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Potency

Saryn possesses the passive ability of increasing Status Effect duration by 25%.

Abilities

VenomModU15 SarynVenom
ENERGY
25
KEY
1
Spores
Inflicts targeted enemies with a toxic spore.
Strength:4 / 10 / 14 / 20 (spore damage)
Duration:6 / 8 / 10 / 12 s
Range:30 / 40 / 50 / 60 m (cast range)
8 / 10 / 12 / 16 m (spread radius)
Misc:2 / 2 / 3 / 3 (initial spores)
2 / 2 / 3 / 3 (spread spores)

  • Saryn infects a target within 30 / 40 / 50 / 60 meters with 2 / 2 / 3 / 3 virulent spores. Each spore inflicts 4 / 10 / 14 / 20 Viral b Viral damage per second over a duration of 6 / 8 / 10 / 12 seconds. If a spore is popped, 25 Viral b Viral damage with a 100% status chance is dealt within 8 / 10 / 12 / 16 meters, and 2 / 2 / 3 / 3 spores are transmitted to each affected enemy.
    • Spore damage and burst damage are affected by Ability Strength.
    • Viral b Viral status effect reduces a target's current and maximum health by 50% for 7.5 seconds. Duration-based status effects are prolonged due to Saryn's passive.
    • Burst damage bypasses obstacles in the environment and does not diminish with distance.
    • Duration is affected by Ability Duration.
    • Spores will not inflict reduced ticks of damage for non-integer durations (e.g., if Spores' duration is 18.6 seconds, there will be no reduced damage tick for the final 0.6 seconds).
    • Cast range and spread radius are affected by Ability Range.
    • Spores will burst at a reduced spread radius if the infected target dies. (Roughly half of the regular spread range)
  • If an infected enemy is being damaged by a Toxin b Toxin proc, popping a spore on that enemy will also spread Toxin b Toxin damage to surrounding enemies. The spore will have 25% of the initial base damage that triggered the Toxin b Toxin proc added to its burst damage as Viral b Viral damage with a 100% status chance for Viral b Viral and Toxin b Toxin effects.
    • Damage percentage is affected by Ability Strength.
    • Toxin b Toxin status effect deals 50% of the burst damage as Toxin b Toxin damage per tick over 11 ticks in 10 seconds. Duration-based status effects are prolonged due to Saryn's passive.
    • If multiple Toxin b Toxin procs are damaging an infected enemy, the initial base damage that triggered each individual Toxin b Toxin proc will be combined when a spore's burst damage is calculated.
    • As an example, with a maxed Hornet Strike, Intensify, and a pistol that inflicts 35 base damage, a single Toxin b Toxin proc from this pistol on an infected enemy will increase a spore's burst damage to (25 + 0.25 × 35 × (1 + 2.2)) × 1.3 = 68.9. If the infected enemy is being damaged by ten Toxin b Toxin procs from the same pistol, the spore's burst damage will be increased to (25 + 0.25 × 10 × 35 × (1 + 2.2)) × 1.3 = 396.5.
    • Only one spore on the infected enemy can transfer Toxin damage until that enemy becomes damaged by a new Toxin b Toxin proc.
  • When spores are popped on a target, one damage tick is removed from the target for the remainder of the duration. All secondary targets in range will be applied with a new duration of Spores. The primary target's duration is not renewed unless a secondary target's Spore is popped, applying a new duration that is separate to the previous duration.
  • Spores can be burst by various sources of damage including weapon damage and radial damage from certain abilities. Bullet jumping near infected enemies can burst spores as well as the radial damage from enemy attacks including (but not limited to) Bombard rockets, Seismic Shockwave damage, Volatile Runner explosions, and radial damage from Boilers and their spawn pods.
  • It is possible to remove Spores from an enemy by completely popping all the spores on that enemy.
  • Saryn's abilities mutate for bonus effects when used in tandem:

  • Multiple instances of Spores can be cast on Molt. Spores' damage will not damage Molt.
  • When cast on Molt, Spores energy cost is reduced by 50%.
  • When Molt explodes, all spores will burst simultaneously and infect enemies within the spread radius. Molt's explosion can also detonate spores on nearby infected enemies.

