(→Notes) Tags: Visual edit apiedit |
(Comments showed people were confused about how power duration effects this mod. Tried to clarify this in the description.) Tags: Visual edit apiedit |
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* [[Saryn]] heals an amount of health per tick for 10 ticks over 10 seconds. |
* [[Saryn]] heals an amount of health per tick for 10 ticks over 10 seconds. |
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* Amount healed per tick is affected by [[Power Strength]]. |
* Amount healed per tick is affected by [[Power Strength]]. |
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− | * |
+ | * Increasing [[Power Duration]] has no positive effect on the total amount of health resorted. |
− | + | * Decreasing [[Power Duration]] will reduce the time Regenerative Molt is active and '''reduce''' the overall health restored if the duration of Molt drops below 9 seconds. |
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− | ** The number of healing ticks is equal to healing duration |
+ | ** Regenerative Molt restores at a rate of one tick per second. The total number of healing ticks is equal to healing duration in seconds, rounded up to a maximum of 10. |
** Examples: |
** Examples: |
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*** If Molt's duration is 20 seconds long, Regenerative Molt will heal for 10 ticks. |
*** If Molt's duration is 20 seconds long, Regenerative Molt will heal for 10 ticks. |
Revision as of 14:44, 23 April 2017
Regenerative Molt is a Warframe Augment Mod for Saryn that allows her to regenerate health over a span of time after casting Molt.
Stats
Rank | Health per Tick | Cost | Conclave |
---|---|---|---|
0 | 20 | 6 | C5 |
1 | 30 | 7 | C5 |
2 | 40 | 8 | C8 |
3 | 50 | 9 | C10 |
Acquisition
- This mod can be acquired by attaining the rank of General under Steel Meridian, or the rank of Exalted under the Red Veil, and spending 25,000 to purchase.
Notes
- Saryn heals an amount of health per tick for 10 ticks over 10 seconds.
- Amount healed per tick is affected by Power Strength.
- Increasing Power Duration has no positive effect on the total amount of health resorted.
- Decreasing Power Duration will reduce the time Regenerative Molt is active and reduce the overall health restored if the duration of Molt drops below 9 seconds.
- Regenerative Molt restores at a rate of one tick per second. The total number of healing ticks is equal to healing duration in seconds, rounded up to a maximum of 10.
- Examples:
- If Molt's duration is 20 seconds long, Regenerative Molt will heal for 10 ticks.
- If Molt's duration is 9.1 seconds long, Regenerative Molt will still heal for 10 ticks.
- If Molt's duration is 5.6 seconds long, Regenerative Molt will heal for only 6 ticks.
- The regeneration effect does not end if Molt's decoy is destroyed.
- Regenerative Molt Power Strength scaling is 0.5 (rounded down)
- A maxed Intensify giving 30% extra Power Strength will give the base 50+15 hp per tick.
- A rank 8 Transient Fortitude with 45% Power Strength will grant the base 50+22.5 hp per tick – In-game it seems to be rounded down because you will get 22 instead of 23 extra hp per tick.
Bugs
- The name of this augment used to be Regenerative Moult, using the British English spelling.
Media