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Developed as an energy saw to scrap obsolete ships, this tool was quickly banned when rebels in the Sedna region discovered it also made an excellent weapon.

The Serro is a Corpus polearm unlockable through Energy Lab Research in the dojo that deals Script error: The function "Proc" does not exist. damage.

Manufacturing Requirements
📝 Edit blueprint requirements
Credits
20,000
Fieldron
1
Circuits
400
Salvage
1,000
NeuralSensors
3
Time: 1 Day(s)
Rush: PlatinumLarge 35
MarketIcon Market Price: PlatinumLarge 180 Blueprint2 Blueprints Price:Credits15,000
Energy Lab ResearchClanAffinity643,000
Credits
5,000
FieldronSample
5
Circuits
100
Salvage
500
NeuralSensors
1
Time: 3 Day(s)
Prereq: Fieldron
Ghost Clan x1   Shadow Clan x3   Storm Clan x10   Mountain Clan x30   Moon Clan x100

Characteristics

This weapon deals Script error: The function "Proc" does not exist. damage.

Advantages:

  • Deals Script error: The function "Proc" does not exist. damage – effective against Robotic and Machinery.
  • High status chance.
  • Long reach.
  • Large jump attack radius.
  • Stance slot has Script error: The function "Pol" does not exist. polarity, matches Mod TT 20px Bleeding Willow stance.
  • Has a Script error: The function "Pol" does not exist. polarity.

Disadvantages:

  • Innate Script error: The function "Proc" does not exist. – less effective against Alloy Armor.
  • Damage cannot be increased by mods that increase Script error: The function "Proc" does not exist., Script error: The function "Proc" does not exist. or Script error: The function "Proc" does not exist. damage.
  • Low critical chance and damage.
  • Low attack speed.
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Notes

  • ​When combining elements, the innate Script error: The function "Proc" does not exist. damage is added last.
  • The Serro has a chance to inflict Script error: The function "Proc" does not exist. status effect on its jump attacks.
  • The Serro and the Tonbo are the only polearm weapons to have an innate polarity.
  • The Serro is one of the few Clan Tech weapons that doesn't require Forma to craft, along with the Nami Skyla, Amprex, Anku, and Tonbo.
  • With maxed rank dual-stat event mods Mod TT 20px Virulent Scourge, Mod TT 20px Voltaic Strike, Mod TT 20px Volcanic Edge, and Mod TT 20px Vicious Frost the Serro can achieve a status chance of 85%. Adding Mod TT 20px Melee Prowess increases this to 88.75%.
    • Combining the above with Mod TT 20px Enduring Strike will result in an 103.75% status chance during channeling.

Trivia

  • The three blades on the weapon fold up when not in use and move when idle, making it one of the few melee weapons with a non-static model.
    • The weapon itself retracts when not in use.
  • This is the 5th melee weapon released to natively deal Script error: The function "Proc" does not exist. damage, and the third polearm weapon to be released after the Orthos and Orthos Prime.
  • The weapon's name is derived from the Latin word serro, which means "I cut" and is the origin of the word serrate.
  • The Serro was first seen as an accidentally leaked Codex entry in Update 13, along with the Venka and the Bo Prime, before any of the weapons were released.
  • The Serro is the first single-headed polearm to be released.

Media

Serro Skins

Edit

Patch History

Update 13.7 (2014-06-11)

  • Fixed the Serro description erroneously mentioning non-existent Sedna Shipyards.

Update 13.4 (2014-05-21)

  • Introduced.
Last updated: Update 22.8 (2017-12-21)

See also

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