The Sicarus fires 3-round bursts, which provides a balance between the lethality of auto-pistols and the accuracy of semi-automatic pistols.

The Sicarus is a sidearm that was included at the start of WARFRAME's Closed Beta. It is a single pistol that fires bullets in tight, 3-round bursts.

This weapon can be sold for Credits645,000.


This weapon deals primarily Impact b Impact damage.


  • Good base damage.
  • Good critical chance.
  • One Madurai Pol Polarity Slot.


  • Low Slash b Slash and Puncture b Puncture damage - less effective against health and armor.
  • Very low status chance.
  • Small magazine; being a 3-round burst weapon carrying 15 bullets it only has 5 bursts per magazine.
  • Linearly less efficient - sometimes a target may only die with four bullets, which requires an entire second burst to be fired.
  • Punishes missed shots more than faster-firing weapons.


  • Sicarus, compared to Sicarus Prime:
    • Lower base damage (30.0 vs. 50.0)
      • Higher Impact b Impact damage (21.0 vs. 20.0)
      • Lower Puncture b Puncture damage (4.5 vs. 15.0)
      • Lower Slash b Slash damage (4.5 vs. 15.0)
    • Lower critical chance (16% vs. 25%)
    • Lower status chance (6% vs. 20%)
    • Lower fire rate (7.39 rounds/sec vs. 9.38 rounds/sec)
    • Smaller magazine (15 rounds vs. 24 rounds)
    • Less accurate (20 vs. 25)
    • Lower Mastery Rank required (3 vs. 14)

Weapon LoadoutsEdit


This weapon can be bought for Credits6420,000 from the Market.



  • The Sicarus excels in medium range fights.
  • Using the Pistol Ammo Mutation mod can help regain lost ammo when needed. Alternatively, you can bring a Team Ammo Restore or equip Trick Mag in occasion.
  • Precise timing is required to fire at its labeled fire rate, practice lining up shots and timing the next shot to find out the ideal speed at which to press the fire button. A faster fire rate will require slightly faster timing. 
  • Like the Kraken, there is a slight delay after firing where reloading will not function, and requires a double click or a pause then click for it to actually reload. This can be frustrating. 
  • As this is a burst fire weapon, move the mouse down after firing shots. 



Patch HistoryEdit

Update 22.12
  • Status chance increased from 5% to 6%
  • Critical chance increased from 15% to 16%
  • Recoil decreased while aiming
  • Damage decreased from 40 to 30

Update 21.0

  • Increased damage from 30 to 40
  • Increased Crit Chance from 10% to 15%
  • Increased Status Chance from 2% to 5%
  • Increased Mastery Rank requirement from 1 to 3

Update 7.11

  • Removed Platinum price.


  • Item introduced with game release.

See alsoEdit

WeaponsDamageCompare AllCosmetics