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Research

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Research is the process of using materials to create interesting and unique weapons and items. The Oracle Room must be built before any of the labs can be built and research can begin. Each lab room represents a separate area of research for different types of weapons and items. All projects will take 36-72 hours to research, as no project can be rushed for platinum. Once research is complete, Tenno will be able to purchase the Blueprints from the Respective Lab.

Research costs will vary, depending on the clan tier. Ghost, Shadow, Storm, Mountain, and Moon clans must contribute amounts scaled to their membership caps. Note that this is not always the case for some researches and may differ. Resources below are the lowest denomination, as seen in Ghost clans. For bigger clans, follow these multipliers:

  • Ghost: Base Requirement (Not Multiplied)
  • Shadow: 3 Times
  • Storm: 10 Times
  • Mountain: 30 Times
  • Moon: 100 Times

Bio Lab New
Item Resources Cost Build Time Requirement
Mutagen Mass
Mutagen Mass
MutagenSample64 Mutagen Sample 5 72 hours None
Circuits64 Circuits 150
NanoSpores64 Nano Spores 500
Plastids64 Plastids 100
Credits64 Credits 5,000
InfestedLongGunTwo
Phage
MutagenSample64 Mutagen Sample 10 72 hours Mutagen Mass
Mutagen Mass
Plastids64 Plastids 200
PolymerBundle64 Polymer Bundle 750
Salvage64 Salvage 550
Credits64 Credits 7,500
GrineerGrenadeLauncher
Torid
MutagenSample64 Mutagen Sample 10 72 hours Mutagen Mass
Mutagen Mass
Circuits64 Circuits 200
NanoSpores64 Nano Spores 750
PolymerBundle64 Polymer Bundle 400
Credits64 Credits 5,000
TeamHealRestore
Medium Team
Heal Restore
MutagenSample64 Mutagen Sample 30 72 hours Mutagen Mass
Mutagen Mass
Circuits64 Circuits 200
NanoSpores64 Nano Spores 1,250
PolymerBundle64 Polymer Bundle 700
Credits64 Credits 5,000
Acrid2
Acrid
MutagenSample64 Mutagen Sample 10 72 hours GrineerGrenadeLauncher
Torid
Ferrite64 Ferrite 150
NanoSpores64 Nano Spores 1,000
PolymerBundle64 Polymer Bundle 500
Credits64 Credits 7,500
HealthTotemMediumBundle
Medium Team
Heal Restore x 10
MutagenSample64 Mutagen Sample 30 72 hours TeamHealRestore
Medium Team
Heal Restore
Circuits64 Circuits 200
NanoSpores64 Nano Spores 1,250
PolymerBundle64 Polymer Bundle 700
Credits64 Credits 5,000
DualInfestedAxes
Dual Ichor
MutagenSample64 Mutagen Sample 25 72 hours GrineerGrenadeLauncher
Torid
Circuits64 Circuits 400
NanoSpores64 Nano Spores 9,000
PolymerBundle64 Polymer Bundle 800
Credits64 Credits 5,000
DEScoliac2
Scoliac
MutagenSample64 Mutagen Sample 25 72 hours GrineerGrenadeLauncher
Torid
Plastids64 Plastids 400
NanoSpores64 Nano Spores 9000
PolymerBundle64 Polymer Bundle 8000
Credits64 Credits 5,000
InfestedPistol
Embolist
MutagenSample64 Mutagen Sample 30 72 hours Acrid2
Acrid
Circuits64 Circuits 400
NanoSpores64 Nano Spores 4,000
PolymerBundle64 Polymer Bundle 800
Credits64 Credits 5,000
PetDjinn
Djinn
MutagenSample64 Mutagen Sample 60 72 hours DualInfestedAxes
Dual Ichor
Circuits64 Circuits 800
NanoSpores64 Nano Spores 9,500
PolymerBundle64 Polymer Bundle 1,200
Credits64 Credits 5,000
DEMios
Mios
MutagenSample64 Mutagen Sample 30 72 hours DEScoliac2
Scoliac
Plastids64 Plastids 400
NanoSpores64 Nano Spores 9,000
PolymerBundle64 Polymer Bundle 800
Credits64 Credits 5,000
PunctureGlaive
Cerata
MutagenSample64 Mutagen Sample 25 72 hours DEScoliac2
Scoliac
Plastids64 Plastids 600
Cryotic Cryotic 1,200
PolymerBundle64 Polymer Bundle 800
Credits64 Credits 5,000
InfCrpShockSwarm
Mutalist Quanta
MutagenSample64 Mutagen Sample 30 72 hours InfestedPistol
Embolist
Circuits64 Circuits 400
NanoSpores64 Nano Spores 4,000
Ferrite64 Ferrite 800
Credits64 Credits 5,000
U10InfPrimary
Synapse
MutagenSample64 Mutagen Sample 65 72 hours InfestedPistol
Embolist
Circuits64 Circuits 800
NanoSpores64 Nano Spores 3,000
PolymerBundle64 Polymer Bundle 1,200
Credits64 Credits 5,000
InfQuantaRifle
Paracyst
MutagenSample64 Mutagen Sample 30 72 hours U10InfPrimary
Synapse
Circuits64 Circuits 40
NanoSpores64 Nano Spores 4,000
PolymerBundle64 Polymer Bundle 800
Credits64 Credits 5,000

