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Primal Rage is a Warframe Augment Mod for Wukong that increases the Critical Chance of Primal Fury with every kill, up to a maximum of 100%. The additional critical chance gradually falls off every second.

StatsEdit

Rank Decay per second Critical Chance per kill Cost
0 -1% +6% 6
1 -1% +7% 7
2 -1% +8% 8
3 -1% +10% 9

AcquisitionEdit

  • This mod can be acquired by attaining the rank of Maxim under the Arbiters of Hexis, or the rank of Flawless under New Loka, and spending ReputationBlackx6425,000 to purchase.

NotesEdit

  • The total bonus critical chance is 100% of Primal Fury's base critical chance (25%) therefore when 100% is displayed on screen this augment is providing its full 25% additional critical chance.
  • This Augment only provides bonus critical chance to Wukong's Iron Staff.
  • The additional critical chance gained per kill scales with Ability Strength, while the decay rate is affected by Ability Duration. For example, Wukong with:
    • 130% Ability Strength (Intensify) can provide 1.30 x 10 = 13% Crit chance per kill.
    • 40% Ability Strength (Overextended) can provide 0.40 x 10 = 4% Crit chance per kill.
    • 130% Ability Duration (Continuity) can provide 100 / 130 = 0.77 Crit chance lost per second.
    • 40% Ability Duration (Fleeting Expertise) can provide 100 / 40 = 2.5 Crit chance lost per second.
  • The maximum bonus critical chance cap of 100% is not affected by mods.
  • Wukong retains Primal Rage's effects as long as Primal Fury remains active, and the bonus will reset if Primal Fury is deactivated by any means.
  • Primal Rage's current percentages are displayed beside Wukong's shield and health indicators.
  • Iron Staff's total critical chance uses the following expression when accounting for Ability Strength, equipped Critical Chance Mods, and Iron Staff's 25% critical chance:
    Total Critical Chance = Base Critical Chance × ( 1 + Critical Chance Mod Bonuses ) + ( 0.25 × Primal Rage Value × Ability Strength ).
    0.25 × ( 1 + 0.6 ) + ( 0.25 × 1 × 1.3 ) = 72.5% Critical Chance.

MaximizationEdit

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link in the collapsible menu to learn how to build it.

View Maximization List
  • Maximized Ability Duration reduces channeling cost to 1.07 energy per second and critical chance bonus decay 0.33 per second.
    • Reduces melee range bonus to 6.8% per strike.
  • Maximized Ability Efficiency reduces activation cost to 6.25 energy and channeling cost to 0.75 energy per second.
    • Increases critical chance bonus decay to 2.5 per second.
  • Maximized Ability Range increases melee range bonus to 56% per strike.
    • Reduces damage to 100 and critical chance bonus per kill to 4%.
  • Maximized Ability Strength increases damage to 932.5 and critical chance bonus per kill to 37.3%.
    • Without Energy Conversion, increases damage to 807.5 and critical chance bonus per kill to 32.3%.
    • Increases activation cost to 38.75 energy and channeling cost to 5.25 energy per second.
    • Increases critical chance bonus decay to 1.38 per second.

NOTE: Italic refers to the base ability of this augment


MediaEdit

Patch HistoryEdit

Hotfix 18.14.2
  • Fixed a filepath appearing in the UI when Primal Rage Augment is in use.

Update 18.14

  • Introduced
Last update: Hotfix 22.17.4
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