  • While Toxic Lash is active, at least one spore is guaranteed to burst per melee attack when an infected enemy is struck by Saryn's melee weapon.
  • Enemies infected with Spores will restore 2 energy to Saryn for each spore burst by Toxic Lash.

  • Miasma deals an additional 100% damage to enemies affected by Viral b Viral status effects including those produced by Spores.

  • Spores is a one-handed action. As such, it can be used while performing various maneuvers and actions without interruption.
  • If the initial target dies before the spores appear, energy used for Spores will be refunded.

VenomDose2
Main article: Venom Dose

Venom Dose is a Warframe Augment Mod for Saryn that allows Spores to be cast on allies, temporarily granting them additional Toxin b Toxin damage to all attacks.

Rank Toxin Damage Duration Cost
0 50% 28 6
1 65% 32 7
2 80% 36 8
3 100% 40 9

  • Can be used to destroy Corpus cameras and (active) turrets. A spore will appear but a camera dies on the first tick.
  • Using both maximized Ability Duration and Ability Strength, each spore can deal 56.8 damage per second over the course of 30.54 seconds while increasing the energy cost to 38.75, reducing the cast range to 20.4 meters, and reducing the spread radius to 5.44 meters.
  • Combine with aoe weapons (namely Ignis and Embolist which both deal DoT, increased by her passive), the spores pop very easily and the viral proc on groups will likely halve time to kill.

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

  • Maximized Ability Duration increases duration to 36.72 seconds.
    • Reduces cast range to 20.4 meters and spread radius to 5.44 meters.
  • Maximized Ability Efficiency reduces cost to 6.25 energy.
    • Reduces duration to 4.8 seconds.
  • Maximized Ability Range increases cast range to 168 meters and spread radius to 44.8 meters.
    • Reduces spore damage to 8 per second, burst damage to 10, and damage percentage to 10%.
  • Maximized Ability Strength increases spore damage to 74.6 per second, burst damage to 93.25, and damage percentage to 93.25%.
    • Without Energy Conversion, increases spore damage to 64.6 per second, burst damage to 80.75, and damage percentage to 80.75%.
    • Increases cost to 38.75 energy.
    • Reduces duration to 8.7 seconds.


MoltModU15 SarynMoult
ENERGY
50
KEY
2
Molt
Shedding her skin like a snake, Saryn leaves a decoy behind to draw fire from enemies.
Strength:150 / 300 / 400 / 500 (health)
240 / 300 / 350 / 400 (explosion damage)
Duration:14 / 24 / 32 / 40 s
Range:5 / 6 / 7 / 10 m

  • Saryn sheds her skin, removing all existing status effects and leaving behind a decoy that draws enemy fire. With 400 shields and 150 / 300 / 400 / 500 health, the decoy will last for a maximum of 14 / 24 / 32 / 40 seconds. The decoy will explode if it loses all of its hitpoints or if its duration expires, inflicting 240 / 300 / 350 / 400 Toxin b Toxin damage with a 100% status chance within a radius of 5 / 6 / 7 / 10 meters.
    • Health and explosion damage are affected by Ability Strength.
    • Explosion damage does not bypass obstacles in the environment and diminishes with distance.
    • Toxin b Toxin status effect deals 50% of the explosion damage per tick over 11 ticks in 10 seconds. Duration-based status effects are prolonged due to Saryn's passive.
    • Duration is affected by Ability Duration.
    • Deploying Molt while one is already active will cause the previous Molt to explode.
    • Explosion radius is affected by Ability Range.
  • Molt is placed at Saryn's current position, mirroring her pose and elevation; however for clients, Molt will sometimes be in a default standing position.
  • Molt's shields regenerate over time and can be buffed with the use of allied Shield Ospreys, whether in Specter or Mind Controlled forms.
  • Saryn's abilities mutate for bonus effects when used in tandem:

  • Multiple instances of Spores can be cast on Molt. Spores' damage will not damage Molt.
  • When cast on Molt, Spores energy cost is reduced by 50%.
  • When Molt explodes, all spores will burst simultaneously and infect enemies within the spread radius. Molt's explosion can also detonate spores on nearby infected enemies.

