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Plasma Sword

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Plasma Sword
Plasma
Statistics
Weapon Slot Melee
Weapon Type Sword
Utility
Attack Speed 0.667
Normal Attacks
Elemental Type Electricity b Electricity
Crit Chance 15.0%
Slam Attacks
Radius 1.0 meters
Slide Attacks
Elemental Type Electricity b Electricity
Wall Attacks
Elemental Type Electricity b Electricity
Miscellaneous
Stance Polarity Unairu Pol
Introduced Update 5.0
An advanced blade that delivers high-damage attacks. Delivers a high percentage of critical strikes.

The Plasma Sword is a Tenno longsword exclusive to Alert missions, specializing in Electricity b Electricity damage.

This weapon can be sold for Credits64‍ 5,000.

Manufacturing Requirements
Credits64
20,000
OrokinCell64
1
Ferrite64
500
Salvage64
450
PolymerBundle64
50
Time: 12 hrs
Rush: Platinum64 25
MarketIcon Market Price: N/A Blueprint2 Blueprint Price: N/A

The Plasma Sword blueprint can only be acquired from Alert missions.

CharacteristicsEdit

This weapon deals primarily Electricity b Electricity damage.

Advantages:

  • Innate Electricity b Electricity damage, making it effective against Robotic and Machine enemies.
  • Good status chance.
  • Has a good base critical chance.
  • Jump attack has 100% chance to proc Electricity b Electricity status effect.
  • Once you find the blueprint, it's very easy to make (сrafted using easily obtainable resources aside from the Orokin Cell required to craft it).
  • Stance slot has a Unairu Pol polarity, matching Iron Phoenix stance.

Disadvantages:

Weapon LoadoutsEdit

NotesEdit

  • Jump attack animation is slightly slower than normal, after hitting the ground it takes a moment for you to swing it down. However when it does, it can knock down a group of enemies in an average radius. 
  • Has a good critical chance and good critical damage, can be worked toward crit-builds.
  • With Iron Phoenix stance, it will always proc Electricity b Electricity status effect at Taking Flight's final hit.
  • The forced Electricity b Electricity proc for its jump attack is a standalone element that is not affected by the element of the normal attack, ex. adding a North Wind mod to create Magnetic b Magnetic element will still make the jump attack deal Electricity b Electricity proc.

TriviaEdit

  • The plasma sword uses the smaller model of the pre-update 11 Gram but with a different color scheme.
  • Before Update 13.0, the Plasma Sword dealt Physical damage like most melee weapons. It now deals Electricity b Electricity damage, making it the fourth melee weapon to do so after the Amphis, Prova, and Lecta.

MediaEdit

  • New Default Colour

Patch HistoryEdit

Hotfix 17.2.4
Conclave
  • The Plasma Sword now has had its Status chance increased to 100% and its damage reduced to compensate.

Update 17.2

  • Plasma Sword can now be used in Conclave.

Update 10.3

  • Fixed missing elemental FX for Plasma sword.

Update 5.0

  • Plasma Sword introduced.

See alsoEdit

  • Alert, the way you acquire the Plasma Sword.
  • Lecta, Electricity based whip.
  • Prova, Electricity based baton.
  • Serro, Electricity based polearm.
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Start a Discussion Discussions about Plasma Sword

  • Dark Sword or Plasma Sword?

    25 messages
    • love fang(note: easily to kill off all corpus if you add even a low level electrical mod to it..can perma stun bosses too) for its attack sp...
    • I've used a lot of melee weapons, zorren, scindo, dual ether, gallatine, to name a few. Personally, yeah, the zorren has a great attack speed, ...

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