Wikia

WARFRAME Wiki

Sobek

2,236pages on
this wiki
Comments601
Sobek
GrnDBSG
Statistics
Weapon Slot Primary
Weapon Type Shotgun
Trigger Type Auto
Utility
Flight Speed Hitscan
Fire Rate 2.5 rounds/sec
Pellet Count 4 pellets/round
Accuracy 9.1
Magazine Size 20 rounds/mag
Max Ammo 240 rounds
Normal Attacks
Impact wImpact 262.5
Puncture wPuncture 43.8
Slash wSlash 43.8
Crit Chance 10.0%
Miscellaneous
Polarities None
Introduced Update 9.0
Sobek is a rapid-firing Grineer shotgun that has reduced damage per shot but boasts extra large clip capacity.

The Sobek is a Grineer shotgun that boasts high damage as well as a very large magazine for a shotgun. The fire rate is lower than that of the Boar, but the damage per shot is higher, making it a balanced weapon that is accurate and deadly, with poor ammunition economy as the main downside. 

This weapon can be sold for Credits64‍ 7,500.

Manufacturing Requirements
Credits64
25,000
Neurode64
5
Circuits64
500
Salvage64
900
PolymerBundle64
400
Time: 24 hrs
Rush: Platinum64 25
MarketIcon Market Price: Platinum64225 Blueprint2 Blueprint Price: Credits6425,000

CharacteristicsEdit

This weapon deals primarily Impact damage.

Advantages:

  • High base damage spread over very few projectiles.
  • Very high ammo capacity per magazine and high maximum ammo pool.
  • Fully-automatic.
  • Draws the 3rd greatest benefit from the Ammo Stock mod (Kohm first and Phage second).
  • Shares accuracy and damage falloff with the Hek, making it viable at a relatively long range.
  • While the reload is slow it still comes out ahead of the other shotguns when comparing shots fired, or potential damage dealt, to time spent reloading.
  • Can use the Sobek-exclusive Shattering Justice mod.

Disadvantages:

  • Lowest pellet/projectile count of all shotguns; fires only four pellets per shot.
    • This can be an advantage against single targets or small groups, dealing much more damage per pellet to them compared to other shotguns.
  • Slowest base reload speed of all shotguns.
  • Relatively low ammo efficiency if fired in full-auto.

Weapon LoadoutsEdit

NotesEdit

  • The listed damage is actually the total of all the pellets' damage value. The actual damage per pellet is 65.625 Impact b Impact, 10.95 Puncture b Puncture and 10.95 Slash b Slash.

TipsEdit

  • When using against Infested, add a Chilling Grasp mod to slow them down and give you more time to fire more shots or reload when needed. The Sobek has good accuracy and the 100% stun on Ancients makes it a reliable hold-back weapon, keeping Ancients away from you and your team even at large distances.
  • When extensively modified, The Sobek is best fired in short bursts of three to five rounds due to its high power. Unlike the Hek, the Sobek is not especially ammo-efficient; and its high rate of fire demands good trigger control or ammo restores.
  • It is beneficial to concentrate on increasing fire rate and damage over ammunition capacity.
  • Using the Shotgun Ammo Mutation mod can help regain ammo when needed.

TriviaEdit

  • Sobek is named after the ancient Egyptian God of the Nile river.
  • The central magazine rotates after each shot, and rotates for a second or two when starting the reload animation. The Sobek was one of the first weapons (along with the Seer) to possess a non-static model.
    • The Sobek's twin barrels are telescopic, retracting when stored on the back of the Warframe.
  • Replaced the Strun in the hands of Troopers but they do not seem to fire faster than they did with the former weapon.

BugsEdit

  • The Sobek's drum magazine has long had minor alignment issues, and may clip out of place. This is easily observed when examining the weapon in the Arsenal screen.

MediaEdit

  • Color Customization Options [Tint color 3 is hardly visible, shown by yellow line]
  • Sobek crowd control build

SkinsEdit


See AlsoEdit

WeaponsDamageCompare AllCosmetics

Start a Discussion Discussions about Sobek

  • Boar Prime or Strun Wraith?

    9 messages
    • Boar Prime is an ammunition killer, it's quite hard to keep ammo up in survival passing the 20min mark without some ammunition mutation mod. St...
    • Kohm is an engine of pure destruction once properly formaed, however I only know up to update 16, it may have been nerfed in 17.
  • Sobek vs. Hek

    43 messages
    • you would think this would be more productive if you used blogs or the weapon pages to discuss this instead of using a thread that is 2 years old. 
    • 66.58.129.88 wrote:It depends on which playstyle or frame you prefer, from what I can tell of using both weapons. The sobek is very much a "k...

Around Wikia's network

Random Wiki