15000
Morphics64
1
Salvage64
1000
Rubedo64
300

Time: 6 hrs
Rush: Platinum64 25
Wings
Credits64
15000
AlloyPlate64
150
Neurode64
1
PolymerBundle64
150
Rubedo64
500
Time: 6 hrs
Rush: Platinum64 25
Systems
Credits64
15000
ControlModule64
1
NeuralSensor64
1
Ferrite64
500
Plastids64
500
Time: 6 hrs
Rush: Platinum64 25
Drop Locations

Blueprint Lith F1 Uncommon (V)
Meso C2 Uncommon (V)
Meso S1 Uncommon (V)
Harness Lith K1 Common (V)
Axi K1 Common (V)
Axi T1 Common (V)
Axi V4 Common (V)
Wings Axi N1 Uncommon (V)
Systems Lith F2 Common (V)
Neo N3 Common (V)
Axi V1 Common (V)

Blueprint Lith F1 Uncommon (V)
Meso C2 Uncommon (V)
Meso S1 Uncommon (V)
Harness Lith K1 Common (V)
Axi K1 Common (V)
Axi T1 Common (V)
Axi V4 Common (V)
Wings Axi N1 Uncommon (V)
Systems Lith F2 Common (V)
Neo N3 Common (V)
Axi V1 Common (V)

Blueprint Lith F1 Uncommon (V)
Meso C2 Uncommon (V)
Meso S1 Uncommon (V)
Harness Lith K1 Common (V)
Axi K1 Common (V)
Axi T1 Common (V)
Axi V4 Common (V)
Wings Axi N1 Uncommon (V)
Systems Lith F2 Common (V)
Neo N3 Common (V)
Axi V1 Common (V)

Lith/Meso/Neo/Axi refer to Void Relics
(V) Denotes Vaulted Void Relics

CharacteristicsEdit

Comparisons:

  • Odonata Prime, compared to the Odonata
    • Higher health (400 vs. 300 unranked, 1200 vs. 900 at rank 30).
    • Higher shields (400 vs. 300 unranked, 1200 vs. 900 at rank 30).
    • Higher flight speed (1.05 vs. 1.00).
    • Additional Naramon Pol polarity.

TriviaEdit

  • The Odonata Prime is the only primed Archwing.
  • The Odonata Prime was discovered before its release via the file CachePlan.txt in WARFRAME's install.
  • Odonata Prime is the "Golden Wings" mentioned in Mag Prime's Codex entry. (Speculation)
  • Odonata Prime has a higher pitch sound when Dashing.

Edit Tab

EnergyShell EnergyShellIcon
ENERGY
25
KEY
1
Energy Shell
Forms a protective energy shell around the Warframe.
Strength:50% (heat damage bonus)
2x (critical damage multiplier)
Duration:10 / 14 / 18 / 22 s
Range:N/A

  • The Odonata generates a large shield that absorbs enemy fire and lasts for 10 / 14 / 18 / 22 seconds. Shots fired through the shield will gain 50% Heat b Heat damage and critical damage will be multiplied by 200%.
    • Damage bonuses are not affected by Ability Strength.
    • The Heat b Heat damage bonus is an additive bonus that's applied to the weapon's base damage, similar to an elemental mod (e.g., using an unmodified Imperator with 40 base damage through Energy Shell will add 40*0.5 = 20 Heat damage to the weapon). This Heat bonus combines with base elemental mods already on the weapon to form a combined element.
    • Duration is affected by Ability Duration.
    • Shield size is not affected by Ability Range.
  • Energy Shell affects certain weapons differently:
  • Energy Shell is generated in front of the Archwing on cast and follows the Archwing for the ability's duration. As such, Energy Shell only provides protection from frontal attacks.
  • While most hostile gunfire is blocked by Energy Shell, area-of-effect damage can still bypass it.
  • Cannot be recast while active.

Energy Field
Main article: Energy Field

Energy Field is an Odonata Augment Mod for Energy Shell that extends its effects to nearby allies within a set distance.

Rank Range Cost
0 80m 6
1 100m 7
2 120m 8
3 140m 9

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.