  • Miasma will detonate Molt if its within range, and Molt's explosion will occur before Miasma's first instance of damage. Miasma's damage will be increased depending on the percentage of Molt's lost hitpoints when detonated and depending on Ability Strength.
  • Miasma deals an additional 100% damage to enemies affected by Toxin b Toxin status effects including those produced by Molt.
    • Embolist or Acrid may be also used to inflict the toxin status effect, due to their innate 100% chance to proc a Toxin b Toxin status effect.

  • Elemental augment mods, such as Ember's Fireball Frenzy, can be applied to Molt. The damage augment will not affect the explosion damage or damage type upon Molt's expiration.
  • Molt cannot be knocked down or moved and acts as a physical object, unlike Loki's Decoy.
  • Molt will slowly vaporize and dissipate for its duration, eventually exploding once it nearly vanishes.
  • Can be cast in all states (except while upside down in a flip jump or while dodging) and can be reused instantly.
  • Does not have a cast time or animation.

RegenerativeMolt2
Main article: Regenerative Molt

Regenerative Molt is a Warframe Augment Mod for Saryn that allows her to regenerate health over a span of time after casting Molt.

Rank Health per Tick Cost
0 20 6
1 30 7
2 40 8
3 50 9

  • Using during a well timed jump can result it being low enough for enemies to target, such as Infested or Melee units, but be more protected from most melee attacks. (Ancients will still be able to reach, as well as the knockback damage from Leapers).
  • Place Molt in locations which can protect it from enemy attacks to maximize its survival.
  • If Molt is closer to the enemy than the player, enemies will (normally) focus it. Applies to the caster as well as other players, unless the use aggro increasing abilities such as Nyx's Absorb or Rhino's Iron Skin.
  • It can be used as protection from enemy fire, when you revive an downed teammate.

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.


  • When knocked back by an Ancient, the physical target of the decoy will move, but the model remains in place. This can be seen while having Enemy Sense and Enemy Radar equipped while seeing the decoy (as a friendly blip) against a group of infested.


ToxicLashMod SarynContagion
ENERGY
50
KEY
3
Toxic Lash
When active, melee strikes burst spores causing them to spread to nearby enemies.
Strength:20% / 22% / 26% / 30% (damage bonus)
25% / 30% / 35% / 40% (damage reduction)
Duration:20 / 22 / 25 / 30 s
Range:N/A

  • Saryn imbues her melee weapon with potent toxins, adding 20% / 22% / 26% / 30% of the melee weapon's total damage as Toxin b Toxin damage with a 100% status chance to every strike over a duration of 20 / 22 / 25 / 30 seconds.
    • Damage bonus is affected by Ability Strength.
    • Toxin b Toxin status effect deals 50% of the bonus damage per tick over 11 ticks in 10 seconds. Duration-based status effects are prolonged due to Saryn's passive.
    • Toxic Lash adds damage to every melee strike calculated from Saryn's total melee weapon damage before damage resistances are applied. (e.g., with a maxed Intensify and a melee weapon that inflicts 300 total damage before damage resistances are factored, a rank-3 Toxic Lash will add 300 × 0.3 × 1.3 = 117 Toxin b Toxin damage to each strike).
    • The additional Toxin b Toxin damage is treated as a separate instance of damage and does not combine with elemental damage on the melee weapon.
    • Duration is affected by Ability Duration.
  • While active, Toxic Lash enhances the melee weapon's damage reduction during blocking by an additional 25% / 30% / 35% / 40%.
    • Damage reduction is affected by Ability Strength.
    • The damage reduction stacks additively with the melee weapon's damage reduction during blocking, and the sum cannot exceed 90% under any circumstances (e.g., with a maxed Intensify and a melee weapon that grants 35% damage reduction during blocking, a rank-3 Toxic Lash will increase the damage reduction to 0.35 + 0.4 × 1.3 = 87%).
  • Saryn's abilities mutate for bonus effects when used in tandem:

