Scope out the enemy with this long-range revolver style rifle.

The Rubico is a revolver-styled Tenno Sniper Rifle released in Update 18.0. It currently boasts the highest critical damage multiplier of all available sniper rifles at the expense of status chance.

Manufacturing Requirements
Time: 12 hrs
Rush: Platinum64 35
MarketIcon Market Price: Platinum64 225 Blueprint2 Blueprints Price:Credits6420,000

Characteristics Edit

This weapon deals primarily Impact b Impact damage.


  • High Impact b Impact damage – effective against shields.
  • Tied with the Snipetron and Vectis Prime for the highest critical chance of all sniper rifles.
  • Tied with Soma/Soma Prime, Attica, and Baza for the second highest critical damage of all primary weapons behind semi-auto Tiberon Prime, and highest critical damage of all sniper rifles.
  • Tied with Vectis Prime for the fastest fire rate of all sniper rifles.
  • Good ammo economy.
  • Innate 1 meter Punch Through.
  • Zooming in increases critical damage by +35% at 3.5x zoom or +50% at 6x zoom.
  • Has the smallest shot combo requirement of all sniper rifles.


  • Tied with Snipetron for the lowest base damage of all sniper rifles.
  • Tied with Snipetron for the lowest status chance of all sniper rifles.
  • Relatively small magazine size.
  • Fairly low reload speed.
  • Draws from the rare sniper ammo pool.
  • Inaccurate beyond short range when fired from the hip.
  • Very short shot combo reset timer.

Weapon LoadoutsEdit


  • The Rubico has the highest critical damage multiplier of any sniper rifle, with a base multiplier of 3x.
    • On the other hand, it has a dismal status chance of 12%, being the lowest for all the sniper rifles. This is compared to the 20-30% of the other sniper rifles, a considerable difference.
    • The crit damage bonus from zooming is treated in the damage calculation like a respective mod. Therefore, it is additive with mods like Vital Sense.
  • It closely resembles the Grineer Vulkar in terms of damage type distribution and other stats; the main difference being the Rubico has higher critical stats, while having lower status, base damage, and magazine.
  • The Rubico requires only a single shot to activate its Shot Combo Counter, giving it an immediate 1.5x total damage multiplier on the first shot, and a 2.0x total damage multiplier after its third shot, giving it the ability to quickly ramp up its damage with a single magazine. On the other hand, it has a shot reset counter that lasts only 2.5 seconds, thus reloading at 2.4 seconds will always reset its shot combo counter if there are no reload mods present.
    • With Harkonar Scope or Arcane Momentum, it's possible to maintain the Rubico's combo through reloads.
    • The combo multiplier starts at 1.5x on the first shot and requires triple the amount of shots to reach each consecutive tier.

Muliplier=1.5+0.5*ln(Combo hit number)/ln(3) rounded down

Combo Counter Bonus Tier Total Base Damage Multiplier Minimum Consecutive
Hits Required
1 1.5x 1
2 2.0x 3
3 2.5x 9
4 3.0x 27
5 3.5x 81
6 4.0x 243
7 4.5x 729
8 5.0x 2187


  • Due to its high critical chance and damage multiplier, modding for critical is very effective. Adding Point Strike and Vital Sense increases the critical chance to 75% and the multiplier to 6.6x. Argon Scope, Bladed Rounds and Hammer Shot can increase it even further. Scoping in also boosts its critical damage by up to +50% at maximum zoom level.
  • It is not suggested to use the Charged Chamber/Primed Chamber mod on the Rubico due to its long reload times.


  • Rubico is a clay made from crushed basalt that is used to build tennis courts, with its green color being similar to the default color of this weapon.
  • The Rubico appears to share an aesthetic with the Talons thrown bombs and Lacera bladed whip, both of which are also included in the Huntress Bundle.


  • It seems as though there is a chance for a bullet to not hit its mark, even when scoped in.


  • Rubico in Codex.
  • Rubico's unique zoom HUD

Patch HistoryEdit

Update 22.12
  • Mastery Rank increased from 5 to 6
  • Status chance increased from 5% to 12%
  • Critical chance increased from 25% to 30%
  • Reload speed increased from 3 secs to 2.4 secs
  • Damage decreased from 200 to 180

Update 22.0

  • Fire rate increased from 1.5 to 2.67
  • First level zoom reduced from 5x to 3.5x
  • Second level zoom reduced from 12x to 6x

Update 18.0

  • Introduced
WeaponsDamageCompare AllCosmetics