Disarray DisarrayIcon
ENERGY
50
KEY
2
Disarray
Drops flare beacons confusing incoming guided missiles.
Strength:N/A
Duration:3 / 5 / 6 / 8 s
Range:120 / 140 / 160 / 180 m

  • The Odonata releases 20 / 30 / 40 / 50 flares that neutralize enemy missiles and projectiles. The flares disperse in a dynamic configuration that extends as far as 120 / 140 / 160 / 180 meters when the Warframe is in motion. Each flare lasts 3 / 5 / 6 / 8 seconds.
    • Flare duration is not affected by Ability Duration.
    • Dispersion distance is not affected by Ability Range.
    • Range values indicated in the UI (30 / 35 / 40 / 45 meters) are actually on-foot range values as measured in standard Warframe missions; the actual range in an Archwing mission is quadruple the on-foot range.
    • Using Disarray while stationary will cause the flares to form in a static configuration above the Warframe.
    • With the exception of Dargyn variants, enemies hit by flares are briefly stunned.
  • Works against missiles released by Hellion Dargyn variants, as well as Dreg, Ogma, and Gox energy projectiles.
  • Cannot be recast until all flares have been released.

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.


SeekingFire SeekingFireIcon
ENERGY
75
KEY
3
Seeking Fire
Fires a large volley of homing missiles.
Strength:5 / 6 / 7 / 8 (volleys)
300 (initial damage)
40 (area damage)
Duration:N/A
Range:240 / 340 / 360 / 480 m

  • The Odonata launches 5 / 6 / 7 / 8 volleys of homing missiles that track enemies within 240 / 340 / 360 / 480 meters. 2 homing missiles are launched per volley, and each homing missile inflicts 300 Blast b Blast damage on impact and 40 Blast b Blast damage in an area of effect.
    • Number of volleys is affected by Ability Strength, while the initial damage and area damage are not.
    • Area damage affects the initial target, can be increased by body-part multipliers, bypasses obstacles in the environment, and does not decrease with distance.
    • Tracking range is not affected by Ability Range.
    • Range values indicated in the UI (60 / 85 / 90 / 120 meters) are actually on-foot range values as measured in standard Warframe missions; the actual range in an Archwing mission is quadruple the on-foot range.
    • Missiles home in on the nearest enemies within view of the Warframe so long as the enemies are in-range when the missiles are launched.
  • Seeking Fire can harm the Warframe if the missiles explode too closely. The affected Warframe will be dealt 30% of the ability's damage.
  • Missiles will travel a maximum of 600 meters before automatically exploding.
  • Missiles can be diverted by countermeasures such as flares released by Dargyn variants.
  • If Seeking Fire is used when Energy Shell is active, the missiles will gain Heat b Heat damage.
  • Cannot be recast until all missiles have been launched.

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.


Repel RepelIcon
ENERGY
100
KEY
4
Repel
The Warframe emits a massive pulse of energy, stunning nearby enemies and sending them flying.
Strength:500 / 750 / 1000 / 1500
Duration:5 / 7 / 9 / 11 s
Range:80 / 100 / 120 / 140 m

  • The Odonata emits a powerful electromagnetic pulse that deals 500 / 750 / 1000 / 1500 Impact b Impact damage to all enemies within 80 / 100 / 120 / 140 meters. Affected enemies are violently pushed back a considerable distance, are permanently disarmed, and have their mobility disabled for 5 / 7 / 9 / 11 seconds.
    • Damage is affected by Ability Strength.
    • Damage bypasses obstacles in the environment and does not decrease with distance.
    • Disable duration is affected by Ability Duration.
    • Pulse radius is affected by Ability Range.
    • Range values indicated in the UI (20 / 25 / 30 / 35 meters) are actually on-foot range values as measured in standard Warframe missions; the actual range in an Archwing mission is quadruple the on-foot range.
  • Enemies with melee capabilities, such as the Ogma, can still engage in close-quarters combat while disarmed.
  • Can be cast multiple times while enemies are disabled.

  • Use Repel to "Repel Bomb" groups of targets
  • Repel is a very effective tool for clearing enemies away from objectives, if not outright killing them.
    • Caution should be used when attempting this as units capturing objectives (as signified by a red orb) will not have their capture halted. Carelessly using Repel may make these units difficult to kill before they complete their capture.

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.


Strength Mods

MorphicTransformer

Duration Mods

EfficientTransferral

Range Mods

EnergyAmplifierMod

EnergyShellIcon
SeekingFireIcon
RepelIcon RepelIcon RepelIcon

Edit Tab

Edit Tab

See AlsoEdit

WeaponsDamageCompare AllCosmetics

Start a Discussion Discussions about Odonata

  • Odonata Misinformation

    5 messages
    • All it takes is for the player to go to the void by way of Phobos and Mars, so only 2 additonal junctions to unlock from Earth outside of w...
    • Thanks for fleshing this out, hopefully this will help out the newer players scouring the wiki!
  • The Archwing Quest

    17 messages
    • Kill Bosses at the end, And i recemend to get a new archwing to join a clan with 100% research, Cause then you can buy an entrirely new archw...
    • Or file a support ticket, since DE WILL refund missing quest items (this will no longer be a problem since you cant sell quest items anymore)....

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.