Chem Lab New
Item Resources Cost Build Time Requirement
Detonite Injector
Detonite Injector
DetoniteAmpule64 Detonite Ampule 5 72 hours None
Ferrite64 Ferrite 200
PolymerBundle64 Polymer Bundle 250
Plastids64 Plastids 100
Credits64 Credits 5,000
GrnJetPwrPolearm
Jat Kittag
DetoniteAmpule64 Detonite Ampule 10 96 hours Detonite Injector
Detonite Injector
Ferrite64 Ferrite 400
Plastids64 Plastids 150
PolymerBundle64 Polymer Bundle 500
Credits64 Credits 5,000
TeamAmmoRestore
Medium Team
Ammo Restore
DetoniteAmpule64 Detonite Ampule 35 72 hours Detonite Injector
Detonite Injector
Ferrite64 Ferrite 400
Plastids64 Plastids 300
PolymerBundle64 Polymer Bundle 600
Credits64 Credits 5,000
GrineerFlameThrower
Ignis
DetoniteAmpule64 Detonite Ampule 10 72 hours Detonite Injector
Detonite Injector
Ferrite64 Ferrite 400
Plastids64 Plastids 150
PolymerBundle64 Polymer Bundle 500
Credits64 Credits 5,000
GrineerLeverActionPistol
Marelok
DetoniteAmpule64 Detonite Ampule 10 72 hours Detonite Injector
Detonite Injector
PolymerBundle64 Polymer Bundle 300
Salvage64 Salvage 650
AlloyPlate64 Alloy Plate 120
Credits64 Credits 5,000
DEGrinlok
Grinlok
DetoniteAmpule64 Detonite Ampule 10 72 hours Detonite Injector
Detonite Injector
PolymerBundle64 Polymer Bundle 500
Ferrite64 Ferrite 400
AlloyPlate64 Alloy Plate 150
Credits64 Credits 5,000
GrnGorgSniperRifle
Buzlok
DetoniteAmpule64 Detonite Ampule 10 60 hours Detonite Injector
Detonite Injector
Salvage64 Salvage 500
Circuits64 Circuits 150
ControlModule64 Control Module 10
Credits64 Credits 5,000
GrineerMicrowaveGun
Nukor
DetoniteAmpule64 Detonite Ampule 10 72 hours None
Salvage64 Salvage 550
Morphics64 Morphics 2
Rubedo64 Rubedo 115
Credits64 Credits 5,000
GrnTridentWeapon
Sydon
DENitainExtract Nitain Extract 5 72 hours Detonite Injector
Detonite Injector
Ferrite64 Ferrite 16,500
AlloyPlate64 Alloy Plate 12,000
Rubedo64 Rubedo 4,650
Credits64 Credits 5,000
AmmoTotemMediumBundle
Medium Team
Ammo Restore x 10
DetoniteAmpule64 Detonite Ampule 35 72 hours TeamAmmoRestore
Medium Team
Ammo Restore
Ferrite64 Ferrite 400
Plastids64 Plastids 300
PolymerBundle64 Polymer Bundle 600
Credits64 Credits 5,000
GrnWindUpPistol
Kohmak
DetoniteAmpule64 Detonite Ampule 10 72 hours GrineerLeverActionPistol
Marelok
Ferrite64 Ferrite 400
Plastids64 Plastids 500
Gallium64 Gallium 2
Credits64 Credits 5,000
OgrisNew
Ogris
DetoniteAmpule64 Detonite Ampule 10 72 hours GrineerFlameThrower
Ignis
Ferrite64 Ferrite 500
Plastids64 Plastids 150
PolymerBundle64 Polymer Bundle 300
Credits64 Credits 7,500
GrnAntiAirGun
Grattler
DetoniteAmpule64 Detonite Ampule 10 72 hours OgrisNew
Ogris
Salvage64 Salvage 540
Oxium64 Oxium 390
Rubedo64 Rubedo 210
Credits64 Credits 7,500
GrnArchHand
Knux
Tellurium64 Tellurium 10 72 hours OgrisNew
Ogris
Cryotic Cryotic 20,000
PolymerBundle64 Polymer Bundle 10,000
Plastids64 Plastids 5,000
Credits64 Credits 75,000
RegorAxeShield
Ack & Brunt
DetoniteAmpule64 Detonite Ampule 10 72 hours OgrisNew
Ogris
Salvage64 Salvage 620
PolymerBundle64 Polymer Bundle 400
Rubedo64 Rubedo 240
Credits64 Credits 7,500