  • While Toxic Lash is active, at least one spore is guaranteed to burst per melee attack when an enemy affected by Spores is struck by Saryn's melee weapon.
  • Enemies infected with Spores will restore 2 energy to Saryn for each spore burst by Toxic Lash.

  • Miasma deals an additional 100% damage to enemies affected by Toxin b Toxin status effects including those produced by Toxic Lash.
    • Embolist or Acrid may be also used to inflict the toxin status effect, due to their innate 100% chance to proc a Toxin b Toxin status effect.

  • Toxic Lash is a one-handed action. As such, it can be used while performing various maneuvers and actions without interruption.
  • Recasting Toxic Lash while the ability is active will refresh its duration.
  • Saryn is immune to crowd control during the cast animation.
  • Has a ~1 second cast time.

ContagionCloud
Main article: Contagion Cloud

Contagion Cloud is a Warframe Augment Mod for Saryn that causes melee kills made with Toxic Lash to leave behind a gas cloud that deals Toxin b Toxin damage to enemies within it for 12 seconds.

Rank Damage per second Cost
0 100 6
1 115 7
2 130 8
3 150 9

  • This is a good candidate for Narrow Minded since there is no Ability Range,
  • The percentage of Toxin damage granted is multiplied by Ability Strength.
    • The exact amount of Toxin damage is equal to the percentage multiplied by the weapon's base damage, after base damage modifications (e.g., Pressure Point) are applied.
  • Toxic Lash is an invaluable ability for players who were not able to collect a Melee Toxin mod or not capable of equipping such on Melee weapons, in which the ability becomes a suitable replacement for those in need of direct health damage.
  • Using a hammer with the Shattering Storm stance equipped will make it easy to pop Spores while Toxic Lash is active, due to the ground slam attacks of the stance's combos.

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.


MiasmaModU15 SarynMiasma
ENERGY
100
KEY
4
Miasma
Saryn pollutes the atmosphere with a lethally poisonous mist that corrodes all enemies in range. Deals additional damage to enemies under Toxin and Viral effects.
Strength:250 / 275 / 300 / 350
Duration:3 s
Range:8 / 10 / 12 / 15 m

