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Prolonged Paralysis is a Warframe Augment Mod for Valkyr that increases Paralysis's stun duration, as well as slowly pulling affected enemies towards her.

Stats

Rank Duration bonus Cost
0 50% 6
1 100% 7
2 150% 8
3 200% 9

Acquisition

Notes

  • Duration increase is affected by Ability Strength.
  • The base pull range of 5 meters is affected by Ability Range.
  • The enemy pull effect is gradual and not instantaneous.
  • Enemies pulled in are laid prone, setting them up for Ground Finishers.

Maximization

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link in the collapsible menu to learn how to build it.

View Maximization List
cost to 1.25 energy.

    • Has no negative effects on this ability.
range to 28 meters and pull radius to 14 meters.
damage multiplier to 14.42x, knockback strength to 4120 and duration increase to 824%.
damage multiplier to 11.8x, knockback strength to 3370 and duration increase to 674%.
    • Increases cost to 7.75 energy.

NOTE: Italic refers to the base ability of this augment


Trivia

  • At the time of its release, Prolonged Paralysis left enemies vulnerable to Finishers as opposed to Ground Finishers. This was changed in Update 15.5 (2014-11-27), likely to prevent players from clipping into map geometry during Finisher animations, which either resulted in getting stuck or falling out of the map (as this augment was introduced prior to the introduction of the "/unstuck" command in Update 16.2 (2015-04-01)).

Media

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