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Paris Prime
File:PrimeBowM.png
Statistics
Weapon Slot Primary
Weapon Type Bow
Trigger Type Charge
Utility
Flight Speed 70.0m/s (85.0m/s Charged)
Noise Level 0.0m (Silent)
Fire Rate 0.500 rounds/sec
Accuracy 16.7
Max Ammo 72 rounds
Normal Attacks
Impact wImpact 2.5
Puncture wPuncture 80.0
Slash wSlash 17.5
Crit Chance 45.0%
Charge Attacks
Impact wImpact 5.0
Puncture wPuncture 160.0
Slash wSlash 35.0
Charge Time 1.0 sec/charge
Crit Chance 45.0%
Miscellaneous
Polarities Script error: The function "Pol" does not exist. Script error: The function "Pol" does not exist.
Introduced Update 9.0
Discovered deep inside an ancient Orokin derelict the Paris Prime increases the kinetic energy of any bolt it fires, dealing more damage than its more common counterpart.

The Paris Prime features higher base and charge damage, and a faster arrow nock and draw time than the Paris. The Paris Prime was added into the game in Update 9.

This weapon can be sold for Credits64 7,500.

Manufacturing Requirements
Credits64
15,000
GenericWeaponHilt
1
Stock
1
Blade
1
Blade
1
Time: 12 hrs
Rush: Platinum64 50
MarketIcon Market Price: N/A Blueprint2 Blueprints Price: N/A

Characteristics

This weapon deals primarily Script error: The function "Proc" does not exist. damage.

Advantages: 

  • Second highest critical chance of all weapons.
  • Completely silent weapon.
  • Charged shots have innate Punch Through.
    • Can hit multiple enemies in a line.
  • Pinpoint accuracy when aiming RMB .

Disadvantages:

  • Frequent reloads and charge time renders Paris Prime ill-suited for close-quarters.
  • Uses sniper ammo, the rarest of the ammunition pickups.
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Tips

  • Crit-based weapons benefit extra if you aim for the head.
  • A rank 1 Arrow Mutation is more than enough to keep the ammo topped off.
  • Bows are very weak at low levels, but have extremely high possible damage in one shot when fully modded. It is recommended to use an Orokin Catalyst to supercharge.
  • The Paris Prime boasts an extremely high base critical chance, being at 45%. A level 4 Point Strike is sufficient enough to boost the Paris Prime's critical chance to 100%, making every shot a critical hit.
    • A maxed Point Strike will give 112.5% critical chance, so a 12.5% chance for red crits.
  • Charged shots have innate Punch Through (they will not be blocked by thin cover or shields).
  • Speed Trigger should be used to increase responsiveness when the player gets used to charged aiming with a bow. It is also more effective than Fast Hands in terms of increasing DPS.
  • Arrows have travel time and arc. Practicing shooting at distant moving targets is good to learn how far to lead shots.
  • The Reload button (Default R) cancels drawing an arrow and avoids unnecessary wasting of ammunition.
  • Sliding before hitting the ground (from any height) is very useful as it keeps the charge instead of losing it from rolling.
  • Thunderbolt is great startup for bows, but will lose its efficiency dramatically when a player has high ranked damage mods.
  • Arrows have a huge amount of momentum, allowing players to pin enemies to walls. However, a dead body will not lose its momentum if it hits a closed door, so the body will fly through it as soon as the door opens.

Trivia

  • The Paris Prime uses the same quiver as the Paris, just altered with golden accents.
  • Unlike the Paris, which has the appearance of a compound bow, the Paris Prime seems to emulate the shape of a decurve bow.
  • Currently, the only other Prime weapon that doesn't require Orokin Cells is the Fang Prime.
  • Like most other Prime weapons, you can customize every color except the golden frame.

Media

See also

  • Paris, the original counterpart of this bow.
  • Prime, the Orokin enhancement to a Warframe or weapon.
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