Energy Lab New
Item Resources Cost Build Time Requirement
Fieldron
Fieldron
FieldronSample64 Fieldron Sample 16 72 hours None
NanoSpores64 Nano Spores 500
PolymerBundle64 Polymer Bundle 200
Rubedo64 Rubedo 100
Credits64 Credits 5,000
DualCorpusMinigun
Dual Cestra
FieldronSample64 Fieldron Sample 10 72 hours Fieldron
Fieldron
Salvage64 Salvage 400
PolymerBundle64 Polymer Bundle 200
Circuits64 Circuits 150
Credits64 Credits 8,000
TeamEnergyRestore
Medium Team
Energy Restore
FieldronSample64 Fieldron Sample 25 72 hours Fieldron
Fieldron
Rubedo64 Rubedo 80
NanoSpores64 Nano Spores 500
PolymerBundle64 Polymer Bundle 200
Credits64 Credits 5,000
TeamShieldRestore
Medium Team
Shield Restore
FieldronSample64 Fieldron Sample 30 72 hours Fieldron
Fieldron
Rubedo64 Rubedo 100
NanoSpores64 Nano Spores 500
PolymerBundle64 Polymer Bundle 200
Credits64 Credits 5,000
Corpuspolearm
Serro
FieldronSample64 Fieldron Sample 5 72 hours
Circuits64 Circuits 100
Salvage64 Salvage 500
NeuralSensor64 Neural Sensors 1
Credits64 Credits 5,000
Prova8point2
Prova
FieldronSample64 Fieldron Sample 16 72 hours Fieldron
Fieldron
NanoSpores64 Nano Spores 1,500
PolymerBundle64 Polymer Bundle 600
Rubedo64 Rubedo 300
Credits64 Credits 15,000
SyringeStandardFull
Antiserum
Injector
FieldronSample64 Fieldron Sample 10 5 min TeamEnergyRestore
Medium Team
Energy Restore
Actuator Antiserum Injector Fragment 600
NanoSpores64 Nano Spores 750
PolymerBundle64 Polymer Bundle 400
Credits64 Credits 5,000
EnergyTotemMediumBundle
Medium Team
Energy Restore x10
FieldronSample64 Fieldron Sample 30 72 hours TeamEnergyRestore
Medium Team
Energy Restore
Rubedo64 Rubedo 100
NanoSpores64 Nano Spores 500
PolymerBundle64 Polymer Bundle 200
Credits64 Credits 5,000
ShieldTotemMediumBundle
Medium Team
Shield Restore x10
FieldronSample64 Fieldron Sample 25 72 hours TeamShieldRestore
Medium Team
Shield Restore
Rubedo64 Rubedo 80
NanoSpores64 Nano Spores 500
PolymerBundle64 Polymer Bundle 200
Credits64 Credits 5,000
Supra2
Supra
FieldronSample64 Fieldron Sample 10 72 hours Prova8point2
Prova
Ferrite64 Ferrite 500
Plastids64 Plastids 250
