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Parry

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ParryModU145
Statistics
Polarity Vazarin Pol
Rarity Common
Dropped by Lephantis
Tier 1 Survival Reward
Spy 2.0 Reward
Transmutable

Parry improves the chance to trigger a counterattack prompt on enemies in melee when blocking while Channeling.

StatsEdit

Rank Effect Cost Conclave
0 16% 2 C1
1 32% 3 C1
2 48% 4 C1
3 64% 5 C2
4 80% 6 C2
5 96% 7 C3

NotesEdit

  • Added in Update 10.
  • As of Update 13, the Parry mod will only work if one is performing Melee Channel while blocking against melee attacks. When successful, a counterattack will be initiated, which momentarily stuns an enemy and allows them to be killed using a melee attack prompt similar to Stealth Attacks.
    • All melee attacks can trigger a counterattack, including rifle butt strikes by ranged attack units like Lancers and Crewmen.
  • It does not currently work against Specters in Dark Sector Conflicts.

TipsEdit

  • Combined with a high rank Reflex Guard, Parry will allow you to automatically stagger melee enemies, but only if you are channeling at the moment of the parry.
  • Radial Disarm will remove any ranged weapons from enemies, making this strategy effective against any enemy.
  • Special attacks will not be parried successfully, although they will be blocked. A Grineer Scorpion's grappling hook and any heavy unit's Ground Punch knockdown attack will be blocked but not cause a Parry. A Shield Lancer's shield bash cannot be parried, and will push you back a short distance, but will NOT knock you down since you were blocking.
  • Using this with the Berserker mod allows an instant attack speed bonus.

TriviaEdit

  • In Melee 1.0 it granted a chance to knock down a melee attacker while Blocking.

GalleryEdit

See alsoEdit


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