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Sabotage Missions require players to find the an objective item, and then destroy it before heading to extraction. The kind of item that needs to be destroyed are different depending on the tileset in which the mission takes place in.


On the majority of tilsets, players must find a reactor room, and destroy the reactor core. To destroy the reactor core, players will need to expose the reactor core by activating a control console, then proceed to destroy each of the cylinders sticking out of it. Missions taking place on Grineer Shipyards feature a slightly different reactor design, which has much larger cylinders on a stationary core.

If the mission takes place on a Grineer Asteroid, players will be tasked with finding and destroying a number of Drilling Machines scattered around the map. Up to 4 Drilling Machines can be found during a mission.

If the mission takes place on a Grineer Forest, players will be tasked with finding and destroying a Cicero Toxin Injector. Instead of destroying it directly using weapons, the Injector must be activated to enable its overdrive systems, which will initiate a countdown timer until its destruction. Players must then defend the Injector from enemies until the Injector has finished its countdown. If the player has an Antitoxin in a Gear slot, they may put it into the Injector before activating the overdrive, granting them an additional reward at the end of the mission depending on the potency of the antitoxin used. Using Antitoxins will extend the time needed to defend the Injector however, with more potent antitoxins having longer times, thus players should consider between having additional rewards or having faster and easier missions.

Missions taking place onboard Infested Ships require players to destroy 3 Infested Hives, each one triggering an environmental hazard upon being destroyed.

The missions that require the destruction of the reactor core have a chance of triggering the Timed Extraction event upon completion via the overhead message "Ship Integrity Compromised", while the missions requiring destruction of the Grineer Drilling Machines or Injectors will not usually trigger a timed extraction.

Sabotage Missions

Planet Mission Name Faction Level
Mercury M Prime Grineer 3 - 4
Mercury Neruda Grineer 5 - 6
Venus Tessera Corpus 5 - 6
Earth Oro Grineer 6 - 7
Earth Mariana Grineer 8 - 9
Jupiter Amalthea Corpus 8 - 9
Mars Gradivus Corpus 9 - 10
Mars Tharsis Corpus 10 - 11
Saturn Rhea Grineer 10 - 11
Saturn Dione Grineer 9 - 10
Saturn Pallene Grineer 11 - 12
Saturn Titan Grineer 12 - 13
Sedna Hyosube Corpus 12 - 13
Sedna Undine Corpus 12 - 13
Sedna Phithale Corpus 13 - 14
Sedna Kelpie Corpus 12 - 13
Sedna Nakki Corpus 13 - 14
Sedna Yam Corpus 14 - 15
Europa Sorath Corpus 13 - 14
Europa Kokabiel Corpus 14 - 15
Phobos Reldresal Grineer 14 - 15
Phobos D'Arrest Grineer 16 - 17
Uranus Ariel Corpus 16 - 17
Uranus Portia Grineer 16 - 17
Uranus Prospero Corpus 17 - 18
Uranus Setebos Corpus 18 - 19
Eris Candiru Corpus 19 - 20
Eris Sporid Grineer 20 - 21
Eris Psoro Grineer 19 - 20
Eris Lepis Corpus 20 - 21
Neptune Hamilede Corpus 21 - 22
Ceres Pallas Grineer 20 - 21
Ceres Thon Grineer 21 - 22
Ceres Hapke Corpus 22 - 23
Pluto Charon Corpus 27 - 28
Pluto Cypress Corpus 27 - 28
There are a total of 36 Sabotage missions.



  • After sabotaging a core in either the Corpus Ship or Grineer Galleon missions, the entire level can become noticeably darker owing to lights being shut down, presumably due to lack of power from the now-destroyed reactor. There is also a chance of fire hazards breaking out.


  • Sabotage as seen in the lobby (U9)

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