Restores HEALTH to all team members.

—In-game Description

This item can be put in your gear pack to use in game, and it cannot be sold. When activated, it will drop a pod which pulses every 7.5 seconds for a total of four times, with each pulse giving 30 health for a grand total of 120 health. Recommended to be used for solo runs or for emergencies. The Team Heal Restore blueprint is reusable and can be purchased for Credits64500.

Manufacturing Requirements
Resource Quantity
PolymerBundle64 Polymer Bundle 50
Ferrite64 Ferrite 300
Credits64 Credits 1,000
Build Time 1 min
Rush Build Platinum641


  • Used to revive fallen teammates but was a bug that was fixed in Hotfix 10.6.2.
    • Due to this, this consumable is not recommended due to its low output.
  • Can be used to heal sentinels. Extremely useful over long endless mission runs if other sources of healing aren't available; particularly for Shade with its low shields and high health.

Patch HistoryEdit

See alsoEdit

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