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Paris Prime

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Paris Prime
PrimeBowM
Statistics
Weapon Slot Primary
Weapon Type Bow
Trigger Type Charge
Utility
Flight Speed 70.0m/s (85.0m/s Charged)
Noise Level 0.0m (Silent)
Fire Rate 1.00 rounds/sec
Accuracy 16.7
Max Ammo 72 rounds
Normal Attacks
Impact wImpact 2.5
Puncture wPuncture 80.0
Slash wSlash 17.5
Crit Chance 45.0%
Charge Attacks
Impact wImpact 5.0
Puncture wPuncture 160.0
Slash wSlash 35.0
Charge Time 1.0 sec/charge
Crit Chance 45.0%
Miscellaneous
Introduced Update 9.0
Discovered deep inside an ancient Orokin derelict the Paris Prime increases the kinetic energy of any bolt it fires, dealing more damage than its more common counterpart.

The Paris Prime features higher base and charge damage, and a faster draw time than the Paris. The Paris Prime was added into the game in Update 9.0.

This weapon can be sold for Credits64‍ 7,500.

Manufacturing Requirements
Credits64
15,000
Grip
1
String
1
Upper Limb
1
Lower Limb
1
Time: 12 hrs
Rush: Platinum64 50
MarketIcon Market Price: N/A Blueprint2 Blueprint Price: N/A
Drop Locations

Blueprint Tower II Defense B
Tower II Survival C
Grip Tower I Capture
Tower IV Interception C
String Tower I Capture
Tower II Capture
Tower III Defense B
Upper Limb Tower II Defense C
Tower I Survival C
Lower Limb Tower I Survival C
Tower II Survival A

Blueprint Tower II Defense B
Tower II Survival C
Grip Tower I Capture
Tower IV Interception C
String Tower I Capture
Tower II Capture
Tower III Defense B
Upper Limb Tower II Defense C
Tower I Survival C
Lower Limb Tower I Survival C
Tower II Survival A

Blueprint Tower II Defense B
Tower II Survival C
Grip Tower I Capture
Tower IV Interception C
String Tower I Capture
Tower II Capture
Tower III Defense B
Upper Limb Tower II Defense C
Tower I Survival C
Lower Limb Tower I Survival C
Tower II Survival A

Tower refers to the Orokin Void

CharacteristicsEdit

This weapon deals primarily Puncture b Puncture damage.

Advantages: 

Disadvantages:

  • Low Impact b Impact and Slash b Slash damage – less effective against shields and health.
  • Arrows have a travel time and a slight arc.
  • Draws from the Sniper Ammo pickup pool, which is among the rarest of the ammunition pickups.
  • Not very convenient charge time, especially at close range.


Comparisons:

  • Paris Prime, compared to the Paris:
    • Higher base damage (200.0 vs. 180.0).
      • Higher Puncture damage (160.0 vs. 144.0).
      • Slightly lower Impact damage (5.0 vs. 9.0).
      • Slightly higher Slash damage (35.0 vs. 27.0).
    • Higher critical chance (45.0% vs. 30.0%).
    • Higher status chance (20.0% vs. 10.0%).
    • Additional Madurai Pol Polarity.

Weapon LoadoutsEdit

TipsEdit

  • Aim for the head as crit-based weapons benefit extra from headshots due to a bonus multiplier.
  • Use Point Strike to take advantage of Paris Prime's extremely high base critical chance.
    • A level 4 Point Strike provides an extremely high chance of a critical hit with every shot, and is also sufficient enough to boost each charged shot's critical chance to 100%, making every charged shot a critical hit.
    • A maxed Point Strike will, with every charged shot, give a 12.5% chance for red crits.
  • Staying in cover while charging will help to reduce damage taken.
  • Bows are most useful if you can kill the target in one shot, thus it is recommended to have an Orokin Catalyst to super charge the bow.
  • Lead targets both horizontally and vertically at greater distances in order to compensate for projectile travel time.
  • Maintaining a charge at all times can make engaging a group of enemies easier.
    • Charging can be cancelled without releasing the arrow by using the reload button (Press the reload button while holding fire).
      • Doing a melee attack will release the arrow, however.
    • All "charge weapons" (except Angstrum and Opticor) are capable of holding their charge during a sprint.
    • As long as the user starts charging a shot, they are able to finish charging while they are still sprinting.
    • Using elevators and opening co-op doors does not cancel the charge, however hacking consoles and opening lockers will.
    • Sliding when you are about to hit the ground (from any height) is very useful for keeping your charge instead of losing it by rolling.
  • A rank 1 Arrow Mutation is usually more than enough to keep ammo topped off.
  • Use Speed Trigger to increase responsiveness when you get used to charged shots with bows. It is more effective than Fast Hands in terms of increasing DPS.
  • Enemies killed by Bows will be rag-dolled with the corpse acting as a projectile doing the same damage as the weapon. This can be used to kill multiple enemies with one shot.

NotesEdit

  • Enemies will notice missed arrows but arrows that kill enemies are silent.
  • As of Update 17.0, you can draw this weapon while on a zipline.
  • Arrows have a large amount of momentum, allowing players to pin enemies to walls. However, a dead body will not lose its momentum if it hits a closed door, so the body will fly through it as soon as the door opens.

TriviaEdit

MediaEdit

  • Nova with Paris Prime
  • Ash with Paris Prime
  • Paris Prime from the front
  • Paris Prime front view
  • IMMA SHOOTING!!!
  • The colour customization options for the Paris Prime
  • Pari Prime dmg 2.0
  • 1 million damage with 3 forma paris prime.

Paris Prime Skins

Patch HistoryEdit

See alsoEdit

  • Paris, the original counterpart of this bow.
  • Prime, the Orokin enhancement to a Warframe or weapon.
  • Bow, the weapon category
WeaponsDamageCompare AllCosmetics

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