Volt energizes his body and nearby Warframes, giving them increased speed and dexterity for a short time.
|Strength:10% / 15% / 25% / 50% (speed buff)|
8% / 13% / 15% / 17% (reload speed buff)
|Duration:5 / 6 / 8 / 10 s|
|Range:15 / 20 / 22 / 25 m|
- Volt energizes the surrounding area, increasing the attack speed and mobility of his allies within 15 / 20 / 22 / 25 meters. Affected players will gain 8% / 13% / 15% / 17% weapon reload speed and 10% / 15% / 25% / 50% melee attack speed and movement speed bonuses. The effects last for 5 / 6 / 8 / 10 seconds.
- Speed buff and Reload buff are affected by Ability Strength.
- The attack speed buff grants an additive bonus that will stack with other attack speed modifiers. (e.g., Fury combined with Speed at max rank and +30% Ability Strength will increase Volt's attack speed by 0.5 × 1.3 + 0.3= 95%).
- The movement speed buff grants a multiplicative bonus that will stack with other movement speed modifiers. (e.g., Rush combined with Speed at max rank and +30% Ability Strength will increase Volt's sprint speed by (1 × 1.3) × (1 + (0.5 × 1.3)) − 1 = 114.5%).
- The reload speed buff grants an additive bonus that will stack with other reload speed modifiers. (e.g., Quickdraw combined with Speed at max rank and +30% Ability Strength will increase Volt's reload speed by 0.17 × 1.3 + 0.48 = 70.1%).
- Speed does not affect casting speed, knockdown recovery speed, or holster speed.
- Duration is affected by Ability Duration.
- Radius is affected by Ability Range.
- The effects of Speed are applied to Volt and Tenno.
- Allies only need to be in range when Speed is cast to be affected.
- Allies can backflip to remove Speed if they wish to opt-out.
- Increases the distance of combat maneuvers like the sliding front flip and wall run as a result of the faster sprint speed.
- Can be used while performing many actions without interrupting them, including reloading.
- Can be recast while active to refresh duration.
- Main article: Shocking Speed
- Great for catching up with teammates that need to be revived, fleeing from tough enemies, or taking the lead.
- Excellent skill to use for a cell looking to get through a mission quickly.
- Can be combined with Rush for unrivaled speeds.
- Combine with Fury and Berserker for absurd attack speed on melee weapons.
- Can be used to avoid enemy fire due to reduced enemy accuracy and to dodge almost all Corpus due to their weapons' projectile travel time.
Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.
- Maximized Ability Duration increases duration to 28.2 seconds.
- Reduces range to 8.5 meters.
- Maximized Ability Efficiency reduces cost to 6.25 energy.
- Reduces duration to 4 seconds.
- Maximized Ability Range increases range to 62.5 meters.
- Reduces speed bonus to 20% and reload speed bonus to 6.8%.
- Maximized Ability Strength increases speed bonus to 174.5% and reload speed bonus to 59.33%.
- Without Energy Conversion, increases speed bonus to 149.5% and reload speed bonus to 50.83%.
- Increases cost to 38.75 energy.
- Reduces duration to 7.25 seconds.