PolymerBundle64 Polymer Bundle 500
Credits64 Credits 10,000
CrpShockRifle
Quanta
FieldronSample64 Fieldron Sample 10 72 hours Prova8point2
Prova
Salvage64 Salvage 500
Circuits64 Circuits 200
NeuralSensor64 Neural Sensors 3
Credits64 Credits 10,000
Dera2
Dera
FieldronSample64 Fieldron Sample 5 72 hours Prova8point2
Prova
Circuits64 Circuits 200
NanoSpores64 Nano Spores 500
PolymerBundle64 Polymer Bundle 200
Credits64 Credits 7,500
ChainLightningGunEdit
Amprex
FieldronSample64 Fieldron Sample 15 72 hours Dera2
Dera
Plastids64 Plastids 350
NanoSpores64 Nano Spores 750
PolymerBundle64 Polymer Bundle 350
Credits64 Credits 7,500
Spectra
Spectra
FieldronSample64 Fieldron Sample 7 72 hours Dera2
Dera
Circuits64 Circuits 350
NanoSpores64 Nano Spores 750
PolymerBundle64 Polymer Bundle 350
Credits64 Credits 7,500
Flux Rifle2
Flux Rifle
FieldronSample64 Fieldron Sample 23 72 hours Dera2
Dera
Circuits64 Circuits 1,050
NanoSpores64 Nano Spores 2,250
PolymerBundle64 Polymer Bundle 1,050
Credits64 Credits 22,500
Lanka2
Lanka
FieldronSample64 Fieldron Sample 10 72 hours Dera2
Dera
Ferrite64 Ferrite 500
Plastids64 Plastids 250
PolymerBundle64 Polymer Bundle 500
Credits64 Credits 15,000
CrpBFG
Opticor
FieldronSample64 Fieldron Sample 10 72 hours Lanka2
Lanka
Ferrite64 Ferrite 500
Plastids64 Plastids 250
Gallium64 Gallium 1
Credits64 Credits 10,000
CrpElectroMag
Staticor
FieldronSample64 Fieldron Sample 30 72 hours ChainLightningGunEdit
Amprex
AlloyPlate64 Alloy Plate 800
NanoSpores64 Nano Spores 750
DENitainExtract Nitain Extract 1
Credits64 Credits 7,500
CrpFreezeRayRifle
Glaxion
FieldronSample64 Fieldron Sample 5 72 hours ChainLightningGunEdit
Amprex
Circuits64 Circuits 100
Cryotic Cryotic 2,500
Gallium64 Gallium 1
Credits64 Credits 5,000
CrpSplitRifle
Convectrix
FieldronSample64 Fieldron Sample 20 72 hours Lanka2
Lanka
NanoSpores64 Nano Spores 1,300
Circuits64 Circuits 450
Gallium64 Gallium 12
Credits64 Credits 10,000
PetCorpusMelee
Helios
FieldronSample64 Fieldron Sample 7 72 hours Lanka2
Lanka
Oxium64 Oxium 100
Ferrite64 Ferrite 750
NanoSpores64 Nano Spores 350

