Before entering the Index, the player initiating the mission must select an Investment amount in Credits that each squad member must pay in order to enter. There are three different investments:
|Low|| 45,000|| 75,000||25 Points|
|Medium|| 60,000|| 135,000||50 Points|
|High|| 75,000|| 200,000||100 Points|
Each player in the squad will be asked to invest the same amount of credits, and in public matches, players will be matched with others participating in the same investment tier.
This Investment will determine the Point Target the team has, which is a designated amount of Index points that the team must cumulatively deposit and score in the match. If the team achieves the Point Target during the match, their invested Credits will be returned doubled after the match, earning each player profit. However, if the team wins the match but doesn't achieve their Point Target, then their investment is only reimbursed without interest, and if the team loses the match then each player will lose their investment completely.
The goal of the Index is to earn Index score for the team through the collection of Index Points, which are dropped by participants killed in battle. Represented as green, glowing diamonds, Index Points can be collected by walking over them, and then deposited to a designated bank location in order to earn the actual Index score. Every point deposited will add 10 more seconds to the timer, prolonging the match duration. When an enemy scores, the timer will go down by 10 seconds.
Financial Stress: A player can hold multiple Index Points at once, and will gain bonus points for depositing large amounts at once (e.g. depositing 5 Index Points at once will grant +2 bonus points, for a total of 7 points added). Bonus points will not affect the duration of the timer. However, holding large numbers of Index Points will reduce the player's health and shields, and constantly drain energy. All of these effects are proportional to the number of Index Points held, and is delivered through the Financial Stress debuff displayed by the player's HUD to the upper right.
The player's team will win if they score more Index Points than the opposing team before time runs out. If by the end of the match the players happen to tie, the tie goes to Nef Anyo.
Energy and Health orbs are only available at preset dispenser locations throughout the arena, spawning periodically. Players are unable to use Companions and Sentinels during the match, and they are also unable to use Gear items.
Brokers are the elite Corpus units that participate in the Index to oppose the Tenno. These Brokers are divided into 4 different groups, with each group being selected at random as the opponents for a particular match.
Aside from the bonus Credits earned from completing an Index match, at the end of match special Index Mods will be rewarded. Like the Executioner Mods introduced with Rathuum, these mods are special augments for certain weapons:
- Kinetic Ricochet (Tetra)
- Medi-Pet Kit (Kubrow/Kavat)
- Pain Threshold (Warframe)
- Shield Charger (Sentinel)
- Static Discharge (Prova)
- Thermagnetic Shells (Detron)
- Tether Grenades (Penta)
- Flux Overdrive (Flux Rifle)
Operation rewards Edit
- 5 completed matches: The Index Badge, Access to The Index: Stage 2
- 10 completed matches: Exilus Adapter, Access to The Index: Endurance
- 100 total score in Endurance: The Index Sigil
|PvE||Arena (The Index, Rathuum) • Assassination • Assault • Capture • Defection • Defense • Excavation • Exterminate • Hijack • Infested Salvage • Interception • Junction • Mobile Defense • Pursuit • Recovery • Rescue • Rush • Sabotage (Hive, Orokin, Reactor, Sealab) • Spy • Survival • Trial|
|PvP||Duel • Solar Rail Conflict|
Cephalon Capture • Annihilation • Team Annihilation • Lunaro
|Alert • Crossfire • Hazards • Invasion • Nightmare Mode • Quest • Sortie • Tile Sets • Void Fissure • Free Roam|