|Main Weapon||Heavy Machine Guns|
|Alternate Weapon 1||Shockwave Stomp|
|Alternate Weapon 2||Guided Missiles|
|Ability 1||Electric Shield|
|Mod Drops||Trick Mag |
Hyena is the final boss of the Neptune system. It can be found on the mission Psamathe. After defeating it and finishing the mission, you recieve either a Loki Helmet, Loki Chassis or Loki Systems blueprint. Upon death, Hyena has a chance of dropping Control Modules.
Appearance and AbilitiesEdit
The Hyena resembles a smaller light blue Jackal.
It has most of the same abilities that the Jackal has, including heavy machine guns, a shockwave stomp attack, a secondary knockback attack, and (as of Update 6) double guided missiles that deal around 400 damage each. It also possesses some different traits; the Hyena's weak spot is the area in between the two front legs and above the head. It is also much faster than the Jackal. The Hyena can also deploy an electric shield similar to that of Volt after taking sufficient damage.
Unlike other bosses, the Hyena appears in a specific standard room instead of a special arena room; however, like other bosses, it taunts the players during the mission and has its own opening cinematic.
The Hyena, like many bosses, has unique taunts. Here is a list of them:
- "Enemy Proximity: Immediate. Defensive Systems Employed: Dismemberment."
- "Enemy acumen: Inane. Threat level decreased."
- "Enemy agility classification: Inert."
- "Offensive Systems Classification: Hunt."
- "Offensive System Conclusion: Enemy Evisceration."
The Hyena is said to be almost equivalent to a direct upgrade of the Jackal. Smaller, faster and harder to hit, a solo player will generally find it difficult to sustain enough damage to even get past its shield. Its sticky bombs are also powerful and accurate, capable of suddenly one-shotting an unprepared Rank 30 warframe. As such, it is highly advised to challenge it either as a team to increase damage output and also to revive each other, or to utilize a stealth-based or tank-class Warframe to prevent taking damage.
As with other bosses, it is important to eliminate surrounding grunts first before targeting the Hyena. Before you begin, understand your surroundings and find some good positions with cover, as its machine guns can tear through a player's shields easily if it is out in the open. It will also continuously approach you, so you will need to change cover often. If you hear the distinct sound of the Hyena firing its missiles, immediately run away, as it is possible for the explosive radius to hit through cover if you're close enough to the missiles.
Being able to sustain damage is important due to its strong shields, so machine guns like the Gorgon will have a serious advantage. Its electric shield also appears to have a slit in the middle that you can shoot through, allowing you to keep shooting and preventing it from recharging its shield. If you are playing with a team, try to spread out your team so that the Hyena can only be a threat to one player at a time, but always make sure at least one person is close enough to revive a downed teammate if needed. For a team of 4, an "X" formation is ideal, with a person at each end of a line and the Hyena at the middle intersection. If possible, coordinate your team so that one can shoot while the other reloads to sustain damage and prevent its shields from recharging.
The Hyena can easily be confused if you engage in close combat. Continuously meleeing with fast weapons like the Cronus while circling it can stop it from being able to shoot you with machine guns or its missiles, as it cannot aim properly with the former and won't shoot if you're too close with the latter. You will eventually be knocked away by its shockwave though, so using this technique in a wide open space with no cover is not a good idea. However it does work as a desperation attack when the Hyena's health is below 10% and you're out of ammo. Note that the Hyena may also use a special close-range knockback attack if you attempt this, with a sound much like that of the Jackal's grenade wave. Unlike the shockwave stomp, this knockback blast cannot be jumped over.
Due to its firepower, high shields and high health, it is somewhat difficult for an unprepared Tenno to beat the Hyena solo without a well upgraded Gorgon or similar high-power, rapid-fire weapon such as the Boltor or Braton. Twin Vipers/Kunai are a moderately effective fallback should you run out of primary weapon ammo, if well-upgraded, but should not be used as a 'primary' weapon against the Hyena due to limited total ammo capacity.
As a Volt, you can wait for Hyena to stand still and then deploy an Electric Shield. Not only does it block all of Hyena's bullets and even missiles, but it will also boost your bullet damage. Combined with a good/max modded Gorgon, it is possible to tear through Hyena with only 1 shield deploy.
Any Warframe with Stealth, such as Loki or Ash, can easily attempt take on this boss solo, given that they have the necessary weapons and mods to strengthen their attack.
A Punch Through mod at any rank will render Hyena's electric barrier useless.
Hyena has a tendency to walk right over railings and drop to the lower level of the arena, especially when trying to go down the staircases or immediately after recovering from incapacitation. Keep an eye on your enemy indicator when this happens.
- The Hyena is said to be a new Corpus proxy that hunts in packs. However, you only fight one during the mission.
- The Hyena can be stunned/incapacitated by Rhino's 'Rhino Stomp' power, despite being a heavy quad mech like the Jackal.
- The Hyena can be stunned/incapacitated by Excalibur's 'Radial Blind' and Saryn's 'Miasma' power, flipping the Hyena upside-down for a few seconds.
- The Hyena's shield bar is a lot longer than the actual box at certain times. It can still be seen at its proper length everytime you damage it.
- The Hyena will be unpredictably flipped when subjected to certain hard disables, causing a portion of its model to sink into the ground. It will slowly rise to the surface over the course of its recovery animation after the disabling effect ends.
|Grineer||Captain Vor • Councilor Vay Hek • General Sargas Ruk • Kela De Thaym • Lieutenant Lech Kril • Tyl Regor|
|Corpus||Ambulas • Jackal • Sgt. Nef Anyo • Hyena • Raptor • Alad V|
|Infested||J3-Golem • Phorid • Lephantis|
| Crewman • Prod Crewman • Sniper Crewman • Elite Crewman • Tech|
MOA • Shockwave MOA • Railgun MOA • Anti MOA • Fusion MOA
Drone • Shield Osprey • Mine Osprey • Leech Osprey
Security Camera • Laser Barrier • Corpus Turret • Scout • Target • Scavenger Drone
|Alad V • Ambulas • Hyena • Jackal • Raptor • Sgt. Nef Anyo|