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Weapon Slot Primary
Weapon Type Assault Rifle
Trigger Type Auto
Projectile Speed Hit-Scan
Noise Level 45.0m
Firing Rate 15.0 rounds/sec
Accuracy 28.6
Magazine Size 100 rounds/mag
Max Ammo 540 rounds
Reload Time 3.0s
Normal Attacks
Impact wImpact 1.0
Puncture wPuncture 4.0
Slash wSlash 5.0
Crit Chance 30.0%
Crit Multiplier 3.0x
Conclave 150
Introduced Update 10.0
Accuracy combined with a massive magazine make the Soma assault rifle a formidable weapon.

The Soma is a Tenno designed assault rifle with high accuracy, magazine capacity, and critical ratio. It uses an enormous magazine to sustain fire but must wind up briefly to achieve its maximum fire rate. Though it may appear to have lackluster damage, the critical ratios make the Soma a deceivingly powerful rifle. Coupled with its high accuracy, the Soma is suitable for any distance engagement when fire is managed.

This weapon can be sold for Credits64‍ 7,500.

Manufacturing Requirements
Time: 12 hr
Rush: Platinum64 50
Market Price: Platinum64 ‍265 Blueprint Price: Credits64 50,000


This weapon deals primarily Slash b Slash damage.


  • High fire rate, achieved after a wind up time of 8 bullets.
  • Fourth-highest critical chance of any primary weapon.
    • Rewards critical headshots more due to its high critical chance.
  • Tied for the highest critical multiplier bonus ratio of all primary weapons with its Prime variant.
  • High accuracy.
  • Large magazine size.
  • Has two Madurai Pol polarities.


  • Lowest base damage of all rifles, thus it is very reliant on its high critical damage potential.
    • Ill-suited against Object-based health as it nullifies any critical hits.
    • Weak Impact b Impact damage.
  • High fire rate generates high recoil, hindering accuracy.
  • Longer reload than most rifles (not as long as the Gorgon or Supra however).
  • Sub-optimal ammo efficiency.


  • Soma: compared to the Soma Prime:
    • Slightly lower base damage (10.0 vs. 12.0)
      • Slightly lower Impact b Impact damage (1.0 vs. 1.2).
      • Slightly lower Puncture b Puncture damage (4.0 vs. 4.8).
      • Slightly lower Slash b Slash damage (5.0 vs. 6.0).
    • Significantly smaller magazine size (100 rounds vs. 200 rounds).
    • Significantly smaller ammo capacity (540 rounds vs. 800 rounds).
    • Slightly lower status chance (7.0% vs. 10.0%).
    • Slower spool-up to maximum fire rate (8 bullets vs 5 bullets).

Weapon LoadoutsEdit

Main article: Category:Soma Build

See the user build section for builds using this weapon.


  • Rifle Ammo Mutation can help regain lost ammunition if the user has ammo conservation problems or if the Soma is unranked, but leaves less room for damage mods, Alternatively, use Rifle Scavenger or Team Ammo Restores.
  • Firing in bursts helps with ammo consumption. When well-modded, the Soma is capable of dispatching many common enemies with 1 or 2 shots.
  • The Soma's crit rate can be boosted up to 75% with a maximum-rank Point Strike mod and up to 89.4% by adding a maximum-rank Critical Delay.
  • With a maximum rank Vital Sense and a Hammer Shot mod, the Soma's crit damage multiplier can be increased to 840%.
  • Once the weapon is fully-spooled, some skills (like Iron Skin) may be activated without losing the firing speed.
  • Similarly, it retains its fast firing rate if you let off the fire button for short periods. This lets the wielder change targets without wasting large amounts of ammunition in between separate enemies, as long as they do so quickly. This can also be used to keep tighter firing spreads at long ranges, essentially "bursting" rounds with quick pauses between to reduce recoil.
  • Canceling the reload animation halfway still counts as a reload, essentially cutting the reload time by half.
  • This weapon has a slight wind up time, much like the Gorgon (only less prominent). This can be taken advantage of by tapping the fire button, making it fire single bullets at a time, which can be effective for sniping weaker units.
  • The significantly tighter spread at long range give the Soma an advantage over the Gorgon and Supra for picking off heavy units, but the latter two are more effective at clearing large groups of enemies.


  • This weapon can be treated like an upgraded Grakata, due to its higher critical chance, lower recoil and a larger magazine size.
  • During Livestream 14, Digital Extremes talked about increasing the weapon's Mastery Rank to suit the effectiveness of the Soma, rather than nerfing the weapon. This was implemented in Update 10.5.
  • Capable of shooting the first shot of the magazine with high accuracy, allowing decent shots to weak-points from afar.


  • The magazine curls up into the weapon while firing, and ejects when ammo is depleted.
  • The Soma's design seems to be based on the French Chauchat.
    • Its unusual magazine shape resembles the Japanese Type 100 SMG, or the Type 99 LMG when the magazine has gone through.
  • The Soma's icon and its blueprint shows the magazine halfway depleted.
  • Reloading the Soma will eject the magazine. Repeatedly reload-cancelling can leave a pile of Soma magazines on the floor.
  • The Soma was described in the market as a "deadly and elegant high caliber Tenno assault rifle." Despite allegedly high caliber rounds, its damage is second to worst, and its magazine capacity is high compared with other weapons. Judging from the physical size of other weapons' magazines, it may be a relatively high caliber.
  • The Soma initially had a Mastery Rank requirement of 3. This was increased to 6 in Update 10.5.
  • In The Profit, Volt is seen using the Soma but instead of the magazine curling up as it usually would, it curls downwards.
  • Prior to Update 11, the Soma had a Critical Chance of 35%, allowing a possibility of 100% Crit Chance with maxed Point Strike and Critical Delay. After Update 11 launched, the Soma's Crit Chance was nerfed to 25%, before subsequently increased to 30%. Also, while the figures have officially not changed, anecdotal evidence from players holds that the Soma's spread was loosened and recoil increased in Update 11, though it is still one of the most accurate assault rifles in the game.


  • The colored magazine removed from the Soma will return to its original color.
  • There are several appearance bugs associated with the Soma's magazine. The magazine may get "stuck" if reload-cancelled right before the reload completes, leaving the Soma free for use without a magazine loaded.
  • Occasionally, the user can find the Soma ejecting multiple magazines on a single reload.


  • Prime Style (fire color pack for gold colors, Smoke color pack for white)
  • Soma (Black / Red), Black Ops. By, SoggyCow
  • Wooden Soma (using fire color pack)
  • Steel Soma With Wood Stock+Base (using fire color pack)
  • Steel Soma (using basic free white)
  • Mag Prime with Soma (Prime style using fire color pack for gold colors, Smoke color pack for white)
  • The colour customization options for the Soma
  • The colour customization options for the Day Of The Dead Soma skin.
  • Day Of The Dead Skin- White




See AlsoEdit

WeaponsDamageCompare AllCosmetics

Start a Discussion Discussions about Soma

  • What is a good end game weapon?

    22 messages
    • May I humbly suggest Kohm, this thing is full noob mode if you can spare a few formas. Mod it with two RoF mods and a ammo mutation, rest ...
    • Soma - will last through a good chunk of T4 missions. High ROF, high crit damage, good accuracy. Very versatile. Used it a lot. Just keep in mi...
  • Synapse vs Soma

    6 messages
    • So much rage against soma LaL, this poor guys C:
    • soma prime is for rhinope prime. soma is for replacing your braton. it is slightly better. Must insult all the soma-worship fanboys.

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