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Resonating Quake is an Warframe Augment Mod for Banshee that replaces Sound Quake's channeling feature for a single, large shockwave that deals bonus damage at the epicenter, but decreases damage as the shockwave spreads.

StatsEdit

Rank Damage Cost
0 x10 6
1 x12 7
2 x15 8
3 x20 9

AcquisitionEdit

  • This mod can be acquired by attaining the rank of Genius under Cephalon Suda, or the rank of Partner under The Perrin Sequence, and spending ReputationLargeBlack25,000 to purchase.

NotesEdit

  • Adds 15 base range to the ability, which is increased by mods. Adding Stretch results in (20 base + 15 from mod) * 1.45 = 50.75 range.
  • As a single cast instead of a channeled ability, Ability Duration has no effects on this augment, unlike Sound Quake.
  • Damage dealt is reduced the further enemies are from Banshee. At first the damage drop-off is very steep, but enemies at the very edge only take ~33% reduced damage compared to enemies at the half-way point. (Better explanation/more numbers needed)
  • Since damage decreases with distance, when needed range is already reached, increasing it can only be advantageous and can be thought as a damage increase.
  • Pushes enemies back.
  • The quake expands out at a set speed (~17.5 meters per second), unaffected by Ability Duration, Ability Range or Casting Speed.
  • The quake only hits enemies once per cast.

TipsEdit

  • Allows players to spam Sound Quake, giving players a longer-ranged crowd control option that fires in all directions to Sonic Boom.

MaximizationEdit

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link in the collapsible menu to learn how to build it.

View Maximization List
  • Maximized Ability Duration reduces channeling cost to 4.26 energy per second, channelling cost increase to 0.36 energy per second per stack, and channelling cost at 20 stacks to 11.36.
    • Reduces base range to 6.8 meters, range per stack to 0.34 meters, and total range at 20 stacks to 13.6 meters.
  • Maximized Ability Efficiency reduces activation cost to 6.25 energy, channeling cost to 3 energy per second, channelling cost increase to 0.25 energy per second per stack, and channelling cost at 20 stacks to 8.
    • Has no negative effects on this ability.
  • Maximized Ability Range increases base range to 56 meters, range per stack to 2.8 meters, and total range at 20 stacks to 112 meters.
    • Reduces base damage to 80 per second, damage bonus per stack to 40, and total damage at 20 stacks to 880 per second.
  • Maximized Ability Strength increases base damage to 746 per second, damage bonus per stack to 373, and total damage at 20 stacks to 8206 per second.
    • Without Energy Conversion, increases base damage to 646 per second, damage bonus per stack to 323, and total damage at 20 stacks to 7106 per second.
    • Increases activation cost to 38.75 energy, channeling cost to 21 energy per second, channelling cost increase to 1.75 energy per second per stack, and channelling cost at 20 stacks to 56.

NOTE: Italic refers to the base ability of this augment


MediaEdit

NowEdit

Pre-Update 22.12Edit

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