See the user build section for builds using this weapon.
Jump attack animation is slightly slower then normal, after hitting the ground it takes a moment for you to swing it down. However when it does, it can knock down a group of enemies in an average radius.
Has a good critical chance and good critical damage, can be worked toward crit-builds.
The forced Electricity proc for its jump attack is a standalone element that is not affected by the element of the normal attack, ex. adding a North Wind mod to create Magnetic element will still make the jump attack deal Electricity proc.
The plasma sword uses the smaller model of the pre-update 11 Gram but with a different color scheme.
Before Update 13, the Plasma Sword dealt Physical damage like most melee weapons. It now deals Electricity damage, making it the fourth melee weapon to do so after the Amphis, Prova, and Lecta.