The Parry mod provides a chance to trigger a melee finisher when blocking while channeling. Simpler than the traditional counterattack maneuver which requires channeling at the proper timing of the attack, this mod can trigger automatically.


Rank Effect Cost
0 +16% 2
1 +32% 3
2 +48% 4
3 +64% 5
4 +80% 6
5 +96% 7


  • Certain melee weapons block more damage than others, increasing a Warframe's survivability while parrying.
  • Finisher attacks triggered by Parry are affected by LotusBlack True damage.
  • When combined with Reflex Guard, triggering Parry no longer requires the user to block but does still require channeling.
  • Disarming enemies' ranged weapons (with effects like Loki's Radial Disarm) will force foes to switch to melee attacks that can be parried.
  • Certain special attacks can not be parried or trigger a counterattack finisher, though they will be blocked.
    • Grappling hook attacks (such as from the Grineer Scorpion or Infested Ancient Disruptor) will be blocked but not parried.
    • Normal knockback and knockdown rules for blocking still apply. Heavy enemy attacks like Seismic Shockwave or the Shield Lancer's charge will still trigger knockback but will not knock down a blocking player.



Patch HistoryEdit

Update 17.0
  • The counterattack maneuver can now be performed manually by channeling immediately before blocking an attack. Before this version, the Parry mod was the only way to stagger for a counterattack finisher.

Update 13.0

  • The Parry mod will only work if one is channeling while blocking against melee attacks. When successful, a counterattack will be initiated, which momentarily stuns an enemy and allows them to be killed using a melee attack prompt similar to Stealth Attacks.

Update 10.0

  • Introduced.