  • Saryn pollutes the environment with a caustic mist, inflicting 250 / 275 / 300 / 350 Corrosive b Corrosive damage per tick to enemies within 8 / 10 / 12 / 15 meters over a duration of 3 seconds.
    • Damage is affected by Ability Strength, Toxin b Toxin and Viral b Viral status effects, and Molt.
    • Miasma deals an additional 100% damage to enemies affected by either Toxin b Toxin or Viral b Viral status effects and an additional 200% damage to enemies affected by both.
      • Enemies need to be affected by these status effects at the time Miasma is cast to be dealt increased damage.
    • Affected enemies are also briefly stunned.
    • If Miasma is cast within range of Molt, Molt will explode prior to Miasma's first instance of damage. Miasma's damage will be increased depending on the percentage of Molt's lost hitpoints when detonated.
      • Damage multiplier uses the following expression when accounting for Ability Strength: To be added at a later date. Currently, the relationship between Ability Strength and the damage multiplier is nonlinear and rather unpredictable. This has been reported.
    • Miasma's base damage uses the following expression when accounting for Ability Strength: Modified Base Damage = Base Damage × (1 + Toxin b Toxin Damage Bonus + Viral b Viral Damage Bonus) × Molt Damage Multiplier × (1 + Ability Strength) (e.g., with a maxed Intensify, both status effects active, and a damage multiplier equal to 125% from Molt, a rank-3 Miasma's base damage will be increased to 350 × 3 × 1.25 × 1.3 = 1706.25 per tick).
    • Damage bypasses obstacles in the environment and does not diminish with distance.
    • Duration is affected by Ability Duration.
    • Miasma will inflict a reduced tick of damage for non-integer durations (e.g., if Miasma's duration is 4.65 seconds, there will be a reduced damage tick for the final 0.65 seconds).
      • The number of ticks uses the following expression when accounting for Ability Duration: Number of Ticks = 1 + 3 × (1 + Ability Duration) (e.g., with a maxed Continuity, Miasma will have 1 + 3 × 1.3 = 4.9 ticks of damage).
    • Miasma's first instance of damage occurs upon initiation, and the succeeding damage ticks occur in one-second intervals. For non-integer durations, the final reduced damage tick will occur within a fraction of a second of the previous tick. Miasma inflicts a total of 1000 / 1100 / 1200 / 1400 Corrosive b Corrosive damage over its duration.
      • Total damage uses the following expression when accounting for Ability Strength and Ability Duration: Total Damage = Modified Base Damage × Number of Ticks (e.g., with a maxed Continuity and Intensify and with no Molt or status effects active, a rank-3 Miasma will deal 350 × 1.3 × (1 + 3 × 1.3) = 2229.5 Corrosive b Corrosive damage over its duration).
    • If recast on the same enemy, the duration is renewed.
    • Radius is affected by Ability Range.
  • Saryn's abilities mutate for bonus effects when used in tandem:

  • Miasma deals an additional 100% damage to enemies affected by Viral b Viral status effects including those produced by Spores.

  • Miasma will detonate Molt if its within range, and Molt's explosion will occur before Miasma's first instance of damage. Miasma's damage will be increased depending on the percentage of Molt's lost hitpoints when detonated and depending on Ability Strength.
  • Miasma deals an additional 100% damage to enemies affected by Toxin b Toxin status effects including those produced by Molt.
    • Embolist or Acrid may be also used to inflict the toxin status effect, due to their innate 100% chance to proc a Toxin b Toxin status effect.

  • Miasma deals an additional 100% damage to enemies affected by Toxin b Toxin status effects including those produced by Toxic Lash.
    • Embolist or Acrid may be also used to inflict the toxin status effect, due to their innate 100% chance to proc a Toxin b Toxin status effect.

  • Saryn is immune to crowd control during the cast animation.
  • Miasma can be used while sliding and while in the air.

  • Use Spore and Toxic Lash to produce the required Status Effects.
    • Alternatively, bring weapons that can generate either the Truth or Blight Syndicate Radial Effects, or weapons that deal Toxin b Toxin or Viral b Viral damage to inflict the necessary Status Effects, which can be immediately followed up with Miasma.

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.


  • Casting Miasma immediately after casting either Spores or Toxic Lash will cause Miasma's casting animation to bug, causing the player to be able to move while casting and rapidly cast Miasma.


Strength Mods

IntensifyModU145

Duration Mods

ContinuityModU145

Range Mods

StretchModU145

SarynVenom SarynVenom SarynVenom
SarynMoult SarynMoult SarynMoult
SarynContagion SarynContagion
SarynMiasma SarynMiasma SarynMiasma

Start a Discussion Discussions about Saryn/Abilities

  • Venom spores

    8 messages
    • Torid works best. throw down molt, hit molt with torid, spam spore on molt https://youtu.be/-QKfG3LUkEY
    • I find the Ignis to be an enjoyable way of setting off massive numbers of spores, especially in a cluster of enemies. 

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