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Supra
File:Supra2.png
Statistics
Weapon Slot Primary
Weapon Type Rifle
Trigger Type Auto
Utility
Fire Rate 12.5 rounds/sec
Accuracy 8.3
Magazine Size 90 rounds/mag
Max Ammo 540 rounds
Normal Attacks
Impact wImpact 3.5
Puncture wPuncture 26.3
Slash wSlash 5.2
Miscellaneous
Polarities None
Introduced Update 8.0
The Supra is a heavy laser gun with a short wind up time.

The Supra is a tri-barrel laser repeater of Corpus design that is unlockable through Energy Lab Research in the Dojo. It can be seen in the hands of Corpus Techs throughout Corpus-controlled regions, and is effectively the Corpus equivalent of the Gorgon.

This weapon can be sold for Credits64 7,500.

Manufacturing Requirements
Credits64
25,000
Fieldron
7
AlloyPlate
1,000
Salvage
7,000
Forma
1
Time: 24 hrs
Rush: Platinum64 ‍35
MarketIcon Market Price: N/A Blueprint2 Blueprints Price: Credits 15,000
Energy Lab Research
Credits64
10,000
FieldronSample
10
Plastids
250
Ferrite
500
PolymerBundle
500
Time: 72 hrs
Prereq: Prova
Ghost Clan x1   Shadow Clan x3   Storm Clan x10   Mountain Clan x30   Moon Clan x100

Characteristics

This weapon deals primarily

Lotusiconsmall
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Puncture b Puncture damage.

Advantages:

  • Very high damage per second once fully charged.
  • High sustainable rate of fire.
  • Large magazine size.
  • Most effective versus enemy clusters.
  • Deals much more damage per bullet than the Gorgon and the Gorgon Wraith.
  • Faster spinup compared to the Gorgon.
  • Extremely effective at close range.

Disadvantages:

  • Projectiles have slow flight time.
  • Tends to fire far more than sufficient ammo to kill a target, even in bursts.
  • Extremely inaccurate due to scatter and projectile travel time.
  • Horrid ammo economy.
  • Slow reload speed.
  • Very low status chance.
  • Very low critical chance.

Weapon Loadouts

Main article: Category:Supra Build

See the user build section for builds using this weapon.

Tips

  • Supra has a decent fire rate like the Gorgon, but it is less accurate at longer distances. Firing in short bursts may help improve accuracy.
  • Alternatively, use the mod Stabilizer to almost completely eliminate the Supra's high recoil, and make it more comfortable to fire overall.
  • The Supra's shot travel time can be exploited to create a 'blanket' or 'curtain' of projectiles down longer approaches, effectively forcing enemies to take damage if they try to advance through the projectile cloud.
  • Using the Rifle Ammo Mutation mod can help regain lost ammo when needed, due to the weapons quick ammo consumption. Alternatively, bring Team ammo restores and/or equip Rifle Scavenger aura instead.
  • Piercing Hit makes this gun even more augmented versus Grineer because of their weakness to Puncture damage, the Supra's strongest stat.
  • Shred or Metal Auger can help hit more enemies, somewhat balancing the high ammo consumption.
  • Mods that increase fire rate, as well as provide good burst damage, are needed in order to take down heavier units faster.
  • You can also use the Supra as a normal assault rifle, firing in bursts of 2-3 shots at a time. This way you save a lot of ammo because you aim at individual targets instead of a whole group. "Spraying & Praying" eats up your ammo in less than a minute, so be careful.

Notes

  • Cancelling the reload animation on its third-quarter period counts as a reload, but this may not benefit as much in comparison to the Soma.

Trivia

  • Supra is Latin for "above".
  • The Supra's magazine is the large boxy object on the top of the gun, and presumably doubles as a sight due to the notch.
  • The Supra's energy goes dark when the magazine has been taken out during reloading, and will light up again after the magazine has been replaced.
    • The magazine might be a battery or fuel as opposed to ammunition, as a result.
  • The Supra fires plasma pulses from three individual barrels, much like how the Dera fires from two barrels.

Media

See Also

  • Cestra, the pistol version of this weapon.
  • Corpus Tech, the Corpus heavy unit that uses the Supra.
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