Rejuvenation is an Aura that regenerates all team members' health every second.
* Aura mods increase the amount of Mod Power
- Can be stacked with other teammates' for a total of 12 health regen per second.
- A Tenno must take no Damage to their health for 3 seconds for regeneration to begin.
- Will regenerate the health of Sentinels.
- This mod is extremely useful in Nightmare mode:
- In the "No shield" challenge you will be able to gradually recover from health damage.
- The Vampiric Drain challenge does not count as damage and will not reset the rejuvenation counter, allowing you to regen health to counteract the draining. Note that the drain is a % of your total health, while the rejuvenation is a constant value. Thus, depending on your total health, rejuvenation may or may not entirely counter the effects of Vampiric Drain.
|Attack||Dead Eye • Rifle Amp • Steel Charge|
|Defense||Infested Impedance • Physique • Rejuvenation|
|Tactic||Energy Siphon • Enemy Radar • Shield Disruption • Corrosive Projection • Loot Detector • Rifle Scavenger • Shotgun Scavenger • Sniper Scavenger • Pistol Scavenger • Speed Holster • Sprint Boost|
|Unreleased||Affinity Amp • EMP Aura • Electrical Resistance • Fire Resistance • Frost Insulation • Toxin Resistance • Laser Deflection • Shotgun Amp • Pistol Amp|