Tenno Lab New
Item Resources Cost Build Time Requirement
FoundryVesselUpgradeFeatureItem

Landing Craft
Foundry Segment
Morphics64 Morphics 2 72 hours None
PolymerBundle64 Polymer Bundle 5,000
Circuits64 Circuits 1,600
Salvage64 Salvage 6,000
Credits64 Credits 20,000
IncubatorUpgradeSegment

Incubator
Upgrade Segment
Tellurium64 Tellurium 2 72 hours None
PolymerBundle64 Polymer Bundle 5000
Cryotic Cryotic 800
Oxium64 Oxium 600
Credits64 Credits 20,000
ArchwingSuitStealth
Itzal
Tellurium64 Tellurium 2 72 hours None
DetoniteInjector64 Detonite Injector 1
Fieldron64 Fieldron 1
MutagenMass64 Mutagen Mass 1
Credits64 Credits 10,000
GenericArchwingWings
Itzal Harness
Tellurium64 Tellurium 1 36 hours ArchwingSuitStealth
Itzal
DetoniteInjector64 Detonite Injector 1
Ferrite64 Ferrite 500
Oxium64 Oxium 20
Credits64 Credits 4,000
GenericArchwingSystems
Itzal Systems
Tellurium64 Tellurium 1 36 hours ArchwingSuitStealth
Itzal
MutagenMass64 Mutagen Mass 1
Salvage64 Salvage 700
Oxium64 Oxium 30
Credits64 Credits 5,500
GenericArchwingHarness
Itzal Wings
Tellurium64 Tellurium 1 36 hours ArchwingSuitStealth
Itzal
Fieldron64 Fieldron 1
Ferrite64 Ferrite 600
Oxium64 Oxium 5
Credits64 Credits 4,500
Shee Cropped
Banshee
MutagenMass64 Mutagen Mass 1 72 hours None
DetoniteInjector64 Detonite Injector 1
Fieldron64 Fieldron 1
OrokinCell64 Orokin Cell 1
Credits64 Credits 10,000
Chassis
Banshee Chassis
MutagenMass64 Mutagen Mass 1 72 hours Shee Cropped
Banshee
ControlModule64 Control Module 1
Ferrite64 Ferrite 1,000
Rubedo64 Rubedo 500
Credits64 Credits 10,000
Helmet
Banshee Helmet
DetoniteInjector64 Detonite Injector 1 72 hours Shee Cropped
Banshee
NeuralSensor64 Neural Sensors 1
NanoSpores64 Nano Spores 1,000
PolymerBundle64 Polymer Bundle 500
Credits64 Credits 10,000
Systems
Banshee Systems
Fieldron64 Fieldron 1 72 hours Shee Cropped
Banshee
Morphics64 Morphics 1
Salvage64 Salvage 1,000
Plastids64 Plastids 500
Credits64 Credits 10,000
Zephyr
Zephyr
MutagenMass64 Mutagen Mass 1 72 hours None
DetoniteInjector64 Detonite Injector 1
Fieldron64 Fieldron 1
Oxium64 Oxium 200
Credits64 Credits 10,000
Chassis
Zephyr Chassis
MutagenMass64 Mutagen Mass 1 72 hours Zephyr
Zephyr
ControlModule64 Control Module 1
Ferrite64 Ferrite 1,000
Oxium64 Oxium 20
Credits64 Credits 10,000
Helmet
Zephyr Helmet
DetoniteInjector64 Detonite Injector 1 72 hours Zephyr
Zephyr
NeuralSensor64 Neural Sensors 1
NanoSpores64 Nano Spores 1,000
Oxium64 Oxium 20
Credits64 Credits 10,000
Systems
Zephyr Systems
Fieldron64 Fieldron 1 72 hours Zephyr
Zephyr
Morphics64 Morphics 1
Salvage64 Salvage 1,000
Oxium64 Oxium 20
Credits64 Credits 10,000
Volt
Volt
MutagenMass64 Mutagen Mass 1 72 hours None
DetoniteInjector64 Detonite Injector 1
Fieldron64 Fieldron 1
OrokinCell64 Orokin Cell 1
Credits64 Credits 10,000
Chassis
Volt Chassis
