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Plasma Sword

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Plasma Sword
Plasma
Statistics
Weapon Slot Melee
Weapon Type Sword
Normal Attacks
Elemental Type Electricity b Electricity
Elemental Dmg 35.0
Crit Chance 15.0%
Crit Damage 200.0%
Attack Rate 0.7 atks/sec
Stamina 8.5
Jump Attacks
Elemental Type Electricity b Electricity
Elemental Dmg 70.0
Slam Attacks
Radius 1.0 meters
Slide Attacks
Elemental Type Electricity b Electricity
Elemental Dmg 75.0
Wall Attacks
Elemental Type Electricity b Electricity
Elemental Dmg 140.0
Miscellaneous
Cleave Radius 1.0 meters
Stagger Yes
Polarities None
Stance Polarity WardPol
Introduced Update 8.0
An advanced blade that delivers high-damage charge attacks. Delivers a high percentage of critical strikes.

The Plasma Sword is a longsword exclusive to Alert missions, specializing in Electricity b Electricity damage.

This weapon can be sold for Credits64 5,000.

Manufacturing Requirements
Credits64
20,000
OrokinCell64
1
Ferrite64
500
Salvage64
450
PolymerBundle64
50
Time: 12 hr
Rush: Platinum64 25
Market Price: N/A Blueprint Price: N/A

The Plasma Sword blueprint can only be acquired from Alert missions.

Characteristics

Advantages:

  • Specializes in Electricity b Electricity damage, making it effective against Robotic and Machine enemies. Electric is a versatile damage type, combining for Magnetic b Magnetic , Corrosive b Corrosive and Radiation b Radiation .
  • Good Status Chance.
  • Has a good base critical chance and good critical damage.
  • Jump attack has 100% chance to proc Electricity b Electricity status effect.
  • Once you find the blueprint, it's very easy to make (сrafted using easily obtainable resources).
  • Compared to Prova:
    • Higher Critical Hit Chance and Damage.
    • Higher Status Chance.
  • Stance slot has a WardPol polarity, matching Iron Phoenix stance.

Disadvantages:

  • Extremely slow attack speed for a longsword.
    • Slow jump attack animation, takes longer to slam down once you hit the ground.
    • Slow finisher attack.
  • Electricity b Electricity damage suffers reduction versus Alloy Armor.
  • Low-end damage output with normal swings.
  • Can only hit single targets.
  • Compared to Prova:
    • Slower attack speed.
    • Lower slide attack damage

Weapon Loadouts

Main article: Category:Plasma Sword Build

See the user build section for builds using this weapon.

Notes

  • Jump attack animation is slightly slower then normal, after hitting the ground it takes a moment for you to swing it down. However when it does, it can knock down a group of enemies in an average radius. 
  • Has a good critical chance and good critical damage, can be worked toward crit-builds.
  • With Iron Phoenix stance, it will always proc Electricity b Electricity status effect at Taking Flight's final hit.
  • The forced Electricity b Electricity proc for its jump attack is a standalone element that is not affected by the element of the normal attack, ex. adding a North Wind mod to create Magnetic b Magnetic element will still make the jump attack deal Electricity b Electricity proc.

Trivia

  • The plasma sword uses the smaller model of the pre-update 11 Gram but with a different color scheme.
  • Before Update 13, the Plasma Sword dealt Physical damage like most melee weapons. It now deals Electricity b Electricity damage, making it the fourth melee weapon to do so after the Amphis, Prova, and Lecta.

Media

  • New Default Colour

See also

  • Lecta, Electricity based whip.
  • Prova, Electricity based baton.
  • Serro, Electricity based polearm.
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Start a Discussion Discussions about Plasma Sword

  • Dark Sword or Plasma Sword?

    25 messages
    • love fang(note: easily to kill off all corpus if you add even a low level electrical mod to it..can perma stun bosses too) for its attack sp...
    • I've used a lot of melee weapons, zorren, scindo, dual ether, gallatine, to name a few. Personally, yeah, the zorren has a great attack speed, ...

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