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Rage is a Warframe mod that converts a percentage of Health damage received into Energy.

StatsEdit

Rank Effect Cost Conclave
0 +10% 6 C30
1 +20% 7 C30
2 +30% 8 C40
3 +40% 9 C50

NotesEdit

  • Applies to Status Effects that deal damage over time and damage that bypasses shields.
  • Does not apply to the following sources of damage;
    • Self-inflicted damage (Using explosive weapons in close quarters, for example),
    • Laser traps encountered in the Orokin Void and Orokin Derelicts,
    • Health lost due to the Vampire Nightmare Mode modifier, or health drained in Survival missions by falling to 0% life support.

TipsEdit

  • Rage gains more mileage when equipped to Warframes with high Health such as Ash, Inaros, MesaSaryn or Nidus.
    • In particular, Inaros and Nidus benefit greatly from Rage due to their lack of shields and significantly high health.
  • Rage can be used alongside healing effects to create a renewable source of energy.
    • Examples of healing include Life Strike for melee weapons, Valkyr's Hysteria ability, and the healing abilities of Trinity and Oberon.
      • Note that Trinity already possesses a primary means of generating energy.
    • Many Warframe ability Augments (such as Saryn's Regenerative Molt) create healing effects which can be employed in the same fashion.
    • Beware of high amounts of burst damage which may overwhelm a Warframe before they can heal themselves.
  • Rage increases the time Wukong can actively resist death via Defy.
  • If the player has Quick Thinking equipped and suffers lethal damage, the gain in energy will be converted back over as emergency health.
  • When hunting for vaults in the Orokin Derelict, choosing the Decaying Dragon Key handicap to sacrifice shields will reduce the time needed before Rage can take effect.

BugsEdit

  • Rage does not provide energy if attacked by Arc Traps
  • While Rage is occasionally dropped by Tenno Specter in Dark Sector conflicts, the mod will not be added to the player's inventory if acquired in this fashion. This is a holdover from when Dark Sector conflicts were a PVE only game mode.

GalleryEdit

Patch HistoryEdit

See alsoEdit


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