MutagenMass64 Mutagen Mass 1 72 hours Volt
Volt
ControlModule64 Control Module 1
Ferrite64 Ferrite 1,000
Rubedo64 Rubedo 500
Credits64 Credits 10,000
Helmet
Volt Helmet
DetoniteInjector64 Detonite Injector 1 72 hours Volt
Volt
NeuralSensor64 Neural Sensors 1
NanoSpores64 Nano Spores 1,000
PolymerBundle64 Polymer Bundle 500
Credits64 Credits 10,000
Systems
Volt Systems
Fieldron64 Fieldron 1 72 hours Volt
Volt
Morphics64 Morphics 1
Salvage64 Salvage 1,000
Plastids64 Plastids 500
Credits64 Credits 10,000
WukongIconNewLook
Wukong
DENitainExtract Nitain Extract 5 72 hours None
Ferrite64 Ferrite 25,000
Plastids64 Plastids 9,000
OrokinCell64 Orokin Cell 1
Credits64 Credits 5,000
Chassis
Wukong Chassis
DENitainExtract Nitain Extract 3 72 hours WukongIconNewLook
Wukong
ControlModule64 Control Module 1
Ferrite64 Ferrite 1,000
Rubedo64 Rubedo 500
Credits64 Credits 10,000
Helmet
Wukong Helmet
DENitainExtract Nitain Extract 1 72 hours WukongIconNewLook
Wukong
NeuralSensor64 Neural Sensors 1
NanoSpores64 Nano Spores 1,000
PolymerBundle64 Polymer Bundle 500
Credits64 Credits 10,000
Systems
Wukong Systems
DENitainExtract Nitain Extract 2 72 hours WukongIconNewLook
Wukong
Morphics64 Morphics 1
Salvage64 Salvage 1,000
Plastids64 Plastids 500
Credits64 Credits 10,000
ArchRailgun
Velocitus
ControlModule64 Control Module 1 72 hours None
Salvage64 Salvage 500
AlloyPlate64 Alloy Plate 50
PolymerBundle64 Polymer Bundle 750
Credits64 Credits 5,000
ArchRocketCrossbow
Fluctus
Oxium64 Oxium 50 72 hours None
Gallium64 Gallium 4
Salvage64 Salvage 500
NanoSpores64 Nano Spores 350
Credits64 Credits 10,000
SomaDualKamas
Dual Raza
Gallium64 Gallium 1 72 hours None
Salvage64 Salvage 400
AlloyPlate64 Alloy Plate 30
PolymerBundle64 Polymer Bundle 250
Credits64 Credits 5,000
TaserStar
Castanas
ControlModule64 Control Module 1 72 hours None
Salvage64 Salvage 500
Circuits64 Circuits 50
Ferrite64 Ferrite 300
Credits64 Credits 5,000
TennoSwordShield
Silva & Aegis
Salvage64 Salvage 1500 72 hours None
PolymerBundle64 Polymer Bundle 1000
Morphics64 Morphics 2
ArgonCrystal64 Argon Crystal 2
Credits64 Credits 20,000
TennoUzi
Akstiletto
Salvage64 Salvage 500 72 hours None
PolymerBundle64 Polymer Bundle 300
AlloyPlate64 Alloy Plate 50
Gallium64 Gallium 1
Credits64 Credits 5,000
AsymmetricBow
Daikyu
Neurode64 Neurodes 1 72 hours TennoUzi
Akstiletto
Salvage64 Salvage 500
Rubedo64 Rubedo 50
PolymerBundle64 Polymer Bundle 300
Credits64 Credits 5,000
TnoCutlassAndPoignard
Nami Skyla
Neurode64 Neurodes 1 48 hours TennoUzi
Akstiletto
Rubedo64 Rubedo 500
Ferrite64 Ferrite 500
PolymerBundle64 Polymer Bundle 300
Credits64 Credits 5,000
Katana
Nikana
ArgonCrystal64 Argon Crystal 1 48 hours TennoUzi
Akstiletto
Oxium64 Oxium 100
AlloyPlate64 Alloy Plate 150
PolymerBundle64 Polymer Bundle 300
Credits64 Credits 5,000
ParisScythe

