Reach increases the range of a melee weapon's attacks, except Glaive (Prime), Kestrel, and Halikar thrown-distance (they can hit enemies more easily, though, because the projectile can reach a greater swath). Reach also increases the range at which Sentinels can attack enemies if installed on a Sentinel Weapon.
Stats
Rank | Effect | Cost | Conclave |
---|---|---|---|
0 | 15% | 4 | C3 |
1 | 30% | 5 | C3 |
2 | 45% | 6 | C4 |
3 | 60% | 7 | C5 |
Notes
- Reach does not increase the radius of slam attacks.
Tips
- The effects of Reach can be seen in the energy trails that appear while swinging a weapon.
- Can be installed on the Helios' Deconstructor to extend its attack range.