Smoke Shadow is a Warframe Augment Mod for Ash's Smoke Screen that allows Ash to temporarily cloak nearby allies along with himself, while also increasing everyone's critical chance.
Stats[]
Rank | Range | Duration | Critical Chance Bonus While Invisible | Cost |
---|---|---|---|---|
0 | 8m | 2s | +60% | 6 |
1 | 10m | 4s | +90% | 7 |
2 | 12m | 6s | +120% | 8 |
3 | 15m | 8s | +150% | 9 |
Acquisition[]
- This mod can be acquired by attaining the rank of Maxim under the Arbiters of Hexis, or the rank of Exalted under the Red Veil, and spending 25,000 to purchase.
Notes[]
- Allied cloak duration is affected by Ability Duration.
- Allied cloak radius is affected by Ability Range.
- Teammates must be within range to receive the cast, after receiving the cast they can move away and still be cloaked.
- The increased Critical Hit chance is additive to mods like Point Strike, Pistol Gambit, and Blood Rush.
- Example: A Vectis with Point Strike and cloaked by Smoke Shadow will have
25% * (1 + 1.5 + 1.5) = 100% critical chance. - Affects all weapon types including Archguns and Exalted Weapons, as long as the cloak buff remains.
- Critical chance is not affected by mods.
- Critical chance bonus is only applied when invisible from Smoke Shadow. Other forms of invisibility with this augment equipped will not grant the bonus.
- Example: A Vectis with Point Strike and cloaked by Smoke Shadow will have
- Allied cloak duration is independent of Smoke Screen's rank. If Ash's Smoke Screen is of a lower rank than Smoke Shadow, it will be recastable before Smoke Shadow wears off, and thus allied cloak can be refreshed before its initial duration ends.
- Allied cloak can be dispelled by Nullifier bubbles, but not by Dispel [citation needed].
- Allies benefit from Stealth Damage Multipliers on melee attacks while cloaked.
- Allies affected by Smoke Shadow include some NPCs such as Syndicate Operatives and Rescue Targets, however Defense Operatives and Kavor Defectors are not included.
Maximization[]
See: Smoke Screen#Maximization
Media[]
Patch History[]
Update 31.2 (2022-03-16)
- WARFRAME AUGMENT BUFFS
As mentioned in our last Devstream, we set out to buff a selection of Augments that were underused according to our statistics. Our goal is to bring these Augments up to speed, and align them with our more popular Augments. The buffs below are merely additions onto what already exists in the game. This won’t be our only batch, so expect to see more Augment changes in the future!
Ash: Smoke Shadow:
Before: Conceals allies within 15m for 8s.
New: Added +150% Critical Hit Chance buff while the player is in stealth.
Update 25.6 (2019-08-08)
- Smoke Shadow - Smoke Screen Augment - Ash
- Increased Range (from 5m to 15m).
Update 22.17 (2018-03-28)
- Fixed persisting muffled sound when casting Ash’s Smoke Shadow Augment.
Update 18.3 (2016-01-13)
- Ash’s Smoke Shadow Augment Mod now affects ally NPCs.
Hotfix 15.1.2 (2014-11-08)
- Fixed an issue with Ash’s Smoke Shadow Augment lasting forever if cast by a client who subsequently quits the mission.
- Fixed an issue with Ash’s Smoke Shadow affecting Defense targets.
Update 15.0 (2014-10-24)
- Introduced