Anku
Gallium64 Gallium 1 48 hours TennoUzi
Akstiletto
Circuits64 Circuits 50
PolymerBundle64 Polymer Bundle 300
Salvage64 Salvage 500
Credits64 Credits 5,000
SawnOffShotgun
Pyrana
ControlModule64 Control Module 1 72 hours TennoUzi
Akstiletto
Salvage64 Salvage 500
AlloyPlate64 Alloy Plate 50
PolymerBundle64 Polymer Bundle 300
Credits64 Credits 5,000
TnoLeverActionRifle
Sybaris
Morphics64 Morphics 1 72 hours TennoUzi
Akstiletto
Salvage64 Salvage 5,000
Rubedo64 Rubedo 50
PolymerBundle64 Polymer Bundle 300
Credits64 Credits 5,000
TnoPrmryXbow
Attica
Gallium64 Gallium 1 72 hours TennoUzi
Akstiletto
Salvage64 Salvage 300
Rubedo64 Rubedo 50
Ferrite64 Ferrite 800
Credits64 Credits 5,000
U18throwingknives
Talons
ControlModule64 Control Module 1 72 hours TaserStar
Castanas
Ferrite64 Ferrite 650
Cryotic Cryotic 300
PolymerBundle64 Polymer Bundle 400
Credits64 Credits 5,000
FlowerPowerPolearm
Tonbo
Morphics64 Morphics 1 48 hours TnoCutlassAndPoignard
Nami Skyla
Ferrite64 Ferrite 500
Oxium64 Oxium 20
Plastids64 Plastids 300
Credits64 Credits 5,000
StalkerMios
Lacera
Morphics64 Morphics 1 48 hours TnoCutlassAndPoignard
Nami Skyla
Ferrite64 Ferrite 600
Rubedo64 Rubedo 80
PolymerBundle64 Polymer Bundle 450
Credits64 Credits 5,000
TennoClaws
Venka
Gallium64 Gallium 2 72 hours TnoLeverActionRifle
Sybaris
Salvage64 Salvage 400
Plastids64 Plastids 75
PolymerBundle64 Polymer Bundle 600
Credits64 Credits 5,000
TnoNunchaku
Shaku
Neurode64 Neurodes 10 48 hours TnoCutlassAndPoignard
Nami Skyla
Ferrite64 Ferrite 17,500
Plastids64 Plastids 5,000
PolymerBundle64 Polymer Bundle 11,000
Credits64 Credits 5,000

Orokinlabpic

Orokin Lab

Orokin Lab is one of several research labs available in game after building the Oracle.  This lab allows for the research and construction of Solar Rails and gives your clan the ability to start Alliance projects.  This lab was added in Update 13: Dark Sectors.  








Building the Orokin LabEdit

Orok

Building the Orokin Lab

The Orokin Lab can be built as a room in the Dojo  like any other room.  The Dojo must have the required capacity and energy as well as an Oracle.  The picture below shows what the Orokin Lab looks like in the Dojo Architect mode and what is required to build it.






Orokin Lab ResearchesEdit

OrokinLabU15

Item Resources Cost Build Time Requirement
BasicSolarRail
Solar Rail
Tower Class
Research
AlloyPlate64 Alloy Plate 500 24 hours None
Circuits64 Circuits 600
Ferrite64 Ferrite 750
Forma64 Forma 1
Credits64 Credits 10,000
SpecterBronze
Vapor Specter
Regiment
Salvage64 Salvage 5,000 72 hours None
NanoSpores64 Nano Spores 5,000
Ferrite64 Ferrite 5,000
Forma64 Forma 1
Credits64 Credits 10,000
SpecterSilver
Phase Specter
Regiment
AlloyPlate64 Alloy Plate 500 72 hours SpecterBronze
Vapor Specter
Regiment
Circuits64 Circuits 600
NanoSpores64 Nano Spores 7,500
ArgonCrystal64 Argon Crystal 1
Credits64 Credits 10,000
SpecterGold
Force Specter
Regiment
AlloyPlate64 Alloy Plate 500 72 hours SpecterSilver
Phase Specter
Regiment
Circuits64 Circuits 600
Ferrite64 Ferrite 750
Forma64 Forma 1
Credits64 Credits 15,000
SpecterPlatinum
Cosmic Specter
Regiment
AlloyPlate64 Alloy Plate 5,000 72 hours SpecterGold
Force Specter
Regiment
NanoSpores64 Nano Spores 6,000
PolymerBundle64 Polymer Bundle 750
ArgonCrystal64 Argon Crystal 1
Credits64 Credits 20,000

