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Seer

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Seer
CaptainVorPistol
Statistics
Weapon Slot Secondary
Weapon Type Pistol
Trigger Type Semi-Auto
Utility
Flight Speed 200.0 m/s
Noise Level ~45.0m
Fire Rate 2.0 rounds/sec
Accuracy 16.0
Magazine Size 8 rounds/mag
Max Ammo 210 rounds
Normal Attacks
Impact wImpact 28.0
Puncture wPuncture 28.0
Slash wSlash 28.0
Miscellaneous
Polarities None
Introduced Update 9.0
Captain Vor's prized Orokin-Grineer hybrid pistol has an average rate of fire but it has high damage and superior zoom capabilities.

The Seer is an accurate, heavy pistol of Grineer design utilizing Orokin technology, creating a unique hybrid weapon. It features innate magnification for aiming and a high damage per bullet but has a low muzzle velocity.

The Seer is used exclusively by the Grineer Boss, Captain Vor.

This weapon can be sold for Credits64‍ 5,000.

Manufacturing Requirements
Credits64
15,000
Barrel
1
Receiver
1
OrokinCell64
2

Time: 12 hr
Rush: Platinum64 50 
Market Price: N/A Blueprint Price: N/A
Drop Locations

Blueprint Mercury, Tolstoj
Barrel Mercury, Tolstoj
Receiver Mercury, Tolstoj

Blueprint Mercury, Tolstoj
Barrel Mercury, Tolstoj
Receiver Mercury, Tolstoj

Blueprint Mercury, Tolstoj
Barrel Mercury, Tolstoj
Receiver Mercury, Tolstoj

Tower refers to the Orokin Void

All parts are dropped from Captain Vor on Tolstoj, Mercury.

CharacteristicsEdit

This weapon deals equal physical damage.

Advantages:

  • Perfectly balanced damage between Impact b Impact, Slash b Slash, and Puncture b Puncture.
  • Has superior zoom capabilities (excellent for long range).
  • High base damage.
  • Fastest projectile of non-hitscan weapons (along with Lanka).

Disadvantages:

  • Superior zoom capabilities makes zooming in at close range a hindrance.
    • High zoom amplifies perceived recoil when aiming.
  • Slow reload speed.
  • Incapable of dealing critical damage.
  • Bullets have slight travel time.

Weapon LoadoutsEdit

TipsEdit

  • Use it for stationary mid-long range targets (or easy to track targets), the bullet travel time and the gun's slow fire rate makes it hard to use on moving targets and for some reason it misses extremely close targets.
  • When using multishot mods you can decrease the spread of the extra shot(s) by zooming in, or fire from the hip to increase the chance of headshots (as the multiple shots will spread out slightly) 
  • The Seer has reasonably strong recoil when zoomed in. Consider using Steady Hands to make it more controllable; when maxed out, the Seer's recoil should be almost completely unnoticeable.

NotesEdit

  • The Seer is one of three unique weapons that have a critical chance of 0%, making it incapable of dealing critical damage. As such, critical chance (ex. Pistol Gambit) and critical damage (ex. Target Cracker) mods have no effect on this weapon. The other such weapons with a 0% critical chance are the Miter and Panthera.
  • Though the shot explodes on impact, the effect is purely graphical. This weapon has no blast radius/area of effect. 
  • Multishot can be observed with long range shots, but is not noticeable short-to-medium range.
  • Tint Color 4 has a small shade change on parts colored by Tint Color 1.

TriviaEdit

  • The Seer's components used to have the same drop algorithm as the Cronus blueprint; every subsequent visit to Tolstoj used to decrease the drop rate. This has since been fixed.
  • The bulb on the right side of the weapon is the magazine. Prior to U12 the bulb on the right side of the weapon rotated when the gun was reloaded, and the Seer had the default sidearm reload animation.
  • This is the only hybrid weapon that combines Orokin design with another technological base, in this case Grineer technology.
  • Prior to U12 the energy color customization option had no effect on the color of the projectile's trail.
  • The slash damage is actually a tiny bit less than the other damages, shown when using a max damage and multishot build, the UI will show the slash damage to be 1 or more less than the others. 

BugsEdit

MediaEdit

  • Seer Customization Options.
  • Seer (Frost) by Xodahs
  • Seer with current color customization shown. For info on Tint Color 4, refer to Notes.

See AlsoEdit

WeaponsDamageCompare AllCosmetics

Start a Discussion Discussions about Seer

  • Aklex vs Seer, averaged per shot

    22 messages
    • 006jerry wrote:190.224.92.45 wrote:Daaaaaam.hell yea... hell yeah indeed...
    • 124.6.181.86 wrote:006jerry wrote:190.224.92.45 wrote:Daaaaaam.hell yea...hell yeah indeed... This is so off topic.
  • Seer

    9 messages
    • Eh, that's money.
    • I got 10 barrels in a row just now.... need a receiver.

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