Pacify & Provoke

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PacifyProvoke PacifyProvokeIcon
Pacify & Provoke
In Night Form reduces damage inflicted by nearby enemies. In Day Form increases Power Strength of nearby allies.
Energy Drain Per Enemy: 1.5 / 1.25 / 1 / 0.5 s-1
Energy Drain Per Power: 5 / 4.33 / 3.66 / 3

20% / 33% / 43% / 50% (damage reduction)

5% / 10% / 15% / 20% (power strength bonus)

Range:10 / 12 / 14 / 16 m

  • Equinox emits a crippling or empowering aura with a radius of 10 / 12 / 14 / 16 meters. Pacify & Provoke will remain active indefinitely until deactivated by casting Metamorphosis, by running out of energy, or by pressing the ability key again (default 3).
  • Equinox utilizes different versions of the ability depending on her current form:

  • Night Equinox emits a crippling aura that affects all enemies within range, reducing their damage up to 20% / 33% / 43% / 50% the closer they are to Equinox. While Pacify is active, 1.5 / 1.25 / 1 / 0.5 energy is drained per second for each enemy within the aura.
    • The damage reduction falls-off with distance.
      • The aura is itself divided into 4 "sub"-auras, each with the same radius.
      • The inner most aura grants the listed damage reduction, while the outermost aura grants half of that value.
    • Damage reduction is affected by Power Strength.
    • The damage reduction for the maximum value uses the following expression when accounting for Power Strength: Modified Damage Reduction = 1 − (1 − Damage Reduction) ÷ (1 + Power Strength). With a maxed Intensify, Equinox can reduce enemy damage up to 1 − (1 − 0.5) ÷ (1 + 0.3) = ~62% in the inner most ring, and to ~62% ÷ 2 = ~31% in the outermost ring with a rank-3 Pacify.
    • Energy drain per enemy is affected by Power Efficiency.
    • Energy Siphon is not deactivated while enemies are within Pacify's aura.
    • Energy can still be gained from Energy Orbs, Limbo's Rift Plane, Trinity's Energy Vampire, and Energy Restores while enemies are within the aura.
  • Enemies in range are highlighted in Equinox's energy color. Color intensity scales with distance from Equinox, with the nearest enemies glowing the brightest.

  • Day Equinox emits an empowering aura that grants Equinox and all ally Warframes within range an additional 5% / 10% / 15% / 20% Power Strength. While Provoke is active, 5 / 4.33 / 3.66 / 3 energy is drained for each Warframe ability cast within the aura.
    • Unlike Pacify, the Power Strength bonus does not fall-off with distance
    • Power Strength bonus is affected by Power Strength and cannot exceed 50% unless Peaceful Provocation is equipped. The Power Strength bonuses from multiple Provoke auras can stack to reach this maximum.
    • Provoke, after being affected by equipped Power Strength mods, stacks additively with Power Strength bonuses when applied to other abilities (e.g., with a maxed Intensify, Equinox's abilities will gain 0.3 + 0.2 × 1.3 = 56% Power Strength when cast while a rank-3 Provoke is active).
    • In order to acquire the Power Strength bonus from Provoke, allies only have to cast their abilities while inside the aura.
    • Energy cost per ability is affected by Power Efficiency.
    • The additional energy cost is only applied when abilities are activated within the aura, including Equinox's abilities. The energy cost is not applied for energy drains.
  • While switching to Night Form will deactivate Provoke, the armor and shield bonuses from Metamorphosis will gain additional Power Strength. As such, the additional energy cost will be applied.

  • Aura radius is visibly determined by wave-like strings of energy orbiting Equinox.
  • Cast delay of 1.25 seconds is affected by Natural Talent.

Main article: Peaceful Provocation

Peaceful Provocation is a Warframe Augment Mod for Equinox that increases the effectiveness of Pacify & Provoke. Pacify converts damage done to Equinox and her allies into an aura that slows enemies by up to 40%. Provoke converts damage done to enemies within the aura into up to 15% bonus Power Strength.

Rank Pacify Slow Effect Provoke Power Strength Cost Conclave
0 20% +6% 6 C5
1 30% +9% 7 C5
2 35% +12% 8 C8
3 40% +15% 9 C10

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

  • Maximized Power Duration has no positive effect on this ability.
    • Reduces aura radius to 5.44 meters, and "sub"-aura radius to 1.36 meters.
  • Maximized Power Efficiency reduces activation cost to 2.5 energy and drain per enemy to 0.125 energy per second.
    • Has no negative effect on this ability.
  • Maximized Power Range increases aura radius to 40 meters, and "sub"-aura radius to 10 meters.
    • Increases enemy damage by a maximum of 25%.
  • Maximized Power Strength reduces enemy damage by a maximum of ~83.3% (inner aura), and a minimum of ~41.6% (outer aura).
    • Increases activation cost to 15.5 energy and drain per enemy to 0.775 energy per second.

  • Maximized Power Duration has no positive effect on this ability.
    • Reduces aura radius to 5.44 meters.
  • Maximized Power Efficiency reduces activation cost to 2.5 energy and cost per ability to 0.75 energy.
    • Has no negative effect on this ability.
  • Maximized Power Range increases aura radius to 40 meters.
    • Reduces Power Strength bonus to 8%.
  • Maximized Power Strength increases Power Strength bonus to 50%.
    • Increases activation cost to 15.5 energy and cost per ability to 4.65 energy.
    • Note that with the augment Peaceful Provocation, the bonus can increase to 80% more Power Strength.

See alsoEdit

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