Quick Research SetupEdit

Presented below are copious notes and a diagram concerning minimal setups to enable a Dojo to research everything in the game. However, this information is dated, and may lead to smaller clans wasting Forma on unnecessary rooms, which translates into either a good bit of time, or cold hard cash (even if it is only $5 or $10). Since I couldn't find the talk page for the Research page on this wiki, I've decided to put this here in the hopes that the community will help me flesh out the details until this "Basic Research Dojo" project is up to snuff. I have uploaded a schematic which shows a nearly complete setup; I have opted to leave out two buildings due to my impatience, but I promise that they indeed fit.

Basic Research Dojo

What remains for us to finish is compiling a list of required resources to achieve this layout, but already you can see the savings over the previous design. In the case where no solar rail or elevator is required, a whopping 5 Forma are saved! Thanks in advance for any ambitious contributors that help add data and format this section to make it look pretty.

Note: with current mechanics, at least as recent as u16, this setup as explained is not possible. Several rooms, as presented, would overlap other rooms, which is not an available option.

To setup the ability to research all projects you need the following:

The method posted previously does not take into account that certain rooms take up more space (not capacity) than others and therefore can't be placed in certain locations. It's possible to create a complete Dojo with the material requirements listed above but some of the rooms need to be moved around. I've contstructed this Dojo myself and tested that all the placements shown here are valid. Please forgive my terrible Paint skills!

Starting with a Clan Hall (black):

  1. (Purple) Build a Reactor and Cross Hallway
  2. (Blue) Build two more Cross Hallways and an Elevator (optional)
  3. (Green) Build two more Reactors, two T Hallways, and an Oracle
  4. (Orange) Build all the Labs attached to the remaining nodes.

Note that the Orokin Lab is the only Lab that can't fit in the bottom node of the second/third Cross Hallways

Clan Map-0
Resource Required for Buildings (Ghost Tier) as of 15.16
Salvage64 Salvage 22,750
Circuits64 Circuits 10,150
PolymerBundle64 Polymer Bundle 2,100
NanoSpores64 Nano Spores 7,200
Ferrite64 Ferrite 2,100
AlloyPlate64 Alloy Plate 3,450
Forma Forma 15
Credits64 Credits 20,500
Total Resource Required (Moon Tier)[Inaccurate]
Salvage64 Salvage 455,000
Circuits64 Circuits 175,000
PolymerBundle64 Polymer Bundle 140,000
NanoSpores64 Nano Spores 240,000
Ferrite64 Ferrite 70,000
AlloyPlate64 Alloy Plate 15,000
Forma Forma 7
Credits64 Credits 550,000

NotesEdit

  • Research is not lost when destroying a lab, and researched items will still be unlocked upon re-making the lab.
  • Each Lab has holograms or models of its respective faction's weapons except the Chemical lab contains the Acrid.

See alsoEdit

Start a Discussion Discussions about Research

  • Research costs should be relative to Moon clans.

    6 messages
    • Wow I posted this ages ago I don't even care now. But no, it's not manually adjusted. I know, because I looked as the costs as stored in ...
    • I seem to remember DE adjusting Mountain and Moon costs manually about 2 years back when complaints of them being too expensive flooded ...
  • Research Materials

    4 messages
    • Materials that went into the building of the lab itself go into the clan vault. Destroying a lab does nothing to the finished research ins...

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