Once charged this Corpus laser cannon dispatches a devastating blast of light energy.
The Opticor is a Corpus laser cannon introduced in Update 15.0. It features high damage Puncture attacks and a small AoE on impact, with the ability to discharge shots around halfway to deal faster but less potent shots. While the Opticor specializes in high damage and splash damage, its slow charge time and average reload makes it less suited for fast moving, close range enemies.
As with most charge-based weapons, certain actions (such as reloading) can cancel the charging process. You can use this to avoid wasting a shot if enemies have moved out of your line of fire.
When charging the weapon from a jump, transitioning into a slide will allow the charge to be kept instead of being cancelled.
While it is charging, the Opticor emits a beam of light that is colored the same as its energy color. This targeting beam follows parallel to the path of the projectile, and other players can see it. The fired projectile will not follow the path of the beam.
When a fully charged shot is fired, the shot leaves a particle effect in its wake consisting of striations of energy the same color as the gun's energy color. These are visually appealing but also may obscure vision of the target.
Whilst starting out, make use of the Opticor's starting slot to fit Shred or Serration to enhance its AoE potential, and/or damage output. Heavy Caliber's accuracy drop is also very marginal, making it another good choice.
A critical chance increase and/or critical damage increase can offer immense damage when getting a critical. Even simply increasing the critical chance to 50% with Split Chamber and Point Strike is sufficient.
Works well in combination with Nova'sAntimatter Drop due to the weapon's pin-point accuracy and massive damage, allowing Antimatter Drop to deal large amounts of damage with only a single shot.
Shred is recommended for this weapon as it improves the charge time while adding Punch Through. This makes the Opticor much more effective in narrow hallways.
The Opticor treats the Shield Lancer's shield as a solid environmental surface, setting off its AoE damage effect. Shooting at Shield Lancers in the midst of enemy Grineer can be a good alternative to shooting the ground to deal splash damage.
Unfortunately, due to its low base Slash damage, the Opticor almost never deals deadly Slash procs. However, this can be simulated by modding for Toxin damage and Status chance.
If a fully charged shot impacts an Arctic Eximus'Snow Globe, it will deal its explosion damage, dealing heavy damage to everything inside. A well-modded Opticor can destroy an entire squadron of enemies huddled in a Snow Globe with one shot using this method.
Mesa'sBallistic Battery counts the explosion damage as a separate shot for charging up Ballistic Battery; it is thus possible to achieve a full charge of Ballistic Battery with a single shot from the Opticor. Additionally, it would seem the damage bonus from Ballistic Battery is spread across the explosion of the shot it is put into (requires confirmation).
At the time of its introduction, firing the weapon at 50% yielded the same damage as firing at full charge, meaning charging the weapon past 50% served no purpose other than to afford additional time to aim. This was fixed in Hotfix 15.0.7.
There are slight visual differences between partially-charged shots and fully-charged shots; fully-charged shots are wider and leave a short-lived trail of light after the main shot has dissipated.
When you start playing Corpus/Grineer Invasion, you can see Corpus Tech holds the Opticor while Prod Crewman holds the Tetra. In-game, however, neither the Opticor nor the Tetra are used by any current Corpus units but two brokers, Ved Xol and Nako Xol under the Loan Reclamation Division.
In Vauban Prime Access Trailer, a Crewman holds an Opticor while other two Crewman hold Amprex, but again, both weapons are not used by any Corpus units in mission before The Index Update.
Introducing VARIANTS! The first is available in Annihilation. Equipped with only a modified Opticor, face your fellow Tenno in a lethal one hit to kill battle! Mobility normalized, Warframe passives, Mods and abilities disabled.